The Angband Ladder: Harriet Miers, Dwarf Mage by <pmac360@hotmail.com>

  [Angband 3.0.6 alpha 3 Character Dump]

 Name   Harriet Miers                            Self  RB  CB  EB   Best
 Sex    Female            Age        50   STR:  18/15  +2  -5  +2  18/05
 Race   Dwarf             Height     47   INT:  18/94  -3  +3  +7 18/164
 Class  Mage              Weight    117   WIS:     16  +2  +0  +4  18/40
 Title  Conjurer          Status     44   DEX:     16  -2  +1  +1     16
 HP     -26/370           Maximize    Y   CON:  18/40  +2  -2  +4  18/80
 SP     173/235           Preserve    Y   CHR:     10  -3  +1  +0      8

 Level           35       Armor     [33,+87]     Saving Throw     Superb
 Cur Exp     602022       Fight      (+2,+2)     Stealth       Excellent
 Max Exp     602022       Melee    (+10,+12)     Fighting         Superb
 Adv Exp     675000       Shoot    (+14,+15)     Shooting         Superb
 MaxDepth   2600 ft       Blows       1/turn     Disarming        Superb
 Turns      1197372       Shots       2/turn     Magic Device     Heroic
 Gold        223206       Infra        50 ft     Perception         Good
 Burden   129.5 lbs       Speed           +3     Searching          Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.++... Blind:............+
 Elec:.+....+.++... Confu:......+......
 Fire:.+....+.++... Sound:......+......
 Cold:.+....+.++... Shard:.............
 Pois:............. Nexus:......++.....
 Fear:............. Nethr:.............
 Lite:........+.+.. Chaos:.............
 Dark:........+.... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:++........... Stea.:.......+...+.
Feath:............. Sear.:.............
PLite:..........+.. Infra:.............
Regen:....+........ Tunn.:.............
Telep:+............ Speed:.+.....+.....
Invis:............. Blows:.............
FrAct:.........++.. Shots:.+...........
HLife:............. Might:.+...........


  [Last Messages]

> The Mature red dragon claws you. <2x>
> The Mature red dragon misses you.
> The Mature red dragon cries out in pain.
> The Mature red dragon claws you.
> The Mature red dragon misses you.
> The Mature red dragon bites you.
> The Mature red dragon cries out feebly.
> The Mature red dragon flees in terror!
> The Mature red dragon dies.
> You feel something roll beneath your feet. <2x>
> The Draconic quylthulg magically summons a dragon!
> You have found 548 gold pieces worth of adamantite.
> The Great crystal drake breathes shards.
> You have been given a deep gash.
> You die.


  [Character Equipment]

a) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
   It increases your wisdom and constitution by 3.  It slays dragons.  It 
   slows your metabolism.  It grants you the power of telepathy.  It
   activates for drain life (120) every 40 turns.  It cannot be harmed by
   the elements.  
b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed)
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
c) a Mithril Ring of Strength (+2)
   It increases your strength by 2.  It sustains your strength.  
d) a Diamond Ring of Intelligence (+3)
   It increases your intelligence by 3.  It sustains your intelligence.  
e) an Agate Amulet of Regeneration
   It speeds your regeneration.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
i) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
j) an Iron Crown of the Magi [0,+8] (+3)
   It increases your intelligence by 3.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your intelligence.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cammithrim' [1,+10] {LitePliteFA,!!}
   It provides resistance to light.  It sustains your constitution.  It 
   lights the dungeon around you.  It grants you immunity to paralysis.  
   It activates for magic missile (2d6) every 2 turns.  It cannot be
   harmed by the elements.  
l) a Pair of Soft Leather Boots of Stealth [2,+8] (+2)
   It increases your stealth by 2.  


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {10% off}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2, 10% off}
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Resistances of Scarabtarices] {!d!v!k@m5}
   It cannot be harmed by the elements.  
e) 2 Books of Magic Spells [Raal's Tome of Destruction] {@m6,!d!k!v}
   It cannot be harmed by the elements.  
f) 5 Chartreuse Potions of Cure Critical Wounds
g) 4 Cloudy Potions of Healing {!*}
h) 4 Scrolls titled "iteplu nepkho" of Teleportation {!*}
i) 4 Scrolls titled "plevly tabme" of Word of Recall {!*, 50% off}
j) 3 Scrolls titled "unibie cre" of *Identify* {!*}
k) a Scroll titled "suni crebek" of *Destruction* {!*}
l) an Aluminum-Plated Rod of Teleport Other {!!}
m) 3 Rusty Rods of Light {!!,@z4}
n) 3 Titanium Rods of Acid Bolts (3 charging) {!!}
o) 7 Lead Rods of Fire Bolts (2 charging) {!!}
p) 4 Copper Rods of Frost Bolts (3 charging) {!!}
q) a Magnesium Rod of Lightning Balls {!!}
r) an Amethyst Ring of Resist Poison
   It provides resistance to poison.  
s) a Robe of Permanence [2,+25] {Stats,HLife,RChaos}
   It provides resistance to acid, lightning, fire, cold, chaos, and life
   draining.  It sustains all your stats.  It cannot be harmed by the
   elements.  
t) a Cloak of Protection [1,+18]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
u) a Steel Helm of Regeneration [6,+9]
   It speeds your regeneration.  


  [Home Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {10% off}
b) 2 Books of Magic Spells [Incantations and Illusions]
c) a Book of Magic Spells [Resistances of Scarabtarices] {!d!v!k@m5}
   It cannot be harmed by the elements.  
d) a Book of Magic Spells [Raal's Tome of Destruction] {@m6,!d!k!v}
   It cannot be harmed by the elements.  
e) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
f) 2 Violet Mushrooms of Restoring
g) a Cloudy Potion of Healing {!*}
h) 2 Yellow Potions of *Healing* {!*}
i) 3 Misty Potions of Restore Mana
j) a Scroll titled "iteplu nepkho" of Teleportation {!*}
k) 30 Scrolls titled "poox vivgre" of Teleport Level {!*}
l) 10 Scrolls titled "plevly tabme" of Word of Recall {!*, 50% off}
m) 3 Scrolls titled "unibie cre" of *Identify* {!*, 40% off}
n) a Scroll titled "wunzun nej ulk" of Banishment {!*}
o) 2 Redwood Staffs of Teleportation (11 charges) {!*}
p) a Silver Ring of Damage (+11)
q) an Amber Amulet of Charisma (+3)
   It increases your charisma by 3.  It sustains your charisma.  
r) Partial Plate Armour of Elvenkind (-3) [22,+11] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and shards.  It cannot be harmed by the
   elements.  
s) a Large Leather Shield of Elvenkind [4,+10] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and nexus.  It cannot be harmed by the elements.
   
t) an Iron Helm of Seeing [5,+4] (+2 to searching)
   It increases your searching by 2.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
u) a Small Sword of Gondolin (1d6) (+15,+10)
   It slays orcs, trolls, dragons, and demons.  It provides resistance to 
   dark.  It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by acid or fire.  
v) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It increases your charisma by 3.  It slays giants and undead.  It is
   branded with fire.  It provides resistance to fire and sound.  It makes
   you fall like a feather.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
w) a Long Bow of Extra Shots (x3) (+9,+8) (+1)
   It increases your shooting speed by 1.  
x) 23 Arrows (1d4) (+3,+3)


Harriet Miers the Dwarf Mage
Began the quest to kill Morgoth on 11/14/2005 at 05:58 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    17571|   100 |  5  | Reached level 5
|    40726|   200 |  7  | Killed Grip, Farmer Maggot's dog
|    53966|   250 |  7  | Killed Fang, Farmer Maggot's dog
|    61208|   250 |  8  | Killed Bullroarer the Hobbit
|    71710|  Town |  8  | Killed Farmer Maggot
|    91828|   350 | 10  | Reached level 10
|   145693|   500 | 12  | Killed Lagduf, the Snaga
|   214162|   700 | 15  | Reached level 15
|   224784|   750 | 15  | Killed Mughash the Kobold Lord
|   354981|   950 | 20  | Reached level 20
|   415297|  1100 | 21  | Killed Ulfast, Son of Ulfang
|   418674|  1100 | 22  | Found The Set of Leather Gloves 'Cammithrim'
|   484153|  1200 | 23  | Killed Golfimbul, the Hill Orc Chief
|   525749|  1400 | 24  | Killed Wormtongue, Agent of Saruman
|   527822|  1400 | 24  | Found The Halberd 'Osondir'
|   562862|  1450 | 24  | Killed Angamaite of Umbar
|   574531|  1450 | 25  | Reached level 25
|   668899|  1600 | 26  | Killed Nar, the Dwarf
|   692080|  1600 | 27  | Killed Shagrat, the Orc Captain
|   712263|  1650 | 27  | Killed Sangahyando of Umbar
|   740781|  1700 | 27  | Killed Orfax, Son of Boldor
|   743025|  1700 | 27  | Found The Dagger 'Dethanc'
|   774275|  1750 | 28  | Killed Grishnakh, the Hill Orc
|   809862|  1950 | 29  | Found The Set of Gauntlets 'Paurhach'
|   856714|  1950 | 29  | Killed Ulwarth, Son of Ulfang
|   865658|  2000 | 30  | Reached level 30
|   912352|  2000 | 30  | Killed Ugluk, the Uruk
|   945341|  2000 | 31  | Destroyed Uvatha the Horseman
|   999480|  2050 | 33  | Killed Ulfang the Black
|  1001720|  2050 | 33  | Found The Set of Gauntlets 'Paurnimmen'
|  1009261|  2050 | 33  | Killed The Queen Ant
|  1057252|  2050 | 33  | Killed Azog, King of the Uruk-Hai
|  1058214|  2050 | 33  | Killed Lokkak, the Ogre Chieftain
|  1071069|  2050 | 33  | Found The Full Plate Armour of Isildur
|  1085812|  2050 | 33  | Found The Beaked Axe of Theoden
|  1087439|  2050 | 33  | Killed Uldor the Accursed
|  1117636|  2200 | 34  | Killed Khim, Son of Mim
|  1134399|  2350 | 34  | Found The Phial of Galadriel
|  1134704|  2350 | 34  | Finally, a light source! (No more PLite)
|  1137673|  2350 | 34  | Killed Ibun, Son of Mim
|  1137996|  2350 | 34  | Found The Two-Handed Sword 'Mormegil'
|  1140987|  2400 | 34  | Killed Tom the Stone Troll
|  1143342|  2400 | 34  | Found The Set of Gauntlets 'Pauraegen'
|  1146003|  2400 | 34  | Killed Beorn, the Shape-Changer
|  1172005|  2500 | 35  | Reached level 35
|  1180179|  2550 | 35  | Found The Cloak 'Colannon'
|  1188650|  2600 | 35  | Found The Bastard Sword 'Calris'
|  1192305|  2600 | 35  | Found The Sabre 'Careth Asdriag'
|  1193635|  2600 | 35  | Found The Short Bow of Amras
|  1194412|  2600 | 35  | Found The Short Sword 'Dagmor'
|  1194835|  2600 | 35  | Found The Large Leather Shield of Celegorm
============================================================
|  1197372|  2600 | 35  | Killed by a Great crystal drake.
|  1197372|  2600 | 35  | Killed on 11/15/2005 at 11:34 PM.
============================================================
============================================================


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.11.2005 06:10
Last updated on 16.11.2005 08:40

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9622. on the Ladder (of 18915)
3974. on the Angband Ladder (of 6466)
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Comments

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On 16.11.2005 06:10 pmac360@hotmail.com wrote:
Best mage EVAR for me...

Played dwarf, used innate strength to carry a huge load of rods and wands. This makes mage a lot more fun, since you don't have to spend any time regenerating mana.
Basically, play it like a weak ranger, kill almost all monsters, except for powerful summoners and some breathers.

This guy has had phenomenal luck with armor. Red DSM early, then Elvenkind Shield, then Robe of Permanence, then Isildur, all of them appearing right when I really wanted it.



On 16.11.2005 06:11 pmac360@hotmail.com wrote:
Update, from very early version.


On 16.11.2005 06:15 pmac360@hotmail.com wrote:
This guy went 20 levels without a light source. He didn't find the phial until very deep, but he had PLITE(+2), then PLITE+ESP. Leaving the lantern at home really helped with the weight problems for mage.



On 16.11.2005 08:40 pmac360@hotmail.com wrote:
Damn. I was finished clearing a GV at 2600'. I'd lost all copies of book 4, so I was carefully staying in the vault. I thought I was safe. But a random greater Draconic Q appeared. I found it, it summoned a Greater Crystal Drake, and that was all she wrote.


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