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The Angband Ladder: Arril, Water no-class by <achijah@earthlink.net>

  [PosBand 0.2.0-alpha1 Character Dump]

 Name   Arril                     Ice elemental               Self RB CB  EB  
Best
 Sex    Male         Age       8  Innate attacks:      STR:     16 +3 +0  +1 
18/20
 Race   Water        Height  178                       INT:     12 -7 +0  +0    
 5
        Elemental    Weight   11  None                 WIS:     11 -7 +0  +0    
 4
 Title  Monster      Status    1                       DEX:     17 +4 +0  +4 
18/70
 HP     -1/329                                        *CON:     17 +6 +0  +1 
18/60
 SP     6/59         Level    26                       CHR:     12 -2 +0  +0    
10

 GameTurn    486330  Armor   [15,+18] Saving Throw  Excellent
 Cur Exp      23691  Fight    (+4,+3) Stealth            Poor
 Max Exp      23691  Melee  (+10,+16) Fighting         Heroic
 Adv Exp      31250  Shoot  (+17,+11) Shooting         Superb
 MaxDepth   1000 ft  Blows     2/turn Disarming          Fair
 Gold         14640  Shots     2/turn Magic Device       Fair
 Burden     106 lbs  Speed     Normal Perception         Fair
 % Burden       44%  Infra       0 ft Searching           Bad

 You are the mighty elemental being. You were created by a
 mighty sorcerer, but you defied and slain your master.




  [Last Messages]

> The Novice ranger dies.
> *** LOW HITPOINT WARNING! *** <2x>
> You have 45 Arrows (1d4) (+0,+0) {@f1=g} (v).
> The Novice ranger fires a small arrow.
> *** LOW HITPOINT WARNING! *** <2x>
> You have 44 Arrows (1d4) (+0,+0) {@f1=g} (v).
> The Arrow (1d4) (+0,+0) {@f1=g} hits the Novice ranger.
> The Novice ranger dies.
> Illegal object choice (normal)!
> You have no more White Mushrooms of Cure Paranoia (b).
> *** LOW HITPOINT WARNING! *** <2x>
> You have 43 Arrows (1d4) (+0,+0) {@f1=g} (u).
> The Arrow (1d4) (+0,+0) {@f1=g} hits the Novice ranger.
> The Novice ranger dies.
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +  +                       
      /}==    "   ~(()     ]  ]                 /}==    "   ~(()     ]  ]  
      abcdefghijkl@              abcdefghijkl@
 Str: 1...........................        Str:  ...........................s
 Int: ............................        Int:  ............................
 Wis: ............................        Wis:  ............................
 Dex: 1..3........................        Dex:  ...s.......................s
 Con: 1...........................        Con:  ...........................s
 Chr: ............................        Chr:  ............................
        abcdefghijkl       mnopqrstuvwxyz{@    
   Acid:........+...       ................    
   Elec:............       ................    
   Fire:............       ................    
   Cold:............       ...............*    
   Pois:............       ................    
   Fear:............       ...............+    
   Lite:............       ................    
   Dark:............       ................    
        abcdefghijkl       mnopqrstuvwxyz{@    
  Blind:............       ...............+   
  Confu:............       ...............+   
  Sound:............       ................   
  Shard:............       ................   
  Nexus:............       ................   
  Nethr:............       ................   
  Chaos:............       ................   
  Disen:............       ................   
        abcdefghijkl       mnopqrstuvwxyz{@   
        /}==    "          ~(()     ]  ]      

  [Character Equipment]

a) a Battle Axe of Westernesse (2d8) (+6,+13) (+1) {@w0}
   It increases your strength, dexterity, and constitution by 1.
   It slays orcs, trolls, and giants.  It grants you immunity to
   paralysis and the ability to see invisible things.  It gives
   you 3 attacks per turn.  
b) a Short Bow of Extra Shots (x2) (+13,+11) (+1)
   It increases your shooting speed by 1.  
c) a Quartzite Ring of Protection [+11]
d) an Engagement Ring of Dexterity (+3)
   It increases your dexterity by 3.  It sustains your dexterity.
   
i) a Brass Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.
   
m) The Phial of Galadriel
   It lights the dungeon around you.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
n) Hard Studded Leather (-1) [7,+5]
o) a Cloak [1,+0]
p) a Small Metal Shield [3,+0]
s) (nothing)
v) a Set of Leather Gloves [1,+0]
y) a Pair of Hard Leather Boots of Stealth [3,-1] (+3)
   It increases your stealth by 3.  


  [Character Inventory]

a) a Dark Green Mushroom of Unhealth
b) 5 Scrolls titled "wahden bluur" of Word of Recall
c) 3 Scrolls titled "shuab forkli" of Identify
d) 9 Scrolls titled "bektue mungwed" of Satisfy Hunger
e) a Scroll titled "dalfpo remon" of Holy Chant
f) a Scroll titled "bitvom agmi" of Teleport Level
g) 3 Bronze Rods of Trap Location
h) a Tungsten Rod of Door/Stair Location
i) a Nickel Rod of Light
j) a Steel-Plated Wand of Trap/Door Destruction (7 charges)
k) 2 Tin-Plated Wands of Light (12 charges)
l) an Ivory Wand of Stinking Cloud (9 charges)
m) a Rusty Wand of Magic Missile (8 charges)
n) a Copper-Plated Wand of Lightning Bolts (12 charges)
o) a Molybdenum Wand of Wonder (15 charges)
   It cannot be harmed by the elements.  
p) a Quartz Ring of Sustain Dexterity
   It sustains your dexterity.  
q) an Azure Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
r) a Filthy Rag of Resist Acid [1,+1]
   It provides resistance to acid.  It cannot be harmed by acid.
   
s) a Mace (2d4) (+7,+5)
   It gives you 3 attacks per turn.  
t) a Pick of Digging (1d3) (+7,+5) (+5) {@w0, 25% off}
   It increases your tunneling by 5.  It is branded with acid.  
   It gives you 3 attacks per turn.  
u) 43 Arrows (1d4) (+0,+0) {@f1=g}

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ,(|/                            ,(|/                    
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ...s....................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ...+.................... Blind: ........................
 Elec: .+++.................... Confu: ........................
 Fire: ...+.................... Sound: ........................
 Cold: ...+.................... Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ...+....................
Feath: ...+.................... Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ...+.................... Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ...+.................... Blows: ........................
FrAct: ...+.................... Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ,(|/                            ,(|/

  [Home Inventory]

a) 7 Rations of Food
b) Hard Studded Leather of Resist Lightning (-1) [7,-7]
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
c) The Well-balanced Dagger 'Dethanc' (2d4) (+4,+6) {@w0}
   It is branded with electricity.  It provides resistance to 
   lightning.  It can be thrown hard and fast.  It activates for 
   lightning bolt (4d8) every 6+d6 turns.  It cannot be harmed
   by the elements.  It gives you 5 attacks per turn.  
d) a Pike (Defender) (2d5) (+8,+6) [+6] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to 
   acid, lightning, fire, and cold.  It sustains your wisdom.  
   It makes you fall like a feather and speeds your regeneration.
   It grants you immunity to paralysis and the ability to see
   invisible things.  It cannot be harmed by the elements.  It
   gives you 3 attacks per turn.  

  [Current Quest]

To fulfill your task, you must kill 9 Catoblepases at a depth of 1000 feet.


Arril the Water Elemental Monster
Began the quest to kill Morgoth on 06/02/2004 at 11:51 AM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     1649|    50 |  5  | Reached level 5
|    24533|    50 |  8  | Quest: Killed 12 Brown yeeks
|    37079|   150 |  8  | Killed Grip, Farmer Maggot's dog
|    41734|   150 | 10  | Reached level 10
|    53337|   150 | 11  | Killed Fang, Farmer Maggot's dog
|   106523|   150 | 12  | Killed Smeagol
|   107951|   150 | 12  | Quest: Destroyed 13 Zombified humans
|   149614|   150 | 13  | Found The Well-balanced Dagger 'Dethanc'
|   215791|   250 | 15  | Reached level 15
|   232381|   250 | 15  | Quest: Killed 11 Illusionists
|   246711|   250 | 15  | Killed Bullroarer the Hobbit
|   264934|   350 | 16  | Quest: Killed 15 Light hounds
|   283857|   500 | 18  | Killed Mughash the Kobold Lord
|   303848|   500 | 20  | Reached level 20
|   304034|   500 | 20  | Quest: Killed 9 Hill giants
|   308035|   500 | 20  | Killed Wormtongue, Agent of Saruman
|   343850|   600 | 22  | Quest: Killed 8 Ogre mages
|   349584|   700 | 22  | Killed Golfimbul, the Hill Orc Chief
|   381218|   700 | 24  | Killed Orfax, Son of Boldor
|   381318|   700 | 24  | Found The Phial of Galadriel
|   386153|   700 | 24  | Quest: Killed 10 Wyverns
|   399454|   850 | 25  | Reached level 25
|   415644|   850 | 25  | Killed Bolg, Son of Azog
|   425753|   850 | 25  | Killed Nar, the Dwarf
|   426358|   850 | 25  | Quest: Killed 13 Hill giants
|   432892|   850 | 25  | Killed Ufthak of Cirith Ungol
|   476470|  1000 | 26  | Killed Grishnakh, the Hill Orc
============================================================
|   486330|  1000 | 26  | Killed by poison.
|   486330|  1000 | 26  | Killed on 06/03/2004 at 02:51 AM.
============================================================
============================================================


  [Companions]

(None present)

  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : yes (auto_scum)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : yes (adult_retain_squelch)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.6.2004 07:42
Last updated on 3.6.2004 09:56

Download this dump

14016. on the Ladder (of 18512)
54. on the PosBand Ladder (of 70)
9. for this player (out of 12)

Comments

Jump to latest

On 3.6.2004 07:42 achijah@earthlink.net wrote:
Short and simple, been fun so far, imm cold is nice... but being unable to keep pots or flasks of oil, etc, has been mildly annoying thus far.

On 3.6.2004 09:56 achijah@earthlink.net wrote:
Cardinal rule of posband, which i keep violating, when the breeders take over a section, leave the friggin level....

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