The Angband Ladder: Andrea Doria, Gnome Mage by <d>

  [Angband 3.0.6 Character Dump]

 Name   Andrea Doria                             Self  RB  CB  EB   Best
 Sex    Male              Age        72   STR! 18/100  -1  -5 +10 18/140
 Race   Gnome             Height     43   INT! 18/100  +2  +3 +11 18/260
 Class  Mage              Weight     89   WIS:  18/61  +0  +0 +18 18/241
 Title  Arch-Mage         Status     52   DEX:  18/99  +2  +1  +6 18/189
 HP     810/810           Maximize    Y   CON! 18/100  +1  -2 +11 18/200
 SP     151/362           Preserve    Y   CHR! 18/100  -2  +1 +10 18/190

 Level           47       Armor    [37,+103]     Saving Throw     Heroic
 Cur Exp    4806004       Fight    (+37,+27)     Stealth          Superb
 Max Exp    4806004       Melee    (+45,+47)     Fighting      Legendary
 Adv Exp    5425000       Shoot    (+49,+15)     Shooting      Legendary
 MaxDepth    Lev 99       Blows       4/turn     Disarming        Superb
 Gold       2671884       Shots       2/turn     Magic Device  Legendary
 Burden   191.9 lbs                              Perception         Good
 Speed          +16       Infra        40 ft     Searching          Fair

 You are one of several children of a Gnome Warrior.  You are a credit
 to the family.  You have brown eyes, straight black hair, and an
 average complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+++.... Blind:.........+...
 Elec:.+.*....+.... Confu:......+......
 Fire:.+..+........ Sound:.............
 Cold:.+........... Shard:.............
 Pois:...++.+...... Nexus:.............
 Fear:....+........ Nethr:.............
 Lite:+............ Chaos:+............
 Dark:+.......+.... Disen:...+....+....

      abcdefghijkl@       abcdefghijkl@
S.Dig:.+.+......... Stea.:.......+...+.
Feath:...+......... Sear.:.............
PLite:+.......+.... Infra:.............
Regen:...+......... Tunn.:+............
Telep:.........+... Speed:.++++..+.....
Invis:...+.+....... Blows:.............
FrAct:...+........+ Shots:.+...........
HLife:...+......... Might:.+...........


  [Character Equipment]

a) The Dwarven Pick of Erebor (3d4) (+8,+20) (+5) {Level 60 Saruman}
   It increases your strength and constitution by 5.  It increases your 
   tunneling by 5.  It slays orcs, trolls, and demons.  It is branded with 
   acid.  It provides resistance to light, dark, and chaos.  It sustains
   your strength.  It lights the dungeon around you.  It cannot be harmed
   by the elements.  
b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) {Level 70 Great Bile Wy}
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
c) an Emerald Ring of Speed (+9) {Level 79 Feagwath}
   It increases your speed by 9.  
d) The Ring of Power 'Vilya' (+10,+10) (+3) {Level 92 Lungorthin}
   It increases all your stats by 3.  It increases your speed by 3.  It
   provides immunity to lightning.  It provides resistance to poison, 
   disenchantment, and life draining.  It sustains your strength, 
   dexterity, and constitution.  It slows your metabolism, makes you fall
   like a feather, and speeds your regeneration.  It grants you immunity
   to paralysis and the ability to see invisible things.  It activates for 
   large lightning ball (250) every 20+d20 turns.  It cannot be harmed by
   the elements.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {Level 92 Gothmog}
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Star of Elendil {Level 51 Smaug the Golden}
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Level 52 Great Cr}
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates for 
   door and trap destruction every 10 turns.  It cannot be harmed by the
   elements.  
h) The Cloak 'Holcolleth' [1,+9] (+2) {Level 88 Lesser Vault}
   It increases your intelligence and wisdom by 2.  It increases your 
   stealth and speed by 2.  It provides resistance to acid.  It activates
   for sleep II every 55 turns.  It cannot be harmed by the elements.  
i) The Shield of Deflection of Gil-galad [10,+20] (+5)
   It increases your wisdom and charisma by 5.  It provides resistance to 
   acid, lightning, dark, and disenchantment.  It sustains your wisdom, 
   dexterity, and charisma.  It lights the dungeon around you.  It
   activates for starlight (10d8) every 100 turns.  It cannot be harmed by
   the elements.  
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {Level 88 Ancalagon}
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
k) a Set of Cesti of Agility [5,+13] (+2) {Level 92 Witch-King}
   It increases your dexterity by 2.  
l) a Pair of Hard Leather Boots of Stealth [3,+8] (+3) {Level 47 ground}
   It increases your stealth by 3.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1@p1@G1}
b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2@p2@G2}
c) 4 Books of Magic Spells [Incantations and Illusions] {@m3@p3@G3}
d) 4 Books of Magic Spells [Sorcery and Evocations]
e) 3 Books of Magic Spells [Resistances of Scarabtarices] {Level 40 ground}
   It cannot be harmed by the elements.  
f) 3 Books of Magic Spells [Raal's Tome of Destruction] {Level 51 Smaug the Go}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {Level 50 Lesser Vault}
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations] {@m8@p8@G8 Level 52 Harow}
   It cannot be harmed by the elements.  
i) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9@p9@G9 Level 72 Grea}
   It cannot be harmed by the elements.  
j) 3 Yellow Potions of *Healing*
k) a Silver Speckled Potion of Life
l) a Clotted Red Potion of Restore Mana
m) 6 Scrolls titled "reao bekum dok" of Teleport Level
n) 3 Scrolls titled "jo nin tox" of *Identify*
o) 2 Scrolls titled "sefblaa jo" of *Destruction*
p) 2 Scrolls titled "cosso oan mar" of Banishment
q) 6 Aluminium Wands of Teleport Other (33 charges)
r) 5 Iron Wands of Annihilation (8 charges) {@z1}
   It cannot be harmed by the elements.  
s) an Ironwood Staff of Healing (8 charges)
t) a Maple Staff of Power (8 charges)
u) The Iron Helm of Dor-Lomin [5,+20] (+4) {Level 99 Sauron}
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and fear.  It 
   lights the dungeon around you.  It grants you the power of telepathy 
   and the ability to see invisible things.  It cannot be harmed by the
   elements.  
v) 38 Arrows of Slay Evil (1d4) (+13,+12)
   It slays all evil creatures.  
w) 28 Arrows of Flame (1d4) (+7,+9)
   It is branded with fire.  It cannot be harmed by fire.  


  [Home Inventory]

a) 19 Bubbling Potions of Healing
b) 5 Yellow Potions of *Healing*
c) a Silver Speckled Potion of Life
d) 20 Clotted Red Potions of Restore Mana
e) 16 Scrolls titled "reao bekum dok" of Teleport Level
f) 7 Scrolls titled "sefblaa jo" of *Destruction* {10% off}
g) 2 Scrolls titled "abeep aplu" of Mass Banishment
h) an Emerald Ring of Speed (+9) {Level 95 Vault}
   It increases your speed by 9.  
i) The Amulet of Carlammas (+2) {Level 55 Itangast}
   It increases your constitution by 2.  It provides resistance to fire.  
   It activates for protection from evil every 225+d225 turns.  It cannot
   be harmed by the elements.  
j) The Amulet of Ingwe (+3) {Level 70 Vault}
   It increases your intelligence, wisdom, and charisma by 3.  It
   increases your infravision by 3.  It provides resistance to acid, 
   lightning, and cold.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for dispel evil (x5)
   every 50+d50 turns.  It cannot be harmed by the elements.  
k) a Ruby Amulet of Trickery (+3) {Level 88 Fundin Bluecloak}
   It increases your dexterity by 3.  It increases your stealth, searching,
   infravision, and speed by 3.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
l) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Level 50 ground}
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
m) The Full Plate Armour of Isildur [25,+25] (+1) {Level 52 Greater Vault}
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Level 52 Greater V}
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
o) The Large Leather Shield of Celegorm [4,+20] {Level 31 Wormtongue}
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
p) The Large Metal Shield of Anarion [5,+20] {Level 69 Vault}
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
q) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching by 3.  It provides resistance to acid, fire, 
   shards, and disenchantment.  It cannot be harmed by the elements.  
r) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {Level 60 Saruman}
   It increases your strength and dexterity by 4.  It cannot be harmed by
   the elements.  It might have hidden powers.
s) The Short Bow of Amrod (x2) (+12,+15) (+2) {Level 79 Feagwath}
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, fire, and 
   cold.  It speeds your regeneration.  It cannot be harmed by the
   elements.  
t) a Heavy Crossbow of Extra Shots (x4) (+22,+11) (+1)
   It increases your shooting speed by 1.  
u) 27 Bolts of Slay Evil (1d5) (+10,+15)
   It slays all evil creatures.  
v) 19 Seeker Bolts of Slay Evil (4d5) (+16,+14)
   It slays all evil creatures.  
w) 34 Mithril Bolts of Holy Might (3d5) (+11,+9) {=g}
   It slays demons, undead, and all evil creatures.  It cannot be harmed
   by acid or fire.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 12.12.2005 12:25

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6483. on the Ladder (of 18926)
2779. on the Angband Ladder (of 6475)

Comments

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On 12.12.2005 12:25 d wrote:
Sauron was p'ked in ignominious LOS-abuse fashion. Khamul is skulking around, Andrea will rub him out and then ponder his Morgoth survival kit. Besides Khamul, there are not that many threatening uniques; Vecna, Kronos, Omarax, Qlzlzuup, are unaccounted for, and there are 6 more level 50+ uniques running around.

Level 99, depth 4950', 23 uniques left

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