The Angband Ladder: Combat Boiling Point, Half-Ogre Samurai by Matthias

  [Hengband 1.6.0 Character Dump]

                          Name  : Combat Boiling Point

 Sex      : Male             Age                44    STR!:  18/***
 Race     : Half-Ogre        Height            106    INT!:   18/30
 Class    : Samurai          Weight            292    WIS!:  18/190
 Magic    : Kendo            Social Class        2    DEX!:  18/130
                             Align         Chaotic    CON!:  18/***
                                                      CHR :   18/79

 Right hand      (+64,+55)   Hit point   1121/1121    Fighting    : Amber [22]
                             SP (Mana)     74/  74    Bows/Throw  : Amber [20]
 Blows/Round           9+0                            Saving Throw: Superb
 AverageDmg/Rnd      714+0   Level              50    Stealth     : Fair
                             Experience   20712743
 Shooting        (+54,+20)   Max Exp      20712743    Perception  : Poor
 Multiplier          x0.00   Exp to Adv      *****    Searching   : Poor
 Shots/Round          1.00   Gold         10913679    Disarming   : Superb
                                                      Magic Device: Excellent
 AC               [44,+90]   Time     Day 35 17:46
 Speed               (+23)   Play time    70:59:12    Infra-Vision: 70 feet

                         (Character Background)
          You are a two-headed Ogre. Actually not any more... you
          lost one of you heads in battle and survived!. Since then
          you're called the "Half-Ogre"

          ...You retired from the adventure after the winning.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Half-Ogre     STR!:  18/80  3  3  1 11 18/***
 Class : Samurai       INT!: 18/110 -2 -2 -1 -3  18/30         .....2.....1.
 Level : 50            WIS!: 18/130  0  1 -2  7 18/190         .....23.43.1.
 Hits  : 1121/1121     DEX!:  18/80 -1  2  2  2 18/130         2............
 Mana  : 74/74         CON!: 18/110  3  1  0  7 18/***         .4.......3.s.
                       CHR :  18/89 -2  0  1  0  18/79         .....23....1.
           }       ]                }       ]                    }       ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .*.....+..+..    Sound : .+........+..    Speed     : +.+.++..++.+.
 Elec  : .......+.+...    Nether: ..+..+.......    FreeAction: .+...........
 Fire  : .......+.+.+.    Nexus : .+......+....    SeeInvisi.: ..+..+...+...
 Cold  : .......+.++..    Chaos : .+.......+...    Hold Life : .............
 Poison: ..........+..    Disnch: .......+.....    Warning   : .............
 Light : .........+...    Fear  : ...........++    SlowDigest: .............
 Dark  : ..+..+......+    Reflct: .............    Regene.   : .........+.+.
 Shard : ..........+..    AuFire: ...........+.    Levitation: .............
 Blind : .........+...    AuElec: .............    Perm Lite : .........+...
 Conf  : .........+...    AuCold: .............    Cursed    : ...........+.

                                  }       ]                      }       ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ......+......    Add Blows   : +..+.........
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : ........+....
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .....+.......    Add Stealth : ..+..+.+...+.
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ...........++
 Sharpness : +..    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : +............    Aggravate   : .....+.......
 Chaotic   : ...    Sust Con  : ...........+.    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Quest information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 11
  Lagduf, the Snaga                        (Dungeon level:   6) - level 13
  Nar, the Dwarf                           (Dungeon level:  12) - level 16
  Orc Camp                                 (Danger  level:  15) - level 17
  The Sewer                                (Danger  level:  15) - level 22
  Rich, the Thief                          (Dungeon level:  24) - level 26
  Logrus Master                            (Danger  level:  25) - level 30
  Doom Quest 1                             (Danger  level:  15) - level 31
  Old Man Willow Quest                     (Danger  level:  22) - level 37
  Dark Elven Lords Quest                   (Danger  level:  25) - level 37
  The Cloning Pits                         (Danger  level:  45) - level 37
  The Tower                                (Danger  level:  30) - level 40
  Killing Fields                           (Danger  level:  50) - level 42
  The Old Castle                           (Danger  level:  50) - level 47
  Hypnos, Lord of Sleep                    (Dungeon level:  62) - level 47
  Cantoras, the Skeletal Lord              (Dungeon level:  76) - level 49
  Tengu and Death Swords                   (Danger  level:  25) - level 50
  Vapor Quest                              (Danger  level:  25) - level 50
  The Mimic's Treasure                     (Danger  level:  25) - level 50
  Haunted House                            (Danger  level:  48) - level 50
  Water Cave                               (Danger  level:  50) - level 50
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 50
  Doom Quest 2                             (Danger  level:  55) - level 50
  Spawning Pits                            (Danger  level:  65) - level 50
  The Royal Crypt                          (Danger  level:  70) - level 50
  Sauron, the Sorcerer                     (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  The Vault                                (Danger  level:  30) - level 30
  Malekith the Accursed                    (Dungeon level:  38) - level 31
  Garm, Guardian of Hel                    (Dungeon level:  44) - level 33
  Dworkin Barimen                          (Dungeon level:  50) - level 35
  Tiamat, Celestial Dragon of Evil         (Dungeon level:  56) - level 43
  Eric's Stronghold                        (Danger  level:  70) - level 47

  [Miscellaneous information]

 Recall Depth:
    Angband         : level 100
   !Yeek cave       : level  13
   !Orc cave        : level  23
   !Dragon's lair   : level  72
   !Graveyard       : level  70
   !Forest          : level  22
   !Volcano         : level  60
   !Numenor         : level  75
   !Castle          : level  61
   !R'lyeh          : level  96
   !Mountain        : level  50
   !Mine            : level  80
   !Anti-magic cave : level  50
   !Anti-melee cave : level  50
   !Chameleon cave  : level  45
   !Dark cave       : level  72

 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       OFF
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 Arena: Defeated by Fenghuang in the 37th fight

 You have defeated 25909 enemies.


Your alighnment : Chaotic

You are an enemy of Valour.
You are the polar opposite of Honour.
You are the living embodiment of Temperance.
You are a champion of Justice.
You are a bitter enemy of Patience.
You are the polar opposite of Compassion.
You have strayed from the path of Sacrifice.
You are an arch-enemy of Diligence.


 You can consume solid rock.
 You are superhumanly strong (+4 STR).

  [Character Equipment]

a) The Katana 'Aglarang' (8d4) (+10,+10) (+2) {AtSpDx|S(Dx}
b) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoNxCa;Fa}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;DkNt;Si}
d) a Ring of Extra Attacks (+2 attacks) {!* !*}
e) a Ring of Speed and Power Throwing (+13) {!*}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
g) The Palantir of Westernesse (+3) (charging) {!! WiCh~Tele}
h) Mithril Chain Mail of Elvenkind (-1) [28,+17] (+1 to stealth)
i) The Cloak 'Gospel' [1,+13] (+4 to speed) {SpWiIf;Nx}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;SiRgLu}
k) a Set of Dragon Gloves [4,+10] {ac/co/po/sn/sh}
l) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {cursed, SpInWiChSl;FiFe;Rg[F(StCn}

  [Character Inventory]

a) 16 Potions of Speed
b) 17 Potions of Heroism {25% off}
c) 8 Potions of Healing {!k}
d) 28 Potions of *Healing* {!k}
e) 10 Potions of Life {!k}
f) 8 Potions of Enlightenment
g) 4 Potions of Resistance {75% off}
h) a Scroll of Phase Door
i) 27 Scrolls of Teleportation {25% off}
j) 16 Scrolls of Teleport Level {!*}
k) 2 Scrolls of Word of Recall
l) 31 Scrolls of Identify {@r4}
m) 16 Scrolls of Holy Chant
n) 10 Scrolls of *Destruction* {!*}
o) 16 Scrolls of Genocide
p) 16 Scrolls of Mass Genocide
q) 10 Rods of Teleport Other

  [Home Inventory]

 ( page 1 )
a) 9 Books of Kendo [Gorinnosho] {3}
b) Book of Kendo [Hokusin Ittouryuu Kaiden] {ground 21}
c) 13 Mushrooms of Restoring
d) 29 Potions of Speed
e) 12 Potions of Heroism {25% off}
f) 48 Potions of Cure Critical Wounds {25% off}
g) 16 Potions of Restore Mana
h) 6 Potions of Strength
i) 5 Potions of Dexterity
j) 11 Potions of Constitution {25% off}
k) 2 Potions of Augmentation
l) 3 Potions of *Enlightenment*

 ( page 2 )
a) 14 Potions of Self Knowledge
b) 4 Potions of Resistance {75% off}
c) a Potion of New Life
d) 30 Scrolls of Phase Door
e) 5 Scrolls of Recharging
f) 2 Scrolls of Mundanity
g) 7 Scrolls of Holy Chant
h) 5 Scrolls of Holy Prayer
i) 22 Scrolls of Monster Confusion
j) 6 Scrolls of Protection from Evil
k) 9 Scrolls of *Destruction* {!*}
l) 3 Scrolls of Reset Recall

 ( page 3 )
a) a Rod of Perception {@zt}
b) 8 Rods of Recall (1 charging) {@z0}
c) 14 Rods of Illumination {@z6}
d) 8 Rods of Detection (1 charging) {@zz !!}
e) 6 Rods of Probing finally it is working!! {!! }
f) 7 Rods of Healing {!k}
g) 2 Rods of Restoration
h) a Rod of Speed 'activate plz' (charging) {!! @za }
i) a Rod of Aggravate Monster
j) a Staff of Healing (4 charges) {!k}
k) a Staff of Healing (0 charges) {!k}
l) 3 Staffs of Speed (3x 8 charges)

 ( page 4 )
a) 3 Staffs of Genocide (3x 4 charges)
b) a Staff of *Destruction* (5 charges)
c) a Ring of Damage (+19)
d) a Ring of Slaying (+10,+11)
e) 2 Rings of Speed 12 (+11) {black goat of whatever }
f) a Ring of Speed and Damage (+0,+5) (+4)
g) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
h) The Ring of Tulkas (+4) {SpStDxCn}
i) a Ring of Fear Resistance
j) a Ring of Light and Darkness Resistance
k) a Ring of Nether Resistance
l) a Ring of Nexus Resistance

 ( page 5 )
a) a Ring of Sound Resistance
b) a Ring of Confusion Resistance and Mana bolt
c) a Ring of Shard Resistance
d) a Ring of Disenchantment Resistance
e) a Ring of Chaos Resistance
f) a Ring of Blindness Resistance
g) a Ring of Extra Attacks (+2 attacks)
h) a Ring of Sustaining
i) a Ring of Mana
j) a Ring of Reinforce Muscle (+3)
k) an Amulet of Brilliance (+3)
l) an Amulet of the Magi [+4] (+2 to searching)

 ( page 6 )
a) an Amulet of Reflection
b) The Amulet of Carlammas (+2) {Cn;Fi}
c) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
d) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
e) an Amulet of Anti-Magic
f) an Amulet of Anti-Teleportation
g) an Amulet of Resistance and Protection [+5] {AcElFiCoPo}
h) an Amulet of Resistance {sn}
i) an Amulet of Telepathy
j) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
k) The Torque of Boromir (+0,+8) {Fe(St}
l) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}

 ( page 7 )
a) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
b) an Amulet of Magic Device Mastery (+3)
c) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
d) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
e) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
f) The Pendant of Gogo (+4) {InWiDx;SiLu}
g) a Feanorian lamp of Immortal Eye {Bl;Si}
h) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
i) The Star of Elendil (+1 to speed) {Sp;SiHl}
j) The Jewel of Judgement (+3 to speed) {!! SpInWi;CfCa;SiHl}
k) The Stone of Lore
l) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}

 ( page 8 )
a) The Blue Dragon Scale Mail 'Rondrom' (-2) [30,+16] (+4) {WiCn;ElSh}
b) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25]
c) Balance Dragon Scale Mail (-2) [30,+15]
d) Ring Mail of Resistance (-2) [12,+12] {AcElFiCoPoNx}
e) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNtNx}
f) Chain Mail of Elvenkind (-2) [14,+18] (+2 to stealth) {Sl;AcElFiCoPo}
g) The Chain Mail of Teflon (-2) [14,+17] (+5) {In;AcSh}
h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfNx}
i) Augmented Chain Mail of Elvenkind (-2) [16,+12] (+2 to stealth)
j) The Double Chain Mail 'Ivory Tower' (-2) [16,+16] (+2 to stealth)
k) The Bar Chain Mail 'Risram' (-2) [18,+13] (+4) {StDxCn;Fe}
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)

 ( page 9 )
a) The Splint Mail of Sad Giant (+1,+5) [19,+14] (+4) {StDxCn;DkCf(St}
b) The Splint Mail of Nevrast (-2) [19,+17] (+4 to searching) {DxSr;BlNt~P(Dx}
c) The Partial Plate Armour 'Hound' (-3) [22,+20] (+2 to speed)
d) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
e) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCo;MaFaSiLv(InWi}
f) The Robe 'Flamecoat' (+4,+5) [2,+19] (+4 to speed) {SpWi;Fi;LuWr}
g) The Robe 'Ithas' [2,+11] (+3 to searching) {InWiSrIf;AcCfSoFe}
h) a Robe of Permanence [2,+20] {AcElFiCoSo;Hl(StInWiDxCnCh}
i) a Robe of Permanence [2,+16] {AcElFiCoNx;Hl(StInWiDxCnCh}
j) a Robe of Permanence [2,+10] {AcElFiCoPo;Hl(StInWiDxCnCh}
k) a Robe of Permanence [2,+13] {AcElFiCoDk;Hl(StInWiDxCnCh}
l) a Robe of Permanence [2,+12] {AcElFiCoLi;Hl(StInWiDxCnCh}

 ( page 10 )
a) a Robe of Resistance [2,+20] {AcElFiCoSh}
b) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
c) Soft Leather Armour of Resistance [4,+16] {AcElFiCoPoNt}
d) Soft Leather Armour of Elvenkind [4,+12] (+2 to stealth) {Sl;AcElFiCoBl}
e) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
f) The Hard Leather Armour of the Minotaur (-1) [6,+16] (+4 to searching)
g) The Cord Armour 'Sumo wrestler's loincloth' [4,+0] (+4) {StCn;Fe;Fa(StCn}
h) The Padded Armour 'Keeper of Darkness' [5,+15] (+2 to speed)
i) Padded Armour of Elvenkind [5,+17] (+1 to stealth) {Sl;AcElFiCoBl}
j) Padded Armour of Elvenkind [5,+11] (+1 to stealth) {Sl;AcElFiCoCa}
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcLiSh}
l) Leather Scale Mail of Resistance (-1) [11,+18] {AcElFiCoPoCa}

 ( page 11 )
a) Leather Scale Mail of Resistance (-1) [11,+14] {AcElFiCoCa}
b) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
c) The Cloak 'Elenmerras' [1,+20] (+3) {DxCh;CfNtNx}
d) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
e) The Cloak of Thorongil [1,+10] {Ac;FaSi}
f) an Elven Cloak of the Bat (-7,-12) [4,+16] (+5) {SpSlSrIf;Dk;SiLv}
g) The Fur Cloak 'Keeper of Darkness' (+6,+4) [3,+20] (+2 to searching)
h) a Fur Cloak of Aman [3,+13] (+2 to stealth) {Sl;Nx}
i) The Fur Cloak 'Turbo' [3,+14] (+4) {St;AcCf}
j) The Ethereal Cloak of Resist Smasher [0,+23] (+3) {St;Lv(St}
k) a Shadow Cloak [6,+13] {li/da}
l) a Small Leather Shield of Resistance [3,+9] {AcElFiCoCf}

 ( page 12 )
a) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}
b) a Small Metal Shield of Resistance [5,+23] {AcElFiCoDi}
c) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDk}
d) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCf(StInWiDxCnCh}
e) a Large Metal Shield of Resistance [8,+8] {AcElFiCo}
f) a Large Metal Shield of Reflection [8,+12] {Rf}
g) a Dragon Shield [8,+20] {fi/bl/ca/di}
h) a Dragon Shield [8,+22] {co/po/bl/nx}
i) a Dragon Shield [8,+14] {bl/cf/sn}
j) a Dragon Shield [8,+15]
k) a Dragon Shield of Night and Day [8,+21] {LiDkCf}
l) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}

 ( page 13 )
a) a Mirror Shield of Resistance [10,+27] {AcElFiCoSh;Rf}
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
c) an Iron Crown of the Magi [0,+14] (+2) {In;AcElFiCoNt;Hl(In}
d) an Iron Crown of Lordliness [0,+11] (+1) {WiCh;Di(WiCh}
e) The Golden Crown 'Call of Thundercloud' [0,+13] (+3 to stealth)
f) a Golden Crown of the Magi [0,+10] (+1) {In;AcElFiCoNx~o(In}
g) a Golden Crown of Might [0,+14] (+3) {StDxCn;Po;Fa(StDxCn}
h) a Golden Crown of Might [0,+11] (+2) {StDxCn;Nt;Fa(StDxCn}
i) a Golden Crown of Seeing [0,+5] (+2 to searching)
j) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
k) a Jewel Encrusted Crown of the Magi [0,+12] (+3) {In;AcElFiCoDi~T(In}
l) a Jewel Encrusted Crown of the Magi [0,+12] (+1) {In;AcElFiCoSh;Si(In}

 ( page 14 )
a) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
b) The Hard Leather Cap of Thranduil [2,+10] (+2)
c) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed}
d) The Iron Helm 'Stone Mask' (+8,+8) [5,+10] (+3)
e) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
f) a Dragon Helm [8,+16]
g) a Dragon Helm [8,+22] {co/sn/sh}
h) a Dragon Helm [8,+18] {fi/so/nt}
i) a Dragon Helm [8,+17] {da}
j) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
k) a Set of Dragon Gloves [4,+9] {sn/nx/ch/di}
l) a Set of Dragon Gloves [4,+10] {co/dk/ca/di}

 ( page 15 )
a) a Set of Dragon Gloves [4,+18]
b) a Set of Dragon Gloves [4,+15] {fi/nx/di}
c) a Set of Dragon Gloves [4,+18] {ac/li/da}
d) a Set of Dragon Gloves of Agility [4,+21] (+3) {Dx;ElNx}
e) a Set of Dragon Gloves [4,+15] {dk}
f) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa~Z}
g) The Set of Cesti of Rite [5,+15] (+3) {Wi;AcShCfNx}
h) a Set of Cesti of Power (+1,+1) [5,+8] (+5) {St;Po}
i) a Set of Cesti of Magic Mastery [5,+14] (+3) {Md}
j) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}
k) a Pair of Hard Leather Boots of Levitation [3,+11] {So;Lv}
l) a Pair of Hard Leather Boots of Levitation [3,+4] {Nt;Lv}

 ( page 16 )
a) a Pair of Dragon Boots [5,+15] {ac/fi/po/nt/ca}
b) a Pair of Dragon Boots [5,+21] {bl/sh/nx}
c) a Pair of Dragon Boots [5,+19] {po/li/nt}
d) a Pair of Dragon Boots [5,+15] {bl/nt/sh}
e) a Pair of Dragon Boots [5,+16] {li/dis}
f) a Pair of Dragon Boots [5,+15] {fe/el}
g) a Pair of Dragon Boots [5,+15]
h) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Cf}
i) a Pair of Metal Shod Boots of Levitation [6,+7] {Nt;Lv}
j) a Pair of Metal Shod Boots of Free Action [6,+6] {Fa}
k) The Broad Sword of Harakiri (2d5) (-14,-7) {cursed}
l) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)

 ( page 17 )
a) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
b) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
c) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {mario!!!}
d) The Bastard Sword 'Calris' (5d4) (+10,+20) (+5)
e) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)
f) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;FaHlSdRg/XD/T}
g) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvLu|S/XP/D}
h) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed)
i) an Executioner's Sword of Prism (4d5) (+11,+13) {Lu|EFCo}
j) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
k) a Blade of Chaos (Trump Weapon) (6d5) (+18,+4) (+2 to searching)
l) a Blade of Chaos (Trump Weapon) (6d5) (+7,+6) (+1 to searching)

 ( page 18 )
a) The Blade of Chaos 'Soulcrusher' (6d5) (+20,+15) (+4) {cursed}
b) a Diamond Edge (7d5) (+17,+16) (+4)
c) The Spear 'Anseriath' (1d6) (+14,+13) {*Fi|FCo/XD/UL}
d) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4) {StCn;Fe;FaRg/*oTL}
e) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT}
f) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3)
g) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) {Cn;AcFiLiDkCa;Fa/XD/oTU}
h) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L}
i) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
j) a Heavy Lance of Westernesse (4d8) (+10,+14) (+1)
k) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) {money}
l) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)

 ( page 19 )
a) The Jo Staff of The Bonze Octopus (1d7) (+8,+8) [+8] (+2 attacks)
b) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
c) The Flail 'Winblows' (8d6) (+7,+30) (-4 to speed)
d) a Lead-Filled Mace (Holy Avenger) (3d4) (+10,+12) [+1] (+1 attack)
e) The Great Hammer 'Golden Hammer' (2d6) (+0,+0) { }
f) a Mace of Disruption (5d8) (+7,+7)
g) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
h) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
i) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Sp;BlCfFe;LuXm}
j) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {acq}
k) 25 Bolts of Holy Might (1d5) (+10,+11)
l) 13 Bolts (1d5) (+5,+3)

 ( page 20 )
a) 23 Sheaf Arrows of Holy Might (2d4) (+9,+7) {Bs|F/*UL}
b) 25 Arrows of Holy Might (1d4) (+8,+8)
c) The Black Arrow of Bard (8d4) (+30,+19)
d) a Silver Statue of The Serpent of Chaos

  [Check Sum: "bceb6f67602a4e05ec"]

Posted on 5.10.2005 05:29
Last updated on 4.11.2005 00:57

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1474. on the Ladder (of 15565)
49. on the Hengband Ladder (of 692)
6. for this player (out of 66)


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On 5.10.2005 05:29 Matthias wrote:
Finally found time to start something new. Kendo it is, using a half ogre. Mugash droped that cool slayer that i used until recently. Those elemental enchantment spells are nice. Just switched in my newfound westernesse for now. Lvl30 without see invisible ... no thanks.

On 15.10.2005 18:34 Matthias wrote:
First one died, so I started a new one.

Noteworth positiv so far:
Found 4th book at 21...
Found my first ever Rod of Speed
Found Death Scythe

Noteworth negative:
Failed Vault quest *damn*
Speed Rod too difficult to zap for the half-ogre
Autodestroyer destroyed Death-Scythe...

btw: Can anyone give me some details on the multipliers of the fire/poisen/cold/undead attack enhancers? I know the lightning does *5 but i haven't found the third book yet..

On 15.10.2005 19:58 wrote:
Believe it or not, you're actually better off without a Death Scythe. Trying to wield it at this stage of the game would kill you VERY quickly, and, really, I wouldn't recommend a Samurai using it at all. Death Scythes should really only be used by characters who are actually pretty mediocre in melee, and even then only as much as absolutely necessary. Check out my Bard winner for more extensive comments.

On 15.10.2005 20:41 Matthias wrote:
did read your Bard's comments and have to agree that i'm better off without it. Thank you :) Had no clue about those return hits... And my luck usually gives me worst possible result when something "happens for the first time" *cough* ancient curse *cough*

On 15.10.2005 21:00 Mars wrote:
I second Elliott's note about Death Scythes, they're just too dangerous.

Extensive 'elemental' spoiler:
Fire/Cold/Poison: x2.5 (x3.5 if fire/cold/poison brand). Notice the 2 extra blows from the Cold one!
Lightning Eagle: x5 (x7 if elec brand)
Ofcourse these numbers only apply if they don't resist that particular element. If they are _vulnerable_ to fire or cold, numbers change to x5 (without fire/cold brand) and x7 (with fire/cold brand).

Zanmaken (vs evil undead, monsters need to have BOTH of those flags for zanmaken to apply): if no other slays apply: x2.5; else, if other slay(s) leave it at less than x5, it's the lowest of x5 or (current slay factor)+2.
For example, 1 hit from a plain Dagger would do 2.5*1d4 damage, while 1 hit from a Dagger of Slay Evil would do 4.5*1d4 damage. (min(x5, x2+2).

Rock smash (vs monsters hurt by rock remover): x4, or x6 if another slay applies as well

The 'keiun-kinken' from the last book is more complicated, but it's pretty useless imo.

On 15.10.2005 21:03 mars wrote:
Typo in the dagger of slay evil thing, ofcourse that's supposed to read 4*1d4.

On 15.10.2005 23:55 Matthias wrote:
thanks a lot :)

On 16.10.2005 05:01 Matthias wrote:
Finished cloning pits. Only 475 red ants this time :) Hundred Slay was really helping down there.
Nothing useful beside Shiva's boots droped.
Have found third book, and my all time favorite shield

On 16.10.2005 17:54 Matthias wrote:
Reached level40 playing with various wyrms
No katana from Goemon, no Xbow from Brand.... damn

On 17.10.2005 00:49 wrote:
Ooooh. Sorry to hear about Ishikawa being stingy. Brand is actually a rare drop, probably something like 20%. But Ishikawa is a hefty 75% deliverer of the Katana of Ultimate Destruction. A very important weapon for a Samurai.

Still, hope remains! Aglarang awaits you. And Balli Stonehand is a very good Samurai weapon as well! I always thought the Glaive of Pain would be nice for a Samurai, as a 45d6 weapon, but I've always managed Aglarang and Zantetsuken, so it never really came up.

Maybe Chainsword awaits you?? You really have not tasted destruction until you have weilded at 91.7d5 weapon!

On 19.10.2005 23:45 Matthias wrote:
Sloooow progress. Boiling is getting is ass owned around every second corner. Let's face it I suck at playing a melee character :) Killed Stormbringer then used his remains for the levels 40-43. If it wouldn't have agr, or if i had enough magic mastery to activate a stuff of *destruction* with let's say 50% fail it would be really cool... I also still cannot active staves of speed anywhere reliable... One in 10 is successful... But I can't build the amu of mastery into the build and haven't found gloves. I think I would switch in +3 gloves for fingolfin if i had some...

Well i decided it was time to search & kill some of the wanted uniques, as I was down to 67 and only killed three.... First on the list was Mario who was kind enough to drop Zantetsuken!!! So I guess I'll try using it for a while, keeping Stormbringer on switch. Hate to loose life leech though :(

Next on the list is Ar-Pharazon... Maybe he drop ringil :)

On 20.10.2005 04:41 Matthias wrote:
Still haven't found Az-Pharazon, but at least found Crown of Amber, what allowed me to wear amu of magic mastery. Now Boiling is finally able to use staves of speed/healing/destruction. On the downside I killed wanted monster ancalon where his corpse could not drop o_0 so no artefact creating for me this time

On 24.10.2005 21:40 Matthias wrote:
Boiling is doing well it seems since he found Zantetsuken :) After Castle I considered changeing to dual wield but for now Thorin is needed for varios things.. And the Attack rating really suffers it seems. If I read the spoilers correctly it seems that even with Master Dual wielding I won't have high enough Attack.
Failed 6 quests now... New Record? The problem is I still don't know what levels the random quests are, and usually appear there unprepared. Same with 76quest for Cantoras, but I killed him anyway and got my first speed ring :) Hope to be able to build it in, so I can take off that cloak of the bat that is hurting my damage... But I fear poison might be a problem. That poison res cloak hasn't appeared yet. Would be fitting perfect atm...

On 25.10.2005 01:31 Matthias wrote:
Level 50 reached. Speed still kinda low. 81 known Uniques left

On 25.10.2005 06:20 wrote:
Remember this...the next (and final!) random quest is dlvl 88 of angband. Watch could draw the Unicorn of Order or the Destroyer, among other nasties, for your quest monster...

On 26.10.2005 01:56 Matthias wrote:
Lost my Staff of Healing and havn't found replacement, so Unique killing has come to a rest for the moment. Have found this intresting Blue DSM Randart. Must be the worst Randart I've ever used that late in game, but with 4cons/wis and Shards it gives me excactly what I need... Opens several options to change equip that I'll test out tommorow...

On 26.10.2005 02:01 Matthias wrote:
@leafrock: Well if I get the unicorn... That's when having disconnected stairs off comes in handy. Everything else should be possible asuming I can get speed up a bit more.

On 26.10.2005 04:42 wrote:
I would have thought that aglarang would deal out more damage than zanatsuken (or at least comparable), but not having the problems with amorphous or female things.

I shoudl get around to Hengband sone of these days...

On 26.10.2005 12:48 Matthias wrote:
Well I kinda love my talking blade, but I think it also does more damage, that makes it worth the turn needed to switch... Let's see..
Z: 7*(10d4+49) = 7*74 = 518. Dump sais 556? Where do those xtras come from?
A: 9*(8d4 + 38) = 9*58 =450+72 =522 . No clue what dump sais, as I'm not at home... Hmm seems like you're right and they actually ARE equal as long as I cannot use my slays. Guess I'll still keep using Z, as most non uniques have their res holes, and the Uniques that's don't will require a different weapon anyway, like Storm for Humans or Calris for Dragons. Maybe I'll start running around with 4 weapons :)

On 26.10.2005 16:53 Matthias wrote:
damage wielding A is 556 on Character Screen as well. A perfect draw for those who resist all :)

On 26.10.2005 17:31 Matthias wrote:
First time to the dungeon for today, and what strange one. Wanted to leave already when I noticed the white Dragon Pit... aka free loot. I only carry 2 potions of healing so not much loose. Well after the wyrm and like 10 Ancient D are down, the 11th Ancient D breathes Frost.
Well... I never noticed it before, or it was a bug but not only potions were destroyed but also stafes, gold, weapons. Just like if it had been a mana/chaos attack. My two potions died too, so there was even less to loose. Well there was my second potion of new Life that I have been waiting for all the game, that was destroyed by the auto destroyer... Accidently had !new life instead of new life in the def file. Guess I now know why i didn't find more of those... Well on the pro side I found a randart with both res and imunity to fire and a Heavy Lance of Slaying 7d9, that will probably turn into my main weapon now :)

On 27.10.2005 02:37 Matthias wrote:
Busy slaying uniques. 47 left. The heavy lance is doing it's job well. Still no healing wand found. Got speed up to +17.

On 27.10.2005 22:31 Matthias wrote:
Finished remaining quests. No more failures yet, but 88 is still to come. The Balance DSM from spawning pits pushes Boiling to +21 speed base. Should be enough I guess.

On 3.11.2005 01:45 Matthias wrote:
level88 quest was Sauron who dropped darnya among other crap. Destroyed is destroyed as is Oberon. I had far less problems with those two than I have with Nodens, who is still alive. Still need to find a way to get sus cons... The stone Mask looks really nice.. But it sais it turns you into vampire permanently... Don't like my race changed so I probably won't use it if possible.

On 3.11.2005 01:46 Matthias wrote:
Oh and I also lost my Slayer Heavy Lance... It burned when I used Calris on switch. Kinda knew it would happen. Don't really miss it anyway

On 3.11.2005 22:41 Matthias wrote:
Last update before Serpent. Nodens is finally down...
Atm I try to restock my potions of Resistance. When I have 25 I'll finish this .. one or the other way :)

On 4.11.2005 00:51 Matthias wrote:
Serpent down. Second Winner. Compared to the fairy, the battle was easy. The fact that I did 2*(714) damage if attacking, or 3 times the damage of Manastorm might have had something to do with it. I have 20mil Exp this time, or 25% slower than Fairy. I had kinda hoped I would improve.. But where the fairy *destructed* more or less everything late game, the Ogre had to kill, so I can blame that for the increased Exp. Anyway: Had once again more than enough resources... When I first got to 100 I had Morgy running alone towards me and tried to get rid of him. But the level was too small so the serpent showed up really soon and I abandoned.
I had to notice though that Fundin, when summoned was not friendly. He was friendly all the time, even when summoned by an unfriendly Unique... Wouldn'thave spared him if I knew that... So no close call this time, even though I was at 31 hasted only.

Well anyway that was Hengband for me. Will join the Ex-Heng-Now-Entro-Folks team now :)

On 4.11.2005 01:38 bcbarnes wrote:

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