The Angband Ladder: Ellain, Kobold Rogue by <pmac360@hotmail.com>

  [NPPAngband 0.4.1 Character Dump]

 Name   Ellain                          Self RB CB  EB   Best
 Sex    Female       Age      39 STR! 18/100 -1 +2 +16 18/270
 Race   Kobold       Height   44 INT:  18/97 -1 +1  +5 18/147
 Class  Rogue        Weight  111 WIS:  18/94 +0 -2  +9 18/164
 Title  Master Rogue Status    1 DEX! 18/100 +2 +3  +3 18/180
 HP     1134/1134                CON! 18/100 +2 +1  +8 18/210
 SP     272/272      Level    50 CHR:  18/78 -2 -1  +9 18/138

 GameTurn    714374  Armor  [26,+158] Saving Throw     Heroic
 Cur Exp    7242124  Fight  (+51,+45) Stealth       Legendary
 Max Exp    7242124  Melee  (+61,+65) Fighting      Legendary
 Adv Exp   ********  Shoot  (+77,+48) Shooting      Legendary
 MaxDepth   5000 ft  Blows     5/turn Disarming     Legendary
 Gold        600580  Shots     2/turn Magic Device     Heroic
 Burden     189 lbs  Speed        +25 Perception       Superb
 % Burden       63%  Infra     110 ft Searching        Superb

 You are the only child of a Dwarven Prison Guard. You are the
 black sheep of the family. You have dark brown eyes, wavy black
 hair, a three foot beard, and a dark complexion.



  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) ++ ++++  ++ 
      /}=="~[()]]]               /}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 3..22....72..        Str:  ........s....
 Int: .1.2.2.......        Int:  .s.s.........
 Wis: ...2223......        Wis:  ...s.........
 Dex: .1.2.........        Dex:  .s......s....
 Con: 31.2......2..        Con:  ........s....
 Chr: ...2223......        Chr:  ...s..s......
      abcdefghijkl@              abcdefghijkl@ 
 Acid:+............        Blind:...+.++...... 
 Elec:.........+...        Confu:+....++...... 
 Fire:+...+........        Sound:.....+....... 
 Cold:...*.........        Shard:............. 
 Pois:....+.......+        Nexus:.+.....+..... 
 Fear:++..+........        Nethr:......+...... 
 Lite:+............        Chaos:+.....+.+.... 
 Dark:+............        Disen:......+.+.... 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.+....+......        Stea.:.+....++...+.
Feath:...+.........        Sear.:.+...+.......
PLite:......+......        Infra:.....+.......
Regen:.+.+.........        Aggr.:.............
Telep:...+.+.......        Speed:.++++..+.+...
Invis:...+.........        Blows:.............
FrAct:+..+......+..        Shots:.............
HLife:...+.+..+....        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
      /}=="~[()]]]               /}=="~[()]]] 

  [Character Equipment]

a) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
   It increases your strength and constitution by 3.  It
   increases your tunneling by 3.  It slays orcs, trolls, and 
   demons, and it is especially deadly against dragons.  It is
   branded with acid and fire.  It provides resistance to acid, 
   fire, fear, light, dark, confusion, and chaos.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
   It gives you 5 attacks per turn.  
b) The Sling of Brandinde (x2) (+11,+15) (+1)
   It increases your intelligence, dexterity, and constitution
   by 1.  It increases your stealth, searching, speed, and 
   shooting power by 1.  It provides resistance to fear and 
   nexus.  It sustains your intelligence and dexterity.  It 
   slows your metabolism and speeds your regeneration.  It
   cannot be harmed by the elements.  
c) a Ring of Speed (+11)
   It increases your speed by 11.  
d) The Ring of Power 'Nenya' (+8,+8) (+2)
   It increases all your stats by 2.  It increases your speed by
   2.  It provides immunity to cold.  It provides resistance to 
   blindness and life draining.  It sustains your intelligence, 
   wisdom, and charisma.  It makes you fall like a feather and 
   speeds your regeneration.  It grants you immunity to paralysis,
   the power of telepathy, and the ability to see invisible
   things.  It activates for large frost ball (200) every 20+d20
   turns.  It cannot be harmed by the elements.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {Kavlax, !!}
   It increases your strength, wisdom, and charisma by 2.  It
   increases your speed by 2.  It provides resistance to fire, 
   poison, and fear.  It activates for heal (500) every 200
   turns.  It cannot be harmed by the elements.  
f) The Gem of Amon Sul (+2,+2) [2,+10] (+2)
   It increases your intelligence, wisdom, and charisma by 2.  
   It increases your searching and infravision by 2.  It
   provides resistance to blindness, confusion, sound, and life
   draining.  It lights the dungeon around you.  It grants you 
   the power of telepathy.  It activates for clairvoyance every
   50+d50 turns.  It cannot be harmed by the elements.  
g) The Augmented Chain Mail 'Nureldach' (-2) [9,+27] (+3)
   It increases your wisdom and charisma by 3.  It increases
   your stealth by 3.  It provides resistance to blindness, 
   confusion, nether, chaos, and disenchantment.  It sustains
   your charisma.  It slows your metabolism and lights the
   dungeon around you.  It cannot be harmed by the elements.  
h) The Cloak 'Colannon' [1,+15] (+3) {!*}
   It increases your stealth and speed by 3.  It provides
   resistance to nexus.  It activates for teleport every 45
   turns.  It cannot be harmed by the elements.  
i) a Large Leather Shield of Preservation [4,+25]
   It provides resistance to chaos, disenchantment, and life
   draining.  It sustains your strength, dexterity, and 
   constitution.  It cannot be harmed by the elements.  
j) The Metal Cap of Helper [3,+16] (+7)
   It increases your strength by 7.  It increases your speed by
   7.  It provides resistance to lightning.  It cannot be harmed
   by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {Floor, 4000'}
   It increases your strength and constitution by 2.  It grants
   you immunity to paralysis.  It cannot be harmed by the
   elements.  
l) a Pair of Metal Shod Boots of Stealth [6,+12] (+2)
   It increases your stealth by 2.  


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {!d!v!k@m5}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Mordenkainen's Escapes] {!d!v!k@m6}
   It cannot be harmed by the elements.  
g) 3 Potions of Berserk Strength {40% off}
h) 11 Scrolls of Phase Door
i) 12 Scrolls of Teleportation {!*, 40% off}
j) 14 Scrolls of Teleport Level {!*}
k) 2 Scrolls of *Destruction* {!*}
l) 7 Rods of Stone to Mud {@z6,!!}
m) 7 Rods of Teleport Other {!!,!*}
n) 3 Wands of Teleport Other (13 charges) {!*}
o) a Staff of Banishment (3 charges) {!*}
p) 3 Staffs of *Destruction* (7 charges) {!*, 40% off}
q) 24 Mithril Shots (2d4) (+10,+13)
   It cannot be harmed by acid.  

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)            ++++  +++     
       ,!!!!!???_=~[[))]\}}}{{{        ,!!!!!???_=~[[))]\}}}{{{
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ..........1.24..........  Str:  ..........s...s.........
 Int:  ..........12............  Int:  ........................
 Wis:  ..........12.....5......  Wis:  ..........s.............
 Dex:  ..........1.2...4.2.....  Dex:  ..............s.........
 Con:  ..........1......5......  Con:  ..........s...s.........
 Chr:  ..........1..4..........  Chr:  ..........s.............
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ............++.+........ Blind: ...........+............
 Elec: ............++.+........ Confu: ............+...........
 Fire: ..........*.++.+...+.... Sound: ............+...........
 Cold: ............++.+........ Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ..........+.+........... Nethr: ..........+.............
 Lite: ...............+........ Chaos: ...........+.....+......
 Dark: .............+++........ Disen: .............++..+......
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ..........+............. Stea.: .................+......
Feath: ........................ Sear.: ...........+............
PLite: .................+...... Infra: ...........+............
Regen: ..........+............. Aggr.: ........................
Telep: ...........+............ Speed: ..........+........+....
Invis: ..........++.....+...... Blows: ........................
FrAct: ..........+.......+..... Shots: ....................+...
HLife: ..............+......... Might: ..................+.....
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ,!!!!!???_=~[[))]\}}}{{{        ,!!!!!???_=~[[))]\}}}{{{

  [Home Inventory]

a) 4 Mushrooms of Restoring {!*}
b) 16 Potions of Speed {!*}
c) 25 Potions of Healing {!*}
d) 2 Potions of *Healing* {!*}
e) 7 Potions of Life {!*}
f) 7 Potions of Restore Mana
g) 6 Scrolls of *Destruction* {!*}
h) 7 Scrolls of Banishment {!*}
i) 3 Scrolls of Mass Banishment {!*}
j) 3 Staffs of *Destruction* (8 charges) {!*, 40% off}
k) The Ring of Power 'Narya' (+6,+6) (+1)
   It increases all your stats by 1.  It increases your speed by
   1.  It provides immunity to fire.  It provides resistance to 
   fear and nether.  It sustains your strength, wisdom, 
   constitution, and charisma.  It slows your metabolism and 
   speeds your regeneration.  It grants you immunity to paralysis 
    It activates for large fire ball (120) every 20+d20 turns.  
   It cannot be harmed by the elements.  
l) The Palantir of Westernesse (+2) {!!}
   It increases your intelligence and wisdom by 2.  It increases
   your searching and infravision by 2.  It provides resistance
   to blindness and chaos.  It lights the dungeon around you.  
   It grants you the power of telepathy and the ability to see
   invisible things, but it also drains experience.  It
   activates for clairvoyance every 50+d50 turns.  It cannot be
   harmed by the elements.  
m) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides
   resistance to acid, lightning, fire, cold, fear, confusion, 
   and sound.  It cannot be harmed by the elements.  
n) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
   It increases your strength and charisma by 4.  It provides
   resistance to acid, lightning, fire, cold, dark, and 
   disenchantment.  It activates for banishment every 500 turns.
   It cannot be harmed by the elements.  
o) a Small Metal Shield of Preservation [3,+15]
   It provides resistance to dark, disenchantment, and life
   draining.  It sustains your strength, dexterity, and 
   constitution.  It cannot be harmed by the elements.  
p) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light, 
   and dark.  It cannot be harmed by the elements.  
q) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It cannot be harmed by the
   elements.  It might have hidden powers.
r) The Quarterstaff 'Tellach' (1d9) (+13,+17) (+5)
   It increases your wisdom and constitution by 5.  It increases
   your stealth and tunneling by 5.  It slays animals, orcs, 
   trolls, demons, undead, and all evil creatures.  It provides
   resistance to chaos and disenchantment.  It lights the
   dungeon around you.  It grants you the ability to see
   invisible things.  It cannot be harmed by the elements.  It
   gives you 5 attacks per turn.  
s) a Short Bow of Lothlorien (x2) (+18,+25) (+2)
   It increases your dexterity by 2.  It increases your shooting
   power by 2.  It grants you immunity to paralysis.  It cannot
   be harmed by acid or fire.  It might have hidden powers.
t) The Heavy Crossbow 'Cubragol' (x4) (+10,+14) (+10)
   It increases your speed by 10.  It provides resistance to 
   fire.  It activates for fire branding of bolts every 999
   turns.  It cannot be harmed by the elements.  
u) a Heavy Crossbow of Extra Shots (x4) (+12,+20) (+1)
   It increases your shooting speed by 1.  
v) 21 Arrows of Slay Evil (1d4) (+12,+10)
   It slays all evil creatures.  
w) 34 Iron Shots of Slay Evil (1d5) (+9,+14)
   It slays all evil creatures.  
x) 21 Mithril Shots of Slay Evil (2d4) (+22,+20)
   It slays all evil creatures.  It cannot be harmed by acid.  

Ellain the Kobold Rogue
Began the quest to kill Morgoth on 01/18/2006 at 08:26 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    11667|   150 |  5  | Reached level 5
|    11667|   150 |  5  | Killed Wolf, Farmer Maggot's dog
|    12972|   200 |  5  | Killed Fang, Farmer Maggot's dog
|    41877|   200 |  6  | Killed Grip, Farmer Maggot's dog
|    70787|   550 | 10  | Reached level 10
|   102465|   800 | 13  | Adamantine ring = teleportation
|   103230|   900 | 14  | Killed Bullroarer the Hobbit
|   112586|   550 | 14  | Found The Set of Leather Gloves 'Cammithrim'
|   118619|   900 | 15  | Reached level 15
|   133865|   950 | 19  | Tiger Eye = searching
|   135339|   900 | 19  | Left the level without entering the Greater vault 
|  continued...   |     |  ("Roundabout Two") 
|   139491|  1000 | 20  | Reached level 20
|   142506|  1050 | 20  | Killed Boldor, King of the Yeeks
|   157475|  Town | 20  | Killed Lotho Pimple
|   186062|  1150 | 23  | Found The Sling of Brandinde
|   188682|  1200 | 23  | Killed Shagrat, the Orc Captain
|   188943|  1200 | 23  | Killed Ulfast, Son of Ulfang
|   201170|  1400 | 24  | Killed Ulwarth, Son of Ulfang
|   211002|  1500 | 24  | Killed Wormtongue, Agent of Saruman
|   211302|  1500 | 24  | Found The Broad Sword 'Elimbar'
|   212387|  1500 | 25  | Reached level 25
|   234211|  1500 | 24  | Killed Sangahyando of Umbar
|   244994|  1600 | 25  | Killed Mughash the Kobold Lord
|   288007|  2000 | 26  | Killed Ulfang the Black
|   368358|  2700 | 30  | Killed Gorbag, the Orc Captain
|   381044|  2750 | 31  | Killed Lokkak, the Ogre Chieftain
|   394439|  3000 | 31  | Killed Ibun, Son of Mim
|   437692|  3350 | 32  | Killed Scatha the Worm
|   445706|  3450 | 32  | Found The Amulet of Carlammas
|   450734|  3450 | 32  | Killed Castamir the Usurper
|   459732|  3450 | 33  | Killed Smaug the Golden
|   464784|  3550 | 33  | Destroyed Uvatha the Horseman
|   468690|  3550 | 33  | Killed Ufthak of Cirith Ungol
|   488577|  3750 | 34  | Found The Phial of Galadriel
|   490884|  3750 | 34  | Killed Maedhros, Son of Feanor
|   493215|  3750 | 35  | Reached level 35
|   517268|  3800 | 35  | Speed Ring (+8)
|   519262|  3800 | 35  | Found The Cloak 'Colannon'
|   524747|  3900 | 35  | Found The Ring of Tulkas
|   524747|  3900 | 35  | Found The Set of Gauntlets 'Paurhach'
|   528181|  4000 | 36  | Found The Set of Leather Gloves 'Cambeleg'
|   533922|  4050 | 36  | Found The Full Plate Armour of Isildur
|   542742|  4150 | 37  | Destroyed Ren the Unclean
|   548665|  4150 | 37  | Destroyed Thuringwethil, the Vampire Messenger
|   550276|  4150 | 37  | Found The Chain Mail of Arvedui
|   550424|  4150 | 37  | Found The Great Axe of Durin
|   559339|  4200 | 38  | Killed Gorlim, Betrayer of Barahir
|   560086|  4200 | 38  | Found The Well-balanced Dagger 'Nimthanc'
|   560437|  4200 | 38  | Killed Smeagol
|   563542|  4200 | 38  | Killed Maglor, Son of Feanor
|   568443|  4300 | 38  | Killed Kavlax the Many-Headed
|   568902|  4300 | 38  | Found The Elfstone 'Elessar'
|   569900|  4400 | 38  | Killed Saruman of Many Colours
|   569905|  4400 | 38  | Found The Set of Gauntlets 'Paurnimmen'
|   569905|  4400 | 38  | Found The Mithril Plate Mail of Celeborn
|   569905|  4400 | 38  | Found The Set of Cesti of Fingolfin
|   575449|  4400 | 40  | Reached level 40
|   577519|  4400 | 40  | Found The Augmented Chain Mail of Caspanion
|   583345|  4400 | 40  | Killed Ancalagon the Black
|   583358|  4400 | 40  | Found The Steel Helm of Hammerhand
|   583358|  4400 | 40  | Found The Flail 'Totila'
|   583358|  4400 | 40  | Found The Scythe 'Avavir'
|   583358|  4400 | 40  | Found The Hard Leather Cap of Thranduil
|   586897|  4500 | 40  | Killed Harowen the Black Hand
|   587114|  4500 | 40  | Found The Ring of Barahir
|   588293|  4500 | 40  | Killed Glaurung, Father of the Dragons
|   588728|  4500 | 40  | Found The Rapier 'Forasgil'
|   588728|  4500 | 40  | Found The Well-balanced Lucerne Hammer 'Turmil'
|   588728|  4500 | 40  | Found The Metal Brigandine Armour of the Rohirrim
|   588728|  4500 | 40  | Found The Broad Axe 'Barukkheled'
|   590757|  4500 | 40  | Killed The Queen Ant
|   595563|  4500 | 41  | Killed Shelob, Spider of Darkness
|   597264|  4500 | 41  | Killed Khim, Son of Mim
|   597502|  4500 | 41  | Destroyed Quaker, Master of Earth
|   601523|  4500 | 41  | Killed The Cat Lord
|   606241|  4550 | 41  | Killed Baphomet the Minotaur Lord
|   607511|  4650 | 42  | Found The Bastard Sword 'Calris'
|   611115|  4650 | 42  | Found The Augmented Chain Mail 'Nureldach'
|   613548|  4650 | 42  | Killed Evil Iggy
|   615856|  4650 | 43  | Found The Well-balanced Dagger 'Narthanc'
|   617093|  4650 | 43  | Found The Jewel 'Evenstar'
|   617093|  4650 | 43  | Found The Palantir of Westernesse
|   621562|  4650 | 43  | Found The Short Bow of Amras
|   621751|  4650 | 43  | Found The Large Leather Shield of Celegorm
|   621751|  4650 | 43  | Found The Large Metal Shield of Anarion
|   622354|  4650 | 43  | Found The Amulet of Ingwe
|   626327|  4750 | 43  | Killed Fundin Bluecloak
|   626447|  4750 | 43  | Destroyed Ariel, Queen of Air
|   631147|  4900 | 44  | Found The Iron Helm 'Holhenneth'
|   631156|  4900 | 44  | Found The Ring of Power 'Narya'
|   631156|  4900 | 44  | Found The Soft Leather Armour 'Hithlomir'
|   632355|  4900 | 44  | Found The Lochaber Axe 'Mundwine'
|   633803|  4900 | 44  | Found The Arkenstone of Thrain
|   633872|  4900 | 44  | Found The Mace 'Taratol'
|   634997|  4900 | 45  | Reached level 45
|   635216|  4900 | 45  | Found The Necklace of the Dwarves
|   636247|  4900 | 45  | Found The Metal Cap of Helper
|   637680|  4900 | 45  | Found The Long Sword 'Anguirel'
|   637680|  4900 | 45  | Found The Heavy Crossbow 'Cubragol'
|   645160|  4900 | 46  | Destroyed Feagwath, the Undead Sorcerer
|   649355|  4950 | 46  | Destroyed Adunaphel the Quiet
|   651606|  4950 | 46  | Killed Sauron, the Sorcerer
|   651775|  4950 | 46  | Destroyed Dwar, Dog Lord of Waw
|   651858|  4950 | 47  | Killed Draugluin, Sire of All Werewolves
|   652217|  4950 | 47  | Found The Throwing Axe 'Andon'
|   652253|  4950 | 47  | Found The Broad Sword 'Aeglin'
|   653782|  4950 | 47  | Destroyed Gothmog, the High Captain of Balrogs
|   653886|  4950 | 47  | Found The Well-balanced Dagger 'Dethanc'
|   653886|  4950 | 47  | Found The Iron Helm of Gorlim
|   654952|  4950 | 47  | Destroyed Pazuzu, Lord of Air
|   656010|  4950 | 47  | Destroyed Khamul, the Black Easterling
|   656872|  4950 | 47  | Destroyed Akhorahil the Blind
|   659968|  4900 | 47  | Killed Polyphemus, the Blind Cyclops
|   661755|  4900 | 47  | Killed Angamaite of Umbar
|   664634|  4950 | 47  | Killed Maeglin, the Traitor of Gondolin
|   664723|  4950 | 47  | Killed Ar-Pharazon the Golden
|   664783|  4950 | 47  | Killed Rogrog the Black Troll
|   665916|  4950 | 47  | Found The Large Leather Shield of the Haradrim
|   669217|  4900 | 48  | Killed Lagduf, the Snaga
|   670364|  4850 | 48  | Destroyed The Balrog of Moria
|   672875|  4950 | 48  | Destroyed Waldern, King of Water
|   675585|  4950 | 48  | Killed Carcharoth, the Jaws of Thirst
|   680179|  4950 | 48  | Destroyed The Witch-King of Angmar
|   680184|  4950 | 48  | Found The Quarterstaff 'Tellach'
|   680184|  4950 | 48  | Found The Leather Scale Mail 'Thalkettoth'
|   687677|  4950 | 48  | Killed The Tarrasque
|   689400|  4950 | 48  | Killed Atlas, the Titan
|   697547|  4950 | 49  | Killed Lorgan, Chief of the Easterlings
|   698650|  4950 | 49  | Killed Azathoth, Master of Darkness
|   698653|  4950 | 49  | Found The Ring of Power 'Nenya'
|   700842|  4950 | 49  | Killed Ungoliant, the Unlight
|   702722|  4950 | 49  | Found The Gem of Amon Sul
|   703489|  4950 | 49  | Found The Set of Cesti 'Tarmen'
|   708881|  4950 | 49  | Killed Huan, Wolfhound of the Valar
|   709753|  4900 | 50  | Reached level 50
|   710815|  4900 | 50  | Found The Short Bow of Amrod
|   710937|  4900 | 50  | Killed Eol, the Dark Elf
|   713142|  4900 | 50  | Found The Well-balanced Dagger of Rilia
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Generate dungeons with aligned rooms         : no  (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 20.1.2006 09:59
Last updated on 22.1.2006 00:29

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4857. on the Ladder (of 18915)
121. on the NPPAngband Ladder (of 438)
11. for this player (

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On 20.1.2006 09:59 pmac360@hotmail.com wrote:
Killing first Wyrm ... hasted, with single resist. (Still no Scarabatrices.)

In NPP, killing Wyrms is super easy. Just quaff hero, haste, and start shooting branded ammo at extreme range. Breath damage is minimal; by the time they are in range they are way down in HP.




On 20.1.2006 12:03 artagas@yahoo.co.uk wrote:
+1 speed and 447 hp at 3800ft and alive...heh. nice going. are you aiming to win within a specific # of turns, or just power-diving for fun?

On 20.1.2006 13:13 pmac360@hotmail.com wrote:
Post at 4000', after finding a speed ring, etc.


On 20.1.2006 13:43 wrote:
Hi Art, no I'm not aiming at a turncount. I'm powerdiving because it's the only way to go in NPP... You need to scream past all the deadly hydras, and get RoSpeed quick. And killing Wyrms is even easier in NPP than most variants because breath damage attenuates a *lot* with distance, and there's unlimited branded ammo, if you can afford it.

So, I just dive down to speed ring & Wyrm depth, pick off a few Wyrms until I can afford Scarabatrices, and pick up a speed ring at the same time. You have to stair-scum a bit, just to make sure there's nothing too dangerous near the door.

Kobold Rogue is one of the easiest classes, except for the low HP against M. Super stealthy, and good detection is what counts for the most in NPP, at least up to the very end. And kobold advances very fast, so he gets the critical spells earlier.

And that sling is god-like for an NPP rogue.

On 21.1.2006 03:35 pmac360@hotmail.com wrote:
Well, just went down to 4900', and cleared an ancient dragon pit. Inertia Wyrms, Great Ice, Great Swamp, other junk. Also killed all the major random monsters that generated during the fight.
Scored quite a lot of artifacts, but no Thorin or Ringil. (I can't use Cubragol, it's not a good enough launcher!)

It looks like I need to use Calris again for the final battle, and use a randart helmet for speed.



On 21.1.2006 19:11 pmac360@hotmail.com wrote:
Sauron is dead, and most of what he summoned. Unfortunately, I had to use WoD, so I lost my chance at Vecna and the Witch-king.



On 22.1.2006 00:29 pmac360@hotmail.com wrote:
OK, all ready to go. No Thorin, but all the basics are covered. And then some...





On 22.1.2006 07:41 wrote:
Damn. My strategy is doing great. My tactics are tanking. I was struggling to do M any damage with the sling. He summoned a whole bunch of uniques, and I could not escape successfully.

Dead, killed by the Mouth of Sauron & Omarax. Looks like I'm going to have to clean up more uniques before I can take M on. I also think I need to save scum, to practice fighting M in NPP.



On 22.1.2006 16:34 artagas@yahoo.co.uk wrote:
duh. that is really too bad. i was almost certain we were going to see a very early winner here. With my NPP winner I had the same problem fighting M for the first time (except that he summoned Vecna and Kronos:), so after a lucky escape i had to go back and do some serious unique clearing around 4900' before fighting him again. i dont see how that can be avoided unless one uses some uber cheesy tactic (like see of runes with OoD) to dispatch him.

NPP's Morgoth is the toughest of the three i have fought so far btw. When my fighter went for a rematch he was constantly doing 5-600hp of bolt damage to him, so i was still burning healings like crazy. His one weakness is his mana. When he ran out he was pretty much forced to melee and in that respect he is no match for a well equipped character. But you really have to hold out long for that to happen.

I wouldn't save scum-practice if i were you. It sort of takes away the "special" feeling of fighting Morgoth.



On 22.1.2006 21:27 wrote:
Hi art,

Getting to Morgoth less than 1M turns in NPP isn't a big deal, if you do manage to actually win at the end.

The game has some weaknesses that are fairly easy to exploit:
1. Small levels means you are never far from the stairs; with shafts, it lets you run down until you find the level you need to be at. (Large screen covers pretty much the entire dungeon.)
2. Big breathers that don't summon are *extremely* easy to kill from a distance.
I killed Tarrasque without healing or escaping even once. For the hell of it, I killed Huan without RShards, using unbranded ammo and CLW spell. (It took a while.)
Just use branded ammo at 200'.

(2) pretty much defines (1). You need to be killing big breathers with "good" drops. And you need a speed ring. Hence: 3800'.

Rogue is the class pretty much designed for powerdiving: sneak around the dungeon, murdering defenceless monsters and stealing loot. But it only works as a strategy if you are deep.







On 22.1.2006 22:09 nckmccnnll@yahoo.com.au wrote:
One strategy I've heard of (from Anssi Ramela - never got to M myself in NPP) is throwing !oDrainMana at him. Don't know if that still works.

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