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The Angband Ladder: Lucky Greythorne, Shadow-Fairy Rogue by <wacko_chipmunk@hotmail.com>

  [Hengband 1.6.2 Character Dump]

                          Name  : Lucky Greythorne

 Sex      : Male             Age               267    Str!:   18/45  18/90
 Race     : Shadow-Fairy     Height             89    Int!:   18/35  18/80
 Class    : Rogue            Weight             92    Wis!:   18/95 18/140
 Magic    : Craft            Social Class        1    DEX!:  18/180
                             Align         Chaotic    CON!:  18/180
                                                      Chr!:   18/65 18/110

 Right hand      (+11,+31)   Hit point   -317/ 894    Fighting    : Amber [15]
 Left hand       (+30,+42)   SP (Mana)     92/ 129    Bows/Throw  : Amber [20]
 Blows/Round           4+7                            Saving Throw: Chaos Rank
 AverageDmg/Rnd    174+465   Level              50    Stealth     : Superb
                             Experience   16333510
 Shooting        (+57,+14)   Max Exp      16333510    Perception  : Superb
 Multiplier          x4.12   Exp to Adv      *****    Searching   : Chaos Rank
 Shots/Round          0.83   Gold          4603734    Disarming   : Amber [7]
                                                      Magic Device: Amber [7]
 AC              [48,+130]   Time     Day 78  0:02
 Speed            (+19+10)   Play time    47:22:46    Infra-Vision: 40 feet


                         (Character Background)
          You are one of several children of a Shadow-Fairy Captive.
          You have hazel eyes, straight pure white hair that barely
          covers your shoulders, and an extremely fair complexion.


          ...You were killed by Yog-Sothoth, the All-in-One on level
          98 of Angband.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Shadow-Fairy  Str!:  18/80 -2  2 -2  3  18/90  18/45  .........3...
 Class : Rogue         Int!:  18/90  2  1 -2 -2  18/80  18/35  .....2.......
 Level : 50            Wis!: 18/120  2 -2 -2  4 18/140  18/95  .....23..3...
 Hits  : -317/894      DEX!: 18/120  1  3 -2  4 18/180         .2........2..
 Mana  : 92/129        CON!: 18/100 -1  1 -2 10 18/180         5......2.3...
                       Chr!:  18/90  0 -1  2  1 18/110  18/65  .....23......
         ||}=="*[(]]]             ||}=="*[(]]]                 ||}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+....#    Sound : ...........+.    Speed     : .+++.+...+..#
 Elec  : .........+..#    Nether: .....+.+.....    FreeAction: ........+....
 Fire  : ..+......+..#    Nexus : .......+...+.    SeeInvisi.: .....+..++...
 Cold  : .......+.+..#    Chaos : .......+.+.+.    Hold Life : .......++....
 Poison: ...........+#    Disnch: +............    Warning   : .............
 Light : .........+...v   Fear  : .............    SlowDigest: .............
 Dark  : .....+.+.....    Reflct: .............    Regene.   : ..+......+...
 Shard : .........+.+.    AuFire: .............    Levitation: ............+
 Blind : .........+...    AuElec: .............    Perm Lite : .........+...
 Conf  : .........+...    AuCold: .............    Cursed    : .............

             ||                 ||}=="*[(]]]                   ||}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ......+.+....    Add Blows   : .+...........
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: *..    ESP Good  : .........+...    Add Device  : .............
 Slay Human: +..    ESP Undead: .....+.......    Add Stealth : .....+..+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : .+.    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .+...........    Aggravate   : +....+.......
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............



  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 12
  Golfimbul, the Hill Orc Chief            (Dungeon level:   6) - level 17
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 19
  Old Man Willow Quest                     (Danger  level:  22) - level 30
  The Mimic's Treasure                     (Danger  level:  25) - level 30
  Dark Elven Lords Quest                   (Danger  level:  25) - level 30
  Alberich the Nibelung King               (Dungeon level:  24) - level 33
  Tengu and Death Swords                   (Danger  level:  25) - level 34
  The Sewer                                (Danger  level:  15) - level 35
  Logrus Master                            (Danger  level:  25) - level 35
  The Vault                                (Danger  level:  30) - level 35
  Judge Fire                               (Dungeon level:  38) - level 38
  Madame Debby                             (Dungeon level:  44) - level 40
  Nidhogg the Hel-Drake                    (Dungeon level:  50) - level 42
  Raou the Conqueror                       (Dungeon level:  56) - level 43
  Hypnos, Lord of Sleep                    (Dungeon level:  62) - level 46
  The Cloning Pits                         (Danger  level:  45) - level 50
  Kronos, Lord of the Titans               (Dungeon level:  76) - level 50
  Azathoth, Seething Nuclear Chaos         (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50

< Failed Quest >
  Nothing.


  [Last Messages]

> You are suddenly very hot!
> You are suddenly very cold!
> You get zapped!
> You hit Yog-Sothoth, the All-in-One.
> You are suddenly very hot!
> You are suddenly very cold!
> You get zapped!
> You hit Yog-Sothoth, the All-in-One.
> It was a good hit!
> Your weapon cuts deep into Yog-Sothoth, the All-in-One!
> You carve Yog-Sothoth, the All-in-One!
> You are suddenly very hot!
> You are suddenly very cold!
> You get zapped!
> You hit Yog-Sothoth, the All-in-One.
> You are suddenly very hot!
> You are suddenly very cold!
> You get zapped!
> You hit Yog-Sothoth, the All-in-One.
> You are suddenly very hot!
> You are suddenly very cold!
> You get zapped!
> You miss Yog-Sothoth, the All-in-One.
> The Cyberdemon fires a rocket.
> Yog-Sothoth, the All-in-One flinches.
> *** LOW HITPOINT WARNING! ***
> Yog-Sothoth, the All-in-One invokes a mana storm.
> The Cyberdemon ignores the attack.
> Screen dump saved.
> Drat....
> Goodbye, Greythorne!


  [Miscellaneous Information]

 Recall Depth:
    Angband         : level  99
   !Yeek cave       : level  13
    Orc cave        : level  21
   !Dragon's lair   : level  72
    Castle          : level  43
    Mine            : level  75

 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 Arena: 36 Victories


 You have defeated 15779 enemies.


  [Virtues]

Your alighnment : Chaotic

You are a bitter enemy of Honour.
You are very virtuous in Mysticism.
You are an enemy of Individualism.
You are the polar opposite of Compassion.
You are a bitter enemy of Sacrifice.
You are an arch-enemy of Patience.
You are the living embodiment of Harmony.
You are an arch-enemy of Valour.


  [Mutations]

 There is a white aura surrounding you.


  [Character Equipment]

a) The Bastard Sword 'Calris' (5d4) (+10,+20) (+5) {Cn;Di;Ag/XD/*pTU}
b) The Katana 'Aglarang' (8d4) (+10,+10) (+2) {AtSpDx|S(Dx}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;Fi;RgXm}
d) a Ring of Speed (+11)
e) a Ring of Damage (+22)
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
g) The Palantir of Westernesse (+3) {WiCh~Tele}
h) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) (charging)
{Cn;AcCoDkNtNxCa;Hl(Cn}
i) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
j) The Golden Crown of Amber [0,+15] (+3) (charging)
{SpStWiCn;ElFiCoLiShBlCfCa;SiRgLu~Good}
k) a Set of Gauntlets of Genji (+7,+0) [2,+8] (+2) {Dx}
l) a Pair of Dragon Boots [5,+10] {PoShSoNxCa}


  [Character Inventory]

a) 3 Craft Spellbooks [Handbook for Pupils] {@ma!k}
b) 5 Craft Spellbooks [Grade Holder's Book] {@mb!k}
c) 2 Craft Spellbooks [Note of Acting Master] {@mc!k}
d) 2 Craft Spellbooks [Spiritual Enlightenment] {@md!k!d}
e) 34 Potions of Cure Critical Wounds {25% off}
f) 15 Potions of Healing {!*}
g) 5 Potions of Restore Mana
h) 5 Potions of Enlightenment
i) 20 Scrolls of Phase Door {25% off}
j) 23 Scrolls of Teleportation {!*}
k) 48 Scrolls of Identify {@r1}
l) 2 Scrolls of *Destruction* {!r!r}
m) 5 Rods of Recall {!*@z0}
n) 7 Rods of Detection (1 charging) {!d!d!v!v!k!k@z2}
o) 6 Rods of Probing {!d!d!k!k!v!v@z8}
p) a Rod of Restoration (charging) {!d!d!v!v!k!k@z9}
q) 13 Rods of Teleport Other {!d!d!v!v!k!k@z1}
r) 14 Rods of Stone to Mud (1 charging) {!d!d!v!v!k!k@z4}
s) a Staff of *Destruction* (5 charges)
t) a Ring of Speed (+10)
u) The Ring of Power (Narya) (+10,+10) (+1)
v) The Bar Chain Mail 'Total Solar Eclipse' (-2) [18,+17] (+3 to stealth)


  [Home Inventory]

 ( page 1 )
a) 5 Craft Spellbooks [Note of Acting Master] {@mc!k!d!d!d}
b) a Craft Spellbook [Spiritual Enlightenment] {@md!k!d}
c) 5 Potions of Speed {!*}
d) a Potion of Berserk Strength
e) 29 Potions of *Healing* {!*}
f) 7 Potions of Life {!k}
g) 17 Potions of Restore Mana
h) a Potion of Enlightenment
i) 2 Potions of Curing
j) a Potion of Invulnerability {!*!*!*}
k) 2 Potions of New Life
l) a Scroll of Protection from Evil

 ( page 2 )
a) a Scroll of Rune of Protection
b) 11 Scrolls of *Destruction* {!r!r}
c) 8 Scrolls of Genocide
d) 4 Scrolls of Mass Genocide
e) 9 Rods of Trap Location {!d!d!v!v!k!k@z1}
f) a Rod of Door/Stair Location
g) 4 Rods of Perception {!d!d!v!v!k!k@z6}
h) 9 Rods of Recall {!d!d!v!v!k!k@z0}
i) 4 Rods of Illumination {!d!d!v!v!k!k@z3}
j) 2 Rods of Enlightenment
k) 4 Rods of Curing
l) 19 Rods of Teleport Other {!d!d!v!v!k!k@z1}

 ( page 3 )
a) 7 Rods of Disarming
b) 6 Rods of Light
c) a Rod of Aggravate Monster
d) 3 Wands of Teleport Other (26 charges)
e) 5 Wands of Stone to Mud (49 charges)
f) a Wand of Disintegrate (4 charges)
g) a Wand of Striking (5 charges)
h) a Staff of Starlight (12 charges)
i) 2 Staffs of Starlight (2x 10 charges)
j) a Staff of Starlight (7 charges)
k) a Staff of Healing (3 charges) {!*}
l) a Staff of Speed (3 charges)

 ( page 4 )
a) a Staff of Holiness (3 charges)
b) 3 Staffs of *Destruction* (3x 5 charges)
c) 5 Staffs of *Destruction* (5x 4 charges)
d) a Staff of *Destruction* (0 charges)
e) a Ring of Poison Resistance and Regeneration {Po;Rg}
f) 2 Rings of Free Action
g) 2 Rings of See Invisible
h) a Ring of Constitution (+5)
i) a Ring of Damage (+15)
j) a Ring of Slaying (+12,+11)
k) a Ring of Speed (+10)
l) a Ring of Speed and Damage (+0,+3) (+9)

 ( page 5 )
a) 2 Rings of Speed (+9)
b) 2 Rings of Speed (+8)
c) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
d) The Ring of Tulkas (+4) {SpStDxCn}
e) 2 Rings of Light and Darkness Resistance
f) 2 Rings of Nether Resistance
g) a Ring of Nexus Resistance
h) a Ring of Sound Resistance
i) 2 Rings of Confusion Resistance
j) 2 Rings of Shard Resistance
k) a Ring of Chaos Resistance
l) a Ring of Blindness Resistance and Resist Light

 ( page 6 )
a) a Ring of Lordly Protection and Power Throwing [+18] {PoCaDi;FaHl}
b) 2 Rings of Extra Attacks (+2 attacks)
c) a Ring of Extra Attacks (+1 attack)
d) a Ring of Extra Shots
e) a Ring of Sustaining
f) an Amulet of the Magi [+3] (+4 to searching)
g) an Amulet of Reflection
h) The Amulet of Carlammas (+2) {Cn;Fi}
i) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
j) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
k) 3 Amulets of Anti-Magic {!d!d!d}
l) 3 Amulets of Anti-Teleportation {!d!d}

 ( page 7 )
a) 2 Amulets of Resistance
b) an Amulet of Telepathy {~Tele}
c) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
d) The Torque of Boromir (+0,+8) {Fe(St}
e) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
f) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
g) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
h) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
i) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
j) The Pendant of Gogo (+4) {InWiDx;SiLu}
k) a Brass Lantern of Immortal Eye (with 7500 turns of light) {Bl;Si}
l) 2 Feanorian lamps of Immortal Eye {Bl;Si}

 ( page 8 )
a) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
b) The Phial of Galadriel (+1 to searching) {Sr}
c) The Star of Elendil (+1 to speed) {Sp;SiHl}
d) The Stone of Lore { }
e) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
f) Balance Dragon Scale Mail (-2) [30,+16]
g) 2 Balance Dragon Scale Mails (-2) [30,+15]
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkBlDi~Z}
i) The Metal Scale Mail of Helldiver (-2) [13,+20] (+4 to infravision)
{DxCnIf;ElSoNx;Fa[E}
j) The Chain Mail 'Anngaeril' (-2) [14,+14] (+4 to speed) {SpSl;NxDiFe;Sd.}
k) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNtNx}
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCf}

 ( page 9 )
a) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoShCfSo}
b) Partial Plate Armour of Resistance (-3) [22,+15] {AcElFiCoPoSo}
c) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
d) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
e) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
f) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
g) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCo;MaFaSiLv(InWi}
h) a Robe of Permanence [2,+13] {AcElFiCoCa;Hl(StInWiDxCnCh}
i) a Robe of Permanence [2,+15] {AcElFiCoNt;Hl(StInWiDxCnCh}
j) a Robe of Permanence [2,+10] {AcElFiCoCf;Hl(StInWiDxCnCh}
k) Soft Leather Armour of Elvenkind [4,+7] (+1 to stealth) {Sl;AcElFiCoDi}
l) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}

 ( page 10 )
a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCa}
b) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}
c) The Cloak 'Springsleeper' [1,+14] (+4) {Cn;CaFe;Wr(Cn}
d) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
e) The Cloak of Thorongil [1,+10] {Ac;FaSi}
f) an Elven Cloak [4,-2] (+4 to stealth) {cursed}
g) a Fur Cloak of Aman [3,+14] (+3 to stealth) {Sl;Dk}
h) The Fur Cloak 'Refrigerator' [3,+9] (+3) {In;CoBl[C}
i) an Ethereal Cloak [0,+7]
j) a Shadow Cloak of Stealth [6,+13] (+2 to stealth)
k) a Small Leather Shield of Resistance [3,+9] {AcElFiCoPoNt}
l) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoCaDi;Fa}

 ( page 11 )
a) The Small Metal Shield 'White Snow' [5,+20] {CoSo;Rf}
b) a Small Metal Shield of Night and Day [5,+8] {LiDk}
c) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkSo}
d) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCf(StInWiDxCnCh}
e) a Large Metal Shield of Reflection [8,+13] {Rf}
f) a Dragon Shield [8,+22] {CfDi}
g) a Dragon Shield [8,+20] {ElNtNx}
h) a Dragon Shield [8,+14] {PoCa}
i) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
j) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
k) The Iron Crown 'Scale of Vrtra' [0,+18] (+3 to searching)
{DxSrIf;*Ac;ElFiShSoFe;SdLu}
l) an Iron Crown of the Magi [0,+10] (+3) {In;AcElFiCoSo~Good(In}

 ( page 12 )
a) an Iron Crown of Might [0,+10] (+3) {StDxCn;Di;Fa(StDxCn}
b) The Iron Crown of Beruthiel [0,+25] (-25) {cursed, StDxCn;MaFaSi~Tele}
c) a Golden Crown of Telepathy [0,+7] {~TeleGood~P}
d) a Golden Crown of Telepathy [0,+15] {~Tele~DZ}
e) a Jewel Encrusted Crown of Lordliness [0,+10] (+3) {WiCh;Dk(WiCh}
f) a Jewel Encrusted Crown of Seeing [0,+11] (+6 to searching) {Sr;Bl;Si}
g) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlFe~Tele}
h) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
i) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiAgTy[M.}
j) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
k) a Dragon Helm [8,+15] {FiCoPoCa}
l) a Dragon Helm [8,+20] {CfDi}

 ( page 13 )
a) a Set of Leather Gloves of Genji (+1,+0) [1,+8] (+1) {Dx}
b) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
c) a Set of Leather Gloves of Power (+4,+3) [1,+8] (+5) {St;Nx}
d) a Set of Leather Gloves of Agility [1,+9] (+3) {Dx}
e) a Set of Gauntlets of Genji (+1,+0) [2,+7] (+3) {Dx}
f) a Set of Gauntlets of Slaying (+5,+7) [2,+7] { }
g) a Set of Gauntlets of Free Action [2,+11] {Fa}
h) a Set of Dragon Gloves [4,+16] {CoShBlCfSoNxDi}
i) a Set of Dragon Gloves [4,+25] {AcPoLiNtNx}
j) a Set of Dragon Gloves [4,+14] {FiBlSoNt}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaHl}
l) a Set of Cesti of Genji (+5,+0) [5,+16] (+2) {Dx}

 ( page 14 )
a) a Set of Cesti of Agility [5,+8] (+5)
b) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}
c) a Pair of Soft Leather Boots of Levitation [2,+7] {Nx;Lv}
d) a Pair of Soft Leather Boots of Levitation [2,+4] {Dk;Lv}
e) a Pair of Hard Leather Boots of Levitation [3,+8] {Nt;Lv}
f) a Pair of Hard Leather Boots of Levitation [3,+7] {So;Lv}
g) a Pair of Hard Leather Boots of Stealth [3,+11] (+3 to stealth) {Sl}
h) a Pair of Dragon Boots [5,+10] {ElFiBlNtCaDi}
i) a Pair of Dragon Boots [5,+17] {FiPoCaDiFe}
j) a Pair of Dragon Boots [5,+17] {Li}
k) The Pair of Metal Shod Boots of Barahir (+4,+3) [6,+5] (+3 to infravision)
{If;NxFe}
l) The Pair of Metal Shod Boots 'Growth Period' [6,+20] (+2 to infravision)
{StCnIf(Cn}

 ( page 15 )
a) a Pair of Metal Shod Boots of Free Action [6,+11]
b) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
c) The Dagger of Fiona (2d4) (+7,+10) (+2) {!d!d!d@w1}
d) The Dagger of Rilia (2d4) (+4,+3) {PoDi;Th|P/o}
e) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack) {AtDx;Th|P}
f) The Dagger 'Narthanc' (1d4) (+4,+6) {!d!d!d@w1}
g) The Dagger 'Nimthanc' (1d4) (+4,+6) {CoDk;Th|Co}
h) a Dagger (Trump Weapon) (1d4) (+14,+10) (+2 to searching)
{Sr;LiNx;FaSdRg/*.}
i) The Main Gauche 'Secret Weapon' (2d5) (+19,+13) (+2 to stealth) {Sl|EP/PUZ}
j) The Main Gauche 'Tinythorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
k) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;Li;FaSiLu/*oL~oTP}
l) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+2 attacks)
{At;FiFe;SdBs/DLZ}

 ( page 16 )
a) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z}
b) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack) {At/pDoTPZ}
c) The Broad Sword 'Goln Nova' (2d5) (+15,+15) (+2) {StDx|M/XU}
d) The Broad Sword 'Nothung' (2d5) (+12,+16) (+4 to searching)
{Sr;ElFiPoFe;SdLu|E/XD/o}
e) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) {AtCnSr/XD/*~D}
f) a Ninjato of Extra Attacks (1d9) (+8,+13) (+3 attacks)
g) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDiFe;SiRgLuBs/*DUZ}
h) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {!d!d!d@w1}
i) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
j) a Falchion (Pattern Weapon) (4d5) (+13,+10) (+1) {StCn;Di;FaSi/*UL}
k) The Two-Handed Sword 'Twilight' (4d6) (+8,+8) [-50] (+10 to speed)
{Sp;*Fi;DiFe;LuAgTy|F}
l) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*pDoTPL}

 ( page 17 )
a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {!d!d!d@w1}
b) a Blade of Chaos (Vampiric) (6d5) (+5,+6) {%all}
c) The Diamond Edge 'Ocean Soul' (7d5) (+20,+20) (+4)
{StDxCnDg;*Ac;Fe;LvWr[M|S}
d) 2 Poison Needles (1d1) (+0,+0)
e) a Falcon Sword (1d6) (+0,+0) (+1 attack)
f) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4) {Wi;Co;ThFaSdBs|Co/oT}
g) The Trident of Ulmo (4d8) (+15,+19) (+4) {Dx;*Ac;Nt;FaSiHlSdRgBs/DZ~p}
h) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2)
{WiDx;CoNx;FaSiHlSdRgBs/DUZ~Z}
i) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;SiHlLvLuBs|F/*DPUL}
j) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCoFe/*P}
k) The Fishingpole of Taikobo (1d1) (+0,+0)
l) The Whip of Gothmog (3d6) (+13,+15) (-2) {cursed,
InWiDxSl;*Fi;ElDk;LuAg|F/poTPZ}

 ( page 18 )
a) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;FiFe;FaRg|F/DZ(StDxCn}
b) The War Hammer 'Aegis Fang' (3d3) (+11,+22) (+2)
{StDxChDg;CoFe;SiRgBs/*DoPU}
c) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P}
d) a Mace of Disruption (5d8) (+7,+4)
e) an Orcish Pick of Digging (1d3) (+7,+10) (+7) {Dg|A}
f) a Dwarven Pick of Digging (1d4) (+11,+14) (+7)
g) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
h) a Sling of Extra Might (x3) (+7,+14) {So;Xm}
i) The Short Bow 'Instant Mage Maker' (x2) (+6,+19) (+2) {In;Nt}
j) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
k) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm}
l) a Long Bow of Extra Might (x4) (+13,+13) {Po;Xm}

 ( page 19 )
a) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;SoNt;Rg}
b) 29 Steel Bolts of Slaying (4d5) (+14,+12) (156/130)
c) 22 Steel Bolts of Hurt Dragon (3d5) (+10,+5) (115/95)
d) 22 Steel Bolts of Wounding (3d5) (+5,+12) (144/120)
e) 16 Steel Bolts of Flame (3d5) (+7,+8) (127/105)
f) 68 Steel Bolts (3d5) (+10,+10) (135/112)
g) 15 Steel Bolts of Hurt Evil (3d5) (+7,+4) (111/92) {/*}
h) 41 Bolts (1d5) (+8,+8) (103/85)
i) 28 Steel Bolts (3d5) (+7,+6) (119/99)
j) 19 Steel Bolts (3d5) (+4,+7) (123/102)
k) 12 Steel Bolts (3d5) (+2,+1) (98/81)
l) 24 Seeker Bolts (6d5) (+8,+7) (160/133)

 ( page 20 )
a) 22 Sheaf Arrows of Wounding (2d4) (+12,+12)
b) 18 Sheaf Arrows of Hurt Evil (2d4) (+10,+8)
c) 46 Sheaf Arrows (2d4) (+8,+8)
d) 32 Sheaf Arrows (2d4) (+2,+1)
e) 22 Seeker Arrows of Hurt Dragon (6d4) (+7,+7) {/D}
f) 17 Seeker Arrows (6d4) (+7,+7)
g) 26 Seeker Arrows (6d4) (+4,+6)
h) 22 Seeker Arrows (6d4) (+4,+5)
i) The Black Arrow of Bard (8d4) (+30,+19)
j) 21 Iron Shots of Slaying (2d3) (+13,+14)
k) 20 Mithril Shots (4d3) (+3,+5)


  [Check Sum: "b4eb8b67d62a4e05ec"]


Posted on 2.8.2005 04:09
Last updated on 10.8.2005 18:00

Download this dump

2311. on the Ladder (of 17996)
88. on the Hengband Ladder (of 692)
7. for this player (out of 28)

Comments

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On 2.8.2005 04:09 wacko_chipmunk@hotmail.com wrote:
I am back to trying a rogue. I have gone through a few mid-lvl characters since my last post here, but I decided to post this one since I have a pretty good start with this character. This is my first time trying out the craft spell realm and I really like it so far. Anyways, back to my character, I have an almost full set of resists, decent weapons (Zantetsuken and Fiona), some genji gauntlets, thranduil for ESP, and the third spellbook all for a little under 10 hours of play which is pretty good for me. Right now I have to wield that toothpick of a dagger for resist poison, but I really feel I need it since I am approaching 2000ft.

clvl 34, only around 1800ft in the castle, but I have, of course, dipped my feet in the dragon's cave and killed a few of the dragon uniques there

On 3.8.2005 19:49 wacko_chipmunk@hotmail.com wrote:
Quick update at clvl 40, not too much has happended since my last dump, and I haven't gone very far below 2k yet, but soon I will descend a bit.

On 4.8.2005 01:31 wacko_chipmunk@hotmail.com wrote:
clvl 40, dlvl 46

I vanquished the stormbringer, and now I am wielding it instead of sting. The damage is better, but my stealth takes a hit. I also found the shield of Thorin which made me think about going to single wielding, but the damage output of dual wielding is too lucrative.

On 4.8.2005 19:26 Mars wrote:
"The damage is better, but my stealth takes a hit." -- aggravation is more than bad stealth. Not only does it wake monsters up, it also increases their 'detection range'. And isnt a rogue supposed to be stealthy? ;)

On 5.8.2005 00:39 blackreaver368@yahoo.com wrote:
Yes, but he is a Shadow Fairy ;-) It is an ability of this race that Aggravation doesn't really aggravate, it just decreases stealth a bit.

I've been pondering a Shadow Fairy Chaos Warrior so that Zarcuthra would be that much better ...

On 6.8.2005 06:40 wacko_chipmunk@hotmail.com wrote:
Yeah, the racial suppression of aggravation is quite nice. Anyways, clvl 42, dlvl 50, I received a quest for Nidhogg and the crossbow of brand was among the loot. Finally, a source of permanent speed! In order to cover res disenchantment, I have gone back to single wielding. Damage is alot less, so we will see how it goes. Maybe it is better to dual wield and have some resistance holes.

On 6.8.2005 19:47 wacko_chipmunk@hotmail.com wrote:
clvl 44, dlvl 56

Single wielding has been working out OK, since with thorin I have better AC and more HP. Just found the collar harness of the hell in the dragon caves, and I will use it since I do not have to worry about aggravation.

On 7.8.2005 05:58 wacko_chipmunk@hotmail.com wrote:
clvl 48, dlvl 70

Finally, I was able to get back to dual-wielding Stormbringer and Zantetsuken without losing any resistances.

On 7.8.2005 06:18 blackreaver368@yahoo.com wrote:
Go! Go! Greythorne! Looking pretty good :-)

I'm jealous of your Brand and Amber!! Any thoughts on doing the Cloning Pits? Personally, I'm willing to play without Sound resistance (it is probably the only resistance I'll give up late in the game ...)

Also, how do you find the spell failure rates? With a Craft Rogue, I was always wishing for more intelligence ...

On 7.8.2005 15:58 wacko_chipmunk@hotmail.com wrote:
Personally, I really prefer having all resists covered. However, I still might look into doing the cloning pits in order to get the boots. Unfortunately I have never ever even entered the cloning pits quest with any character of mine, so I really do not know what to expect ^_^

Right now I have a 32% fail on walk through wall, all other spells I use alot (speed, hero, resistance) are even lower. Failure rates were a problem earlier, but not so much anymore. Mana costs are still a problem when I want to fully buff myself.

On 7.8.2005 20:57 wacko_chipmunk@hotmail.com wrote:
clvl 50 dlvl 76

I made lvl 50 in about 29 hours of play. I just finished random quest on dlvl 76 for Kronos, but he did not drop anything of use.

On 8.8.2005 00:11 Elliott946@aol.com wrote:
Umm, if you can take Kronos, you can certainly handle the Cloning Pits.

I'd consider single wielding Zantetsuken as your offense will be more than sufficient and with the extra stealth, you'd get to attack everything significant while it was still asleep.

On 8.8.2005 01:56 ralonsoau1.ibm.com wrote:
Ditto on Elliot's comments. You might as well go pick up the boots from the cloning pits. Definitely single wield and you should have no problem.

On 8.8.2005 04:16 wacko_chipmunk@hotmail.com wrote:
I took the advice and did the Cloning Pits and yes, it was very easy for this character ^_^

The quest really looks like it would be a blast at a lower lvl though, gee all those gachapins and its and....


On 8.8.2005 05:58 wacko_chipmunk@hotmail.com wrote:
I am at a slow point right now. I am hanging out around 4000 ft but I do not think I should go any deeper because as it stands now I spend most of my time walking in the walls and not attacked too much.

I am not sure how many amberites I should kill, I just killed Caine because he was on the wanted list and be blood cursed me, but luckily I was not paralyzed. I have been evading the rest of the amberites because I am not sure how big of a danger the blood curse is.

On 8.8.2005 07:54 ralonso@au1.ibm.com wrote:
It's a pain but if you want to kill Amberites regularly and minimize your chance of dying you should take some precautions. Somebeody on here (sorry can't remember who - I think it might've been blackreaver but I could be wrong).

Once you are chlvl 35 and have your saving through at Amber (3) (I think) you can no longer by paralyzed by a blood curse. So if your character doesn't have a saving throw that high you should consider carrying around an Amulet of Anti-Magic specifically for this purpose. Also a good idea to have a means of double-resisting base coz you can still get in a bit of trouble if they summon some nasty stuff. Goes without saying that you should try and clear the level first and isolate them in a good spot for fighting one on one - but you probably already know this.

Happy hunting.

On 9.8.2005 04:19 wacko_chipmunk@hotmail.com wrote:
clvl 50, dlvl 85

Finally got my first decent speed ring, a +8 dropped by the Demogorgon. Also, I have been killing amberites when I see them an no horrible blood curses have occured yet (phew).

On 9.8.2005 05:33 wacko_chipmunk@hotmail.com wrote:
Just a quick update. Finished my last random quest in Angband. My foe was Azathoth and he did not drop anything of use. At least I found a +11 speed ring in a lesser vault a few lvls later.

On 9.8.2005 22:27 wacko_chipmunk@hotmail.com wrote:
Diving around dlvl 90 now. I still do not seem to be powerful enough to kill the really tough uniques like the destroyer, the unicorn, etc. I have turned auto scum on and am hoping for find a better weapon or something. Also, I have switched to wearing dual speed rings giving me about +30 unhasted speed.

On 10.8.2005 06:02 wacko_chipmunk@hotmail.com wrote:
Sheesh, 45 hours of play on this guy already ^_^

Mephistopheles was kind enough to drop Aglarang. I used it to kill a few more deep uniques like Nyarlathotep and Shub-Niggurath. I am getting withing a few hundred feet of Oberon. I have never been this deep in Heng before so I am going slow.

On 10.8.2005 18:00 wacko_chipmunk@hotmail.com wrote:
Sheesh, I guess I am fated to never win Hengband ^_^

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