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The Angband Ladder: Gyrus, Nedian Wind Student by <ahorowitz@bellsouth.net>

  [Animeband 0.5.6 Character Dump]

 Name   Gyrus                                    Self  RB  CB  EB   Best
 Sex    Male               Age        17  STR! 18/100  +0  -3 +28 18/350
 Race   Nedian             Height     68  INT! 18/100  +1  +1  +2 18/140
 Class  Wind  Student      Weight    162  WIS! 18/100  +1  -5  +2  18/80
 Title  ***WINNER***       Status     32  DEX! 18/100  +1  +2 +19 18/320
 HP     1017/1017          Maximize    Y  CON! 18/100  -1  +2 +16 18/270
 SP     401/401            Preserve    N  CHR! 18/100  +4  +5  +2 18/210

 Level           50       Armor    [34,+128]     Saving Throw     Superb
 Cur Exp   12345798       Fight    (+49,+42)     Stealth            Fair
 Max Exp   12345798       Melee    (+70,+65)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+69,+22)     Shooting      Legendary
                          Blows       6/turn     Disarming        Superb
 Gold      10780280       Shots       2/turn     Magic Device     Heroic
                                                 Perception         Fair
 Burden   245.5 lbs       Infra        70 ft     Searching          Fair

     You are one of several children of a Nedian Shopkeeper.
     You have blue-gray eyes, wavy pink hair, and an average
     complexion.



Game Type: Quest
Meter: 2056 / 4000

  [Last Messages]

> Examining The Bo of the Stone Monkey (1d9) (+3,+5) (+4)...
> You have The Bo of the Stone Monkey (1d9) (+3,+5) (+4) (p).
> You have a Two-Handed Sword (3d6) (p).
> You drop a Two-Handed Sword (3d6) (p).
> You have no more Two-Handed Swords (3d6) (p).
> You destroy a Two-Handed Sword (3d6).
> You see no more Two-Handed Swords (3d6).
> You see Blue Dragon Scale Mail [30].
> You see a Long Sword (2d5).
> You destroy Blue Dragon Scale Mail [30].
> You see no more Blue Dragon Scale Mails [30].
> You destroy a Long Sword (2d5).
> You see no more Long Swords (2d5).
> You see a Dokko (Defender) (1d4) (+20,+18) [+5] (+1 to stealth).
> You see a Book of Magic Spells [Advanced Hearldry].


  [Character Equipment]

a) The Katana 'Fugudoku' (6d5) (+21,+23) (+10 to speed)
     It can be activated for...
     frost ball (100)
     ...if it is being worn.
     It affects your strength.
     It affects your dexterity.
     It affects your speed.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It strikes at demons with holy wrath.
     It is especially deadly against trolls.
     It does extra damage from frost.
     It provides resistance to cold.
     It provides resistance to light.
     It slows your metabolism.
     It provides permanent light.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
b) The Long Bow of Strata (x3) (+20,+22) (+1)
     It affects your dexterity.
     It affects your stealth.
     It affects your shooting speed.
     It provides resistance to disenchantment.
c) a Ring of Slaying (+11,+12)
d) a Ring of Speed (+11)
e) The Necklace Shikon No Tama (+5)
     It affects your strength.
     It affects your constitution.
     It affects your infravision.
     It provides permanent light.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
f) The White Go Stone of Fujiwara Sai (+2) (charging)
     It can be activated for...
     clairvoyance
     ...if it is being worn.
     It provides light (radius 3) forever.
     It affects your intelligence.
     It affects your wisdom.
     It allows you to see invisible monsters.
     It provides resistance to life draining.
g) The Chain Mail of of Hard Rock (-2) [14,+15] (+2)
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to shards.
     It provides resistance to nexus.
h) The Cloak of Geese Howard [1,+15]
     It can be activated for...
     resistance (20+d20 turns)
     ...if it is being worn.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
i) The Small Metal Shield of Torajirou [3,+23] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides immunity to paralysis.
j) The Iron Helm 'Kibou' [5,+20] (+4)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
k) The Set of Cesti of Otohime (+10,+10) [5,+20] (+4)
     It can be activated for...
     a magical arrow (150)
     ...if it is being worn.
     It affects your dexterity.
     It provides resistance to acid.
     It provides immunity to paralysis.
l) The Pair of Metal Shod Boots of Hinata Wakame [6,+20] (+3)
     It affects your strength.
     It affects your constitution.
m) (nothing)


  [Character Inventory]

a) 18 Potions of Cure Critical Wounds {10% off}
b) 11 Potions of Healing {25% off}
c) 9 Potions of Restore Mana
d) 12 Scrolls of Satisfy Hunger {@4, 50% off}
e) 3 Scrolls of Rune of Protection
f) 3 Scrolls of Life Insurance
g) 4 Rods of Trap Location {@2}
h) 3 Rods of Door/Stair Location {@3}
i) a Rod of Perception (charging) {@6}
j) 2 Rods of Recall
k) 4 Rods of Illumination {@5}
l) 3 Rods of Healing
m) 4 Rods of Teleport Other
n) The Ring 'Haru no Chikara' (+3)
     It can be activated for...
     large lightning ball (250)
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your speed.
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It provides immunity to electricity.
     It slows your metabolism.
     It induces feather falling.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
     It provides resistance to life draining.
o) The Massive Iron Crown of Neo [0,+0] (+125) {cursed}
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your infravision.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to confusion.
     It provides resistance to nexus.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It is permanently cursed.
p) The Bo of the Stone Monkey (1d9) (+3,+5) (+4)
     It affects your strength.
     It affects your dexterity.
     It fights against evil with holy fury.
     It provides resistance to light.
     It provides permanent light.
     It allows you to see invisible monsters.
     It launches monsters into the air.
q) The Mighty Hammer of Neo (9d9) (+5,+25) [+10]
     It is especially deadly against natural creatures.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It strikes at demons with holy wrath.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It is a great bane of dragons.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It induces earthquakes.
     It aggravates nearby creatures.
r) The Long Bow of Ashitaka (x3) (+50,+70) (+2)
     It affects your strength.
     It affects your dexterity.
     It affects your speed.
     It affects your shooting power.
     It provides immunity to paralysis.
s) 7 Seeker Arrows of Wounding (4d4) (+17,+13)


  [Home Inventory]

a) 11 Scrolls of Life Insurance
b) a Ring of Constitution (+5)
c) a Ring of Damage (+14)
d) The Ring of Hojo Tokimune (+1)
     It can be activated for...
     identify
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your stealth.
     It provides resistance to poison.
e) The Full Plate Armour of Wildfire [25,+24] (+1)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to nexus.
f) The Mithril Plate Mail of Echizen-no-Kami (-3) [35,+25] (+4) (charging)
     It can be activated for...
     genocide
     ...if it is being worn.
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to dark.
     It provides resistance to disenchantment.
g) The Kimono 'Rulue' [16,+20] (+3)
     It can be activated for...
     door and trap destruction
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to fire.
     It provides resistance to poison.
     It provides resistance to light.
     It provides resistance to confusion.
h) The Large Metal Shield of the Toyotomi [5,+20]
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It sustains your constitution.
     It sustains your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
i) The Steel Helm of Musashi [6,+20] (+3)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to fear.
     It provides resistance to confusion.
     It provides resistance to nexus.
j) The Set of Leather Gloves 'Pochepoke' (+8,+8) [1,+15] (+2)
     It affects your strength.
     It affects your constitution.
     It provides immunity to paralysis.
k) The Small Sword 'Seiryu' (1d6) (+7,+8) (+2 attacks)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It affects your attack speed.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It is especially deadly against orcs.
     It provides resistance to light.
     It provides permanent light.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
l) The Short Sword of Tokugawa Yoshinobu (1d7) (+3,+7) (+2 attacks)
     It affects your intelligence.
     It affects your wisdom.
     It affects your attack speed.
     It is especially deadly against natural creatures.
     It slows your metabolism.
     It speeds your regenerative powers.
m) The Broad Sword 'Masamune' (3d5) (+20,+12) (+4)
     It can be activated for...
     frost bolt (12d8)
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It strikes at demons with holy wrath.
     It is especially deadly against orcs.
     It provides resistance to cold.
     It slows your metabolism.
     It induces feather falling.
     It provides immunity to paralysis.
n) The Broad Sword of Lafarga (2d5) (+10,+15) (+5)
     It affects your strength.
     It fights against evil with holy fury.
     It does extra damage from electricity.
     It provides resistance to electricity.
     It slows your metabolism.
o) The Long Sword 'Ouma' (4d5) (+24,+34) [+5] (+4)
     It can be activated for...
     fire ball (72)
     ...if it is being worn.
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your stealth.
     It fights against evil with holy fury.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It does extra damage from fire.
     It sustains your dexterity.
     It sustains your constitution.
     It provides resistance to fire.
     It induces feather falling.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
p) The Katana 'Yasomagatsu Hinotachi' (5d4) (+10,+11) (+3)
     It can be activated for...
     Shi o Osoneru Kokoro Nari (200)
     ...if it is being worn.
     It affects your dexterity.
     It affects your stealth.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It induces feather falling.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
q) The Beaked Axe of Tokugawa Tsunayoshi (2d6) (+8,+10) (+3)
     It can be activated for...
     drain life (120)
     ...if it is being worn.
     It affects your wisdom.
     It affects your constitution.
     It is especially deadly against dragons.
     It slows your metabolism.
     It gives telepathic powers.
r) The Bo of Triumph (50d50) (+99,+99) [10,+10] (+10)
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It is especially deadly against natural creatures.
     It fights against evil with holy fury.
     It strikes at demons with holy wrath.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It does extra damage from fire.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to nexus.
     It provides immunity to paralysis.
     It induces earthquakes.
     It summons monsters randomly.
     It aggravates nearby creatures.
s) 29 Seeker Bolts of Frost (4d5) (+11,+12)


  [Quests Solved]

You have made the Totoro happy. 
You are the world Martial Arts Champion. 
You have prevented the Land Dragons from destroying Tokyo Tower. 
You have helped replant Miyazaki Forest. 


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.7.2004 08:00

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2333. on the Ladder (of 12728)
6. on the Animeband Ladder (of 145)
8. for this player (out of 14)

Comments

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On 8.7.2004 08:00 ahorowitz@bellsouth.net wrote:
Fun game. Blade catch is annoying for a Student (figured the Morgoth monster would have it) but I persevered. I would probably have a lot more to say about this game if I could remember it, but as it went I was ready to win about 3-4 weeks ago but a nasty game bug prevented me from finishing. Just got back from a trip, so I awkwardly regained my form and finished off the final battle thanks to the new version and some assistance from Yumi with regards to a little compiling difficulty.

18 attacks with the Ringil-type weapon was nice. Found some of those ridiculous damage weapons, but their current game weight makes them unplayable. I kind of wanted to try the Puzzle Land thing again with this character, but finishing that one "Guess The Order of the 20 Room" puzzle was such a headache the last time I finished it I just had no intention of assaulting it again. However, this guy could have handled the monsters that got generated beyond it (unlike my last character).

Anyway, fun game, and I appreciate Yumi's continuous development. Maybe I'll give it a shot again sometime in the future.

Now if only I can finish a Lazy Android Berserker in Heng without stupid deathing at level 50, I'd be without games to play again. :)


On 8.7.2004 08:31 kingvictory2003@yahoo.com wrote:
What a sword O_o

Nice job in what I consider one of the toughest variants out there, but I never doubted you would fail, looking over your current palmares :)

Victor

On 8.7.2004 11:37 ehuang@oook.cz wrote:
Congrats again on beating Animeband :)

I knew a Nedian Student would win sooner or later.

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