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The Angband Ladder: Prof Su, Elf no-class by <jmiddendorf@hmc.edu>

                 [Sangband 0.9.9, beta 13 Character Dump]

        Prof Su          Age    :            302  Str:   18/70    18/80
     the Magician        Height :     5 ft, 6 in  INT:   18/60
                         Weight :         123 lb  WIS:      18
Gender : Male                                     Dex:      11       15
Race   : Elf              Slayer of a level 35    CON:      15
Realm  : Sorcery               Catoblepas         CHR:   18/10

Max Hit Points      186  Power                62  Max Mana           63
Cur Hit Points      186  Score                19  Cur Mana           63

       (Melee)           Unspent Exp         122         (Missile)
Blows/Round           2  Gold              26661  Shots/Round         1
+ to Skill            6                           + to Skill          7
Deadliness (%)       63  Max Depth        Lev 23  Deadliness (%)     72

                          (Character Abilities)
Melee     : Very Good  Saving Throw: Excellent  Magic Device: Excellent
Shooting  : Excellent  Stealth     : Superb     Dodging     : Fair
Throwing  : Bad        Perception  : Superb     Fame        : Spoken of
Digging   : Poor       Disarming   : Superb     Infra-Vision: 0 feet

   Speed       : +3
   Armour      : 60
   Kills       : 7078
   Time Elapsed: 25 days, 15 hours, 34 minutes   (2564881 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:2..........31        Str:     17 .144.........  18/80  18/70
Invis:.............        INT:     16 ....2.......6  18/60
Aware:.............        WIS:     17 ............1     18
Disar:.............        Dex:     13 ............2     15     11
Devic:.............        CON:     14 ...........32     15
Speed:...........3.        CHR:     18 ............1  18/10

      abcdefghijkl@                           abcdefghijkl@
Infra:.............                     NFuel:.....+.......
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:1....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......+...... Light:............+ Food :.............
Elec :......+...... Dark :............. Feath:.............
Fire :+.....+..+... Sound:............. Shine:.............
Cold :......+...... Shard:............. Regen:.............
Pois :........+.... Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:.............
Blind:............. Chaos:............. FrAct:..........+..
Confu:+............ Disen:............. HLife:.........+...


  [Skills]

Swordsmanship     :  50%
Clubbing          :  50%
Jousting          :  40%
Archery - Xbows   :  23%
Archery - Bows    :  47%
Karate            :  60%
Spellcasting      :  63%
Magical Power     :  55%
Wizardry          :  66%
Nature Lore       :  40%
Blood Dominion    :  40%
Magical Device    :  40%
Perception        :  55%
Stealth           :  41%
Disarming         :  40%
Dodging           :  52%
Spell Resistance  :  55%
Armor Forging     :  52%
Magical Infusion  :  41%

You have taken the Oath of Sorcery.


  [Character Equipment]

the Flail 'Totila' (3d6) (+8,+9) (+2) {Floor22}
a Long Bow of Velocity (x3) (+9,+12) (+1)
a Corundum Ring of Strength (+4)
a Corundum Ring of Strength (+4)
a Shark's Tooth Amulet of Intelligence (+2)
a Brass Lantern of Phlogiston [2]
Hard Leather Armour of Resistance (-1) [6,+13] {Found18}
a Battle Cape of Protection (-2) [4,+9]
a Wicker Shield of Resist Poison [2,+2]
a Hard Leather Cap of Life Holding [2,+2]
a Set of Leather Gloves of Free Action [1,+3]
the Pair of Hard Leather Boots of Nevrast [3,+13] (+3) {TrollChest23}
a Pouch (holding 130 essences of 16 types)
82 Arrows (1d4) (+9,+5) {25% off}


  [Character Inventory]

2 Books of Magic Spells [Apprentice Magic] {@m1@b1 !k!v!d}
2 Books of Magic Spells [Lesser Conjury] {@m2@b2 !k!v!d}
2 Books of Magic Spells [Elemental Sorcery] {@m3@b3 !k!d!v}
a Book of Magic Spells [Phantasms and Illusions] {@m4@b4!d!v!k}
a Book of Magic Spells [Mordenkainen's Escapes] {@m5!k!d!v@b5}
12 Cobalt Potions of Cure Critical Wounds
13 Scrolls titled "ox sna srisna" of Teleportation
2 Scrolls titled "umklis taboxy" of Satisfy Hunger
a Lead Rod of Trap Location {@z1}
a Beryllium Rod of Recall {@z0 !z Vampire18}
3 Sapphire Wands of Lightning Bolts (15 charges)
5 Steel Wands of Frost Bolts (22 charges) {@a1}
a Rowan Staff of Cure Medium Wounds (20 charges) {@u3}
an Aquamarine Ring of See Invisible {Mughash the Kobold Lord}


  [Home Inventory]

18 Grey Mushrooms of Mana
13 Slimy Mushrooms of Heroism
a Sprig of Athelas
12 Puce Potions of Speed
4 Umber Potions of Healing
22 Brown Speckled Potions of Restore Experience {25% off}
an Oily Yellow Potion of Enlightenment
8 Light Brown Potions
8 Icky Green Potions
6 Clear Potions
a Scroll titled "fin rolmi plu" of Acquirement
a Rowan Staff of Cure Medium Wounds (21 charges)
a Gold Ring of Sustain Body
a Calcite Ring of Sustain Mind
a Hematite Ring of Free Action
a Zircon Ring of Dexterity (+4)
a Ruby Ring of Constitution (+4)
a Ruby Ring of Constitution (+3)
a Set of Leather Gloves of Agility [1,+5] (+3)
the Dagger 'Aethanc' (1d4) (+8,+8) {!s!d YoungBlack22}
the Sabre 'Careth Asdriag' (1d7) (+13,+8) {Orcs23}
a Bastard Sword (2d11) (+9,+9)
the Broad Axe of Balli Stonehand (2d8) (+11,+14) [+5] (+2) {YoungBronze2
7 chunks of Iron


  [Special advantages and disadvantages]
You were rolled up 4963 times before being accepted.


Posted on 20.5.2005 16:08
Last updated on 23.5.2005 17:28

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131. on the Sangband Ladder (of 269)

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On 20.5.2005 16:08 jmiddendorf@hmc.edu wrote:
I completed a quest for 18 Vampires at dlevel 20. I scummed for FA forever until I found a ring... but it was worth it. Vampires were cleared, and got gloves of Dex +3 for it. Also, a rod of recall, which is nice, as I'm missing all the dungeon books, and recall is late in escapes anyway as I recall.

It'd be nice to find a scroll of *enchant weapon* to see what the bastard sword 2d11 becomes ... of battle would be sweet.

Why aren't gloves which boost mana suitable for spellcasting??

I'm totally looking forward to an artifact, but I expect I have a long time to wait...

On 23.5.2005 16:09 jmiddendorf@hmc.edu wrote:
Well, I've found several artifacts at this point, but all weaps, unfortunately. I'm waiting to read the ?oAcq until dlevel 45 or so, to maximize dissappointment when I get an ego item. Just got the first dbook. Now that my weapon skill is maxed, it's a lot of magic and armor forging to pump until I get some decent equip and spells. stat gain is started, via potions shop and a fair number of !oCha. If I dive, I'll start encountering Nexus and Earth hounds, which will likely be unpleasant, so for now, I'll continue at dlevel23, as my skills aren't exactly the most focused right now.

On 23.5.2005 17:28 jmiddendorf@hmc.edu wrote:
Nevrast! Speed and some Con and Stealth! When it's actually useful!

On 23.10.2005 17:31 jmiddendorf@hmc.edu wrote:
Has been dead for a while; don't remember how exactly.

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