The Angband Ladder: Lukerond III, High-Elf Jedi by <psych300@ho_spamfree_tmail.com>

  [FuryMod Town Version 1.3.0 Character Sheet]

 Name  : Lukerond III           Age                112       STR!     40       
 Sex   : Male                   Height              57       INT!     38       
 Race  : High-Elf               Weight             204       WIS!     40       
 Class : Jedi                   Social Class        38       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Manwe Sulimo                                        CHR!     35       
                                                                               
 + To Melee Hit         140 Level             50    Max Hit Points      1210   
 + To Melee Damage       97 Experience  99999999    Cur Hit Points      1210   
 + To Ranged Hit         71 Max Exp     99999999    Max SP (Mana)        423   
 + To Ranged Damage      14 Exp to Adv.    *****    Cur SP (Mana)        423   
   AC                67+132 Gold         4379846    Piety              43422   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[57]Perception  : Good         Blows/Round:  31        
 Bows/Throw  : Legendary[5] Searching   : Good         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Good         Mel.dmg/Rnd:  155d5+3007
 Stealth     : Legendary[32]Magic Device: Superb       Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are a direct descendant of Yodandil, the first Elven             
          Jedi. Your sole purpose is to kill Darth Sauron and end              
          the oppresive reign of the evil Emperor Morgoth.                     
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 122 (6100')

 Your body is a Player.
 You are currently on level 122 of Angband.
 You have defeated 14344 enemies.
 You saved no princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 53rd Yavie of the 2890th year of the third age.
 You have been adventuring for 10 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..2.4....3....6.            
        Add Int   : ..2..........3..            
        Add Wis   : 5.2.4....3......            
        Add Dex   : ..2*...5..4.....            
        Add Con   : ..2*.....3......            
        Add Chr   : ..2.4...........            
        Add Stea. : ..2*...5........            
        Add Sear. : ..............6.            
        Add Infra : ..............6.            
        Add Tun.. : ..............6.            
        Add Speed : .*2*43.5.3.*.3.+            
        Add Blows : ...*.........3..            
        Chaotic   : .............+..            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Orc  : .............++.            
        Slay Troll: ..............+.            
        Slay Giant: ..............+.            
        Slay Drag.: +.............+.            
        Kill Drag.: .............+..            
        Sharpness : +...............            
        Acid Brand: ..............+.            
        Fire Brand: .............+..            
        Cold Brand: +...............            
        Sust Str  : +..+............            
        Sust Int  : ..++............            
        Sust Wis  : ..++..+.........            
        Sust Dex  : ...+..++........            
        Sust Con  : ...+............            
        Sust Chr  : ..+...+.........            
        Invisible : +......+........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : +...............            
        Free Act  : .++.......+....+            
        Hold Life : ..+..++.........            
        Imm Acid  : ...+..*...+...+.            
        Imm Elec  : ...+..+.*+......            
        Imm Fire  : ++..+.*..+......            
        Imm Cold  : +.*.....*+......            
        Res Pois  : ....+.+.+.......            
        Res Fear  : +...+.+.........            
        Res Lite  : .....+...+.....+            
        Res Dark  : .....+..+.....+.            
        Res Blind : ..++.....+......            
        Res Conf  : ...+.+...+......            
        Res Sound : .........+......            
        Res Shard : ...+............            
        Res Neth  : ...+..+.........            
        Res Nexus : ...+....+..+....            
        Res Chaos : .....+...+......            
        Res Disen : ....+.........+.            
        Levitate  : ..........+....+            
        Lite      : .........+......            
        See Invis : +.+..+...+.....+            
        Digestion : +........+......            
        Regen     : .........+......            
        Activate  : .++.+++..+++..+.            
        Blessed   : +...............            
        Precogn.  : ...............+            
        Fly       : ......+........+            
        Sentient  : +...............            
        Climb     : ..............+.            
        Orc.ESP   : .....+........+.            
        Evil.ESP  : +..............+            
        Good.ESP  : ...............+            
        Unique.ESP: ...............+            
        Full ESP  : ..+............+            

Skills (points left: 0)
 - Combat                                        12.744 [0.800]
          - Weaponmastery                        12.399 [0.850]
                   . Sword-mastery               50.000 [1.000]
          . Archery                              03.500 [0.600]
 - Sneakiness                                    05.710 [0.900]
          . Stealth                              31.000 [1.000]
          . Disarming                            10.400 [0.900]
 - Powers                                        50.000 [1.000]
          . Devices                              24.850 [1.150]
          . Nature                               50.000 [1.000]
          . Jedi                                 50.000 [1.000]
 - Spirituality                                  12.960 [0.400]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            50.000 [1.000]
 - Monster-lore                                  00.000 [0.500]
          . First-aid                            01.000 [0.600]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Lightsaber of Aman (E:151871, L:29) (5d5) (+29,+19) [10,+3] (+5)
        It increases your wisdom by 5.  It does extra damage from frost.  It
    is very sharp and can cut your foes.  It is especially deadly against
    dragons.  It strikes at demons with holy wrath.  It strikes at undead
    with holy wrath.  It fights against evil with holy fury.  It makes you
    invisible.  It sustains your strength.  It makes you completely
    fearless.  It provides resistance to fire and cold.  It allows you to
    see invisible monsters.  It allows you to sense the presence of evil
    beings.  It slows your metabolism.  It reflects bolts and arrows.  It
    has been blessed by the gods.  It cannot be harmed by fire.  It cannot
    be harmed by cold.  
    You found it lying in a vault on level 116 of Angband.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be
    activated for fire branding of bolts every 999 turns if it is being
    worn. It increases your speed by 10.  It provides immunity to
    paralysis.  It provides resistance to fire.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Spectral Wyrm on level 53 of Angband.
e) The Ring of Power 'Nenya' (+9,+9) (+2)
    
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 80 of Angband.
f) The Speed Ring of Lornen (+17 to speed)
    It increases your 
    dexterity, constitution, stealth, speed, attack speed and ability to
    score critical hits by 17.  It sustains your strength, intelligence, 
    wisdom, dexterity and constitution.  It provides resistance to acid, 
    electricity, blindness, confusion, shards, nether and nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Worm of Chaos on level 108 of
    Angband.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200
    turns if it is being worn. It provides light (radius 3) forever.  It 
    increases your strength, wisdom, charisma and speed by 4.  It makes
    you completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 57 of Angband.
m) The Arkenstone of Thrain (+3)
    It can be
    activated for detection every 30+d30 turns if it is being worn. It
    provides light (radius 3) forever.  It increases your speed and luck
     by 3.  It provides resistance to life draining, light, dark and chaos
    .  It allows you to see invisible monsters.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Jisisl of Ice on level 58 of Angband.
n) The Blue Dragon Scale Mail of Airnalion (-2 to accuracy) [30,+22]
    It
    can be activated for breathe lightning (100) every 90+d90 turns if it
    is being worn. It sustains your wisdom, dexterity and charisma.  It
    provides immunity to acid and fire.  It makes you completely fearless.
    It provides resistance to life draining, electricity, poison and 
    nether.  It allows you to fly.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 81 of Angband.
o) The Cloak of Ghan-buri-Ghan (+5,+5) [14,+8] (+5)
    It grants you the
    power of berserk if it is being worn.  It increases your dexterity, 
    stealth and speed by 5.  It makes you invisible.  It sustains your 
    dexterity.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 27 of Angband.
p) The Large Metal Shield of Oionil [5,+18]
    It provides
    immunity to electricity and cold.  It provides resistance to 
    electricity, poison, dark and nexus.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 101 of Angband.
s) The Golden Crown of Gondor [0,+15] (+3)
    It can be
    activated for heal 700 hit points every 250 turns if it is being worn. 
    It provides light (radius 1) forever.  It increases your strength, 
    wisdom, constitution and speed by 3.  It provides resistance to 
    electricity, fire, cold, light, blindness, confusion, sound and chaos.
    It allows you to see invisible monsters.  It slows your metabolism.  
    It speeds your regenerative powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 61 of Angband.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be
    activated for arrows (150) every 90+d90 turns if it is being worn. It
    grants you the power of magic missile if it is being worn.  It 
    increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It allows you to
    levitate.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 56 of Angband.
x) The Pair of Hard Leather Boots of Feanor [3,+20] (+15)
    It can be
    activated for speed (dur 20+d20) every 250 turns if it is being worn. 
    It increases your speed by 15.  It provides resistance to nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Caine, the Conspirator on level 78 of
    Angband.
z) (nothing)
{) The Bolt of Antathil (1d5) (+7,-1) (+3 to speed)
    It increases your intelligence, speed and attack speed by 3.  
    It does extra damage from fire.  It produces chaotic effects.  It is a
    great bane of dragons.  It is especially deadly against orcs.  It is a
    great bane of demons.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 27 of Angband.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be
    activated for stone to mud every 5 turns if it is being worn. It 
    increases your strength, searching, infravision and ability to tunnel
     by 6.  It does extra damage from acid.  It is especially deadly
    against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Santa Claus on level 60 of Angband.


  [Character Inventory]

a) Gandalf's Tome of Unconventional Warfare {Tele Level 50}
    It
    can be activated for teleport level every 50 turns.  
    You found it in the remains of a Random Number Generator on level 14 of
    Angband.
b) 4 Potions of Corruption
c) 13 Potions of Healing
d) 3 Potions of *Healing*
e) 2 Potions of Life
f) 2 Potions of Experience
g) 36 Scrolls of Satisfy Hunger
h) a Silver Rod of the Istari of Disarming (174/200) {!k,!v,!s,!d}
    It can hold more mana.  It can cast spells for a lesser mana
    cost.  It can cast spells faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 42 of Angband.
i) a Golden Rod of Simplicity of Recall (125/125) {!k,!v,!s,!d}
    
    You found it in the remains of Ghatanothoa on level 15 of Angband.
j) a Tilkal Rod of Capacity of Healing (400/400) {!k,!v,!s,!d}
    It
    can hold more mana.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 54 of Angband.
k) The Great Rod Tip of Home Summoning (75 Mana to cast)
    It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 81 of Angband.
l) a Fireproof Staff of Probability Travel[5|25] of Plenty (19 charges)
    It cannot be
    harmed by fire.  
    You found it in the remains of a Skaven on level 115 of Angband.
m) The Galvorn Plate Mail of Eol (-4 to accuracy) [40,+20] (+2)
    It can
    be activated for heal 1000 hit points every 888 turns if it is being
    worn. It increases your constitution by 2.  It sustains your 
    constitution.  It makes you completely fearless.  It provides
    resistance to life draining, acid, cold, dark, confusion, nether, 
    nexus and chaos.  It allows you to sense the presence of undead.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Worm on level 95 of Angband.
n) The Large Mithril Shield of Earendil [20,+80]
    
    It can be activated for invulnerability (4+d8) every 800 turns if it
    is being worn. It provides resistance to electricity, fire, dark, 
    blindness and nether.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Worm of Fire on level 101 of
    Angband.
o) The Dragon Helm of Dor-Lomin [8,+20] (+4)
    It can be activated for rays of fear in every direction if it
    is being worn. It provides light (radius 1) forever.  It increases 
    your strength, dexterity and constitution by 4.  It provides
    resistance to acid, electricity, fire, cold, light and blindness.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of dragons and thunderlords.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 104 of Angband.
p) The Set of Gauntlets of Eol [3,+15](60%) (+3)
    It can be
    activated for mana bolt (9d8) 7+d7 turns if it is being worn. It can
    be used to store a spell.  It increases your intelligence and luck by 
    3.  It increases your mana capacity by 60%.  It provides immunity to
    paralysis.  It provides resistance to electricity, poison and dark.  
    It allows you to levitate.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 78 of Angband.
q) an Elemental Lightsaber (E:650, L:11) (5d5) (+13,+15) [10,+0]
    It does extra
    damage from acid, electricity, fire and frost.  It poisons your foes.  
    It is very sharp and can cut your foes.  It makes you completely
    fearless.  It provides resistance to acid, electricity, fire, cold and 
    poison.  It reflects bolts and arrows.  It drains mana.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 116 of Angband.
r) 25 Elemental Bolts (1d5) (+17,+14)
    It does extra
    damage from acid, electricity, fire and frost.  It poisons your foes.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 54 of Angband.
s) 28 Blessed Bolts of Venom (1d5) (+22,+21)
    It does extra
    damage from fire.  It poisons your foes.  It strikes at demons with
    holy wrath.  It strikes at undead with holy wrath.  It fights against
    evil with holy fury.  It has been blessed by the gods.  It cannot be
    harmed by acid.  It cannot be harmed by fire.  
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 3 Potions of Life
b) 9 Potions of Restore Mana
c) The Crumpled Scroll of Mass Resurrection
    It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Vermicious Knid on level 81 of Angband.
d) a Scroll of Artifact Creation
e) The Ring of Power 'Narya' (+6,+6) (+1)
    
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 71 of Angband.
f) The Anchor of Space-Time
    It provides light
    (radius 2) forever.  It prevents the space-time continuum from being
    disrupted.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 14 of Angband.
g) The Chaos Dragon Scale Mail 'Tulannhir' (-2 to accuracy) [30,+24]
    It can be
    activated for breathe chaos/disenchant (220) every 60+d90 turns if it
    is being worn. It sustains your strength.  It provides immunity to 
    electricity and cold.  It provides resistance to electricity, poison, 
    sound, chaos and disenchantment.  It allows you to fly.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Norsa on level 95 of Angband.
h) The Mithril Chain Mail 'Belegennon' (-1 to accuracy) [28,+20] (+4 to
stealth)
    It can
    be activated for heal (777), curing and heroism every 300 turns if it
    is being worn. It increases your intelligence, wisdom and stealth by 4
    .  It makes you completely fearless.  It provides resistance to life
    draining, acid, electricity, fire, cold, poison and dark.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 60 of Angband.
i) The Robe of Incanus [2,+20] (+3)
    It grants you the
    power of weigh magic if it is being worn.  It can be used to store a
    spell.  It increases your intelligence, wisdom and searching by 3.  It
    sustains your intelligence and wisdom.  It provides immunity to
    paralysis.  It provides resistance to acid, electricity, fire and cold
    .  It allows you to see invisible monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 32 of Angband.
j) The Jedi Robe of Embar (-3,-28) [6,+13](40%)
    It increases your 
    hit points by 40%.  It sustains your charisma.  It provides immunity 
    to acid and cold.  It provides resistance to acid, dark and confusion.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 61 of Angband.
k) The Cloak of Valinor [1,+20]
    It can be
    activated for resistance (20+d20 turns) every 111 turns if it is being
    worn. It provides immunity to acid, electricity, fire and cold.  It
    provides resistance to poison.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 65 of Angband.
l) The Small Mithril Shield of Thorin [3,+25] (+4)
    It increases your 
    strength and constitution by 4.  It provides immunity to acid.  It
    provides immunity to paralysis.  It provides resistance to sound, 
    shards and chaos.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 51 of Angband.
m) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be
    activated for starlight (75) every 75+d75 turns if it is being worn. 
    It provides light (radius 1) forever.  It increases your wisdom, 
    charisma, searching and luck by 5.  It sustains your wisdom, dexterity
     and charisma.  It provides resistance to acid, electricity, dark and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 61 of Angband.
n) The Massive Iron Crown of Morgoth [0,+0] (+125) {terrible}
    It provides light
    (radius 1) forever.  It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma and infravision by 125.  It provides
    resistance to acid, electricity, fire, cold, poison, light, dark, 
    confusion, nether and nexus.  It allows you to see invisible monsters.
    It gives telepathic powers.  It is permanently cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 61 of Angband.
o) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be
    activated for rays of fear in every direction if it is being worn. It 
    decreases your intelligence, wisdom and searching by 5.  It provides
    immunity to cold.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to acid, fire, poison and 
    disenchantment.  It allows you to see invisible monsters.  It produces
    an anti-magic shell.  It drains life.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 24 of Angband.
p) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
    It increases your 
    strength, constitution and speed by 3.  It makes you completely
    fearless.  It provides resistance to blindness.  It allows you to
    climb mountains.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 53 of Angband.
q) The Long Sword 'Sereghathol' (E:21746461, L:50) (5d5) (+71,+47) (+5 to
speed)
    It provides light
    (radius 1) forever.  It increases your strength, dexterity and speed
     by 5.  It does extra damage from electricity and fire.  It can cause
    earthquakes.  It is very sharp and can cut your foes.  It is very
    sharp and can make your foes bleed.  It fights against evil with holy
    fury.  It provides immunity to paralysis.  It provides resistance to 
    electricity, fire, light and dark.  It allows you to levitate.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of good beings.  It slows your metabolism.  It speeds your
    regenerative powers.  It produces a fiery sheath.  It produces an
    electric sheath.  It induces random teleportation.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 60 of Angband.
r) The Hand and a Half Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
    It can be wielded
    two-handed.  It increases your constitution by 5.  It is a great bane
    of dragons.  It is especially deadly against trolls.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides resistance to disenchantment.  It allows you to sense the
    presence of dragons and demons.  It drains life.  It aggravates nearby
    creatures.  It is heavily cursed.  It can re-curse itself.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Fangorn the Treebeard, Lord of the Ents on
    level 32 of Angband.
s) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
    It must be wielded two-handed.  It poisons your
    foes.  It is very sharp and can cut your foes.  It is very sharp and
    can make your foes bleed.  It is especially deadly against dragons.  
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It strikes at undead
    with holy wrath.  It fights against evil with holy fury.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 81 of Angband.
t) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed)
{curs}
    It generates an
    antimagic field.  It increases your speed and attack speed by 2.  It
    does extra damage from fire.  It is especially deadly against dragons.
    It provides immunity to fire.  It makes you completely fearless.  It
    provides resistance to fire, chaos and disenchantment.  It drains mana
    , life and experience.  It aggravates nearby creatures.  It is heavily
    cursed.  It carries an ancient foul curse.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 35 of Angband.
u) The Lightsaber of Luvan (E:650, L:11) (5d5) (+24,+18) [10,+0] (+6)
    It provides light
    (radius 1) forever.  It increases your constitution by 6.  It does
    extra damage from fire.  It poisons your foes.  It produces chaotic
    effects.  It is very sharp and can cut your foes.  It is especially
    deadly against trolls.  It makes you completely fearless.  It reflects
    bolts and arrows.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Fundin Bluecloak on level 51 of Angband.
v) The Mighty Hammer 'Grond' (E:25, L:2) (11d11) (+25,+25) [+10]
    
    It must be wielded two-handed.  It can be activated for alter reality
    every 100 turns if it is being worn. It can cause earthquakes.  It is
    a great bane of dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is a great bane of demons.  It
    is a great bane of undead.  It fights against evil with holy fury.  It
    is especially deadly against natural creatures.  It provides
    resistance to acid, electricity, fire and cold.  It allows you to fly.
    It allows you to see invisible monsters.  It gives telepathic powers.  
    It produces an anti-magic shell.  It identifies all items for you.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 35 of Angband.
w) The Long Bow of Legolas (x6) (+17,+19) (+3)
    It increases your 
    dexterity, stealth and infravision by 3.  It provides immunity to
    paralysis.  It allows you to sense the presence of orcs.  It fires
    missiles with extra might.  It fires missiles excessively fast.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Weaponsmith.
x) The Sceptre of Numenor (-3 to speed) {cursed}
    It can be activated for dispel good
    (level*5) every 300+d300 turns if it is being worn. It can be used to
    store a spell.  It decreases your strength, constitution, charisma, 
    speed and luck by 3.  It renders you incorporeal.  It is heavily
    cursed.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 31 of Angband.



Posted on 18.9.2005 12:28
Last updated on 24.9.2005 04:08

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106. on the Ladder (of 18915)
1. on the FuryMod Ladder (of 10)
Second best for this player (

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On 18.9.2005 12:28 psych300@ho_spamfree_tmail.com wrote:
Had better luck so far, even found a randart lightsaber

On 18.9.2005 19:00 thegpfury@gmail.com wrote:
Just to let you know, the next version's jedi will not have mindcraft or nature, instead, you will have neutral, dark, and light.

Looks good so far

On 19.9.2005 07:27 psych300@ho_spamfree_tmail.com wrote:
Diving further. Found a town at level 75. Not enough room in my home for all this stuff!

On 19.9.2005 07:58 psych300@ho_spamfree_tmail.com wrote:
Also, I had a great 5d5 sentient longsword until I got the Quake flag at L50. Oh well.

On 24.9.2005 04:08 psych300@ho_spamfree_tmail.com wrote:
Finding it difficult to locate Morgoth. Any tweak suggestions for equipment? Trying not to kill this character by holding down an arrow key out of laziness.

On 3.11.2005 16:32 thegpfury@gmail.com wrote:
Did you find Morgorth yet? He should appear after you kill sauron.

On 21.11.2005 19:28 doomf@comcast.net wrote:
uh... he's already killed morgoth. Check his home inventory. x_X

On 21.11.2005 20:13 thegpfury@gmail.com wrote:
In FuryMod Town Version, the drops don't work right. They are generated randomly.

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