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The Angband Ladder: Elfrog, Elf Rogue by <urmud@urmud.com>

  [Angband 3.0.5 Character Dump]

 Name   Elfrog                                   Self  RB  CB  EB   Best
 Sex    Male              Age        92   STR:     15  -1  +2  +0     16
 Race   Elf               Height     56   INT:     15  +2  +1  +0     18
 Class  Rogue             Weight     99   WIS:     12  -1  -2  +0      9
 Title  Filcher           Status     32   DEX:     14  +1  +3  +0     18
 HP     -1/201            Maximize    Y   CON:     12  -2  +1  +0     11
 SP     23/34             Preserve    Y   CHR:     11  +1  -1  +3     14

 Level           26       Armor     [43,+62]     Saving Throw     Superb
 Cur Exp      31110       Fight      (+1,+1)     Stealth       Excellent
 Max Exp      31110       Melee    (+11,+10)     Fighting         Heroic
 Adv Exp      36250       Shoot    (+10,+21)     Shooting         Heroic
 MaxDepth    950 ft       Blows       1/turn     Disarming        Superb
 Gold           558       Shots       1/turn     Magic Device     Superb
                                                 Perception    Very Good
 Burden   100.9 lbs       Infra        30 ft     Searching     Very Good

 You are one of several children of an Avarin Archer.  You have light
 grey eyes, wavy brown hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:+............ Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:......+...... Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............


  [Last Messages]

> The Novice paladin misses you. <2x>
> You have 94 Arrows (1d4) (+0,+0) {@0} (l).
> The Arrow (1d4) (+0,+0) {@0} hits the Cold hound.
> The Cold hound dies.
> The Novice paladin hits you.
> The Novice paladin misses you.
> The Novice paladin casts a fearful illusion.
> The Novice paladin misses you. <3x>
> The Novice paladin hits you.
> You have 93 Arrows (1d4) (+0,+0) {@0} (l).
> The Arrow (1d4) (+0,+0) {@0} hits the Novice paladin.
> The Novice paladin dies.
> The Arrow disappears.
> The Cold hound claws you.
> You die.


  [Character Equipment]

a) a Battle Axe of Acid (2d8) (+10,+9) {Wormtongue, 400'}
   It is branded with acid.  It provides resistance to acid.  It cannot be
   harmed by acid.  
b) a Long Bow of Power (x3) (+9,+21) {Town}
c) an Obsidian Ring of Protection [+12] {Town}
d) an Obsidian Ring of Protection [+12] {Town}
e) a Coral Amulet of Charisma (+3) {Town}
   It increases your charisma by 3.  It sustains your charisma.  
f) The Phial of Galadriel {floor, 300'}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Green Dragon Scale Mail (-2) [30,+10] {Orfax, 800'}
   It provides resistance to poison.  It activates for breathe poison gas
   (150) every 450+d450 turns.  It cannot be harmed by the elements.  
h) a Cloak [1,+9] {Town}
i) (nothing)
j) a Steel Helm [6,+8] {Town}
k) (nothing)
l) a Pair of Metal Shod Boots [6,+9] {Town}


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Incantations and Illusions]
c) 2 Green Potions of Berserk Strength
d) 2 Brown Potions of Cure Critical Wounds
e) a Scroll titled "arg nercomp" of Teleportation
f) an Iron Rod of Recall {Town}
   It cannot be harmed by electricity.  
g) 4 Zinc Rods of Light
h) an Aluminum Rod of Drain Life {900'}
i) a Molybdenum Rod of Cold Balls {450'}
j) a Brass Wand of Clone Monster (8 charges)
k) a Pine Staff of Teleportation (5 charges)
l) 93 Arrows (1d4) (+0,+0) {@0}


  [Home Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction] {Grishnakh, 500'}
   It cannot be harmed by the elements.  
b) 60 Strips of Beef Jerky
c) 2 Scrolls titled "ivo po hawun" of Phase Door {50% off}
d) 4 Scrolls titled "der nelgnin" of Enchant Weapon To-Dam
e) 4 Scrolls titled "condok vom" of Satisfy Hunger
f) 2 Golden Staffs of Summoning (5 charges)
g) an Engagement Ring of Free Action {400'}
   It grants you immunity to paralysis.  
h) a Short Sword of *Slay Undead* (1d7) (+7,+3) (+1)
   It increases your wisdom by 1.  It is especially deadly against undead.
   It grants you the ability to see invisible things.  
i) 66 Arrows (1d4) (+5,+5)
j) 51 Arrows (1d4) (+4,+4)
k) 13 Arrows (1d4) (+5,+3)
l) 7 Arrows (1d4) (+1,+4)
m) 33 Arrows (1d4) (+2,+2)


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.11.2004 08:22
Last updated on 11.11.2004 11:15

Download this dump

9024. on the Ladder (of 12043)
2757. on the Angband Ladder (of 3516)
5. for this player (out of 45)

Comments

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On 8.11.2004 08:22 urmud@urmud.com wrote:
High int let me enchant everything to +9, and elves get a small but useful bonus to bows, so I was able to rely on archery to get me this far (lvl 18, 400').


On 9.11.2004 10:18 urmud@urmud.com wrote:
Upgraded my equipment some, still hunting orcs.


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