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The Angband Ladder: Matt, Hobbit Rogue by <markland66@yahoo.co.uk>

  [Angband 3.0.5 Character Dump]

 Name   Matt                                     Self  RB  CB  EB   Best
 Sex    Male              Age        24   STR:  18/75  -2  +2  +0  18/75
 Race   Hobbit            Height     36   INT:  18/83  +2  +1  +0 18/113
 Class  Rogue             Weight     60   WIS:     17  +1  -2  +0     16
 Title  Sharper           Status     59   DEX:  18/98  +3  +3  +2 18/178
 HP     357/357           Maximize    Y   CON:  18/49  +2  +1  +0  18/79
 SP     131/131           Preserve    Y   CHR:     16  +1  -1  +0     16

 Level           33       Armor     [20,+45]     Saving Throw     Superb
 Cur Exp     297695       Fight    (+13,+29)     Stealth          Superb
 Max Exp     297695       Melee    (+20,+37)     Fighting      Legendary
 Adv Exp     371250       Shoot    (+22,+15)     Shooting      Legendary
 MaxDepth    Lev 35       Blows       7/turn     Disarming        Heroic
 Gold        139803       Shots       1/turn     Magic Device     Heroic
                                                 Perception       Superb
 Burden   102.3 lbs       Infra        40 ft     Searching        Superb

 You are one of several children of a Hobbit Archer.  You are a well
 liked child.  You have brown eyes, straight brown hair, and an average
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:.........+...
 Elec:............. Confu:.............
 Fire:........+.... Sound:.............
 Cold:............. Shard:.......+.....
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.........+...
PLite:............. Infra:.............
Regen:....+........ Tunn.:.............
Telep:............. Speed:.............
Invis:+........+... Blows:+............
FrAct:..........+.. Shots:.............
HLife:............+ Might:.............


  [Character Equipment]

a) The Scimitar 'Haradekket' (2d5) (+7,+8) (+2) {Golfimbul @950}
   It increases your dexterity by 2.  It increases your attack speed by 2.
   It slays animals, undead, and all evil creatures.  It grants you the
   ability to see invisible things.  It cannot be harmed by the elements.  
   
b) a Light Crossbow of Power (x3) (+9,+15)
c) a Ruby Ring of Damage (+12)
d) a Ruby Ring of Damage (+13)
e) a Tortoise Shell Amulet of Regeneration
   It speeds your regeneration.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
g) Leather Scale Mail of Resist Acid (-1) [11,+7]
   It provides resistance to acid.  It cannot be harmed by acid.  
h) a Cloak of Protection [1,+9]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) a Small Leather Shield of Resist Fire [2,+3] {25% off}
   It provides resistance to fire.  It cannot be harmed by fire.  
j) a Metal Cap of Seeing [3,+5] (+5 to searching)
   It increases your searching by 5.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
k) a Set of Leather Gloves of Free Action [1,+4]
   It grants you immunity to paralysis.  
l) a Pair of Soft Leather Boots [2,+5]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Incantations and Illusions] {50% off}
c) a Book of Magic Spells [Sorcery and Evocations]
d) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
e) a Dark Blue Mushroom of Restoring
f) 3 Rations of Food
g) 6 Pieces of Elvish Waybread
h) an Azure Potion of Boldness
i) 4 Indigo Potions of Speed
j) 2 Bubbling Potions of Cure Critical Wounds
k) 2 Purple Potions of Healing
l) a Green Potion of Restore Life Levels
m) a Scroll titled "mikdalf micwun" of *Identify*
n) a Tin Rod of Recall
   It cannot be harmed by electricity.  
o) a Runed Rod of Acid Bolts
p) 3 Zinc Rods of Fire Bolts
q) a Tungsten Wand of Clone Monster (3 charges)
r) a Lead-Plated Wand of Teleport Other (7 charges)
s) an Ironwood Staff of Teleportation (4 charges)
t) 24 Bolts of Frost (1d5) (+5,+5)
   It is branded with frost.  It cannot be harmed by cold.  
u) 9 Bolts of Frost (1d5) (+3,+6)
   It is branded with frost.  It cannot be harmed by cold.  
v) 21 Bolts (1d5) (+0,+0)


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Purple Speckled Potion of Self Knowledge
c) 2 Scrolls titled "mikdalf micwun" of *Identify*
d) a Tungsten Wand of Clone Monster (6 charges)
e) an Ironwood Staff of Teleportation (5 charges)
f) a Malachite Ring of Protection [+10]
g) a Malachite Ring of Protection [+9]
h) an Opal Ring of Free Action
   It grants you immunity to paralysis.  
i) Soft Leather Armour of Resist Lightning [4,+2]
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
j) Leather Scale Mail of Resist Cold (-1) [11,+4]
   It provides resistance to cold.  It cannot be harmed by cold.  
k) a Cloak of Stealth [1,+3] (+3 to stealth)
   It increases your stealth by 3.  
l) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2)
   It increases your strength and dexterity by 2.  It increases your 
   attack speed by 2.  It slays orcs and trolls.  It provides resistance
   to fire.  It is blessed by the gods.  It cannot be harmed by the
   elements.  
m) a Trident (Holy Avenger) (1d8) (+12,+12) [+3] (+1)
   It increases your wisdom by 1.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It sustains your 
   constitution.  It is blessed by the gods.  It grants you the ability to
   see invisible things.  
n) an Orcish Pick of Digging (1d3) (+4,+6) (+4)
   It increases your tunneling by 4.  It is branded with acid.  
o) a Sling of Power (x2) (+13,+16)
p) a Long Bow of Extra Might (x3) (+14,+9) (+1)
   It increases your shooting power by 1.  
q) a Long Bow of Accuracy (x3) (+20,+11)
r) a Heavy Crossbow of Extra Might (x4) (+8,+6) (+1)
   It increases your shooting power by 1.  
s) 20 Arrows of Lightning (1d4) (+9,+1)
   It is branded with electricity.  It cannot be harmed by electricity.  
t) 22 Rounded Pebbles (1d2) (+3,+4)
u) 7 Iron Shots of Slay Undead (1d4) (+4,+3)
   It slays undead.  
v) 23 Iron Shots (1d4) (+5,+3)
w) 26 Iron Shots (1d4) (+2,+6)
x) 16 Mithril Shots (2d4) (+2,+2)
   It cannot be harmed by acid.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.2.2005 14:52
Last updated on 8.4.2005 12:13

Download this dump

6715. on the Ladder (of 12684)
2202. on the Angband Ladder (of 3736)
Second best for this player (out of 3)

Comments

Jump to latest

On 7.4.2005 11:49 donalde@pp.inet.fi wrote:
Why arent you using XBow? it is x5 weapon, while your sling is x3 weapon? Carry more !CCW's. Also, carry multiple copies of town books' since they may get burned. In each town visit check armoyry / BM for resistance / elvenkind shields / body armour.

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