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The Angband Ladder: Digod, Demon (Lygrog) Sorceror by <misiu.pysiu@poczta.fm>

  [Theme 1.1.3 Character Sheet]

 Name  : Digod                  Age                 38       STR! 18/140       
 Sex   : Male                   Height             143       INT! 18/180       
 Race  : Demon (Lygrog)         Weight             184       WIS! 18/180       
 Class : Sorceror               Social Class        84       DEX! 18/***       
 Body  : Player                                              CON! 18/210       
 God   : Eru Iluvatar                                        CHR!  18/40       
                                                                               
 + To Melee Hit        -128 Level             50    Max Hit Points      1689   
 + To Melee Damage     -144 Experience  24028368    Cur Hit Points      1689   
 + To Ranged Hit        -28 Max Exp     24028368    Max SP (Mana)       4833   
 + To Ranged Damage       0 Exp to Adv.    *****    Cur SP (Mana)       4414   
   AC                68+116 Gold         1475714    Piety              47452   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Very Bad     Searching   : Bad          Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  4d4-576   
 Stealth     : Legendary[10]Magic Device: Fair         Infra-Vision: 110 feet  
                                                       Tactic:       coward    
                                                       Explor:       leisurely 
                         (Character Background)                                
          You were one of the first beings to be corrupted, and your           
          entire being detests this fact. Your watery green eyes               
          radiate pure evil.                                                   
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barad-Dur: Level 66 (3300')
        Angband: Level 100 (5000')
        Barrow-Downs: Level 10 (500')
        Orodruin: Level 99 (4950')
        Cirith Ungol: Level 25 (1250')
        Heart of the Earth: Level 26 (1300')
        Paths of the Dead: Level 70 (3500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')

 Your opponents are behaving stupidly.
 Your body is a Player.
 You are currently near Angband.
 You have defeated 7289 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved 97 princesses.
 You saved Arda and became a famed King.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 6th Quelle of the 2890th year of the third age.
 You have been adventuring for 20 days.

                    aekmnopsuz{@                
        Add Str   : .5....43....                
        Add Wis   : ...........+                
        Add Dex   : ..5..5.34...                
        Add Con   : .5..2.43....                
        Mul Mana  : +.+........+                
        Mul SPower: +.+........+                
        Add Stea. : ..5..5......                
        Add Infra : ..5.........                
        Add Speed : ..53.5.....+                
        Sust Str  : .......+...+                
        Sust Int  : ...........+                
        Sust Wis  : ...........+                
        Sust Dex  : ..+..+.+...+                
        Sust Con  : .+..+..+...+                
        Sust Chr  : ...........+                
        Invisible : .....+......                
        Mul life  : +.+........+                
        Sens Fire : .+..........                
        Reflect   : ...........+                
        Free Act  : ......+.+..+                
        Hold Life : ...++......+                
        Imm Acid  : .+..+.*++..*                
        Imm Elec  : .+.........*                
        Imm Fire  : .+.........*                
        Imm Cold  : .+..+..+...*                
        Res Pois  : .++........+                
        Res Fear  : ....+..+...+                
        Res Lite  : .+.+.......+                
        Res Dark  : ...++.++...+                
        Res Blind : .+.........+                
        Res Conf  : ...++.+....+                
        Res Sound : ......+....+                
        Res Shard : ...........+                
        Imm Neth  : ....+......*                
        Res Nexus : ..+.+..+...+                
        Res Chaos : ...++.+....+                
        Res Disen : ...........+                
        Aura Fire : ...........+                
        WraithForm: ...........+                
        Levitate  : ...........+                
        Lite      : ........+..+                
        See Invis : ...+.......+                
        Digestion : .......+...+                
        Regen     : ...........+                
        Activate  : ...++...+...                
        Cursed    : ..+.........                
        Hvy Curse : ..+.........                
        Precogn.  : ...........+                
        Fly       : ...........+                
        Climb     : ...........+                
        Orc.ESP   : ...+..+....+                
        Troll.ESP : ...........+                
        Dragon.ESP: ...........+                
        Giant.ESP : ...........+                
        Demon.ESP : ...........+                
        Undead.ESP: ....+......+                
        Evil.ESP  : ...........+                
        Animal.ESP: ...........+                
        TLord.ESP : ...........+                
        Good.ESP  : ...........+                
        Nlive.ESP : ...........+                
        Unique.ESP: ...........+                
        Full ESP  : ...........+                

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters

Teleport:
  Teleports the player at will.
  Distance 10+4*level squares
  Level=7, Cost=7, Stat=WIS, Difficulty=15

Glaurung's Spell:
  Fires a mind blasting bolt (psi damage).
  Psi Damage (3+(level-1)/5)d3
  Level=5, Cost=3, Stat=WIS, Difficulty=15


Skills (points left: 0)
          . Weaponmastery                        01.000 [0.300]
          . Archery                              01.000 [0.300]
 - Sneakiness                                    01.500 [1.100]
          . Stealth                              11.800 [0.600]
          . Disarming                            01.200 [0.300]
 - Magic                                         50.000 [1.200]
          . Magic-Device                         06.900 [1.300]
          . Spell-power                          50.000 [0.600]
          . Sorcery                              50.000 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           33.300 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          02.700 [0.900]
 - Spirituality                                  19.750 [0.550]
          . Prayer                               02.500 [0.500]
 - Monster-lore                                  03.350 [0.500]
          . Symbiosis                            01.000 [0.300]
          . Mimicry                              35.200 [0.500]

Abilities
 * Perfect casting
 * Undead Form


  [Fates]

You may find a Scroll of Phase Door on level 3.
You are fated to find The Cloak 'Holcolleth' on level 1.


  [Character Equipment]

a) a Mage Staff of Sorcery (1d4) (-67,-67)(100%)(100%) (+5)
        It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 5.  It increases your mana capacity and 
    hit points by 100%.  
    You found it in the remains of a Nightcrawler on level 99 of Orodruin.
e) a Radiant Ring of Constitution of the Elements (+5)
    
    It grants you the power of illuminate if it is being worn.  It
    provides light (radius 5) forever.  It increases your strength and 
    constitution by 5.  It sustains your constitution.  It provides
    resistance to acid, electricity, fire, cold, poison, light and 
    blindness.  It renders you especially vulnerable to fire.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ogrillon in the town of Gondolin .
k) a Sorcerous Amulet of Trickery (-44,-47)(100%)(100%) (+5) {cursed}
    It 
    increases your dexterity, stealth, infravision, speed and spell power
     by 5.  It increases your mana capacity and hit points by 100%.  It
    sustains your dexterity.  It provides resistance to poison and nexus.  
    It is heavily cursed.  It can re-curse itself.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Uruk Shaman on level 59 of The Sacred
    Land Of Mountains.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns
     if it is being worn. It provides light (radius 3) forever.  It 
    increases your speed and luck by 3.  It provides resistance to life
    draining, light, dark and chaos.  It allows you to see invisible
    monsters.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
n) The Galvorn Plate Mail of Eol (-4 to accuracy) [40,+20] (+2)
    It can be activated
    for heal 1000 hit points every 888 turns if it is being worn. It 
    increases your constitution by 2.  It sustains your constitution.  It
    makes you completely fearless.  It provides resistance to life draining
    , acid, cold, dark, confusion, nether, nexus and chaos.  It allows you
    to sense the presence of undead.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 100 of
    Angband.
o) The Cloak of Ghan-buri-Ghan (+5,+5) [14,+0] (+5)
    It grants you the power of berserk if it is being worn.  It 
    increases your dexterity, stealth and speed by 5.  It makes you
    invisible.  It sustains your dexterity.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
p) The Small Mithril Shield of Thorin [3,+25] (+4)
    It increases your strength and 
    constitution by 4.  It provides immunity to acid.  It provides
    immunity to paralysis.  It provides resistance to dark, sound and 
    chaos.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Fimbrethil on level 78 of Angband.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It
    grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it
    is being worn. It grants you the power of magic missile if it is being
    worn.  It provides light (radius 1) forever.  It increases your 
    dexterity and luck by 4.  It provides immunity to paralysis.  It
    provides resistance to acid.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Swamp Worm on level 55 of Barad-Dur.
z) (nothing)
{) (nothing)


  [Character Inventory]

a) an Indestructible Tome of the Blowing Wind {@2}
    
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Library.
b) a Fireproof Tome of the Impenetrable Earth {@6}
    It cannot be harmed by acid.  It cannot
    be harmed by fire.  
    You stole it from the Forbidden Library.
c) a Fireproof Tome of the Everrunning Wave {@7}
d) an Indestructible Tome of Translocation {@5}
e) a Fireproof Tome of the Tree {@8}
    It cannot be harmed by fire.  
    You found it in the remains of an Archlich on level 57 of Barad-Dur.
f) an Indestructible Tome of Knowledge {@9}
g) a Fireproof Tome of the Time {@3}
h) 2 Books of Beginner Cantrips {@1}
i) The Tome of Digod {@4}
    It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
j) 7 Potions of Cure Insanity
k) 7 Potions of Healing {100% off}
l) 3 Potions of *Healing* {100% off}
m) 5 Potions of Restore Mana {100% off}
n) 11 Scrolls of Word of Recall {25% off}
o) The Anchor of Space-Time
    It provides light (radius 1) forever.  
    It prevents the space-time continuum from being disrupted.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
p) The Robe of Curunir (-40,-40) [38,+0] (+10)
    It
    can be activated for ball of lightning (100) every 500 turns if it is
    being worn. It can be used to store a spell.  It increases your speed
     by 10.  It sustains your strength, intelligence, dexterity, 
    constitution and charisma.  It provides immunity to electricity and 
    cold.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
r) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10]
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Essence of Speed {@9}
b) The Black Candle of Ered Mithrin {mass geni}
    It can be activated for mass genocide
    every 1000 turns.  
    You found it in the remains of a Shade on level 24 of Mirkwood.
c) 5 Sprigs of Athelas
d) 12 Potions of Healing {100% off}
e) 4 Potions of Restore Mana {100% off}
f) 4 Potions of Resistance {100% off}


  [Home Inventory - Gondolin ]

a) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can
    be activated for heal and cure black breath every 200 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Worm on level 62 of Barad-Dur.


  [Home Inventory - Minas Anor ]

a) an Indestructible Tome of Magical Energy
b) a Fireproof Tome of the Eternal Flame
c) an Indestructible Tome of the Mind
d) The Gem of Ice {exp lost}
    
    It can be activated for high experience loss.  
    You found it in the remains of a Dreadlord on level 74 of Angband.
e) The Jewel 'Evenstar' (+3)
    It
    can be activated for restore stats and life levels every 750 turns if
    it is being worn. It provides light (radius 1) forever.  It increases 
    your constitution by 3.  It sustains your intelligence, wisdom and 
    constitution.  It provides resistance to life draining, cold, dark and 
    nether.  It speeds your regenerative powers.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Archlich on level 57 of Barad-Dur.


  [Home Inventory - Caras Galadhon ]

a) a Fireproof Tome of Magical Energy
b) a Rod Tip of Disarming (50 Mana to cast) {100% off}
c) The Wand of Digging of Thrain (62 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
d) The Amulet of Carlammas (+2)
    It can be activated for protection from evil (dur level*3 +
    d25) every 225+d225 turns if it is being worn. It increases your 
    constitution by 2.  It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smaug the Golden on level 61 of Erebor.
e) a Dwarven Lantern of the Magi (+3)
    
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It 
    increases your intelligence, wisdom and charisma by 3.  It makes you
    invisible.  It provides resistance to blindness and confusion.  It
    cannot be harmed by fire.  
    It was given to you as a reward.
f) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life
    levels every 450 turns if it is being worn. It can be used to store a
    spell.  It increases your intelligence, wisdom, charisma, stealth, 
    speed and luck by 2.  It makes you invisible.  It provides resistance 
    to acid, fire, cold and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
g) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated
    for magic missile (2d6) every 2 turns if it is being worn. It provides
    light (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
h) The Key of Thorin
    It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
i) The Parchment - Map of Thror
    It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.



Posted on 18.5.2005 00:53

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1047. on the Ladder (of 12043)
53. on the Theme Ladder (of 175)
18. for this player (out of 26)

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On 18.5.2005 00:53 misiu.pysiu@poczta.fm wrote:
First Theme winner. An easy one. Now for the void and exploring other places which are still hidden to me.

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