The Angband Ladder: Maverick IV, Dunadan Ranger by Isaiah4110

  [NPPAngband 0.4.0 Character Dump]

 Name   Maverick IV                     Self RB CB  EB   Best
 Sex    Male         Age      54 STR:     17 +1 +2  +3  18/50
 Race   Dunadan      Height   72 INT:     16 +2 +2  +0  18/20
 Class  Ranger       Weight  207 WIS:     10 +2 +0  +0     12
 Title  Guide        Status    1 DEX:     16 +2 +1  +1  18/20
 HP     -2/292                   CON:     15 +3 +1  +3  18/40
 SP     41/43        Level    27 CHR:     13 +2 +1  +4  18/20

 GameTurn   1840041  Armor   [22,+49] Saving Throw     Superb
 Cur Exp      53094  Fight    (+5,+6) Stealth          Superb
 Max Exp      53094  Melee  (+16,+13) Fighting         Heroic
 Adv Exp      73500  Shoot    (+5,+0) Shooting      Legendary
 MaxDepth   1200 ft  Blows     3/turn Disarming     Excellent
 Gold         46296  Shots     2/turn Magic Device     Superb
 Burden     131 lbs  Speed     Normal Perception         Fair
 % Burden       43%  Infra      50 ft Searching          Fair

 You are one of several children of a Serf. You are the black
 sheep of the family. You have blue eyes, straight auburn hair,
 and a very fair complexion.



  [Last Messages]

> The Creeping diamonds flees in terror!
> The Creeping diamonds misses you. <3x>
> The Creeping diamonds bashes you.
> You have been stunned.
> The Creeping diamonds misses you.
> The Creeping diamonds touches you.
> The Creeping diamonds misses you. <2x>
> You failed to get the spell off!
> The Creeping diamonds misses you.
> The Creeping diamonds touches you!
> The Creeping diamonds misses you.
> The Creeping diamonds bashes you!
> The Creeping diamonds misses you.
> The Creeping diamonds touches you!
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +   +     + 
      |}=="~[( ]]]               |}=="~[( ]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 1.........2..        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: 1............        Dex:  .............
 Con: 1.........2..        Con:  ............s
 Chr: ....4........        Chr:  ....s........
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+......        Blind:............. 
 Elec:......+......        Confu:............. 
 Fire:......+......        Sound:............. 
 Cold:...+..+......        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:.......+...+.
Feath:..+..........        Sear.:.............
PLite:.............        Infra:.........+...
Regen:.............        Aggr.:.............
Telep:.............        Speed:.............
Invis:+............        Blows:.............
FrAct:+.........+..        Shots:.............
HLife:.............        Might:.............
      abcdefghijkl@              abcdefghijkl@
      |}=="~[( ]]]               |}=="~[( ]]] 

  [Character Equipment]

a) a Dagger of Westernesse (1d5) (+11,+7) (+1)
   It increases your strength, dexterity, and constitution by 1.
   It slays orcs, trolls, and giants.  It can be thrown
   effectively.  It grants you immunity to paralysis and the
   ability to see invisible things.  It gives you 3 attacks per
   turn.  
b) a Long Bow (x3) (+0,+0)
c) an Adamantite Ring of Feather Falling
   It makes you fall like a feather.  
d) a Fluorite Ring of Ice [+10]
   It provides resistance to cold.  It activates for cold
   resistance (20+d20 turns) and cold ball (75) every 50+d50 turns
e) a Carved Oak Amulet of Charisma (+4)
   It increases your charisma by 4.  It sustains your charisma.  
   
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Metal Scale Mail of Resistance (-2) [13,+14]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
h) a Cloak of Stealth [1,+4] (+3 to stealth)
   It increases your stealth by 3.  
i) (nothing)
j) an Iron Helm of Infravision [5,+3] (+2)
   It increases your infravision by 2.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants
   you immunity to paralysis.  It cannot be harmed by the
   elements.  
l) a Pair of Soft Leather Boots of Stealth [2,+1] (+1)
   It increases your stealth by 1.  


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Ration of Food
f) a Scroll titled "ishpot ti i" of Word of Recall
g) a Scroll titled "wexpay ro ulk" of Door/Stair Location
h) a Runed Wand of Sleep Monster (9 charges)
i) an Ironwood Staff of Perception (3 charges)
j) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1)
   It increases your attack speed by 1.  It slays animals, orcs, 
   trolls, and giants, and it is especially deadly against 
   dragons.  It cannot be harmed by the elements.  It gives you
   3 attacks per turn.  
k) a Glaive (2d6) (+3,+2)
   It gives you one attack per turn.  
l) a Quarterstaff (1d9) (+0,+0)
   It gives you one attack per turn.  
m) a Morning Star (2d6) (+4,+4)
   It gives you one attack per turn.  

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ,\}{{                           ,\}{{                   
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Blind: ........................
 Elec: ........................ Confu: ........................
 Fire: ........................ Sound: ........................
 Cold: ........................ Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........................
Feath: ........................ Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ........................ Blows: ........................
FrAct: ........................ Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ,\}{{                           ,\}{{

  [Home Inventory]

a) a Black Mushroom of Restoring
b) a Morning Star of *Slays* (3d6) (+4,+4)
   It is especially deadly against dragons.  It gives you one
   attack per turn.  
c) a Light Crossbow of Power (x3) (+7,+11)
d) 23 Arrows (1d4) (+5,+2)
e) 20 Arrows (1d4) (+4,+2)

  [Current Quest]

To fulfill your task, you must destroy 11 Iron golems at a depth of 1200 feet.


Maverick IV the Dunadan Ranger
Began the quest to kill Morgoth on 01/03/2005 at 10:19 AM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    32641|    50 |  5  | Reached level 5
|    55389|    50 |  9  | Quest: Killed 11 Night lizards
|    67079|   150 | 10  | Reached level 10
|    71599|   150 | 10  | Killed Grip, Farmer Maggot's dog
|    87209|   150 | 10  | Killed Wolf, Farmer Maggot's dog
|    94840|   150 | 11  | Killed Fang, Farmer Maggot's dog
|   101979|   150 | 11  | Quest: Killed 10 Gnome mages
|   205342|   300 | 12  | Killed Bullroarer the Hobbit
|   217249|   300 | 12  | Quest: Killed 11 Baby blue dragons
|   343219|   450 | 14  | Quest: Killed 12 Swordsmans
|   393629|   550 | 15  | Reached level 15
|   419232|   550 | 15  | Killed Orfax, Son of Boldor
|   424521|   550 | 16  | Killed Grishnakh, the Hill Orc
|   436471|   550 | 16  | Quest: Killed Wormtongue, Agent of Saruman
|   505201|   550 | 16  | Killed Lagduf, the Snaga
|   604335|   700 | 20  | Reached level 20
|   612100|   700 | 21  | Quest: Cleared out a troll stronghold.
|   727777| Quest | 21  | Reward: The Set of Leather Gloves 'Cambeleg'
|   764787|   850 | 22  | Quest: Killed 15 Ice ogres
|   791631|   950 | 22  | Killed Ulfast, Son of Ulfang
|   806391|   950 | 23  | Killed Brodda, the Easterling
|   838366|   950 | 24  | Quest: Killed 12 Displacer beasts
|  1005115|   950 | 25  | Reached level 25
|  1152152|   950 | 25  | Killed Angamaite of Umbar
|  1163031|   950 | 25  | Killed Gorbag, the Orc Captain
|  1195370|   950 | 25  | Found The Sabre 'Careth Asdriag'
|  1302060|  Town | 25  | Left the level without entering the Greater vault 
|  continued...   |     |  ("I in the Storm") 
|  1498115|   950 | 26  | Killed Shagrat, the Orc Captain
|  1568639|   500 | 26  | Found The Phial of Galadriel
|  1768626|   950 | 26  | Killed Golfimbul, the Hill Orc Chief
|  1797213|  1050 | 26  | Killed Bolg, Son of Azog
|  1820316|  1200 | 26  | Killed Nar, the Dwarf
============================================================
|  1840041|  1200 | 27  | Killed by a Creeping diamonds.
|  1840041|  1200 | 27  | Killed on 01/09/2005 at 10:55 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.1.2005 06:24
Last updated on 10.1.2005 07:57

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13649. on the Ladder (of 18919)
335. on the NPPAngband Ladder (of 438)
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Comments

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On 5.1.2005 06:24 Isaiah4110 wrote:
Well I have a new Character going fairly well. They seem to hate me in the Quest place though because all they give me for rewards is gold. The only non-gold reward I got was the cloak of stealth I'm wearing. I find better junk while on the quest than I get for rewards. I need to find a scroll of *Identify* in one of the shops so i can find out the hidden powers of my weapon though.

On 5.1.2005 08:13 Isaiah4110 wrote:
It's about time they gave me a good reward!!!! These gloves rock and make my weapon do even better. That Troll stronghold quest was really because my melee weapon slays evil. I think I took out half of them melee.

On 6.1.2005 01:12 Isaiah4110 wrote:
That last quest was tough. What the Quest Shop didn't tell me about the displacer beasts was probably the most important piece of information: that they are invisible. That made finding them somewhat difficult. And for some reason i couldn't seem to hit them going melee with me weapon of slay natural creatures. So I magic missiled them. The quest would have still been a breeze though, except for the fact that there were a million uniques on that level. I didn't kill Ufthak or Gorbag and there might have been others I ran into and dind't kill, but I killed Ulfast and Brodda.

This is definitely one of my best characters so far even though I only have 1 artifact. Now I need to make sure I have a couple other resistances and see invisible before I go much deeper I think.

On 6.1.2005 07:46 Isaiah4110 wrote:
Nearly level 25 (when I can learn like 4 more spells finally) and still haven't found see invisible or anything. If I hit a high enough level and don't have the necessary things I might go down a little lower anyway and hope that I find what I need there.

On 7.1.2005 02:34 Isaiah4110 wrote:
Who is the idiot who doesn't identify The Sabre 'Careth Asdriag'? Yep, that would be me... And I don't have the 40k plus gold or assets to buy it back.....

On 7.1.2005 02:56 Isaiah4110 wrote:
Well, maybe if I sold all my weapons, my 2 rings, my amulet, and maybe a piece or 2 of armor I would be able to buy it back. If I sell just my weapons (including the ones i have equiped) it brings my gold total to just over 35k. Would it be worth it to sell all that to get the artifact back?

The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1)
An heirloom of the dauntless Lords of Rhun to the far east, and a name of dismay to creatures natural and unnatural.

It increases your attack speed by 1. It cannot be harmed by the elements. It gives you 3 attacks per turn.

It might have hidden powers. (I'm guessing the hidden powers are slay animals, orcs, trolls, giants, and dragons)

Advice would be welcome from anyone who sees this.

On 9.1.2005 04:39 Isaiah4110 wrote:
I decided to sell all that was necessary to buy the saber which meant my weapons, all the stuff stored up in my house, my rings, (couldn't sell my amulet of charisma +2 cause it would then cost 1k more to get the weapon) and one piece of armor. I was encumbered anyway without knowing it so selling my shield helped. I didn't have to sacrifice anything else either and the shield wasn't really anything special. I need some better, lighter armor though i think, but this will do for now. Last trip down to the dundgeon I think i lost my Word of Recall scroll and had to climb out the old fashioned way. Cool thing is, as I entered a room on my way to the stairs at about 500'-700' I happened across a phial, and low and behold, the Phial of Galadriel! No more carrying flasks of oil! still a pretty good character even though i was stupid.

Finally getting some more gold again. I missed the change to buy a Ring of Constitution +4 for 4500 AU cause of buying the artifact weapon back. :(

On 9.1.2005 22:30 Isaiah4110 wrote:
When i left town i had 8000 AU.... now i'm rich. If only i could find a ring of see invisible, or something to give me see invisible.

On 9.1.2005 22:36 Isaiah4110 wrote:
Oh yeah, that greater vault was immediately after buying the artifact back, so i was weakened a bit from it. I didn't enter it because My brother said most greater vaults, at that level (950 ft) especially, are death traps.

On 10.1.2005 07:57 Isaiah4110 wrote:
Overconfidence and stupidity claim the life of yet another character..... I would have come out of this level with around 100k AU if i had played it smart i bet.

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