The Angband Ladder: Travael, High-Elf Assassin by <>

  [Oangband 0.6.1 Character Dump]

 Name    : Travael         Age                 425   STR!    18/***            
 Sex     : Male            Height              107   INT!    18/150            
 Race    : High-Elf        Weight              185   WIS!    18/130            
 Class   : Assassin        Social Class         89   DEX!    18/210            
                                                     Con:    18/195   18/***   
                                                     Chr:     18/85   18/110   
 Max Hit Points      771   Level                50   Max SP (Mana)       104   
 Cur Hit Points      771   Experience     11201726   Cur SP (Mana)       104   
                           Max Exp        11201726                             
        (Fighting)         Exp to Adv.       *****          (Shooting)         
 Blows/Round           6   Gold             850972   Shots/Round         1.5   
 + to Skill           81                             + to Skill           74   
 Deadliness (%)      232   Base AC/+ To AC  18/250   Deadliness (%)      222   
                            (Character Abilities)                              
 Fighting    : Legendary   Stealth     : Heroic      Disarming   : Heroic      
 Bows/Throw  : Heroic      Perception  : Very Good   Magic Device: Very Good   
 Saving Throw: Superb      Searching   : Very Good   Infra-Vision: 60 feet     
                            (Character Background)                             
          You are one of several children of a Vanyar Mage.  You have          
          light green eyes, straight black hair, and a fair                    

  [Specialty Abilities]

Fast Attacking 

  [Character Equipment]

a) The War Hammer of Aule (5d5) (+19,+21) [+5] (+4)
b) The Light Crossbow 'Cubragol' (x5) (+12,+16) (+5 to speed)
c) a Jet Ring of Speed (+14)
d) The Ring of Power (Vilya) (+3)
e) The Necklace of the Dwarves (+3)
f) The Arkenstone of Thrain
g) The Hard Leather Armour of Himring [6,+15]
h) The Shadow Cloak of Tuor [4,+15] (+4 to stealth)
i) (nothing)
j) The Steel Helm of Hammerhand [6,+20] (+3)
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+12] (+2)
l) The Pair of Leather Sandals 'Nimar' [1,+14] {FireFrostLightFearBlindConfuse}

0) (nothing)
1) (nothing)
2) (nothing)
3) (nothing)
4) (nothing)
5) (nothing)
6) (nothing)
7) (nothing)
8) (nothing)
9) (nothing)

  [Character Inventory]

a) 2 Tomes of Necromancy [Beginner's Curses]
b) a Tome of Necromancy [Blood Novitiate]
c) 2 Tomes of Necromancy [Mysteries of Angmar]
d) 5 Tomes of Necromancy [Metamorphoses]
e) 9 Golden Brown Potions of Healing
f) 3 Pearl-grey Potions of *Healing*
g) 3 Myrtle Green Potions of Life
h) 2 Clotted Red Potions of Restore Mana
i) 3 Scrolls titled "arg zuni vly" of Rune of Protection
j) 9 Scrolls titled "wergsno valag" of *Destruction*
k) 4 Scrolls titled "garmung bu so" of Genocide
l) a Scroll titled "urglen eepish" of Mass Genocide
m) 5 Pewter Rods of Perception (3 charging)
n) 5 Sapphire Rods of Recall (3 charging)
o) 2 Cast Iron Rods of Healing (2 charging)
p) 3 Steel Rods of Restoration (3 charging)
q) 4 Copper-plated Rods of Teleport Away (1 charging)
r) The Rod of Delving
s) The Rod of Portals
t) The Staff of Winds (6 charges)
u) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
w) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {"3550 White Dragon Nest}

  [Home Inventory]

a) a Jet Ring of Speed (+13)
b) The Ring of Tulkas (+4) {"3000}
c) The Ring of Power (Nenya) (+2) (charging)
d) an Azure Amulet of Magical Item Mastery (+5)
e) The Amulet of Carlammas (+2)
f) The Torque of Boromir (+0,+18) (+2) {Rfear, Rstr, "1800}
g) The Amulet of Faramir (+18,+0) (+2) {RConf, Sdex, "1850}
h) a Robe of Elvenkind [2,+10] (+2 to stealth) {LowR+1, "1150}
i) The Cloak of Valinor [1,+20] (charging)
j) The Cloak 'Colannon' [1,+15] (+3 to stealth)
k) an Ethereal Cloak of Shard Protection [0,+23]
l) The Small Leather Shield 'Moruth' [3,+7] (+2) {uncursed}
m) a Small Leather Shield of Night and Day [3,+20]
n) The Large Leather Shield of Celegorm [6,+20]
o) The Large Metal Shield of Anarion [8,+18]
p) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
q) The Hard Leather Cap of Thranduil [2,+10] (+2) {Ji Indur, "3600}
r) The Iron Helm of Dor-Lomin [5,+20] (+4)
s) The Set of Leather Gloves 'Cammithrim' [1,+10] {Lesser Vault "1550}
t) The Set of Cesti of Khazad-dum (+8,+8) [4,+10] (+2)
u) The Long Sword 'Anduril' (3d5) (+14,+17) [+10] (+4)
v) The Bastard Sword 'Calris' (3d7) (+9,+20) (+5) {vault "2050}

  [Birth and Cheat Options]

Adult: Use point based character generation      : no  (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 27.6.2004 18:32
Last updated on 4.7.2004 10:18

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3461. on the Ladder (of 18073)
29. on the Oangband Ladder (of 226)
Best for this player (out of 3)


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On 27.6.2004 18:32 wrote:
The road to 20 with an assassin has been pretty fast. So far he's been playing like a low-hp, high AC warrior; I'm looking forward to character differentiation in the coming levels (if he makes it).

On 30.6.2004 04:09 wrote:
Level 36 now, and with Aglarang (a recent new find) this character is still playing like a high AC, low hp tank. As slip into shadows becomes a dependable option, and the great weapons start to get too heavy for comfort, perhaps this impression will change.

On 30.6.2004 23:14 Atriel wrote:
lvl 36 and only one ability?
why donīt you pick a second one? donīt know what to pick? %)
good luck

On 3.7.2004 04:03 wrote:
Atrael: You're exactly right... can't decide what specialty to pick up. Since I hit 40, I decided to go with fast attacking, delaying the real decision... what to get with the last specialty pick. Looking at my character right now, I could really use the extra hps that athletics would give me (I hit 0 hps at one point from a critical wounding spell... wince), but if the constitution situation improves I'd like to take something else, particularly given that I have Calris sitting around at home, whose +con would solve problems when going up against the big boys, once I get the darn sword uncursed!

On 4.7.2004 10:18 wrote:
Wow. Slip into shadows made the lower dungeon levels a lot easier. I could teleport around the maps and explore vaults as I pleased. It was really almost too easy compared to other characters I've played, who've had to show a lot more respect for the lower levels if they made it that far. One oddity -- when I got tired of gathering equipment and decided it was time to try my luck against the big M, I picked up unlight in an effort to fill a resistance hole to darkness. However, the character display didn't reflect any darkness resistance from picking up the trait. In any event, Morgoth's one darkness attack didn't kill this guy, and Travael's a winner (shown here while still in werewolf form, which nicely increases damage for those endgame unique fights).

On 4.7.2004 23:07 wrote:

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