The Angband Ladder: Hastari, High-Elf Sorceror by <>

  [ToME 2.3.1 Character Sheet]

 Name  : Hastari                Age                124       STR:     10       
 Sex   : Male                   Height             106       INT:     22       
 Race  : High-Elf LostSoul      Weight             173       WIS:     17       
 Class : Sorceror               Social Class        78       DEX:     23       
 Body  : Player                                              CON:     13       
 God   : Melkor Bauglir                                      CHR:     24       
 + To Melee Hit         -68 Level             32    Max Hit Points       132   
 + To Melee Damage      -68 Experience    350753    Cur Hit Points      -111   
 + To Ranged Hit        -60 Max Exp       350753    Max SP (Mana)        171   
 + To Ranged Damage       0 Exp to Adv.   460000    Cur SP (Mana)        129   
   AC                 15+93 Gold            1390    Piety               1684   
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Very Bad     Shots/Round:  2         
 Saving Throw: Heroic       Disarming   : Fair         Mel.dmg/Rnd:  2d5-68    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 100 feet  
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Telerin Mage.  You              
          have light grey eyes, straight blond hair, and a fair                

  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Halls of Mandos: Level 98 (4900')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')

 Your body was a Player.
 You have defeated 479 enemies.
 You saved 9 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 46th Yavie of the 2890th year of the third age.
 Your adventure lasted 3 days.

     Your Attributes:
You are dead, killed by a Greater Balrog in the town of Bree.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You are unlucky.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are completely fearless.
Your eyes are resistant to blindness.
Your wisdom is sustained.
Your constitution is sustained.
Your charisma is sustained.
Your intelligence is affected by your equipment.
Your dexterity is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.

Skills (points left: 0)
          . Archery                              02.500 [0.000]
 - Sneakiness                                    01.300 [0.900]
          . Stealth                              04.000 [0.400]
          . Disarming                            00.400 [0.000]
 - Magic                                         22.380 [1.000]
          . Magic-Device                         03.000 [1.000]
          . Spell-power                          31.200 [0.600]
          . Sorcery                              36.700 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 01.200 [0.400]
          . Necromancy                           05.400 [0.900]
          . Runecraft                            00.900 [0.900]
          . Thaumaturgy                          01.800 [0.900]
 - Spirituality                                  36.850 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  12.000 [0.500]
          . Summoning                            01.000 [0.300]

 * Perfect casting

 3 of your companions have been killed.

  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
e) an Indestructible Ring of Ice [+15]
f) a Ring of Flames [+10]
k) The Amulet 'Tirri' (+4)
        It increases your charisma and infravision by 4.  It sustains your 
    wisdom and charisma.  It provides resistance to poison, blindness, 
    shards, chaos and disenchantment.  It allows you to levitate.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Jewelry Shop.
m) an Everburning Torch
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, shards and disenchantment
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) (nothing)
p) (nothing)
s) a Golden Crown of Night and Day [0,+12]
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
x) a Pair of Hard Leather Boots of Free Action [3,+3]
z) (nothing)
{) (nothing)
|) a Pick of Digging (+6)

  [Character Inventory]

a) a Tome of Magical Energy
b) a Tome of the Impenetrable Earth
c) a Tome of the Everrunning Wave
d) a Fireproof Tome of Translocation
e) an Unholy Tome of the Hellflame
f) 2 Books of Beginner Cantrips
g) 2 Books of Summoning
h) a Spellbook of Essence of Speed
i) a Spellbook of Identify
j) a Scroll of *Identify*
k) a Moonstone Rod of Nothing (75/75)
l) a Moonstone Rod of Nothing (75/75)
m) The Wand of Digging of Thrain (20 charges)
n) a Ring of Fear Resistance
o) a Ring of Sustain Strength
p) The Ring Mail of Fauglim (-2 to accuracy) [12,+1]
q) a Metal Scale Mail (-2 to accuracy) [13,+1]
r) a Large Leather Shield of Resistance [4,+10]
s) a Set of Leather Gloves [1,+6]
t) a Katana (3d4) (+3,+4)
u) a Battle Axe (2d8) (+6,+3)
v) (nothing)
w) (nothing)

  [Home Inventory - Bree ]

a) a Tome of Translocation
b) The Lost Works of Kenault
c) Raal's Tormented Spirits
d) 18 Mushrooms of Cure Serious Wounds {100% off}
e) a Potion of Speed
f) a Potion of Enlightenment
g) a Ring of Chaos Resistance
h) a Ring of Extra Attacks (+2 attacks)
i) an Amulet of Devotion (+3)
    It provides light
    (radius 1) forever.  It increases your wisdom and charisma by 3.  It
    sustains your wisdom and charisma.  It provides resistance to life
    draining, fire, light and dark.  
    You found it in the remains of a Gold Thunderlord on level 86 of Halls of
j) a Black Dragon Scale Mail (-2 to accuracy) [30,+14]
k) a Shocking Long Sword (Defender) (2d5) (+12,+7) [+3] (+4 to stealth)
l) The Rounded Pebble 'Travak' (3d6) (+8,+5)
m) a Drum (+1)
n) a Mage Staff of Spell (1d4) (+17,+9)
    It can be wielded two-handed.  It can be activated for 
    runespell(Fire, Power Surge, 66) every 330 turns and runespell(Mind,
    Armageddon, 11) every 55 turns if it is being worn. It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 88 of Halls of Mandos.

Posted on 21.7.2005 10:01

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On 21.7.2005 10:01 wrote:
I always knew that my best friend will kill me(how he killed all my other friends in Halls of Mandos).And he did it! In the town Bree!!!

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