The Angband Ladder: Nimble Falis, Shadow-Fairy Chaos-Warrior by <blackreaver368@yahoo.com>

  [Hengband 1.6.2 Character Dump]

                          Name  : Nimble Falis

 Sex      : Male             Age               292    STR!:  18/170
 Race     : Shadow-Fairy     Height             89    INT!:  18/***
 Class    : Chaos-Warrior    Weight             86    WIS!:  18/140
 Magic    : Chaos            Social Class        1    DEX!:  18/190
 Patron   : Hionhurn         Align            Evil    Con!:  18/170 18/190
                                                      CHR :  18/123

 Right hand      (+75,+39)   Hit point    -15/ 851    Fighting    : Amber [12]
                             SP (Mana)    109/ 408    Bows/Throw  : Amber [22]
 Blows/Round           5+0                            Saving Throw: Superb
 AverageDmg/Rnd      280+0   Level              48    Stealth     : Superb
                             Experience    5305053
 Shooting        (+41,+20)   Max Exp       5330501    Perception  : Superb
 Multiplier          x0.00   Exp to Adv    5800000    Searching   : Superb
 Shots/Round          1.00   Gold           964843    Disarming   : Superb
                                                      Magic Device: Amber [15]
 AC              [30,+119]   Time     Day 35 12:30
 Speed             (+9+10)   Play time    21:22:46    Infra-Vision: 80 feet


                         (Character Background)
          You are the second child of a Shadow-Fairy Captive.  You
          have brown eyes, straight pale yellow hair that reaches to
          your arms, and a pale complexion.


          ...You were killed by Dio Brando on level 72 of Dragon's
          lair.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Shadow-Fairy  STR!: 18/100 -2  2 -1  8 18/170         44...........
 Class : Chaos-Warrior INT!: 18/110  2  1  1 10 18/***         .....4.3.3...
 Level : 48            WIS!:  18/70  2 -1 -1  7 18/140         .....4.3.....
 Hits  : -15/851       DEX!:  18/80  1  0  2  8 18/190         .....4.....4.
 Mana  : 109/408       Con!: 18/120 -1  2 -1  7 18/190 18/170  .4.....3.....
                       CHR : 18/113  0 -2 -1  4 18/123         4............
           }       ]                }       ]                    }       ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .*.....+.+...    Sound : .+...........    Speed     : ..+...+....+#
 Elec  : .........+...    Nether: ..+..........    FreeAction: ++......+..+.
 Fire  : +........+...    Nexus : ...........+.    SeeInvisi.: +....++.+....
 Cold  : .........+...    Chaos : ++.....+....+    Hold Life : ......+.+....
 Poison: .......+.....    Disnch: ...+.........    Warning   : .............
 Light : ....+....+...v   Fear  : ............#    SlowDigest: .............
 Dark  : ....+........    Reflct: .............    Regene.   : ..+......+...
 Shard : ..........+..    AuFire: .............    Levitation: ...........++
 Blind : .............    AuElec: .............    Perm Lite : +....+.......
 Conf  : +......+.....    AuCold: .............    Cursed    : .............

                                  }       ]                      }       ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ........+....    Add Blows   : .............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : +............
 Slay Drag.: *..    ESP Good  : .............    Add Device  : ..........+..
 Slay Human: +..    ESP Undead: .............    Add Stealth : ..+.....+....
 Slay Anim.: +..    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : .............
 Slay Giant: +..    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: +..    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : +..    Sust Int  : .........+...    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...........+.    Aggravate   : +............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............



  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 12
  Golfimbul, the Hill Orc Chief            (Dungeon level:   6) - level 13
  Nar, the Dwarf                           (Dungeon level:  12) - level 15
  Orc Camp                                 (Danger  level:  15) - level 17
  The Sewer                                (Danger  level:  15) - level 20
  Alberich the Nibelung King               (Dungeon level:  24) - level 27
  Logrus Master                            (Danger  level:  25) - level 28
  The Vault                                (Danger  level:  30) - level 28
  Doom Quest 1                             (Danger  level:  15) - level 31
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  Dwar, Dog Lord of Waw                    (Dungeon level:  38) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 33
  The Mimic's Treasure                     (Danger  level:  25) - level 34
  Tengu and Death Swords                   (Danger  level:  25) - level 34
  Vapor Quest                              (Danger  level:  25) - level 35
  The Old Castle                           (Danger  level:  50) - level 37
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 41
  Node of Chaos                            (Danger  level:  65) - level 48

< Failed Quest >
  Nothing.


  [Last Messages]

> Dio Brando spits on you.
> *** LOW HITPOINT WARNING! ***
> Dio Brando misses you.
> You miss Dio Brando. <x2>
> You hit Dio Brando.
> You are suddenly very cold!
> *** LOW HITPOINT WARNING! ***
> You hit Dio Brando.
> You are suddenly very cold!
> *** LOW HITPOINT WARNING! ***
> You miss Dio Brando.
> Dio Brando claws you.
> *** LOW HITPOINT WARNING! ***
> You feel your life slipping away!
> Dio Brando appears healthier.
> Dio Brando claws you.
> *** LOW HITPOINT WARNING! ***
> You feel your life slipping away!
> Dio Brando appears healthier.
> Dio Brando spits on you.
> *** LOW HITPOINT WARNING! ***
> Dio Brando hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very sickly.
> Dio Brando misses you.
> Dio Brando claws you.
> *** LOW HITPOINT WARNING! ***
> You keep hold of your life force!
> Dio Brando spits on you.
> Ugh!
> Goodbye, Falis!


  [Miscellaneous Information]

 Recall Depth:
    Angband         : level  38
   !Yeek cave       : level  13
   !Orc cave        : level  23
   !Labyrinth       : level  18
   !Dragon's lair   : level  72
    Castle          : level  47

 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       OFF
 Arena Levels:       OFF
 Num. Random Quests: 10

 Arena: 20 Victories


 You have defeated 6763 enemies.


  [Virtues]

Your alighnment : Evil

You are a champion of Chance.
You are an enemy of Individualism.
You have strayed from the path of Mysticism.
You are an enemy of Valour.
You are virtuous in Justice.
You are somewhat virtuous in Sacrifice.
You are a champion of Diligence.
You are the polar opposite of Honour.


  [Mutations]

 You can spit acid (dam lvl).
 You can smell nearby monsters.


  [Character Equipment]

a) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4)
{StChIf;FiCfCa;FaSiLuAg|FS/XD/*poTPULZ}
b) The Small Metal Shield of Thorin [5,+21] (+4) {Quachil StCn;*Ac;SoCa;Fa}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {Node of Chaos SpSl;Nt;Rg}
d) a Ring of Disenchantment Resistance
e) a Ring of Light and Darkness Resistance and Wizardry {BM ;LiDk}
f) The Pendant of Gogo (+4) {InWiDx;SiLu}
g) The Star of Elendil (+1 to speed) {Sp;SiHl}
h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfCa}
i) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {GIW SlSr;FaSiHl~Tele}
j) an Iron Crown of the Magi [0,+8] (+3) {In;AcElFiCoLi;Rg(In}
k) a Set of Dragon Gloves of Magic Mastery [4,+21] (+4) {Md;Sh}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 4 Chaos Spellbooks [Sign of Chaos] {@ma!k}
b) 4 Chaos Spellbooks [Chaos Mastery] {@mb!k}
c) a Chaos Spellbook [Chaos Channels] {@mc!k}
d) a Chaos Spellbook [Armageddon Tome] {@md!k}
e) 15 Rations of Food
f) 5 Potions of Resist Cold {!q}
g) 17 Potions of Heroism {90% off}
h) 28 Potions of Cure Critical Wounds {90% off}
i) 3 Potions of Healing {!q}
j) 15 Potions of Restore Life Levels {25% off}
k) 20 Scrolls of Phase Door {!r}
l) 22 Scrolls of Teleportation {!r}
m) 5 Rods of Trap Location {@z1}
n) a Rod of Perception {@z6}
o) 2 Rods of Recall {!z!s!d!k}
p) 3 Rods of Detection (1 charging) {@z3!s!d!k}
q) 2 Staffs of Enlightenment (2x 7 charges)
r) a Staff of Speed (8 charges) {!s!d!k}
s) a Staff of Speed (7 charges) {!s!d!k}


  [Home Inventory]

 ( page 1 )
a) 3 Chaos Spellbooks [Sign of Chaos] {@ma!k}
b) 6 Chaos Spellbooks [Chaos Mastery] {@mb!k}
c) 11 Chaos Spellbooks [Chaos Channels] {@mc!k}
d) 18 Mushrooms of Restoring {!E}
e) a Potion of Detect Invisible
f) 54 Potions of Speed
g) 30 Potions of Resist Heat {!q}
h) 46 Potions of Resist Cold {!q}
i) 99 Potions of Heroism {90% off}
j) 69 Potions of Heroism {90% off}
k) 2 Potions of Cure Serious Wounds
l) 49 Potions of Cure Critical Wounds {90% off}

 ( page 2 )
a) 31 Potions of Cure Critical Wounds {90% off}
b) 43 Potions of Healing {!q}
c) 8 Potions of *Healing* {!q}
d) 19 Potions of Restore Mana {!q}
e) 40 Potions of Restore Life Levels {25% off}
f) a Potion of Strength
g) a Potion of Dexterity
h) 21 Potions of Enlightenment
i) a Potion of *Enlightenment*
j) 4 Potions of Self Knowledge {!q}
k) 27 Potions of Resistance {!q}
l) 67 Scrolls of Phase Door {!r}

 ( page 3 )
a) 17 Scrolls of Teleportation
b) 79 Scrolls of Teleportation
c) 71 Scrolls of Teleportation {25% off}
d) a Scroll of Teleport Level
e) 18 Scrolls of Identify {@r1}
f) a Scroll of *Identify*
g) 10 Scrolls of *Remove Curse*
h) a Scroll of Mundanity
i) 96 Scrolls of Holy Chant
j) 19 Scrolls of Holy Chant
k) a Scroll of Protection from Evil
l) 15 Scrolls of *Destruction* {25% off}

 ( page 4 )
a) a Scroll of Genocide
b) a Scroll of Mass Genocide {!r}
c) 5 Rods of Trap Location {@z1}
d) 7 Rods of Door/Stair Location {@z2}
e) a Rod of Enlightenment
f) a Rod of Speed
g) a Wand of Teleport Other (11 charges)
h) 3 Staffs of Perception (3x 21 charges) {25% off}
i) 3 Staffs of Object Location (3x 15 charges)
j) 13 Staffs of Speed (13x 8 charges) {!s!d!k}
k) a Ring of Acid [+14] {!s!d!k}
l) a Ring of Acid [+9]

 ( page 5 )
a) a Ring of Flames [+15] {!s!d!k}
b) a Ring of Ice [+11] {!s!d!k}
c) a Ring of Ice [+8]
d) a Ring of Poison Resistance and Accuracy (+4,+0)
e) a Ring of Constitution (+5)
f) a Ring of Slaying (+12,+11)
g) a Ring of Slaying (+7,+13)
h) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
i) a Ring of Nether Resistance
j) a Ring of Sound Resistance
k) a Ring of Confusion Resistance
l) a Ring of Extra Attacks (+1 attack)

 ( page 6 )
a) an Amulet of Reflection
b) The Amulet of Carlammas (+2) {Cn;Fi}
c) The Amulet of Ingwe (+3)
d) an Amulet of Resistance {AcElFiCoPo}
e) an Amulet of Resistance {AcElFiCo}
f) an Amulet of Telepathy 'Black Market'
g) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
h) The Torque of Boromir (+0,+8) {Fe(St}
i) an Amulet of Intelligence (+3)
j) The Amulet of The Pitch Dark Night [+5] (+4)
k) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
l) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}

 ( page 7 )
a) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
b) a Feanorian lamp of Immortal Eye {Bl;Si}
c) a Feanorian lamp of Immolation
d) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
e) The Phial of Galadriel (+1 to searching)
f) The Stone of Lore { }
g) The Palantir of Westernesse (+3) {Node of Chaos WiCh~Tele}
h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoLiShNx}
i) The Double Chain Mail of Immunity (-2) [16,+12] (+2 to searching)
{StInSr;FiPoSo}
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSo}
k) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
l) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}

 ( page 8 )
a) a Robe of Permanence [2,+11] {AcElFiCoLi;Hl(StInWiDxCnCh}
b) The Robe of the Joker [2,+17] (+4 to stealth) {CnSlSr;Bl}
c) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoPoDk}
d) Hard Leather Armour of Elvenkind (-1) [6,+9] (+2 to stealth) {Sl;AcElFiCoSh}
e) Rhino Hide Armour of Resistance (-1) [8,+20] {AcElFiCoPoNt}
f) The Black Clothes 'Great Snowfield' [4,+20] (+4 to stealth) {BM
Sl;*Co;Nx;Sd[C(Dx}
g) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDk}
h) The Large Metal Shield of Anarion [8,+18] {AcElFiCoNx(StInWiDxCnCh}
i) a Dragon Shield [8,+17] {LiDkNt}
j) The Knight's Shield 'Springsleeper' [10,+14] (+3) {BM Cn;PoBlCa}
k) an Iron Crown of the Magi [0,+10] (+2) {In;AcElFiCoNx;Lv(In}
l) a Golden Crown of Telepathy [0,+11] {~GoodNolv~pDoTPULZ}

 ( page 9 )
a) a Golden Crown of the Magi [0,+8] (+2) {In;AcElFiCoSh;Si(In}
b) a Jewel Encrusted Crown of Might [0,+5] (+1) {StDxCn;So;Fa(StDxCn}
c) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlCa~Tele}
d) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
e) a Dragon Helm [8,+16] {AcPoFe}
f) The Kabuto 'Steelskin' [7,+8] (+4 to speed) {Sp;Ca;SdLv}
g) a Set of Leather Gloves of Agility 'Black Market' [1,+5] (+5)
h) a Set of Gauntlets of Genji (+2,+0) [2,+8] (+1) {BM Dx}
i) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
j) a Set of Gauntlets of Magic Mastery [2,+11] (+4) {Md}
k) a Set of Dragon Gloves [4,+3] {LiShNt}
l) a Set of Dragon Gloves [4,+15] {Sh}

 ( page 10 )
a) a Pair of Dragon Boots [5,+13]
b) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}
c) The Pair of Metal Shod Boots of Aleister Crowley [6,+19] (+3) {Wi;Po;Lv(Cn}
d) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
e) The Main Gauche 'Tinythorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
f) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
g) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
{WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}
h) The Long Sword 'Werewindle' (2d5) (+9,+12) (+2) {Lousy
AtSpStCn;ElLiDkDiFe;FaSiSdRgLu|ECa/*U(StInWiCn}
i) The Katana 'Muramasa' (10d5) (+12,+11) [-20] (+2) {AtSp;DkNtDi;AgTy[MT|VS/p}
j) The Bastard Sword 'Calris' (5d4) (+8,+20) (+5) {Cn;Di;Ag/XD/*pTU}
k) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)
{St;ElFiNt;SiLu|E/*U}
l) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/p}

 ( page 11 )
a) a Falcon Sword of Slaying (5d7) (+12,+10) (+1 attack) {At|S}
b) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
c) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP}
d) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}
e) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
f) a Long Bow of Extra Might (x4) (+12,+11) {Co;Xm}
g) The Light Crossbow of the Eagle Lord (x3) (+20,+5) (+4) {GHMMWQ DxCn;FaXs}
h) a Light Crossbow of Extra Might (x4) (+9,+11) {Cf;Xm}


  [Museum]

 ( page 1 )
a) a Robe (Blasted) [0,-6] { }
b) The Iron Helm of Teleporno [5,-21] (-5 to stealth) {cursed, Nar Quest
InSl;*Fi[M.}


  [Check Sum: "b4eb8b67d62a4e05ec"]


Posted on 5.8.2005 06:36
Last updated on 7.8.2005 19:58

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257. on the Hengband Ladder (of 697)
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Comments

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On 5.8.2005 06:36 blackreaver368@yahoo.com wrote:
(CL13 : DL6)
Well, here it is. The Shadow Fairy Chaos Warrior. My plan is to bide my time until the Old Castle yields Zarcuthra, whence I will stealthily wield the awesome blade.

It took quite a while for me to get a character started, as Chardros was evil on CL2 about 6 times in a row (Statue Effect ... the whole 9 yards!). But the dice have evened out in this character who has had the Augmentation gift at CL2, CL12 and CL13. Pretty decent stat raises on the random rolls as well. Why the early post? Well, lately, posting my characters early has been beneficial :-)

On 5.8.2005 06:45 ralonso@au1.ibm.com wrote:
Yeah Reaver but you showed some restraint coz you could've posted him at chlvl 1... :-)

On 5.8.2005 07:07 blackreaver368@yahoo.com wrote:
Well, I'm not quite that stupid. I think I died about 15 times before I finally was able to complete the Thieves quest. The Ladder does not really need that kind of volume ;-)

On 5.8.2005 07:57 blackreaver368@yahoo.com wrote:
(CL25 : DL 22)
Well, the Augmentation has completely dried up, but my stats are pretty good none the less. Lots of "Stay Mortal, and let me mold thee!", which is too say, more STR. I'll be picking CON at CL30 and beyond ...

Well, at this point, all the quick advancement is complete. I'm thankful for my beak, and my keen sense of stinky monsters. That and 6 attacks with Grimtooth are pretty nice. Now I really should consider the Vault, but its a bit too early for that, so I'll hang out and try to get some more HP. Perhaps if I had a Staff of Speed I might just sell out for Sting right now ...

On 5.8.2005 15:32 blackreaver368@yahoo.com wrote:
(CL 27 : DL 33 Castle)
Ishikawa Goemon shouts, 'AAAARRRGGGHHH!!!'
Ishikawa Goemon dies.
Welcome to level 27.
You can learn 24 more spells.
The voice of Hionhurn booms out:
'Death and destruction! This pleaseth me!'
There is a searing blast of light!

Damn!! It looked like he dropped Zantetsuken as well. Double Damn!!! And without any haste self, Ishikawa was *tough* to kill, dishing out as much as 200hp in a single turn. Where's my Super Katana?? :-)

On 5.8.2005 16:17 blackreaver368@yahoo.com wrote:
Sorry, that was DL30 in the castle, not DL33.
(CL 28 : DL24 Angband)
Frustrated at losing Zantetsuken to a deity that seems to have given up being nice to me. About 10 consecutive bad or neutral level rewards, plus 3 WIS random raises in a row. If my stats still look good to you, well then, that is a benefit of playing a Chaos Warrior with Chardros or Hionhurn.
So to vent my frustration, I simply dove into the vault in search of Sting. A killer bee woke up, and I was also stupid enough to attack a sleeping Time Elemental, but nothing else of note. Found Sting in the second room I searched, so I high tailed it out of there. Now I think I will hang out a DL 32 of Angband for a while and gain some levels. The Cloning Pits are my next hurdle, and that is quite a long ways off.

On 5.8.2005 16:49 blackreaver368@yahoo.com wrote:
(CL28 : DL28 Angband)
I've never been one to shy away from frequent posts. But I just offed a sleeping Lousy only to find out that he was carrying Werewindle!! Sweet ... but I'll soon be complaining about the annoying Chaos brand :-)

On 6.8.2005 03:22 blackreaver368@yahoo.com wrote:
(CL 33 : DL 34 Angband)
Just completed the Cloning Pits. Now it is sheer stupidity to go in ridiculously early, like I did. CL 31 is just way too soon!! But the random monsters were tame, my stealth decent, and I had oodles of speed (5 staves and 9 potions for 49 available boosts). Nothing went wrong, so success was fairly easy. But still, patience is always better ;-)

Calris, Anarion and Boromir were among the take. Of the three, only Boromir is being used at the moment, as Werewindle is just plain better than Calris, despite my racial resistance to aggravation.

I may dip my toe in the Dragon's Lair. I'm a bit bored, and willing to take on more risks to pick things up. Of course, this means that death may soon take me ...

On 6.8.2005 03:58 blackreaver368@yahoo.com wrote:
Hah! CL34 brought another Augmentation gift from Hionhurn!! Damn, last one was at CL13 so I was *due*!!!

On 6.8.2005 19:26 blackreaver368@yahoo.com wrote:
(CL 35 : DL 38 Angband)
Well, I did dip my toe into the Dragon's Lair, and quickly thought better of it. Without Telepathy, the risk of insta-death is just way too high (I lost a Ringil wielding Priest this way once). So back to Angband to scum for Telepathy, prepared to wait as long as it takes. But it was the Black Market that ended up coming through for me!! At 180,000 gp, I had to sell off quite a bit of my stuff. I also passed on buying a Potion of CON as well ... You can never have too much dough!

OK, now I think I can gingerly explore the Dragon's Lair. Perhaps things will speed up a bit now?

On 6.8.2005 19:51 blackreaver368@yahoo.com wrote:
18 minutes later in the Dragon's Lair and I already found a Crown of Telepathy *and* Thranduil. So much for patience ;-)

Still, having Telepathy in amulet form is nice. If Amber or Hammerhand comes along, then I don't have to worry about wearing it ...

On 6.8.2005 22:00 blackreaver368@yahoo.com wrote:
(CL 37: DL60 Dragon's Lair)
Gosh, that Werewindle is one annoying weapon. Not so bad for hanging out in Angband, but nearly unbearable for skimming the top of the Dragon's Lair. Let's say you decide to take on the Great Ice Wyrm. You haste up, quaff a potion of resist cold, attack for round or two, and them vooommp. Teleported away. I'd say I only killed about 25% of the dragons (big ones, mind you) that I engaged. The rest just disappeared, and its not like I can just go in search of them. I mean, at DL60, I'm out of my league ;-)

So, to end the pain, I decided to do the Castle quest. Zarcuthra is mine at last! Giving up Sound, Shards and Disenchantment resistance, though.

Back to the Dragon Slaughter (with a newly acquired 20d6 dragon slicer, things should move along now).

On 7.8.2005 00:12 blackreaver368@yahoo.com wrote:
(CL40 : DL60 Dragon's Lair)
I just got Jack's Cloak from a Great Ice Wyrm. Sweet. But it looks like wearing an aggravating weapon caps your stealth at 'Superb'. I can add 7 more points of stealth and I am still just 'Superb'. OK, I guess that is good enough!

Shuffled equipment and I still have gaping holes. Without Sound, Shards or Disenchantment resistance, I am staying put right here. I've been exceptionally unlucky with random resistances, as they have all gone to Nexus, Chaos or Fear. Also, Zarcuthra is supposed to get an extra resistance or ability, but did not. Oh well, I'm sure my luck will change shortly :-)

On 7.8.2005 01:14 blackreaver368@yahoo.com wrote:
(CL41 : DL60 Dragon's Lair)
That's a Muramasa. Hot damn! That's one rare artifact sitting in my lap.

I don't think I'll dare wield it though ... well maybe??

On 7.8.2005 03:17 blackreaver368@yahoo.com wrote:
(CL43 : DL60)
Lucky to be alive. I don't care who you are! If you Saving Throw is not atleast Amber, than do not, I repeat, do not kill an Amberite. Never! Never! Never!

I just killed Rinaldo, whimpiest of the whimpiest, and he puts a blood curse on me.

"Space warps around you" - So antisummoning corridors are *useless*

"The wall turns into mud" (x20) - ditto

"You feel like a statue" - Oh crap ... here we go again.

"The Solar hits you" (etc.) - Surely, I will die. Resistance? Phaw! I'm vulnerable to light!

But it must have been a 1 turn statue effect, because here I am, alive and kicking. Down to 100hp, but, hey, what can you do!

I repeat: Never, Never, Never, Never, Never kill an Amberite. Never!! Perhaps, I'll keep Muramasa in my back pocket after all ...

On 7.8.2005 03:21 blackreaver368@yahoo.com wrote:
Scratch that:

The Solar attacked for 2 rounds, failed to cast a spell (thank god), cast a mana bolt, attacked for 2 rounds, and then cast Dispel Magic. That's 7 helpless moves from a formidable opponent! Now wonder the blood curse kills me so often ...

On 7.8.2005 04:33 blackreaver368@yahoo.com wrote:
(CL44 : DL 60)
OK, breathe deep. Focus. You are still alive!

After the close call with the ridiculous insta-death curse, the Black Market was kind enough to stock some Genji gloves. Despite Thorin, I pushed forward to dual wield. For awhile I used Werewindle, but the Chaos brand is just completely intolerable. Unless you don't mind the inability to kill a single monster, than you are better off with something else. Me, I chose Calris since the aggravate is meaningless with Zarcuthra :-)

Let's build dual wielding skill!

On 7.8.2005 16:17 dzhang@its.caltech.edu wrote:
Wow, I never realized that about Shadow Fairies before. But yeah, I tested it just now with SingedDream, and Lo and Behold, I drop from Amber[15] down to Superb when I swap Boromir or Hell Collar. Hm. That's not too happy, Superb stealth is actually rather puny.

And thanks for the comment about the rings!

On 7.8.2005 16:21 blackreaver368@yahoo.com wrote:
(CL47 : DL72 Dragon's Lair)
Wacko, you are right about resistance holes ... While I was dual wielding (giving up Sound and Shards) I was stupid enough to take on a Great Wyrm of Law. It breathes sound. Ouch, that kind of hurt! It breathes shards. Down to 6 hp! Healing and teleport and a switch back to single wielding, using Thorin for Sound resistance and some nice Dragon gloves for Shards. And against dragons, I really do not notice that my damage has been slightly decreased, as I hit much more often, and with much higher quality now.

So far, I've found 3 5d5 long swords. Excalibur came second, and I'd like to use it, but I built this character around Zarcuthra, so the black blade is in it for the long haul. Only 1 more 5d5 long sword to go, though ;-)

Also, I found an interesting Falcon Sword of Slaying, 5d7 with sharpness. Sort of looks like a Diamond Edge to me! Can you imagine playing a Ninja and finding something like that?

Well, I killed 93 quality dragons at DL60 of the Dragon's Lair, netting some good equipment, and I plan to kill at least that many at the bottom. I've also upsized to Great Wyrms of Law, Chaos, Balance. Many unique dragon's are dead, but Tiamat, Mycen, Eibra and Narse still remain.

On 7.8.2005 18:23 blackreaver368@yahoo.com wrote:
(CL47 : DL72)
Despite my previous rant on Amberites, I decided to take a risk and kill Brand, hoping for his crossbow. Guess what. He curses, and turns me into a Statue!! That's two for two on the Statue effect. But, the curse did not summon a single monster, so I just sat there, frozen in time, but very safe.

OK, now that's just not fair, though. So, if Amberites aren't going to play fair, than neither am I. Lords of Amber, meet Muramasa!! I think my Katana has a taste for human blood ;-)

On 7.8.2005 19:39 Matthias wrote:
hi there. Reading your adventures increases my wish to continue my own characer.. oh well three more days to wait :( ... So thanks for the read :)

btw I noticed that you survived the reasons for the death of two of my characters at the same time, statue and solar :) RNG clearly loves you more than me ..

On 7.8.2005 19:41 blackreaver368@yahoo.com wrote:
(CL48 : DL72)
Just completed the Node of Chaos quest, so its time to shift into a more mage-like stance. I received Crimson in the quest, but, mysteriously, the supposed additional resistance is missing. So Crimson joins Zarcuthra and Thorin in the missing resistance category for my active equipment, and Celegorm as well. I know there is a way to force a good additional resistance, but I don't feel right about using it ... I'll need to check the code to see what the XTRA_POWER | XTRA_H_RES on Crimson actually means ... Oh wait, looks like Regeneration was my extra ability. OK, rant mode off ;-)

Mana Storm - 16% Fail Rate. 2 more levels and some mastery and this will become 8%, enough to do some real damage. And Breathe Logrus is 4% behind that, but currently costs 121 sp. Ouch! Perhaps I'll kill Gandalf (I'm already evil, no?) in hopes of his staff.

On 7.8.2005 19:46 blackreaver368@yahoo.com wrote:
Matthias, getting the statue effect means the RNG clearly does *not* like you. The fact that I survived means that it is just toying with me, setting me up for the big kill ;-)

I currently plan to avoid the TY_CURSE for a bit. *Destructing* Amberites is far safer than actually killing them!

On 7.8.2005 19:58 blackreaver368@yahoo.com wrote:
OK, that was completely my fault. I was being a bit too stingy with the healing potions. Down to around 300hp and thought I would just go one more round ... Not! Oh, well, need to be more careful next time :-)

BTW, I had to bump up my XP in order to post my death.

On 7.8.2005 20:09 Matthias wrote:
0_0 looks like you were actually right about the RNG just playing with you. On the other hand, maybe the fact that you did blame the RNG to play with you was reason enough for it to screw you... err...praise the RNG @ all :)

On 8.8.2005 01:49 ralonsoau1.ibm.com wrote:
Yeah I'vle learnt my lesson about trying to hoard resources when in a bit of a tight jam.... I don't even bat an eyelid now - If I even have to think about it briefly - I uaff it or leave. I don't get alot of time to play now and that's made me even more cautious. Pity about this character - you've been on a bit of good run lately and I was hoping to see a Chaos Warrior winner...

On 8.8.2005 05:15 Elliott946@aol.com wrote:
That Falcon sword of Slaying was pretty impressive. I've often wondered what the best possible ego weapon would be. No double egos on weapons, right?

A Falcon sword of sharpness could get up to +5 attacks and would be vorpal, or maybe a blade of chaos of slaying with 12d5 damage, poison brand, and vorpal.

Any other suggestions?

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