The Angband Ladder: Nimron, Dark-Elf Ranger by <therealmatrix@hotmail.co.uk>

  [ToME 2.2.7 Character Dump]

 Name  : Nimron                 Age                154       STR:     30       
 Sex   : Male                   Height              56       INT:     22       
 Race  : Zombie Dark-Elf        Weight             100       WIS:     24       
 Class : Ranger                 Social Class        51       DEX:     31       
 Body  : Player                                              CON:     33       
 God   : Nobody                                              CHR:     18       
                                                                               
 + To Melee Hit          53 Level             32    Max Hit Points       541   
 + To Melee Damage       67 Experience    342804    Cur Hit Points       541   
 + To Ranged Hit         57 Max Exp       342804    Max SP (Mana)         37   
 + To Ranged Damage      23 Exp to Adv.   450000    Cur SP (Mana)         37   
   AC                25+103 Gold          175473                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Very Good    Blows/Round:  4         
 Bows/Throw  : Legendary[42]Searching   : Excellent    Shots/Round:  2         
 Saving Throw: Excellent    Disarming   : Good         Mel.dmg/Rnd:  8d5+268   
 Stealth     : Heroic       Magic Device: Superb       Infra-Vision: 60 feet   
                                                       Tactic:       confident 
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Dark Elven Noble.  You have              
          black eyes, straight black hair and a very dark complexion.          
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 20 (1000')
        Mordor: Level 62 (3100')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 25 (1250')
        Illusory Castle: Level 35 (1750')
        Maze: Level 37 (1850')
        Moria: Level 30 (1500')
        The Sandworm lair: Level 30 (1500')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 1680 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 15 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 30th Quelle of the 2890th year of the third age.
 You have been adventuring for 44 days.

                    adefkmnopsuxz{|@            
        Add Str   : 2........32.....            
        Add Int   : .....1..........            
        Add Wis   : 2....1..........            
        Add Dex   : ....5....3......            
        Add Con   : .........32.....            
        Add Chr   : .....1..........            
        Add Stea. : ...8..22........            
        Add Sear. : .......2........            
        Add Tun.. : ..............2.            
        Chaotic   : +...............            
        Slay Evil : .............+..            
        Slay Troll: +...............            
        Slay Drag.: +...............            
        Poison Brd: +...............            
        Fire Brand: +...............            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ...+...+........            
        Sust Dex  : .......+.+......            
        Sust Con  : .........+......            
        Sust Chr  : ...+............            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : ..........+.....            
        Hold Life : ...............+            
        Res Acid  : ......++.+......            
        Res Elec  : ......+.........            
        Res Fire  : ......+.........            
        Res Cold  : ......+..+.....+            
        Res Pois  : ....+..........+            
        Res Fear  : .........+......            
        Res Lite  : ...+............            
        Res Dark  : ...+.....+.....+            
        Res Blind : ...+.+..........            
        Res Conf  : .......+........            
        Res Sound : ...+..+.........            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : .......+........            
        Res Disen : ................            
        Lite      : +...............            
        See Invis : ...+...........+            
        Digestion : .........+.....+            
        Regen     : ...+............            
        Activate  : ....+...........            
        Orc.ESP   : ......+.........            

Skills (points left: 0)
 - Combat                                        30.728 [0.800]
          . Weaponmastery                        14.000 [0.500]
          - Archery                              35.497 [0.750]
                   . Sling-mastery               00.000 [0.300]
                   . Bow-mastery                 26.400 [0.300]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    01.000 [0.950]
          . Disarming                            01.000 [1.000]
 - Magic                                         05.041 [0.900]
          . Magic-Device                         08.700 [1.100]
          . Conveyance                           00.000 [0.500]
          . Divination                           00.000 [0.500]
          . Nature                               00.000 [0.500]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.700]

Abilities
 * Ammo creation


  [Fates]

You may meet a Green worm mass on level 12.
You are fated to find a Parchment - Numenorean for Beginners (II) on level 1.


  [Character Equipment]

a) The Long Sword of Nimron (2d5) (+19,+28) (+2)
        It provides light (radius 1) forever.  It increases your strength and 
    wisdom by 2.  It does extra damage from fire.  It poisons your foes.  
    It produces chaotic effects.  It is very sharp and can make your foes
    bleed.  It is especially deadly against dragons.  It is especially
    deadly against trolls.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
d) a Long Bow of Power (x3) (+10,+23)
    
    You bought it from the Black Market.
e) a Ring of Slaying (+9,+15)
    
    You bought it from the Black Market.
f) The Ring 'Taurufin' (+8% of critical hits)
    It increases your stealth and 
    ability to score critical hits by 8.  It sustains your wisdom and 
    charisma.  It provides resistance to light, dark, blindness and sound.
    It allows you to see invisible monsters.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
k) an Amulet of the Serpents [+5] (+5)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 5.  It provides resistance to poison.  
    You bought it from the Black Market.
m) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic
    map if it is being worn.  It provides light (radius 2) forever.  It
    can be used to store a spell.  It increases your intelligence, wisdom
     and charisma by 1.  It makes you invisible.  It provides resistance 
    to blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) Elven Hard Studded Leather (-1 to accuracy) [7,+18] (+2 to stealth)
    It increases your stealth by 2.  It
    provides resistance to acid, electricity, fire, cold and sound.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Black Market.
o) The Elven Cloak of Anarn [4,+17] (+2 to stealth)
    It increases your stealth, 
    searching and luck by 2.  It sustains your wisdom and dexterity.  It
    provides resistance to acid, confusion and chaos.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Black Market.
p) a Large Leather Shield of Reflection [4,+15]
    It reflects bolts and arrows.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk
     if it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Mughash, the Kobold Lord on level 15 of
    Mirkwood.
x) a Pair of Hard Leather Boots [3,+6]
z) (nothing)
{) 20 Silver Arrows (3d4) (+6,+6)
|) a Gnomish Shovel (+6,+6) (+2)


  [Character Inventory]

a) Raal's Tome of Unconventional Warfare {Cure LSD}
    It can be activated for cure hallucination.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) The Tome of Elven Household Magic {Destruction}
    It can be
    activated for Destruction.  
    You found it lying on the ground on level 24 of The Sandworm lair.
c) Baalzebub's Tormented Skullcap {Teleport 100}
    It
    can be activated for teleport (range 100) every 45 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
d) The Eye of Vecna {Heal 700}
    It can be
    activated for heal 700 hit points every 250 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
e) 2 Potions of Healing
f) 8 Scrolls of Satisfy Hunger {75% off}
g) a Wooden Rod of Cheapness of Trap Location (10/10)
    It can
    cast spells for a lesser mana cost.  
    You bought it from the Black Market.
h) a Copper Rod of Illumination (20/20)
i) a Silver Rod of Recall (100/100)
j) a Silver Rod of Disarming (100/100)
k) a Mithril Rod of Lightning Balls (160/160)
l) an Adamantite Rod of Acid Balls (200/200)
m) a Staff of Identify[1|15] (13 charges)
n) 24 Arrows (exploding) (1d4) (+6,+6) {Time}
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 7 Sprigs of Athelas
b) 3 Scrolls of Phase Door
c) a Wooden Rod of Quickness of Trap Location (10/10)
d) an Iron Rod of Nothing (50/50)
e) a Moonstone Rod of Nothing (75/75)
f) a Rod Tip of Door/Stair Location (10 Mana to cast)
g) a Rod Tip of Cold Balls (55 Mana to cast)
h) The Steel Helm of Varome [6,+6] {cursed}
    It sustains your intelligence.  It
    provides resistance to blindness and sound.  It prevents
    teleportation.  It is heavily cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Half-troll on level 62 of Mordor.
i) The Dagger 'Dethanc' (E:1089, L:10) (1d4) (+12,+11)
    It
    can be activated for lightning bolt (4d8) every 6+d6 turns if it is
    being worn. It does extra damage from electricity.  It provides
    resistance to electricity, fire, cold and nether.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 12 of
    Mirkwood.
j) 21 Arrows of Slay Evil (1d4) (+7,+8)
k) 25 Arrows (exploding) (1d4) (+7,+3) {Ice}
l) 19 Arrows of Flame (1d4) (+4,+5) {90% off}
    It does extra damage from fire.  It cannot be harmed by fire.
    
    You made it yourself.
m) 19 Arrows of Slay Demon (1d4) (+3,+4) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.
n) 19 Arrows of Slay Dragon (1d4) (+1,+3) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
o) 16 Arrows (exploding) (1d4) (+5,+5) {Stun}
p) 21 Arrows (exploding) (1d4) (+5,+4) {Elec}
q) 28 Arrows (exploding) (1d4) (+4,+3) {Sound}
r) 21 Arrows (exploding) (1d4) (+1,+4) {Sound}
s) 24 Arrows (exploding) (1d4) (+3,+1) {Acid}
t) 18 Seeker Arrows of Frost (4d4) (+6,+5) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
u) 17 Seeker Arrows of Wounding (4d4) (+11,+11) {90% off}
    
    You made it yourself.


  [Home Inventory - Gondolin ]

a) The Crumpled Scroll of Mass Resurrection
b) The Ring of Celfale {cursed}
    It sustains your strength.  It provides
    resistance to sound and nexus.  It induces random teleportation.  It
    is heavily cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 62 of Mordor.
c) 16 Sheaf Arrows of Acid (1d5) (+4,+7)
d) Eol, the Dark Elf's corpse



Posted on 7.8.2005 23:20

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On 7.8.2005 23:20 therealmatrix@hotmail.co.uk wrote:
I'm definitely liking this sword ...

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