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The Angband Ladder: Maverick LIX, High-Elf Mage by Isaiah4110

  [NPPAngband 0.4.1 Character Dump]

 Name   Maverick LIX                    Self RB CB  EB   Best
 Sex    Male         Age     123 STR:     12 +1 -5  +2     10
 Race   High-Elf     Height   82 INT:     17 +3 +3  +3  18/80
 Class  Mage         Weight  209 WIS:     11 -1 +0  +1     11
 Title  Evoker       Status   77 DEX:     17 +3 +1  +0  18/30
 HP     -1/223                   CON:     18 +1 -2  +2  18/10
 SP     1/85         Level    28 CHR:     12 +5 +1  +0     18

 GameTurn   1567297  Armor   [24,+47] Saving Throw     Superb
 Cur Exp      91952  Fight    (+2,+0) Stealth       Excellent
 Max Exp      91952  Melee  (+11,+12) Fighting         Superb
 Adv Exp     115000  Shoot  (+12,+10) Shooting         Superb
 MaxDepth   1300 ft  Blows     1/turn Disarming     Excellent
 Gold         89980  Shots     1/turn Magic Device     Heroic
 Burden     128 lbs  Speed         +2 Perception       Superb
 % Burden      107%  Infra      70 ft Searching        Superb

 You are one of several children of a Telerin Mage. You have
 light grey eyes, straight brown hair, and a fair complexion.




  [Last Messages]

> The Ogre mage cries out in pain.
> The Ogre mage concentrates on its wounds.
> The Ogre mage looks healthier.
> The Ogre mage misses you.
> The Ogre mage hits you. <3x>
> You miss the Ogre mage.
> The Ogre mage hits you. <3x>
> The Ogre mage misses you.
> The Ogre mage hits you. <3x>
> The Ogre mage misses you.
> You hit the Ogre mage.
> The Ogre mage hits you!
> The Ogre mage misses you.
> The Ogre mage hits you! <2x>
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +  + +      
      |}=="~(()]]]               |}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 2............        Str:  .............
 Int: ...3.........        Int:  ...s.........
 Wis: .....1.......        Wis:  .....s.......
 Dex: .............        Dex:  .............
 Con: 2............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+......        Blind:.........+... 
 Elec:+.....+.+....        Confu:............. 
 Fire:......+......        Sound:............. 
 Cold:......+......        Shard:.......+..... 
 Pois:.............        Nexus:......+...... 
 Fear:.............        Nethr:............. 
 Lite:+...........+        Chaos:............. 
 Dark:+............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:......+......
Feath:...........+.        Sear.:....+....+...
PLite:+............        Infra:.............
Regen:.............        Aggr.:+............
Telep:.............        Speed:+.+..........
Invis:+........+..+        Blows:.............
FrAct:+.........+..        Shots:.............
HLife:.............        Might:.............
      abcdefghijkl@              abcdefghijkl@
      |}=="~(()]]]               |}=="~(()]]] 

  [Character Equipment]

a) The Long Sword 'Anguirel' (2d5) (+9,+12) (+2)
   It increases your strength and constitution by 2.  It
   increases your speed by 2.  It slays all evil creatures, and
   it is especially deadly against demons.  It is branded with 
   poison.  It provides resistance to lightning, light, and dark.
   It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things, but it
   also aggravates creatures around you.  It cannot be harmed by
   the elements.  It gives you one attack per turn.  
b) a Long Bow of Accuracy (x3) (+10,+10)
c) an Obsidian Ring of Speed (+5)
   It increases your speed by 5.  
d) a Corundum Ring of Intelligence (+3)
   It increases your intelligence by 3.  It sustains your 
   intelligence.  
e) a Mother-of-Pearl Amulet of Searching (+6)
   It increases your searching by 6.  
f) a Brass Lantern of Wisdom (with 9414 turns of light) (+1)
   It increases your wisdom by 1.  It sustains your wisdom.  It
   cannot be harmed by fire.  
g) Hard Studded Leather of Elvenkind (-1) [7,+7] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to 
   acid, lightning, fire, cold, and nexus.  It cannot be harmed
   by the elements.  
h) a Cloak of Protection [1,+10]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
i) Ancient Dragon Scale Shield (Blue) [10,+22]
   It provides resistance to lightning.  It activates for
   electricity resistance (10+d10 turns) and breathe lightning
   (150) every 150+d150 turns.  It cannot be harmed by the
   elements.  
j) a Hard Leather Cap of Seeing [2,+3] (+1 to searching)
   It increases your searching by 1.  It provides resistance to 
   blindness.  It grants you the ability to see invisible things.
   
k) a Set of Leather Gloves of Free Action [1,+2]
   It grants you immunity to paralysis.  
l) a Pair of Hard Leather Boots of Slow Descent [3,+1]
   It makes you fall like a feather.  


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) 2 Flasks of oil
f) 15 Metallic Silver Potions of Cure Critical Wounds
g) 2 Dark Purple Potions of Healing
h) a Scroll titled "a famon" of Word of Recall
i) a Scroll titled "potprok sefuni" of Trap Detection
j) 2 Bronze Rods of Door/Stair Location
k) 2 Platinum Rods of Detection
   It cannot be harmed by electricity.  
l) 2 Locust Staffs of Teleportation (10 charges)
m) a Runed Staff of Treasure Location (18 charges)
n) a Beryl Ring of Sustain Strength
   It sustains your strength.  
o) a Tortoise Shell Ring of Sustain Dexterity
   It sustains your dexterity.  
p) a Main Gauche (1d5) (+3,+2)
   It gives you one attack per turn.  
q) a Pike (2d5) (+3,+4)
   It gives you one attack per turn.  
r) a Glaive (2d6) (+6,+3)
   It gives you one attack per turn.  
s) a Sling of Accuracy (x2) (+13,+9)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)  +                       
       ")))||\                         ")))||\                 
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  .s......................
 Wis:  ........................  Wis:  .s......................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  4.......................  Chr:  s.......................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: .+...................... Blind: ........................
 Elec: ....+................... Confu: ........................
 Fire: ........................ Sound: ........................
 Cold: ......+................. Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........................
Feath: ........................ Sear.: ........................
PLite: ..+..................... Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ..+..................... Blows: ........................
FrAct: ........................ Shots: ........................
HLife: ...+.................... Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ")))||\                         ")))||\

  [Home Inventory]

a) a Ruby Amulet of Charisma (+4)
   It increases your charisma by 4.  It sustains your charisma.  
   
b) The Small Metal Shield of Brith [3,+19]
   It provides resistance to acid.  It sustains your 
   intelligence and wisdom.  It cannot be harmed by the
   elements.  
c) The Small Metal Shield 'Eoreb' [3,+15]
   It lights the dungeon around you.  It grants you the ability
   to see invisible things.  It cannot be harmed by the
   elements.  
d) The Large Leather Shield 'Belfin' [4,+14]
   It provides resistance to life draining.  It cannot be harmed
   by the elements.  
e) The Well-balanced Dagger 'Dethanc' (2d4) (+4,+6)
   It is branded with electricity.  It provides resistance to 
   lightning.  It can be thrown hard and fast.  It activates for
   lightning bolt (4d8) every 6+d6 turns.  It cannot be harmed
   by the elements.  It gives you one attack per turn.  
f) a Bastard Sword of *Slays* (3d4) (+8,+7)
   It is especially deadly against undead.  It gives you one
   attack per turn.  
g) a War Hammer of the Elements (3d3) (+9,+8)
   It is branded with frost.  It provides resistance to cold.  
   It cannot be harmed by cold.  It gives you one attack per
   turn.  

Maverick LIX the High-Elf Mage
Began the quest to kill Morgoth on 10/19/2005 at 04:59 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    15176|    50 |  5  | Reached level 5
|    37146|    50 |  7  | Quest: Killed 15 Giant red frogs
|    43756|  Town |  7  | Killed Lotho Pimple
|    61647|   150 | 10  | Reached level 10
|    78962|   150 | 10  | Killed Wolf, Farmer Maggot's dog
|    94691|   150 | 11  | Killed Fang, Farmer Maggot's dog
|    98066|   150 | 11  | Quest: Destroyed 11 Moaning spirits
|   191574|   300 | 14  | Quest: Destroyed 11 Quasits
|   197174| Quest | 14  | Reward: The Large Leather Shield 'Belfin'
|   211936|   350 | 14  | Killed Mughash the Kobold Lord
|   240563|   400 | 15  | Reached level 15
|   290231|   400 | 16  | Quest: Killed 11 Priests
|   296081| Quest | 16  | Reward: The Small Metal Shield 'Eoreb'
|   331225|   450 | 16  | Destroyed Maverick XXXI, the Skeleton
|   395638|   550 | 18  | Quest: Destroyed 10 Energy vortices
|   406298|   550 | 18  | Killed Orfax, Son of Boldor
|   406318|   550 | 18  | Found The Small Metal Shield of Brith
|   443513|   650 | 18  | Killed Lagduf, the Snaga
|   445040|   650 | 18  | Destroyed Maverick XVI, the Zombie
|   470086|   650 | 19  | Quest: Destroyed 14 Energy vortices
|   504670|   650 | 20  | Reached level 20
|   543518|   650 | 20  | Killed Grip, Farmer Maggot's dog
|   651781|   650 | 21  | Found The Set of Gauntlets 'Paurhach'
|   711573|   750 | 22  | Killed Bullroarer the Hobbit
|   711893|   750 | 22  | Killed Grishnakh, the Hill Orc
|   723874|   750 | 22  | Quest: Killed Ugluk, the Uruk
|   785718|   750 | 22  | Killed Brodda, the Easterling
|   836254|   850 | 23  | Killed Nar, the Dwarf
|   982027|   850 | 25  | Reached level 25
|  1045989|   950 | 25  | Killed Gorbag, the Orc Captain
|  1178038|  1000 | 26  | Killed Shagrat, the Orc Captain
|  1223735|  1000 | 26  | Killed Ufthak of Cirith Ungol
|  1274542|  1050 | 26  | Killed Ulfast, Son of Ulfang
|  1298883|  1100 | 27  | Killed Boldor, King of the Yeeks
|  1317693|  1100 | 27  | Found The Long Sword 'Anguirel'
|  1339860|  1100 | 27  | Killed Bolg, Son of Azog
|  1341379|  1100 | 27  | Found The Well-balanced Dagger 'Dethanc'
|  1494010|  1150 | 28  | Killed Angamaite of Umbar
|  1555314|  1200 | 28  | Killed Khim, Son of Mim
============================================================
|  1567297|  1300 | 28  | Killed by an Ogre mage.
|  1567297|  1300 | 28  | Killed on 10/30/2005 at 12:22 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 20.10.2005 09:17
Last updated on 30.10.2005 21:26

Download this dump

10741. on the Ladder (of 16107)
318. on the NPPAngband Ladder (of 436)
6. for this player (out of 18)

Comments

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On 20.10.2005 09:17 Isaiah4110 wrote:
Here is my 10th and most promising venture into High Elf Mages. He has made it deep and to a higher level than any of his predecessors of the same race/class combo and has even recieved a couple artifacts (not awesomely powerful ones, but artifacts nonetheless) for quest rewards.

On 20.10.2005 18:50 Matthias wrote:
LIX as in 59??? wow that's a lot of dead guys :) Anyway i did i quick check: None of your characters posted here that got deeper than this one have a staff of teleport.... Telestaff should be one of the first things to buy. It is usually sold for 4k gold. Not sure what your fail on teleport is at the moment, but I know you cannot cast confused or blinded. You can use staves in both situations... and also if you run out of mana, yet another reason for mages to die :)

On 21.10.2005 08:58 Isaiah4110 wrote:
Yes, LIX as in 59. 49 dead Dunadan Rangers beginning in NPPAngband 0.4.0 when save compatibility was broken (including my best ever character, a level 30) and I'm now on my 10th High Elf Mage. My teleport fail rate is down at 4% now. This character is looking very good so far. Thanks for the advice about getting a telestaff. I don't know if I'll get one right now (seeing how they are over 4k AU for me atm) but I'll certainly consider it.

On 21.10.2005 09:12 Isaiah4110 wrote:
Well I've now reached level 20. I got Brith a while ago but was unable to *Identify* it and so I didn't know it's hidden powers and start using it until just recently. I think it's probably better than Belfin, if for no other reason because of the sustain int. HLife doesn't do me as much good as Sustain Int and resist Acid. (I think) It also weighs less, which matter more with low strength than with high strength.

The third shield artifact is still hanging around because I would only get 5k for it if I sold it right now. I would be using the better weapon of slays but the extra weight would make it so that I wouldn't really be able to carry anything in my inventory.

On 22.10.2005 01:21 Isaiah4110 wrote:
Cleared out an orc pit at 650'. I'm not sure exactly how strong Ugluk is and what he can do so I'm not in a huge hurry to get to 750' right now.

On 22.10.2005 10:18 Isaiah4110 wrote:
Wow that quest was tough. It took me forever to kill Ugluk, but I succeeded. For some reason all they gave me was gold for a reward. Weak. Anyway I haven't gotten anything else worth mentioning.

On 23.10.2005 09:58 Isaiah4110 wrote:
Elvenkind armor is nice. Now level 25. I need resist conf and resist blind then I should be good to go down a bit more I think.

On 26.10.2005 08:34 Isaiah4110 wrote:
Well I've gotten a couple more levels but I haven't tried for any more quests. I'm not sure whether I want to hang out at 1000' a little longer for a few more resists (poison?) or if i wanna dive a little deeper. Still looking good.

On 26.10.2005 22:42 Isaiah4110 wrote:
Oh yeah. I also found that ring of speed (+5) at 1000'.

On 27.10.2005 00:58 nckmccnnll@yahoo.com.au wrote:
Good luck with finding RConf in NPP :) In your position, I'd probably head downward - the increased danger is probably balanced by the chance of finding useful gear. Lots of !CCW is good; I'd also be carrying scrolls of TSelf/TLevel, probably until spells get to 0% fail.

On 27.10.2005 07:30 Isaiah4110 wrote:
Wow, I just found Anguirel. The +2 Str, Con and Speed bonuses would be well worht the weight I think, but it aggravates monsters too. I'm not sure if it's worth it because of that. But the Strength Speed and Constitution are so nice to have...

This is now my 2nd best character of all time as far as Exp goes. He hasn't gotten quite as deep as some of my other characters yet though.

On 27.10.2005 18:23 barlowguy18@yahoo.com wrote:
It's so much more than just those plusses though. It's got all those resists and slays as well (though if it did ever come to blows with a monster, you should TP out of there, cause as a mage you shouldn't be meleeing).

But as long as the agg doesn't totally go against your playing style, I'd keep it. Some people's playing style better matches the agg than non-agg, so they see the agg as blessed rather than cursed. It just depends on how you play.

On 28.10.2005 09:20 Isaiah4110 wrote:
I found Dethanc on Bolg and I think I've decided to go with Anguirel for now. Aggravate monster isn't that bad (I think...)

On 29.10.2005 08:43 Isaiah4110 wrote:
WOW!!!!! I just recalled back down to 1150' and used my trust rod and whaddya know, an ancient dragon scale shield in the room down the hall.

On 29.10.2005 10:22 barlowguy18@yahoo.com wrote:
Very nice. Any particular reason you're not using it?

On 30.10.2005 09:33 Isaiah4110 wrote:
Well in addition to that awesome shield lying on the ground, there was a creeping coin nest on the level. In clearing it out I got to level 28 and a ton of gold. Very nice.

On 30.10.2005 21:26 Isaiah4110 wrote:
Yeah, I decided to be smart and forget about my staff of teleport. I also forgot about the special ability of my shield (used it maybe 3 times) and the potions I was carrying. There goes another one.

On 30.10.2005 22:30 barlowguy18@yahoo.com wrote:
Bummer... and to an Ogre Mage too... :-/

On 31.10.2005 15:00 Matthias wrote:
argh time for #60 lol
anyway you were also slowed -5
well you were still +2 but compared to your max +7 that's really low. Also why did you even try to melee the orge?

On 31.10.2005 22:16 Isaiah4110 wrote:
Lol, yeah, time for Maverick LX.

I've been wondering why I tried to melee him myself. If nothing else I'm sure activating my shield would have taken him out, and if that failed I could have used my staff of teleport or I could have used one of my potions.

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