Angband.oook.cz
Angband.oook.cz
AngbandVariantsLadderForumCompetitionSpoilersComicScreenshotsFunniesLinks

The Angband Ladder: Lethid II, Human Warrior by <redilic@yahoo.com>

  [Angband 3.0.5 Character Dump]

 Name   Lethid II                                Self  RB  CB  EB   Best
 Sex    Male              Age        19   STR! 18/100  +0  +5  +3 18/180
 Race   Human             Height     65   INT! 18/100  +0  -2  +4 18/120
 Class  Warrior           Weight    163   WIS! 18/100  +0  -2  +3 18/110
 Title  Hero              Status     61   DEX! 18/100  +0  +2  +4 18/160
 HP     -69/846           Maximize    Y   Con! 18/100  +0  +2  +7 18/190 18/160
 SP     0/0               Preserve    Y   CHR:  18/97  +0  -1  +1  18/97

 Level           45       Armor     [44,+67]     Saving Throw     Superb
 Cur Exp    2640143       Fight      (+1,-6)     Stealth       Excellent
 Max Exp    2640143       Melee    (+23,+19)     Fighting      Legendary
 Adv Exp    2700000       Shoot    (+14,+12)     Shooting      Legendary
 MaxDepth   3000 ft       Blows       6/turn     Disarming        Superb
 Gold       1546425       Shots       2/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   256.4 lbs       Infra        20 ft     Searching          Fair

 You are the first child of a Guildsman.  You are a credit to the
 family.  You have hazel eyes, straight brown hair, and a fair
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:........+.... Blind:.........+...
 Elec:........+.... Confu:.........+...
 Fire:........+.... Sound:.............
 Cold:+.......+.... Shard:.............
 Pois:..+.......... Nexus:.............
 Fear:+...........+ Nethr:........+....
 Lite:+............ Chaos:.............
 Dark:..+.......... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+...+........ Stea.:..+....++....
Feath:............. Sear.:.........+...
PLite:+............ Infra:......+......
Regen:+......+..... Tunn.:.............
Telep:............. Speed:+..........+.
Invis:+........+... Blows:.............
FrAct:+.....+...... Shots:.+...........
HLife:....+........ Might:.+...........


  [Last Messages]

> The Plasma hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound misses you.
> It breathes plasma.
> The Plasma hound resists.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound breathes plasma.
> The Plasma hound resists.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound breathes plasma.
> *** LOW HITPOINT WARNING! ***
> It breathes time.
> The Plasma hound snarls with pain.
> You're not as hale as you used to be...
> You die.


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {LV, 1900'}
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and is especially deadly against demons.  It is branded with 
   frost.  It provides resistance to cold, fear, and light.  It is blessed
   by the gods, slows your metabolism, lights the dungeon around you, and 
   speeds your regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for frost ball (100)
   every 40 turns.  It cannot be harmed by the elements.  
b) a Light Crossbow of the Haradrim (x3) (+13,+12) (+1)
   It increases your shooting speed and shooting power by 1.  It cannot be
   harmed by acid or fire.  
c) The Ring of Barahir (+1) {LV, 2950}
   It increases all your stats by 1.  It increases your stealth by 1.  It
   provides resistance to poison and dark.  It cannot be harmed by the
   elements.  
d) an Aquamarine Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.  
e) a Coral Amulet of Sustenance {floor, 850'}
   It provides resistance to life draining.  It sustains all your stats.  
   It slows your metabolism.  It cannot be harmed by the elements.  
f) The Phial of Galadriel {butterfly vault, 500' @A1}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Full Plate Armour (Dwarven) (-3) [25,+11] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid or fire.  
h) a Cloak of the Magi [1,+10] (+1)
   It increases your intelligence by 1.  It increases your stealth by 1.  
   It sustains your intelligence.  It speeds your regeneration.  It cannot
   be harmed by acid.  
i) a Small Leather Shield of Elvenkind [2,+10] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and nether.  It cannot be harmed by the
   elements.  
j) The Iron Helm 'Holhenneth' [5,+10] (+2) {Vault, 2350'}
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) a Set of Cesti of Agility [5,+7] (+3)
   It increases your dexterity by 3.  
l) a Pair of Metal Shod Boots of Speed [6,+8] (+6) {butterfly vault, 1450'}
   It increases your speed by 6.  


  [Character Inventory]

a) 10 Rations of Food
b) 4 Shimmering Potions of Speed
c) 14 Magenta Potions of Cure Critical Wounds {@q1, 10% off}
d) a Green Potion of Healing
e) 4 Yellow Potions of Restore Life Levels
f) 9 Scrolls titled "trolapp petwah" of Phase Door
g) 28 Scrolls titled "rhov blaaner" of Identify {@r1, 50% off}
h) a Scroll titled "urmon ala" of Trap Detection
i) 3 Mithril Rods of Recall
   It cannot be harmed by electricity.  
j) 5 Copper-Plated Rods of Detection (2 charging) {@z3}
   It cannot be harmed by electricity.  
k) 4 Bronze Rods of Teleport Other
l) 4 Aluminum Rods of Disarming {@z2}
m) 2 Steel Wands of Teleport Other (16 charges)
n) 4 Mithril Wands of Stone to Mud (20 charges)
o) a Titanium Wand of Confuse Monster (8 charges)
p) a Hickory Staff of Teleportation (6 charges)
q) 5 Cottonwood Staffs of Speed (26 charges) {!k!k!k!d!d!d}
r) a Broad Sword of Fury (2d5) (+10,+16) (+2)
   It increases your strength by 2.  It increases your attack speed by 2.  
   It provides resistance to fear.  It aggravates creatures around you.  
   It cannot be harmed by acid or fire.  
s) a Glaive (2d6) (+8,+3)
t) a Lochaber Axe of Slay Animal (3d8) (+5,+8)
   It slays animals.  
u) 30 Seeker Bolts (4d5) (+4,+5) {@f1}


  [Home Inventory]

a) 6 Tan Mushrooms of Restoring
b) 5 Scrolls titled "mungit man" of *Identify* {10% off}
c) 2 Scrolls titled "fidgre alatri" of Recharging
d) a Scroll titled "eng aksbot" of Rune of Protection
e) a Scroll titled "vlysan gre" of Banishment
f) a Robe of Elvenkind [2,+17] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and chaos.  It cannot be harmed by the elements.
   
g) The Cloak of Thorongil [1,+10] {Acquirement, 1000'}
   It provides resistance to acid and fear.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
h) The Large Leather Shield of Celegorm [4,+16] {LV, 1850'}
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
i) The Large Metal Shield of Anarion [5,+20] {LV, 2600'}
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
j) The Metal Cap of Thengel [3,+12] (+3) {troll pit, 2550'}
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
k) The Steel Helm of Hammerhand [6,+20] (+3) {lv, 2950}
   It increases your strength, dexterity, and constitution by 3.  It
   provides resistance to acid, cold, dark, and nexus.  It sustains your 
   strength, dexterity, and constitution.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
l) The Set of Gauntlets 'Pauraegen' [2,+15]
   It provides resistance to lightning.  It lights the dungeon around you.
   It activates for lightning bolt (4d8) every 6+d6 turns.  It cannot be
   harmed by the elements.  
m) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {LV, 2350'}
   It increases your constitution by 3.  It slays orcs, trolls, giants, 
   and all evil creatures.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
n) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {butterfly vault}
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It slays orcs, trolls, and demons.  It provides
   resistance to acid, lightning, fire, cold, and blindness.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
o) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) {Gorlim, vault, 2350'}
   It increases your wisdom by 4.  It increases your infravision by 4.  It
   slays orcs.  It is branded with frost.  It provides resistance to cold 
   and light.  It lights the dungeon around you and speeds your
   regeneration.  It activates for drain life (90) every 40 turns.  It
   cannot be harmed by the elements.  
p) The Dwarven Pick of Erebor (3d4) (+5,+20) (+5) {*acq* 2750}
   It increases your strength and constitution by 5.  It increases your 
   tunneling by 5.  It slays orcs, trolls, and demons.  It is branded with 
   acid.  It provides resistance to light, dark, and chaos.  It sustains
   your strength.  It lights the dungeon around you.  It cannot be harmed
   by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.12.2004 04:18
Last updated on 27.12.2004 18:01

Download this dump

4270. on the Ladder (of 12685)
1440. on the Angband Ladder (of 3737)
Third best for this player (out of 4)

Comments

Jump to latest

On 22.12.2004 04:18 redilic@yahoo.com wrote:
Doing well -- the speed and great amulet were very nice early finds...

On 22.12.2004 21:15 artagas@yahoo.co.uk wrote:
nice speedy diving. though at 1950' i would start being concerned about poison resistance (and confusion too maybe....), but that might be just me and my cowardish self.

On 23.12.2004 00:26 redilic@yahoo.com wrote:
Finding Ringil was very nice -- trying to be cautious, this is typically where I get overconfident, dive too quickly and die..

On 23.12.2004 00:32 redilic@yahoo.com wrote:
artagas -- thanks for the comments. Finding the ring of poison resistance made me feel alot better. I've got confusion now as well -- how deep do you think I should be? Like I say, this is normally where I die..

On 23.12.2004 10:09 artagas@yahoo.co.uk wrote:
Ringil...at 1900. wow. congrats, a beautiful find. I am not the man to tell you how deep you should be. (I dont have a single winner yet in any variant:) But...What I'd do is stick around 2000' 'till I find an artifact armor, and maybe gloves too, so some more of the resists are covered, and stat max at the same time. with all that done i would dive 2500ish and do the rest of the exping. but once again...I am a coward and not even a succesful one...ask someone smarter:)

On 23.12.2004 13:13 donalde@pp.inet.fi wrote:
If you get other source for RDark, wear that elvenkind shield. Sell those *anc daggers. Sell whip and Turmil. Keep eyes open for amulet of trickery.

On 24.12.2004 17:43 redilic@yahoo.com wrote:
Continuing to descend -- down to 2950 now, a couple of levels higher. Beyond my knowledge of the game now, so not sure how deep I should be, what I'm missing, right equip to wear, etc. Should I wear hammerhand even though it aggravates?

On 27.12.2004 18:01 redilic@yahoo.com wrote:
Definately a YASD. I clearly shouldn't have died. Was taking on a Dracolich, which I killed fairly easily (was down to around 450hp) Didn't realize how many plasma hounds had LOS on me. Knocked Out. Dead.

*sigh* I will never finish this game..

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Bihtori N+1, L45 Human Warrior
1441st in Angband (3.0.5) by <harjuo@pp.nic.fi> (95%)

Lacir, L45 Dunadan Warrior
1413th in Angband (3.0.9b) by Adley (71%)

Josech, L45 Dunadan Warrior
1412th in Angband (3.5.0) by Tartek (71%)

DarthVaderXXIV, L45 High-Elf Warrior winner
1409th in Angband (3.0.5) by Matthias (71%)

Gast, L45 Dwarf Warrior
1436th in Angband (4.0-dev) by flechette (71%)

Bilur, L45 Dwarf Warrior
1435th in Angband (3.0.3) by <hepgadatyahoodotcom> (71%)

Lumbar, L45 Kobold Warrior
1434th in Angband (3.1.2) by ewert (71%)

El Segundo, L45 Kobold Warrior
1439th in Angband (v3.4.1-dirty) by <fabrizio79@gmail.com> (71%)

Windi, L45 Half-Troll Warrior
1437th in Angband (3.0.6) by <rbann11@hotmail.com> (71%)

Lucky II, L45 Dwarf Warrior
1438th in Angband (3.0.9b) by NeoWizard (71%)

Lucky II, L45 Dwarf Warrior
6th in Angband (3.0.9b) by NeoWizard (71%)



Seen 957 times.



Submit your dump!

34 angbanders here | server time is 06:33 Prague time
site contact Pav Lucistnik