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The Angband Ladder: Georgie, Ent Loremaster by <richardc_2074@yahoo.com>

  [ToME 2.3.1 Character Sheet]

 Name  : Georgie                Age                259       STR!     40       
 Sex   : Neuter                 Height              50       INT:     22       
 Race  : Ent LostSoul           Weight             114       WIS!     35       
 Class : Loremaster             Social Class         2       DEX!     29       
 Body  : Great Wyrm of Power                                 CON!     40       
 God   : Melkor Bauglir                                      CHR:     40       
                                                                               
 + To Melee Hit          52 Level             50    Max Hit Points      4581   
 + To Melee Damage       92 Experience  12281197    Cur Hit Points      4581   
 + To Ranged Hit         52 Max Exp     12281197    Max SP (Mana)         17   
 + To Ranged Damage       0 Exp to Adv.    *****    Cur SP (Mana)         17   
   AC                195+130Gold          427025    Piety              78090   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[40]Perception  : Bad          Blows/Round:  8         
 Bows/Throw  : Legendary[5] Searching   : Poor         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Very Bad     Mel.dmg/Rnd:  752-2656  
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 90 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are of the third generation of the Ents.  You have               
          green skin and unflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 Your body is a Great Wyrm of Power.
 You are currently in the town of Bree.
 You have defeated 4888 enemies.
 You saved Gondolin from destruction.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 44th Yavie of the 2890th year of the third age.
 You have been adventuring for 1 day.

                    efghijkmnosz{@              
        Add Str   : 431...4......+              
        Add Int   : ..1.......2..+              
        Add Wis   : ..1...4...2..+              
        Add Dex   : 4.1...........              
        Add Con   : 431..........+              
        Add Chr   : .31.4.4......+              
        Add Stea. : ..1...........              
        Add Sear. : .31.......2...              
        Add Infra : ....4.........              
        Add Speed : 4....94.......              
        Sust Str  : ..............              
        Sust Int  : ....+.........              
        Sust Wis  : ....+.........              
        Sust Dex  : ..............              
        Sust Con  : ..............              
        Sust Chr  : ..............              
        Invisible : ..............              
        Mul life  : .............+              
        Sens Fire : ..............              
        Reflect   : .............+              
        Free Act  : ...+.........+              
        Hold Life : ...+..........              
        Res Acid  : ....+........+              
        Res Elec  : .............+              
        Imm Fire  : .*....+......+              
        Res Cold  : .............+              
        Res Pois  : ..++..+......+              
        Res Fear  : ......+.......              
        Res Lite  : ..............              
        Res Dark  : ..++..........              
        Res Blind : ..........+...              
        Res Conf  : ....+........+              
        Res Sound : ........+.....              
        Res Shard : ...+....+.....              
        Res Neth  : ...+.........+              
        Res Nexus : .............+              
        Res Chaos : ....+.........              
        Res Disen : ...+..+......+              
        Aura Fire : .............+              
        Aura Elec : .............+              
        Levitate  : .............+              
        Lite      : .......+......              
        See Invis : .++.+.....+...              
        Activate  : +++...+.+.+...              
        Fly       : .+..+...+.....              
        Evil.ESP  : +.............              
        TLord.ESP : .+............              

Skills (points left: 0)
 - Combat                                        50.000 [0.700]
          . Weaponmastery                        00.700 [0.700]
          . Archery                              00.800 [0.700]
          . Barehand-combat                      50.000 [0.900]
          . Boulder-throwing                     00.000 [0.600]
 - Sneakiness                                    01.500 [0.700]
          . Stealth                              -5.000 [0.700]
          . Disarming                            01.500 [0.700]
 - Magic                                         00.798 [0.600]
          . Magic-Device                         20.500 [1.000]
          . Udun                                 00.000 [0.400]
 - Spirituality                                  32.000 [0.700]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  16.400 [1.100]
          . Summoning                            00.000 [0.500]
          . Corpse-preservation                  29.000 [0.700]
          . Possession                           50.000 [0.500]
          . Symbiosis                            00.000 [0.500]
          . Mimicry                              00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Tree walking


  [Character Equipment]

e) The Ring of Tulkas (+4)
        It can be activated for haste self (75+d75 turns) every 150+d150 turns
     if it is being worn. It increases your strength, dexterity, 
    constitution and speed by 4.  It allows you to sense the presence of 
    evil beings.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 82 of Halls of Mandos.
f) The Ring of Flare (+3)
    It can
    be activated for dimension door every 100 turns if it is being worn. 
    It grants you the power of swap position if it is being worn.  It 
    increases your strength, constitution, charisma and searching by 3.  
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 97 of Halls of Mandos.
g) The Ring of Barahir (+1)
    
    It can be activated for dispel small life every 55+d55 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth and searching by 1.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Dracolisk on level 97 of Halls of Mandos.
h) a Ring of Lordly Protection [+15]
    
    It provides immunity to paralysis.  It provides resistance to life
    draining, poison, dark, shards, nether and disenchantment.  
    You found it lying in a vault on level 95 of Halls of Mandos.
i) The Ring of Danalin (+15 to damage) (+4)
    It 
    increases your charisma and infravision by 4.  It sustains your 
    intelligence and wisdom.  It provides resistance to acid and chaos.  
    It allows you to fly.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great crystal drake on level 95 of Halls
    of Mandos.
j) a Ring of Speed (+9)
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200
    turns if it is being worn. It provides light (radius 3) forever.  It 
    increases your strength, wisdom, charisma and speed by 4.  It makes
    you completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Hell Wyrm on level 95 of Halls of
    Mandos.
m) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the
    space-time continuum from being disrupted.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Green Thunderlord on level 73 of Halls of
    Mandos.
n) a Law Dragon Scale Mail (-2 to accuracy) [30,+16]
o) (nothing)
s) The Iron Helm 'Holhenneth' [5,+10] (+2)
    It can be activated for detection every 55+d55 turns if it is
    being worn. It increases your intelligence, wisdom and searching by 2.
    It provides resistance to blindness.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dread on level 74 of Halls of Mandos.
z) (nothing)
{) (nothing)


  [Character Inventory]

a) Heward's Excellent Experimental Earmuffs
    
    It can be activated for death.  
    You found it in the remains of a Master mindcrafter in the town of
    Gondolin .
b) 4 Potions of *Healing*
c) 9 Potions of Resistance
d) 23 Scrolls of Satisfy Hunger
e) an Iron Rod of Trap Location (50/50)
f) a Golden Rod of Capacity of Havoc (250/250)
g) a Golden Rod of Home Summoning (51/125)
h) a Mithril Rod of Simplicity of Speed (160/160)
i) a Mithril Rod of Perception (160/160)
j) a Mithril Rod of Simplicity of Enlightenment (160/160)
k) a Mithril Rod of Detection (160/160)
l) an Adamantite Rod of Probing (200/200)
m) an Adamantite Rod of Disarming (200/200)
n) 3 Amulets of Sustenance
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to life draining.  
    It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ancient white dragon on level 92 of
    Halls of Mandos.
o) an Amulet of Trickery (+3)
    It increases your dexterity, stealth, infravision and 
    speed by 3.  It sustains your dexterity.  It provides resistance to 
    poison and nexus.  
    You found it in the remains of a Sky Drake on level 91 of Halls of Mandos.
p) The Arkenstone of Thrain (+3)
    
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 96 of
    Halls of Mandos.
q) a Jewel Encrusted Crown of Telepathy [0,+4]
r) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed)
    It generates an antimagic field.  It increases your 
    speed and attack speed by 2.  It does extra damage from fire.  It is
    especially deadly against dragons.  It provides immunity to fire.  It
    makes you completely fearless.  It provides resistance to fire, chaos
     and disenchantment.  It drains mana, life and experience.  It
    aggravates nearby creatures.  It carries an ancient foul curse.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
s) The Ball-and-Chain of Hiach (2d4) (+19,+10) (+1)
    It can be
    wielded two-handed.  It increases your strength, wisdom and ability to
    tunnel by 1.  It does extra damage from frost.  It is a great bane of
    dragons.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ettin in the town of Gondolin .
t) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    It
    does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is a great bane of demons.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It is especially deadly against natural creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient black dragon in the town of
    Gondolin .
u) (nothing)
v) (nothing)
w) (nothing)



Posted on 26.4.2005 03:40

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2676. on the Ladder (of 15325)
846. on the ToME Ladder (of 3058)
Second best for this player (out of 2)

Comments

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On 26.4.2005 03:40 richardc_2074@yahoo.com wrote:
Have just left Mandos. Got bored waiting for a staff of wish, don't know what I would've wished for anyway. I also can't seem to find my items that I'd stowed using the Great Rod of home summoning. Hope their not lost... there was plenty of good stuff in there.

Now I'm just going to finish the standard quests... shouldn't be too hard, this is my most overpowered character by far.

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