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The Angband Ladder: Badaral, High-Elf Priest by <graham@nospam.remove.hotmail.com>

  [Angband 3.0.4 Character Dump]

 Name   Badaral                                  Self  RB  CB  EB   Best
 Sex    Male              Age       118   STR! 18/100  +1  -1  +3 18/130
 Race   High-Elf          Height     99   INT! 18/100  +3  -3  +0 18/100
 Class  Priest            Weight    138   WIS! 18/100  -1  +3  +7 18/190
 Title  Bishop            Status     76   DEX! 18/100  +3  -1  +9 18/210
 HP     -2/522            Maximize    Y   CON! 18/100  +1  +0  +4 18/150
 SP     303/303           Preserve    Y   CHR! 18/100  +5  +2  +4 18/210

 Level           38       Armor     [27,+96]     Saving Throw  Legendary
 Cur Exp    1835240       Fight     (+15,+2)     Stealth          Heroic
 Max Exp    1835240       Melee    (+20,+11)     Fighting         Heroic
 Adv Exp    1870000       Shoot    (+29,+10)     Shooting      Legendary
 MaxDepth   3000 ft       Blows       4/turn     Disarming        Superb
 Gold        743627       Shots       2/turn     Magic Device     Heroic
                                                 Perception    Excellent
 Burden   164.2 lbs       Infra       110 ft     Searching     Very Good

 You are one of several children of a Telerin Mage.  You have light
 blue eyes, wavy black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:......+......
 Elec:...+....++... Confu:.....+.......
 Fire:+.....+.+.... Sound:.............
 Cold:+.......+.... Shard:...+.........
 Pois:+............ Nexus:+............
 Fear:............. Nethr:.............
 Lite:.......+..+.+ Chaos:.........+...
 Dark:........+.... Disen:...........+.

      abcdefghijkl@       abcdefghijkl@
S.Dig:.......+..... Stea.:...+....+..+.
Feath:............. Sear.:...........+.
PLite:...+......... Infra:...+......+..
Regen:...+......... Tunn.:.............
Telep:............. Speed:..+......+.+.
Invis:+........+..+ Blows:.............
FrAct:..........+.. Shots:.+...........
HLife:......+...... Might:.............


  [Last Messages]

> You destroy a Short Bow (x2).
> You see no more Short Bows (x2).
> There is a wall in the way! <6x>
> You failed to disarm the gas trap.
> You have disarmed the gas trap.
> You failed to disarm the gas trap.
> You hit Huan, Wolfhound of the Valar. <2x>
> You miss Huan, Wolfhound of the Valar. <2x>
> Huan, Wolfhound of the Valar breathes sound.
> You have been stunned.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Huan, Wolfhound of the Valar claws you.
> You are covered with frost!
> You die.


  [Character Equipment]

a) The Halberd of Oberie (4d5) (+5,+9)
   It is branded with fire and frost.  It provides resistance to fire, 
   cold, poison, and nexus.  It grants you the ability to see invisible
   things.  It activates for phase door every 2 turns.  It cannot be
   harmed by the elements.  
b) a Heavy Crossbow of Extra Shots (x4) (+14,+10) (+1)
   It increases your shooting speed by 1.  
c) a Ring of Speed (+5)
   It increases your speed by 5.  
d) The Ring of Arangrod (+1)
   It increases your stealth and infravision by 1.  It provides resistance
   to lightning and shards.  It lights the dungeon around you and speeds
   your regeneration.  It cannot be harmed by the elements.  
e) an Amulet of Wisdom (+4)
   It increases your wisdom by 4.  It sustains your wisdom.  
f) The Star 'Alduan'
   It provides resistance to confusion.  It lights the dungeon around you.
   It activates for magic mapping every 50+d50 turns.  It cannot be harmed
   by the elements.  
g) The Leather Scale Mail of Imand (-1) [11,+16] (+3)
   It increases your wisdom and dexterity by 3.  It provides resistance to 
   acid, fire, blindness, and life draining.  It sustains your wisdom.  It
   cannot be harmed by the elements.  
h) The Cloak 'Luviel' [1,+9] (+3)
   It increases your strength by 3.  It provides resistance to light.  It
   sustains your strength.  It slows your metabolism.  It cannot be harmed
   by the elements.  
i) a Large Leather Shield of Elvenkind [4,+12] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and dark.  It cannot be harmed by the elements.  
   
j) The Metal Cap of Erisil [3,+21] (+4)
   It increases your charisma by 4.  It increases your speed by 4.  It
   provides resistance to lightning and chaos.  It sustains your charisma.
   It grants you the ability to see invisible things.  It cannot be harmed
   by the elements.  
k) The Set of Gauntlets of Gilion [2,+9] (+6)
   It increases your dexterity by 6.  It increases your infravision by 6.  
   It provides resistance to light.  It grants you immunity to paralysis.  
   It activates for frost bolt (12d8) every 50 turns.  It cannot be harmed
   by the elements.  
l) The Pair of Metal Shod Boots 'Herebor' [6,+14] (+4)
   It increases your constitution by 4.  It increases your stealth, 
   searching, and speed by 4.  It provides resistance to disenchantment.  
   It activates for drain life (120) every 40 turns.  It cannot be harmed
   by the elements.  


  [Character Inventory]

a) 5 Holy Books of Prayers [Beginners Handbook] {@p1!k!d!v, 40% off}
b) 5 Holy Books of Prayers [Words of Wisdom] {@p2!k!d!v}
c) 5 Holy Books of Prayers [Chants and Blessings] {@p3!k!d!v, 40% off}
d) 5 Holy Books of Prayers [Exorcism and Dispelling] {@p4!k!d!v}
e) 2 Holy Books of Prayers [Ethereal Openings] {@p5!k!d!v}
   It cannot be harmed by the elements.  
f) 2 Holy Books of Prayers [Godly Insights] {@p6!k!d!v}
   It cannot be harmed by the elements.  
g) 2 Holy Books of Prayers [Purifications and Healing] {@p7!k!d!v}
   It cannot be harmed by the elements.  
h) a Holy Book of Prayers [Holy Infusions] {@p8!k!d!v}
   It cannot be harmed by the elements.  
i) a Holy Book of Prayers [Wrath of God] {@p9!k!d!v}
   It cannot be harmed by the elements.  
j) 4 Potions of Speed {!*}
k) a Potion of Healing
l) a Scroll of *Destruction*


  [Home Inventory]

a) 24 Potions of Healing
b) 4 Potions of *Healing*
c) 8 Potions of Restore Mana {!*}
d) a Potion of Restore Mana {!k}
e) 4 Scrolls of *Identify*
f) 4 Scrolls of *Destruction*
g) 3 Scrolls of Banishment
h) a Staff of Healing (3 charges) {!k!d!v}
i) The Jewel of Beondim
   It provides immunity to fire.  It activates for restore life levels
   every 150 turns.  It cannot be harmed by the elements.  
j) an Amulet of Trickery (+2)
   It increases your dexterity by 2.  It increases your stealth, searching,
   infravision, and speed by 2.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
k) The Phial of Celohath
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
l) The Metal Scale Mail 'Finarch' (-2) [13,+10] (+4)
   It increases your infravision and speed by 4.  It provides resistance
   to acid, lightning, fire, cold, and confusion.  It cannot be harmed by
   the elements.  
m) The Bar Chain Mail of Bringoth (-2) [18,+15] (+3)
   It increases your charisma by 3.  It increases your stealth by 3.  It
   provides resistance to acid, cold, poison, dark, chaos, and life
   draining.  It sustains your charisma.  It makes you fall like a feather.
   It activates for word of recall every 200 turns.  It cannot be harmed
   by the elements.  
n) a Cloak of Aman [1,+24] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to 
   disenchantment.  It cannot be harmed by the elements.  
o) The Golden Crown of Essirthil [0,+11] (+4)
   It increases your wisdom by 4.  It provides immunity to fire.  It
   provides resistance to blindness.  It sustains your wisdom.  It cannot
   be harmed by the elements.  
p) The Jewel Encrusted Crown of Barade [0,+21] (+2)
   It increases your dexterity by 2.  It provides resistance to shards.  
   It sustains your dexterity.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
q) The Pair of Metal Shod Boots 'Tolath' [6,+28] (+3)
   It increases your speed by 3.  It provides resistance to fire, poison,
   and dark.  It makes you fall like a feather.  It cannot be harmed by
   the elements.  
r) The Small Sword of Yaredaeg (2d6) (+6,+4)
   It slays all evil creatures, and it is especially deadly against 
   dragons.  It is branded with acid.  It provides resistance to acid.  It
   cannot be harmed by the elements.  
s) The Spear of Nieleglor (3d6) (+11,+10) (+2)
   It increases your stealth by 2.  It is branded with acid, electricity,
   and fire.  It provides resistance to lightning.  It lights the dungeon
   around you.  It cannot be harmed by the elements.  
t) The Whip 'Bedhoros' (3d3) (+10,+11) (+1)
   It increases your infravision by 1.  It slays orcs, trolls, and giants.
   It provides resistance to blindness.  It cannot be harmed by the
   elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.5.2004 00:21

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1728. on the Angband Ladder (of 3662)

Comments

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On 24.5.2004 00:21 graham@nospam.remove.hotmail.com wrote:
Ok, it's been a long time since I last played - so I thought I'd have a go with a priest w/randarts! This actually went really well, and I was quietly positive that I might get a winner: all uniques down to 2500ft dead, just killed Fundin etc - and still only a 38th lvl. However, I was just rooting through a vault for The Mouth of Sauron (high up on my kill list at the time), when up pops Huan, 30 levels out of depth, who breathes Sound, which was basically my only hole in resistance. Straight away up pops Mr. Gravestone and it's all over - still, it was fun while it lasted!

On 24.5.2004 00:32 kingvictory2003@yahoo.com wrote:
Trust Huan to kill a Teleri on a quest to defeat the Root of All Evils. Sheesh.

A pity there's no alignment system like in Heng, where Huan is friendly if you are of good alignment.

Victor

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