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The Angband Ladder: raft, RohanKnight Swordmaster by <x_daedalus@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : raft                   Age                 23       STR:     26       
 Sex   : Female                 Height              62       INT:     18       
 Race  : RohanKnight            Weight              77       WIS:     22       
 Class : Swordmaster            Social Class         1       DEX:     28       
 Body  : Player                                              CON:     31       
 God   : Nobody                                              CHR:     13       
                                                                               
 + To Melee Hit          64 Level             30    Max Hit Points       513   
 + To Melee Damage       54 Experience    180397    Cur Hit Points       513   
 + To Ranged Hit         22 Max Exp       180397    Max SP (Mana)         31   
 + To Ranged Damage       9 Exp to Adv.   220000    Cur SP (Mana)         31   
   AC                 27+76 Gold           96968                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[45]Perception  : Bad          Blows/Round:  7         
 Bows/Throw  : Heroic       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Excellent    Mel.dmg/Rnd:  14d5+378  
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have brown           
          eyes, straight blond hair, and a dark complexion.                    
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 12 (600')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        The Sandworm lair: Level 27 (1350')

 Your opponents are behaving stupidly.
 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 1806 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 12 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 51st Yavie of the 2890th year of the third age.
 You have been adventuring for 8 days.

                    adefkmnopsuxz{|@            
        Add Int   : 3.2.............            
        Add Wis   : .2..............            
        Add Dex   : 3...2.3.........            
        Add Stea. : .......1...1....            
        Add Sear. : .......1........            
        Add Tun.. : ..............5.            
        Add Speed : 3.....3........+            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ........+.......            
        Sust Dex  : ........+.......            
        Sust Con  : ..........+.....            
        Sust Chr  : ..+.............            
        Invisible : ..+.............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.+.......+.....            
        Hold Life : ................            
        Res Acid  : ......+.+.......            
        Imm Elec  : .......+*.......            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ....+...........            
        Res Fear  : ..+............+            
        Res Lite  : ........+.+.....            
        Res Dark  : ................            
        Res Blind : .....+..........            
        Res Conf  : ........+.......            
        Res Sound : ................            
        Res Shard : ..+...+.+.......            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ..+.............            
        Res Disen : ......+.........            
        Aura Elec : .......+........            
        Lite      : ..........+.....            
        See Invis : +....+..........            
        Regen     : .........+......            
        Activate  : ....+.....+.....            
        Blessed   : .+..............            
        Good.ESP  : .+..............            
        Full ESP  : .+..............            

Skills (points left: 0)
 - Combat                                        34.274 [0.900]
          - Weaponmastery                        34.343 [1.150]
                   . Sword-mastery               34.600 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              02.800 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.900 [0.900]
          . Disarming                            10.000 [0.900]
 - Magic                                         02.119 [0.300]
          . Magic-Device                         34.350 [1.150]
 - Spirituality                                  02.250 [0.500]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            10.200 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
d) a Blessed Metal Boomerang (4d5) (+4,+9) (+2)
    It increases your 
    wisdom by 2.  It gives telepathic powers.  It has been blessed by the
    gods.  
    You found it in the remains of Bill the Stone Troll in the town of Bree .
e) The Ring 'Glingorth' (+2)
    
    It increases your intelligence by 2.  It makes you invisible.  It
    sustains your charisma.  It provides immunity to paralysis.  It makes
    you completely fearless.  It provides resistance to shards and chaos.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 24 of The Sandworm lair.
f) a Ring of Slaying (+10,+11)
    
    You bought it from the Black Market.
k) an Amulet of the Serpents [+4] (+2)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 2.  It provides resistance to poison.  
    You bought it from the Black Market.
m) a Dwarven Lantern of the Eternal Eye {90% off}
    It provides light (radius 2)
    forever.  It provides resistance to blindness.  It allows you to see
    invisible monsters.  It cannot be harmed by fire.  
    You bought it from the Black Market.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, shards and disenchantment
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) an Elven Cloak of Electricity [4,+20] (+1 to stealth)
    It increases your 
    stealth, searching and luck by 1.  It provides resistance to 
    electricity.  It produces an electric sheath.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 26 of The Sandworm lair.
p) The Small Metal Shield of Leris [3,+4]
    It
    sustains your wisdom and dexterity.  It provides immunity to 
    electricity.  It provides resistance to acid, electricity, light, 
    confusion and shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Hill orc on level 13 of Orc Cave.
s) an Iron Helm of Regeneration [5,+3]
    It
    speeds your regenerative powers.  
    You found it in the remains of Lagduf, the Snaga on level 21 of Orc Cave.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Stealth [3,+4] (+1 to stealth)
    It increases your 
    stealth by 1.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Dwarven Shovel of Digging (+11,+7) (+5)
    It increases your ability to tunnel by 
    5.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) 8 Potions of Cure Critical Wounds
b) 4 Potions of Healing
c) 9 Scrolls of Word of Recall
d) 21 Scrolls of Identify
e) 12 Scrolls of Satisfy Hunger
f) a Golden Rod of Acid Balls (125/125)
g) a Rod Tip of Recall (80 Mana to cast)
h) 4 Wands of Manathrust[1|15] (31 charges)
i) a Wand of Tidal Wave[2|20] of Plenty (15 charges)
    
    You found it lying in a vault on level 26 of The Sandworm lair.
j) 8 Wands of Noxious Cloud[1|25] (20 charges)
k) a Wand of Teleport Away[1|24] (6 charges)
l) a Wand of Essence of Speed[1|18] (6 charges)
m) a Wand of Essence of Speed[1|15] (5 charges)
n) a Staff of Recovery[2|16] (8 charges)
o) a Staff of Identify[6|20] (13 charges)
p) a Staff of Identify[2|17] (8 charges)
q) an Indestructible Amulet of Resistance
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Diamond Prism of Light
    It can
    be activated for cure insanity.  
    You found it in the remains of a Red naga in a shallow water area.
b) a Parchment titled ``Demigods and their Uses''
    It
    can be activated for summon pet.  
    You found it lying in a vault on level 26 of The Sandworm lair.
c) 5 Sprigs of Athelas
d) a Moonstone Rod of Nothing (75/75) {25% off}
e) a Silver Rod of Nothing (100/100)
f) a Silver Rod of Nothing (100/100)
g) a Silver Rod of Nothing (100/100)
h) The Great Rod Tip of Home Summoning (75 Mana to cast)
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 23 of The Sandworm lair.
i) The Wand of Digging of Thrain (18 charges)
j) The Broad Sword 'Glamdring' (2d5) (+0,+4) (+1)
    It
    provides light (radius 1) forever.  It increases your searching by 1.  
    It does extra damage from fire.  It is especially deadly against orcs.
    It strikes at demons with holy wrath.  It fights against evil with
    holy fury.  It provides resistance to fire and light.  It allows you
    to sense the presence of orcs.  It slows your metabolism.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
k) The Broad Sword of Dorind (2d5) (+7,+10) (+2)
    It increases your strength by 2.  It does extra damage from 
    acid and electricity.  It is very sharp and can make your foes bleed.  
    It is especially deadly against orcs.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
l) a Vampiric Shadow Blade (4d4) (+10,+9)(0%) (+0 to stealth) {100% off}
    It decreases your stealth by 0.  It
    decreases your hit points by 0%.  It drains life from your foes.  It
    provides resistance to life draining and dark.  It cannot be harmed by
    acid.  
    You stole it from the Black Market.
m) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Lothlorien ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1)
    forever.  It decreases your luck by 20.  It does extra damage from 
    fire.  It poisons your foes.  It produces chaotic effects.  It is very
    sharp and can make your foes bleed.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It can re-curse
    itself.  It can resist being shattered by morgul beings.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 24 of The Sandworm lair.



Posted on 27.6.2004 21:49

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1964. on the ToME Ladder (of 2971)

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On 27.6.2004 21:49 x_daedalus@hotmail.com wrote:
welll nice going :-)

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