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The Angband Ladder: Kerzad, Dwarf Warrior by <bceason@yahoo.com>

  [Kangband 2.9.3r1 Character Dump]

 Name   Kerzad                                   Self  RB  CB  EB   Best
 Sex    Male              Age        46   STR:  18/74  +2  +5 +10 18/244
 Race   Dwarf             Height     43   INT:     16  -3  -2  +0     11
 Class  Warrior           Weight    143   WIS:     14  +2  -2  +0     14
 Title  Hero              Status     47   DEX:  18/69  -2  +2  +2  18/89
 HP     487/487           Maximize    Y   CON:  18/56  +2  +2  +2 18/116
 SP     0/0               Preserve    Y   CHR:     17  -3  -1  +0     13

 Level           31       Armor     [42,+61]     Saving Throw     Superb
 Cur Exp     158175       Fight    (+25,+29)     Stealth             Bad
 Max Exp     158175       Melee    (+33,+51)     Fighting      Legendary
 Adv Exp     180000       Shoot     (+26,+6)     Shooting      Legendary
                          Blows       4/turn     Disarming     Excellent
 Gold         30562       Shots       1/turn     Magic Device  Excellent
                                                 Perception         Poor
 Burden   121.4 lbs       Infra        50 ft     Searching          Fair

     You are the only child of a Dwarven Miner.  You are a
     credit to the family.  You have dark brown eyes, straight
     black hair, a three foot beard, and a dark complexion.



  [Character Equipment]

a) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) {@w0!*}
     It affects your strength.
     It is especially deadly against natural creatures.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It provides resistance to nexus.
     It allows you to see invisible monsters.
b) a Long Bow (x3) (+1,+6)
c) a Ring of Poison Resistance
d) a Ring of Speed (+4)
e) an Amulet of Slow Digestion
f) The Phial of Galadriel {@A1!d}
     It can be activated for...
     illumination
     ...if it is being worn.
     It provides light (radius 3) forever.
g) Blue Dragon Scale Mail (-2) [30,+16]
h) a Shadow Cloak of Protection [6,+14]
i) a Small Leather Shield of Resistance [2,+10]
j) an Iron Crown of Might [0,+5] (+2)
k) a Set of Leather Gloves of Power (+8,+9) [1,+10] (+4)
l) a Pair of Hard Leather Boots of Speed [3,+2] (+10)


  [Character Inventory]

a) 3 Potions of Speed
b) a Potion of Berserk Strength
c) 3 Potions of Healing
d) a Rod of Sleep Monster
e) a Wand of Slow Monster (8 charges)
f) a Wand of Drain Life (6 charges)
g) a Staff of Teleportation (8 charges)
h) a Staff of Perception (0 charges) {@u1}
i) a Staff of Sleep Monsters (8 charges)
j) a Staff of Slow Monsters (9 charges)
k) a Staff of Earthquakes (8 charges)
l) an Iron Helm of Serenity [5,+2]
m) a Dwarven Pick of Digging (1d4) (+7,+5) (+6) {@w0}
n) 33 Bolts (1d5) (+7,+1)


  [Home Inventory]

a) a Mushroom of Restore Constitution
b) 34 Rations of Food
c) a Potion of Restore Strength
d) a Potion of Restore Charisma
e) 7 Scrolls of Word of Recall {10% off}
f) a Ring of Protection [+13]
g) a Ring of Poison Resistance
h) The Arkenstone of Thrain {@A1!d}
     It can be activated for...
     detection
     ...if it is being worn.
     It provides light (radius 3) forever.
     It provides resistance to light.
     It provides resistance to dark.
     It allows you to see invisible monsters.
     It provides resistance to life draining.
i) Blue Dragon Scale Mail (-2) [30,+10] (charging)
j) Adamantite Plate Mail of Elvenkind (-4) [40,+15] (+3 to stealth)
     It provides resistance to shards.
k) Leather Scale Mail of Elvenkind (-1) [11,+4] (+3 to stealth)
     It provides resistance to nether.
l) The Golden Crown of Gondor [0,+15] (+3)
     It can be activated for...
     heal (500)
     ...if it is being worn.
     It affects your strength.
     It affects your wisdom.
     It affects your constitution.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides permanent light.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
m) a Cutlass of Gondolin (1d7) (+13,+13)
     It induces feather falling.
n) a Halberd of Gondolin (3d5) (+16,+17)
     It might have hidden powers.
o) a Whip of Westernesse (1d6) (+8,+11) (+2) {@w0!k!d!v}


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.7.2002 05:20

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7383. on the Ladder (of 12438)
6. on the Kangband Ladder (of 19)
11. for this player (out of 14)

Comments

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On 10.7.2002 05:20 bceason@yahoo.com wrote:
Unbelievably overpowered Kangband quest is to blame for this. This character has never been deeper than 50'!!!!!! All of the arts and super-ego items have come from questing on the town level... Some experience was gained by fighting in the area (and defeating the Minotaur champion), but this character's experience primarily comes from deep monsters in quests, uniques in quests, and 4 or 5 potions of experience!!!! A definite must for anyone who has trouble keeping a character alive into stat-gain.

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