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The Angband Ladder: Sharralla, Half-Elf Ranger by <drchung@rcn.com>

  [Angband 3.0.5 Character Dump]

 Name   Sharralla                                Self  RB  CB  EB   Best
 Sex    Female            Age        37   STR:     18  +0  +2  +0  18/20
 Race   Half-Elf          Height     69   INT:     15  +1  +2  +0     18
 Class  Ranger            Weight    102   WIS:     12  -1  +0  +0     11
 Title  Explorer          Status     92   DEX:     18  +1  +1  +0  18/20
 HP     -1/306            Maximize    Y   Con:  18/33  -1  +1  +0  18/33  18/23
 SP     44/44             Preserve    Y   CHR:  18/46  +1  +1  +0  18/66

 Level           31       Armor     [26,+35]     Saving Throw     Superb
 Cur Exp     154663       Fight     (+3,+13)     Stealth            Good
 Max Exp     154663       Melee    (+13,+22)     Fighting         Heroic
 Adv Exp     210000       Shoot    (+16,+14)     Shooting      Legendary
 MaxDepth    Lev 34       Blows       3/turn     Disarming     Excellent
 Gold        117335       Shots       1/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   153.6 lbs       Infra        20 ft     Searching          Good

 Your father was of the Avari. You are one of several children of a
 Royal Blood Line.  You are a well liked child.  You have blue eyes,
 straight black hair, and a very dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.............
 Elec:........+.... Confu:.............
 Fire:........+.... Sound:.............
 Cold:........+.... Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:....+........ Tunn.:.............
Telep:............. Speed:.............
Invis:...+......... Blows:+............
FrAct:..........+.. Shots:.............
HLife:............. Might:.............

[Last Messages]
> The Ancient Bronze Dragon hits you.
> You die.

  [Character Equipment]

a) a Glaive of Extra Attacks (2d6) (+10,+9) (+2)
   It increases your attack speed by 2.  
b) a Light Crossbow of Accuracy (x3) (+13,+14)
c) a Beryl Ring of Damage (+10)
d) a Mithril Ring of See Invisible
   It grants you the ability to see invisible things.  
e) a Coral Amulet of Regeneration {10% off}
   It speeds your regeneration.  
f) The Phial of Galadriel {Level 10}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Hard Leather Armour of Resist Acid (-1) [6,+6]
   It provides resistance to acid.  It cannot be harmed by acid.  
h) a Cloak [1,-1] {25% off}
i) a Large Metal Shield of Resistance [5,+11] {Level 28 Scroll of Acquirement}
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) a Steel Helm [6,+6]
k) a Set of Gauntlets of Free Action [2,+5]
   It grants you immunity to paralysis.  
l) a Pair of Metal Shod Boots [6,+6]


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Metallic Green Potion of Speed
f) 4 Misty Potions of Cure Critical Wounds {10% off}
g) a Magenta Potion of Restore Life Levels
h) 4 Scrolls titled "klissun bie" of Phase Door {10% off}
i) a Scroll titled "gargar snafid" of Teleport Level
j) 4 Scrolls titled "comporn connej" of Word of Recall
k) 2 Scrolls titled "mebot sneturs" of Holy Chant
l) a Platinum Rod of Detection (charging)
   It cannot be harmed by electricity.  
m) 2 Mithril-Plated Wands of Teleport Other (16 charges)
n) a Hawthorn Staff of Teleportation (4 charges)
o) 23 Bolts (1d5) (+1,+5)
p) 77 Bolts (1d5) (+0,+0)


  [Home Inventory]

a) a Furry Mushroom of Restoring
b) 10 Misty Potions of Cure Critical Wounds {10% off}
c) 5 Brown Potions of Healing
d) 4 Clotted Red Potions of Restore Mana
e) 8 Scrolls titled "greseh satrog" of Teleportation
f) 5 Scrolls titled "comporn connej" of Word of Recall
g) 4 Scrolls titled "vomwerg heuni" of *Identify*
h) a Scroll titled "shuag marsne" of *Destruction*
i) 2 Rusty Rods of Teleport Other
j) a Hawthorn Staff of Teleportation (7 charges)
k) a Small Metal Shield of Resistance [3,+12]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
l) a Pair of Hard Leather Boots of Free Action [3,+1]
   It grants you immunity to paralysis.  
m) The Dagger 'Narthanc' (2d4) (+4,+6)
   It cannot be harmed by the elements.  It might have hidden powers.
n) a Sling of Extra Might (x2) (+7,+17) (+1)
   It increases your shooting power by 1.  
o) a Long Bow (x3) (+7,+9)
p) 86 Bolts (1d5) (+0,+0)
q) 67 Bolts (1d5) (+0,+0)
r) 29 Arrows (1d4) (+2,+6)
s) 69 Arrows (1d4) (+0,+0)
t) 86 Arrows (1d4) (+0,+0)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.9.2004 07:56
Last updated on 9.9.2004 21:01

Download this dump

7386. on the Ladder (of 12433)
2351. on the Angband Ladder (of 3624)
26. for this player (out of 48)

Comments

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On 4.9.2004 07:56 drchung@rcn.com wrote:
Another attempt at a ranger. This time trying a half-elf. Nothing really exciting has happened so far. I've been stocking up ammo just in case, very reliant so far on ranged damage (just found glaive of extra attacks).

CL: 25 DL: 21 Uniques left: 83



On 4.9.2004 07:58 drchung@rcn.com wrote:
Oops, hadn't updated dump (old one a level 2 post). Here is the current dump.

On 7.9.2004 21:19 drchung@rcn.com wrote:
"Just met three not-so eligible bachelors on my last business trip-- the not-so-good (Sangahyando), the bad (Lugdus), and the really, really ugly (Khim). They had atrocious taste in equipment, but fortunately they didn't hang around very long."

CL: 28 DL: 25 Uniques left: 79

On 9.9.2004 17:45 drchung@rcn.com wrote:
Dived down to stat-gaining. Been doing quick dives, changing levels a lot so that not too many monsters accumulate, looking to pick up potions. Happily, finding lots of !oCON. Although strength and dex would help more in the short term, I really like to fill out con before descending farther down.

The current level (a trap door has me a level below where I'd like to be) is a bit challenging, but I prefer to be aggressive when getting to stat gaining, to cut down on the tedium. On the look out for poison resis too. I've been able to take out a few uniques, including Castimir who appeared a little out of depth.

CL: 31 DL: 34 Uniques: 70

On 9.9.2004 19:51 drchung@rcn.com wrote:
Got caught being greedy again.

Lost my teleport staff due to water hounds. Then, came up against a vault. I was a bit careless, when I turned the corner, an ancient bronze dragon breathed. The !oCCW was not enough to save me-- Sharralla died in the next combat sequence.

Need to be more careful, recall immediately once I lose my staffs of teleport.

On 9.9.2004 21:01 drchung@rcn.com wrote:
Yet again, I forgot to dump the character when it died. My first attempt to doctor the save file so that it reflects the death failed, am trying again.

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