The Angband Ladder: Nimble Kodama, Shadow-Fairy Ninja by <>

  [Hengband 1.2.1 Character Dump]

                          Name  : Nimble Kodama

 Sex      : Male             Age               201    STR :   18/74
 Race     : Shadow-Fairy     Height             72    INT :   18/40
 Class    : Ninja            Weight             79    WIS :   18/40
                             Social Class       22    DEX :   18/90
                             Align            Evil    CON :   18/40
                                                      CHR :   18/42

 Right hand      (-67,+16)   Hit point    243/ 243    Fighting    : Superb
 Left hand       (-22,+14)   SP (Mana)      0/   0    Bows/Throw  : Chaos Rank
 Blows/Round           1+4                            Saving Throw: Superb
 AverageDmg/Rnd      24+68   Level              33    Stealth     : Amber [17]
                             Experience     280807
 Shooting        (+31,+10)   Max Exp        280807    Perception  : Superb
 Multiplier          x3.12   Exp to Adv     385000    Searching   : Chaos Rank
 Shots/Round          1.25   Gold           115586    Disarming   : Chaos Rank
                                                      Magic Device: Superb
 AC              [19,+104]   Time     Day 32 17:11
 Speed                (+6)   Play time   209:02:19    Infra-Vision: 40 feet

                         (Character Background)
          You are one of several children of a Shadow-Fairy Scribe.
          You have blue-gray eyes, straight pale brown hair that
          flows down to your waist, and a pale complexion.

          ...Now, you are in Morivant.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Shadow-Fairy  STR :  18/64 -2  0 -1  4  18/74         4............
 Class : Ninja         INT :     18  2 -1  1  2  18/40         .s.......2...
 Level : 33            WIS :     17  2 -1 -1  5  18/40         .3.......2...
 Hits  : 243/243       DEX :     17  1  3  2  4  18/90         4...........s
 Mana  : 0/0           CON :     18 -1  2 -1  4  18/40         4............
                       CHR :  18/62  0 -1 -1  0  18/42         .............
                    ]                        ]                            ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : .............    Speed     : ............+
 Elec  : .......+.....    Nether: +............    FreeAction: +...........+
 Fire  : .......+...+.    Nexus : .......+.....    SeeInvisi.: ++..........+
 Cold  : +..+...+.....    Chaos : +............    Hold Life : +............
 Poison: ............+    Disnch: .............    Telepathy : .........+...
 Light : ..+..........v   Fear  : ++..........+    SlowDigest: +...........+
 Dark  : .........+...    Reflct: .............    Regene.   : +............
 Shard : .............    AuFire: .............    Levitation: ............+
 Blind : .........+.+.    AuElec: .............    Perm Lite : .............
 Conf  : ....+........    AuCold: .............    Cursed    : .............

  [Miscellaneous information]

 Recall Depth:
    Angband         : level  29
   !Yeek cave       : level  13
   !Orc cave        : level  23
   !Labyrinth       : level  18
    Dragon's lair   : level  60
    Graveyard       : level  40
   !Forest          : level  32
    Castle          : level  29
    Mountain        : level  28
    Anti-melee cave : level  40
    Chameleon cave  : level  30

 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Num. Random Quests: 10
 Arena:   12 victories

 You have defeated 11116 enemies.


Your alighnment : Evil

You have strayed from the path of Patience.
You are the living embodiment of Knowledge.
You are the living embodiment of Faith.
You are a champion of Unlife.
You are virtuous in Mysticism.
You are the polar opposite of Honour.
You are the polar opposite of Compassion.
You are virtuous in Valour.


 Your eyes can fire laser beams.

  [Character Equipment]

a) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
b) a Main Gauche (Holy Avenger) (1d5) (+10,+10) [+3] (+3) {@w0}
c) a Sling of Extra Might (x3) (+10,+10) {Li;Xm}
d) a Ring of Ice [+9]
e) a Ring of Confusion Resistance
f) an Amulet of Anti-Teleportation
g) (nothing)
h) Hard Leather Armour of Elvenkind (-1) [6,+13] (+1 to stealth)
i) an Elven Cloak [4,+10] (+4 to stealth)
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;DkBl;Esp}
k) a Set of Gauntlets [2,+9]
l) a Pair of Dragon Boots [5,+19] {FiBl}

  [Character Inventory]

a) 3 Pieces of Elvish Waybread
b) 10 Potions of Cure Critical Wounds {90% off}
c) a Rod of Recall
d) 2 Rods of Acid Bolts {@z4}
e) 4 Rods of Fire Bolts {@z6}
f) 4 Rods of Frost Bolts {@z5}
g) 3 Rods of Lightning Balls {@z8}
h) a Staff of Curing (7 charges)
i) 19 Iron Shots (1d3) (+6,+6) (56/70) {@f6}
j) 12 Mithril Shots (4d3) (+6,+6) (74/92) {@f5}

  [Home Inventory]

 ( page 1 )
a) 2 Craft Spellbooks [Note of Acting Master]
b) 2 Nature Spellbooks [Nature's Gifts]
c) 2 Mushrooms of Restoring
d) 29 Pieces of Elvish Waybread
e) a Potion of Detonations
f) 16 Potions of Cure Critical Wounds {90% off}
g) 10 Potions of Healing {!k}
h) a Potion of Life {!k}
i) a Potion of Restore Life Levels
j) 2 Potions of Restore Strength
k) 2 Potions of Restore Intelligence
l) 3 Potions of Restore Wisdom

 ( page 2 )
a) 2 Potions of Restore Dexterity
b) 3 Potions of Restore Constitution
c) 2 Potions of Restore Charisma
d) 3 Potions of Resistance
e) 8 Potions of Curing
f) a Potion of Tsuyoshi Special
g) 8 Scrolls of Remove Curse
h) a Scroll of *Remove Curse*
i) a Scroll of Protection from Evil
j) 2 Scrolls of Rune of Protection
k) 2 Scrolls of *Destruction*
l) a Scroll of Dispel Undead

 ( page 3 )
a) a Scroll of Reset Recall
b) a Scroll of Summon Kin
c) a Rod of Recall
d) 2 Rods of Probing
e) 4 Rods of Pesticide
f) a Rod of Teleport Other
g) a Rod of Sleep Monster
h) 2 Rods of Slow Monster
i) a Rod of Polymorph
j) 7 Rods of Lightning Bolts
k) 5 Rods of Frost Bolts {@z5}
l) a Rod of Fire Balls

 ( page 4 )
a) a Wand of Teleport Other (12 charges)
b) a Wand of Stone to Mud (11 charges)
c) a Wand of Drain Life (4 charges)
d) a Wand of Cold Balls (9 charges)
e) 2 Staffs of Teleportation (2x 8 charges)
f) a Staff of Enlightenment (7 charges)
g) a Staff of Sleep Monsters (8 charges)
h) a Staff of Probing (8 charges)
i) a Staff of Dispel Evil (6 charges)
j) 2 Staffs of *Destruction* (2x 5 charges)
k) a Staff of *Destruction* (3 charges)
l) a Ring of Teleportation

 ( page 5 )
a) a Ring of Sustain Intelligence and Power Throwing {(In}
b) a Ring of Protection [+16]
c) a Ring of Protection [+15]
d) a Ring of Flames [+7]
e) a Ring of Lightning [+10]
f) a Ring of Constitution and Slaying (+4,+1) (+2) {Cn}
g) a Ring of Constitution and Heroism (+2) {Cn}
h) a Ring of Light and Darkness Resistance
i) a Ring of Nexus Resistance
j) a Ring of Sound Resistance and Regeneration {So;Rg}
k) a Ring of Confusion Resistance
l) an Amulet of Resist Acid

 ( page 6 )
a) an Amulet of Charisma and Hold Life (+4) {Ch;Hl}
b) an Amulet of Intelligence and Hold Life (+1) {In;Hl}
c) 2 Feanorian lamps of Immortal Eye {Bl;Si}
d) The Phial of Galadriel (+1 to searching)
e) The Stone of Lore
f) Bronze Dragon Scale Mail (-2) [30,+5]
g) Augmented Chain Mail of Elvenkind (-2) [16,+11] (+3 to stealth)
h) Soft Studded Leather of Resistance [5,+9] {AcElFiCoPoBl}
i) a Leather Jacket of Resistance (-1) [12,+7] {AcElFiCoPoCf}
j) a Cloak of Protection [1,+17] { }
k) an Ethereal Cloak [0,+10]
l) The Metal Cap of Thengel [3,+12] (+3) {WiCh}

 ( page 7 )
a) a Dagger of Force (1d4) (+12,+8) (+2) {InWi;Si|M}
b) a Dagger of *Slay* Dragon (1d4) (+7,+6) (+1) {Cn;CoPo/D}
c) a Dagger of Slay Dragon (1d4) (+6,+4)
d) a Main Gauche (Blessed) (1d5) (+5,+8) (+2)
e) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
f) a Small Sword of Slay Animal (1d6) (+4,+13)
g) a Cutlass of Sharpness (1d7) (+5,+2) (+1) {Dg|S}
h) a Wakizashi (2d4) (+7,+6) {Greywand}
i) a Long Sword (Trump Weapon) (2d5) (+8,+9) (+1 to searching)
j) a Long Sword of Prism (2d5) (+5,+16)
k) a Long Sword (Trump Weapon) (2d5) (+11,+6) (+1 to searching)
l) a Long Sword of Slay Human (2d5) (+8,+8)

 ( page 8 )
a) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
b) a Ninjato (1d9) (+3,+7)
c) a Katana of Force (3d4) (+6,+6) (+2)
d) a Katana (Trump Weapon) (3d4) (+14,+8) (+1 to searching)
e) a Katana (Blessed) (3d4) (+4,+5) (+3)
f) a Bastard Sword (Trump Weapon) (3d4) (+5,+9) (+1 to searching)
g) a Poison Needle (1d1) (+0,+0)
h) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
i) a Spear (Chaotic) (1d6) (+7,+5) {NtCa|Ca}
j) an Awl-Pike of Force (1d8) (+8,+5) (+2)
k) a Trident (Holy Avenger) (1d8) (+10,+6) [+3] (+1)
l) a Trident (Trump Weapon) (1d8) (+8,+11) (+1 to searching)

 ( page 9 )
a) a Broad Axe (Pattern Weapon) (2d6) (+8,+8) (+2) {StCn;So;FaSi/*UL}
b) a Quarterstaff (Defender) (1d9) (+3,+12) [+3] (+3 to stealth)
c) a Morning Star (Pattern Weapon) (2d6) (+8,+5) (+2)
d) a Flail (Pattern Weapon) (2d6) (+10,+7) (+2) {StCn;Dk;FaSi/*UL}
e) a Gnomish Shovel (1d2) (+3,+1) (+2)
f) a Dwarven Shovel (1d3) (+7,+2) (+3)
g) a Pick of Digging (1d3) (+7,+4) (+6) {Dg|A}
h) a Sling of Velocity (x2) (+12,+18) { }
i) a Short Bow of Extra Shots (x2) (+9,+6) {Xs}
j) a Capture Ball (a 4-headed hydra)
k) a Capture Ball (empty)


 ( page 1 )
a) The Corpse of Farmer Maggot
b) The Corpse of Lion Heart
c) The Corpse of Robin Hood, the Outlaw
d) The Corpse of Bloodfang the Wolf
e) The Corpse of Orfax, Son of Boldor
f) The Corpse of Golfimbul, the Hill Orc Chief
g) The Corpse of Meng Huo, the King of Southerings
h) The Corpse of Boldor, King of the Yeeks
i) The Corpse of Ufthak of Cirith Ungol
j) The Corpse of Shagrat, the Orc Captain
k) The Corpse of Hagen, son of Alberich
l) The Corpse of Shelob, Spider of Darkness

 ( page 2 )
a) The Corpse of Father Dagon
b) The Corpse of The Minotaur of the Labyrinth

Posted on 10.9.2002 21:31
Last updated on 21.9.2002 06:54

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On 10.9.2002 21:31 wrote:
I've really been enjoying this variant. The ninja's a great class, except for not being able to use more than about a half dozen weapons with any talent (though it's been funning learning to use the poison needle). I really lucked out in getting a main gauche (Holy Avenger) early on. Turned on autoscumming around level 20. Wish there was more info on what the Virtues are supposed to mean. Just got mutated by Gachapin (aka Barney), so now I have (voice of Aku) "Laser Beam Eyes!" :)

On 12.9.2002 04:42 wrote:
Check out this site. You can find out about the virtues and much more.

I also love this variant. It is by far my favorite one.

On 21.9.2002 06:54 wrote:
Improving a bit, and finally got an artifact weapon I can use (a little). The number of attacks per round seems screwy (aside from the coding formulas which make it nearly impossible for me to get better than 2 attacks when using one weapon; 18/74 STR and 18/90 DEX using a saber {fairly light at 5 pounds}, still only gives 1 attack). Using a poison needle, the lightest weapon in the game as far as I can tell, I only get 1 attack (though the heavier dagger gets two). Using either a saber+needle or main gauche+needle gets 1 attack each. But saber+main gauche gets 1+4. Quite a difference, though of course the to-hit now sucks. The to-hit calculations also are getting a bit frustrating, not to mention contradictory. The skill tables imply that ninjas are really good at two-weapon style, yet they're also penalized for using it. From what I can tell, I'll be extraordinarily lucky to have a mere -10 to hit someday with the main gauche when using two weapons. The saber? It is to laugh. I'm hoping for a -50. Of course there are only 5 weapons in the entire game that the ninja can master, and 2 they can become expert in. Better than mages, anyway. So, let's see if this updates...

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