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The Angband Ladder: Gruen, Gnome Summoner by <bsveteran@yahoo.com.au>

  [ToME 2.3.1 Character Sheet]

 Name  : Gruen                  Age                 85       STR:     18       
 Sex   : Male                   Height              42       INT:     20       
 Race  : Gnome                  Weight              96       WIS:     16       
 Class : Summoner               Social Class        28       DEX:     23       
 Body  : Player                                              CON:     15       
 God   : Nobody                                              CHR:     10       
                                                                               
 + To Melee Hit          13 Level             29    Max Hit Points       279   
 + To Melee Damage       29 Experience     92798    Cur Hit Points       279   
 + To Ranged Hit          9 Max Exp        92798    Max SP (Mana)        119   
 + To Ranged Damage       6 Exp to Adv.   131250    Cur SP (Mana)        119   
   AC                 18+70 Gold           46622                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Very Bad     Blows/Round:  3         
 Bows/Throw  : Fair         Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  6d5+87    
 Stealth     : Bad          Magic Device: Legendary[2] Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Gnome Braggart.  You            
          are a well liked child.  You have brown eyes, straight               
          brown hair, and an average complexion.                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 11 (550')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 15 (750')
        The Sandworm lair: Level 26 (1300')

 Your body is a Player.
 You are currently on level 11 of Mirkwood.
 You have defeated 520 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 50th Yavie of the 2890th year of the third age.
 You have been adventuring for 7 days.

                    adefkmnopsuxz{|@            
        Add Int   : 2...............            
        Add Wis   : 2........3......            
        Add Dex   : ....1.3.........            
        Add Chr   : .........3......            
        Add Tun.. : ..............2.            
        Add Speed : ......3.........            
        Add Blows : 2...............            
        Slay Anim.: +...............            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Drag.: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ..+.............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .......+.......+            
        Hold Life : ................            
        Res Acid  : ......++........            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ....+...........            
        Res Fear  : .......+........            
        Res Lite  : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : +........+......            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : +...............            
        Res Chaos : +...............            
        Res Disen : +...............            
        Levitate  : ...........+....            
        Lite      : .....+..........            
        See Invis : +......+........            
        Regen     : ...............+            
        Activate  : ....+...........            
        Aggravate : ...............+            
        Blessed   : +...............            
        Fly       : ...............+            
        Troll.ESP : ...............+            
        Full ESP  : +...............            

 Corruption list:
Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Troll Blood:
  Troll blood flows in your veins, granting increased regeneration
  It also enables you to feel the presence of other troll beings
  But it will make your presence more noticeable and aggravating


Skills (points left: 0)
 - Combat                                        13.300 [0.600]
          . Weaponmastery                        24.800 [0.600]
          . Archery                              02.200 [0.400]
 - Sneakiness                                    01.600 [0.700]
          . Stealth                              04.000 [0.700]
          . Disarming                            02.000 [0.500]
 - Magic                                         24.336 [0.800]
          . Magic-Device                         33.200 [1.000]
 - Spirituality                                  07.000 [0.500]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            01.000 [0.300]
          . Music                                00.000 [0.300]
 - Monster-lore                                  30.760 [1.200]
          . Summoning                            30.400 [0.700]
          . Corpse-preservation                  22.000 [1.000]

 One of your companion(s) has been killed.

  [Fates]

You are fated to find an Amulet of Nothing on level 15.


  [Character Equipment]

a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
        It increases your intelligence, wisdom and attack speed by 2.  It is
    especially deadly against dragons.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It provides resistance to nexus, chaos and disenchantment.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Cave orc on level 20 of Orc Cave.
d) a Light Crossbow (x3) (+5,+6)
e) a Ring of Invisibility
f) a Ring of Damage (+14)
k) an Amulet of the Serpents [+3] (+1) {100% off}
    It
    can be activated for venom breathing every 40+d60 turns if it is being
    worn. It increases your dexterity by 1.  It provides resistance to 
    poison.  
    You stole it from the Black Market.
m) an Everburning Torch
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid and shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak of Thorongil [1,+10]
    It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to acid.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Bullroarer the Hobbit on level 20 of Orc
    Cave.
p) (nothing)
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Boldor, King of the Yeeks on level 15 of
    The Old Forest.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
x) a Pair of Soft Leather Boots of Levitation [2,+7]
z) (nothing)
{) 4 Bolts (exploding) (1d5) (+2,+4)
|) a Gnomish Shovel (+2)


  [Character Inventory]

a) Baalzebub's All-seeing Servant {Genocide 500}
    It can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 3 of Barrow-Downs.
b) The Skull of Ancient Wisdom {Light absorption 80}
    It can be
    activated for light absorption every 80 turns.  
    You found it in the remains of a Gnome mage on level 20 of Orc Cave.
c) 4 Pints of Fine Ale
d) 13 Potions of Cure Critical Wounds
e) 2 Potions of Healing {!q!k!s!v!d}
f) 12 Scrolls of Teleportation
g) 3 Scrolls of Word of Recall {!*!*}
h) 7 Scrolls of Identify {@r1}
i) 2 Scrolls of Satisfy Hunger {@r0}
j) a Wooden Rod of Trap Location (10/10) {@z1}
k) an Iron Rod of the Istari of Fire Balls (100/100)
l) 4 Wands of Manathrust[1|15] (48 charges)
m) a Wand of Firewall[4|7]
n) a Wand of Tidal Wave[5|24] (7 charges)
o) The Wand of Digging of Thrain (40 charges)
p) a Staff of Remove Curses[2|15] (4 charges)
q) a Staff of Disarm[4|16] (8 charges)
r) 22 Empty Bottles
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Copper Rod of Illumination (20/20) {@z2}
b) an Iron Rod of Light (50/50)
c) a Moonstone Rod of Nothing (75/75)
d) a Wand of Disperse Magic[1|6] (9 charges)
e) a Staff of Recovery[2|10] (14 charges)
f) a Staff of Identify[7|18] (8 charges)
g) a Partial Totem of a Sandworm
h) a Ring of Protection [+15]
i) The Ring of Arondir (+1 to stealth)
    It 
    increases your constitution, charisma and stealth by 1.  It sustains 
    your constitution.  It makes you completely fearless.  It provides
    resistance to acid and electricity.  It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snaga on level 21 of Orc Cave.
j) a Ring of Spell
k) The Phial of Undeath (-5) {cursed}
l) The Rhino Hide Armour of Elpion (-1 to accuracy) [8,+3]
    It
    provides immunity to cold.  It provides resistance to electricity, 
    cold, dark, shards and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Black orc on level 19 of Orc Cave.
m) The Rhino Hide Armour of Barimlon (-1 to accuracy) [8,+4]
    It
    makes you completely fearless.  It provides resistance to electricity, 
    confusion and sound.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 22 of The Sandworm lair.
n) a Broad Axe of *Slay Giant* (2d6) (+4,+9) (+2)
o) The Rapier 'Forasgil' (1d6) (+12,+19)
    It
    does extra damage from frost.  It is especially deadly against natural
    creatures.  It provides resistance to cold and light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 16 of Orc Cave.
p) The Short Sword of Golith (1d7) (+9,+8) (+2)
    It provides
    light (radius 1) forever.  It increases your dexterity by 2.  It does
    extra damage from electricity.  It produces chaotic effects.  It
    drains life from your foes.  It is very sharp and can make your foes
    bleed.  It is especially deadly against dragons.  It strikes at undead
    with holy wrath.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Hill orc on level 20 of Orc Cave.
q) a Spectral Long Sword (2d5) (+3,+2)
r) a Vampiric Bastard Sword (3d4) (+6,+7)(-40%)
s) a Flail of *Slay Troll* (2d6) (+5,+6) (+2)
t) a Flail of Slay Dragon (2d6) (+8,+5)
u) a Lead-Filled Mace of *Slay Dragon* (3d4) (+3,+4) (+2)


  [Home Inventory - Lothlorien ]

a) Tenser's Torch of Spontaneous Combustion {Heal 700HP 100}
    It
    can be activated for heal 700 hit points every 100 turns.  
    You found it lying on the ground on level 20 of Orc Cave.
b) a Sprig of Athelas
c) 9 Potions of Healing {!q!k!s!v!d}
d) a Potion of Restore Life Levels {25% off}
e) 4 Potions of Resistance
f) a Wand of Ice Storm[2|26] (9 charges)
g) a Partial Totem of a Lizard king {@m1}
h) a Ring of Flames [+9]
i) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases 
    your intelligence, dexterity and speed by 3.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It provides resistance to light.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.



Posted on 16.8.2005 16:04
Last updated on 29.8.2005 13:50

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10233. on the Ladder (of 15888)
2146. on the ToME Ladder (of 3072)

Comments

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On 16.8.2005 16:04 bsveteran@yahoo.com.au wrote:
Gruen's goal is to reach CL30 in the Learning Competition, August 2005. For details see wiki.t-o-m-e.net/DayInTheLifeArchive.

On 22.8.2005 14:53 bsveteran@yahoo.com.au wrote:
Gruen's challenge is to get to CL30. He is now on CL25 in Deathwatch, after completing it but pondering if he should invest skills in being able to pseudo-identify combat gear.

On 29.8.2005 13:50 bsveteran@yahoo.com.au wrote:
Gruen's now aggravating and unable to summon allies. The challenge is to get him to CL30 without the aid of pets.

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