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The Angband Ladder: Elragund II, High-Elf Mage by <martin.borchert@gmx.de>

  [Angband 3.0.1 Character Dump]

 Name   Elragund II                              Self  RB  CB  EB   Best
 Sex    Male              Age       119   STR! 18/100  +1  -5  +5 18/110
 Race   High-Elf          Height     94   INT! 18/100  +3  +3  +5 18/210
 Class  Mage              Weight    192   WIS:  18/30  -1  +0  +2  18/40
 Title  Warlock           Status     47   DEX:  18/95  +3  +1  +3 18/165
 HP     461/461           Maximize    Y   CON! 18/100  +1  -2  +3 18/120
 SP     290/290           Preserve    Y   CHR! 18/100  +5  +1  +2 18/180

 Level           38       Armor    [30,+122]     Saving Throw     Heroic
 Cur Exp    1866677       Fight     (+15,+7)     Stealth       Very Good
 Max Exp    1866677       Melee    (+27,+22)     Fighting         Heroic
 Adv Exp    1955000       Shoot     (+15,+0)     Shooting         Superb
                          Blows       4/turn     Disarming        Superb
 Gold       1117475       Shots       0/turn     Magic Device  Legendary
                                                 Perception    Excellent
 Burden   118.6 lbs       Infra        40 ft     Searching          Fair

 You are the only child of a Telerin Archer.  You have light grey eyes,
 straight silver hair, and a fair complexion.




  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
   It affects your intelligence.
   It affects your dexterity.
   It affects your speed.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It allows you to see invisible monsters.
   It provides immunity to paralysis.
b) (nothing)
c) a Rhodonite Ring of Protection [+14]
d) a Rhodonite Ring of Protection [+15]
e) a Carved Oak Amulet of Regeneration
f) The Phial of Galadriel
   It can be activated for illumination every 10+d10 turns if it is being
   worn.
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It affects your strength.
   It affects your charisma.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to shards.
   It provides resistance to nexus.
h) a Cloak of Protection [1,+17]
i) a Small Metal Shield of Resist Acid [3,+10]
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It can be activated for detection every 55+d55 turns if it is being
   worn.
   It affects your intelligence.
   It affects your wisdom.
   It affects your searching.
   It provides resistance to blindness.
   It provides resistance to confusion.
   It allows you to see invisible monsters.
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It can be activated for magic missile (2d6) every 2 turns if it is being
   worn.
   It sustains your constitution.
   It provides resistance to light.
   It provides permanent light.
   It provides immunity to paralysis.
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   It affects your strength.
   It affects your constitution.
   It affects your speed.
   It provides resistance to fear.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
f) a Book of Magic Spells [Raal's Tome of Destruction]
g) a Book of Magic Spells [Mordenkainen's Escapes]
h) a Book of Magic Spells [Tenser's Transformations]
i) a Cyan Potion of Healing
j) a Violet Speckled Potion of *Healing*
k) a Scroll titled "whon petbjor" of Genocide
l) a Copper Rod of Probing
m) The Jewel 'Evenstar' (charging)
   It can be activated for restore life levels every 150 turns if it is
   being worn.
   It sustains your intelligence.
   It sustains your wisdom.
   It sustains your constitution.
   It provides resistance to cold.
   It provides resistance to dark.
   It provides resistance to life draining.
n) an Adamant Amulet of Weaponmastery (+4,+3) (+2)
o) a Two-Handed Sword of Fury (3d6) (+17,+18) (+2)


  [Home Inventory]

a) 5 Scrolls titled "tem temere" of *Identify*
b) a Scroll titled "derblu satrea" of *Remove Curse*
c) a Scroll titled "uresh u uplu" of *Acquirement*
d) a Copper-Plated Rod of Detection
e) The Star of Elendil
   It can be activated for magic mapping every 50+d50 turns if it is being
   worn.
   It allows you to see invisible monsters.
f) Pseudo-Dragon Scale Mail (-2) [30,+8]
g) The Full Plate Armour of Isildur [25,+25] (+1)
   It might have hidden powers.
h) a Robe of Elvenkind [2,+11] (+1 to stealth)
   It might have hidden powers.
i) Soft Studded Leather of Resistance [5,+8]
j) Hard Leather Armour of Resistance (-1) [6,+12]
k) Hard Studded Leather of Elvenkind (-1) [7,+16] (+3 to stealth)
   It might have hidden powers.
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It affects your dexterity.
   It affects your speed.
   It provides resistance to acid.
   It provides resistance to shards.
m) a Golden Crown of the Magi [0,+9] (+2)
   It provides permanent light.
n) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It affects your intelligence.
   It affects your wisdom.
   It provides resistance to blindness.
   It gives telepathic powers.
o) The Metal Cap of Thengel [3,+12] (+3)
   It affects your wisdom.
   It affects your charisma.
   It provides resistance to confusion.
p) The Dagger 'Dethanc' (1d4) (+4,+6)
   It can be activated for lightning bolt (4d8) every 6+d6 turns if it is
   being worn.
   It does extra damage from electricity.
   It provides resistance to electricity.
q) The Dagger 'Narthanc' (1d4) (+8,+9)
   It can be activated for fire bolt (9d8) every 8+d8 turns if it is being
   worn.
   It does extra damage from fire.
   It provides resistance to fire.
r) a Long Sword (Defender) (2d5) (+10,+5) [+5] (+3 to stealth)
   It might have hidden powers.
s) a Blade of Chaos of *Slay Undead* (6d5) (+14,+10) (+2)
t) a Pike (Defender) (2d5) (+9,+10) [+5] (+1 to stealth)
   It sustains your constitution.
u) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It affects your charisma.
   It strikes at undead with holy wrath.
   It is especially deadly against giants.
   It does extra damage from fire.
   It provides resistance to fire.
   It provides resistance to sound.
   It induces feather falling.
   It allows you to see invisible monsters.
v) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
   It is especially deadly against natural creatures.
   It fights against evil with holy fury.
   It strikes at demons with holy wrath.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
w) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
   It can be activated for drain life (90) every 40 turns if it is being
   worn.
   It affects your wisdom.
   It affects your infravision.
   It is especially deadly against orcs.
   It does extra damage from frost.
   It provides resistance to cold.
   It provides resistance to light.
   It provides permanent light.
   It speeds your regenerative powers.


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.9.2002 21:27

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2756. on the Angband Ladder (of 5282)

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