The Angband Ladder: Mighty Mort, Spectre Rogue by <stile@imsa.edu>

  [Entroband 1.7.1 Character Dump]

                          Name  : Mighty Mort

 Sex      : Male             Age               126   Str!:  18/212 18/***
 Race     : Spectre          Height             65   Int!:  18/134 18/160
 Class    : Rogue            Weight             90   Wis!:   18/97 18/130
 Magic    : Sorcery          Social Class        4   Dex!:  18/211 18/***
                             Align         Neutral   Con!:  18/184 18/***
                                                     Chr :      13  18/30

 Right hand      (+88,+67)   Hit point     -6/ 902   Fighting   : Legendary[47]
 Left hand       (+72,+66)   SP (Mana)    295/ 295   Bows/Throw : Legendary[50]
 Blows/Round           9+7                           SavingThrow: Legendary[7]
 AverageDmg/Rnd    792+532   Level              50   Stealth    : Excellent
                             Experience   13284580
 Shooting        (+99,+14)   Max Exp      13284580   Perception : Superb
 Multiplier          x4.72   Exp to Adv      *****   Searching  : Superb
 Shots/Round          0.83   Gold           495384   Disarming  : Heroic
                                                     MagicDevice: Legendary[2]
 AC              [34,+122]   Time     Day 30 23:19
 Speed            (+31+10)   Play time    38:31:06   Infra-Vision: 90 feet


                         (Character Background)
          You were created by an Evil Priest.  You have matted brown
          hair, blank white eyes,  and a deathly gray complexion. An
          eerie green aura surrounds you.


          ...You were killed by a Sky Drake on level 72 of Dragon's
          lair.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Spectre       Str!: 18/100 -5  2  2 15 18/*** 18/212  2......4432..
 Class : Rogue         Int!:  18/90  4  1 -2  4 18/160 18/134  .4...22......
 Level : 50            Wis!: 18/120 -1 -2 -1  5 18/130  18/97  .4...2...3...
 Hits  : -6/902        Dex!:  18/70  2  3  0 13 18/*** 18/211  .......4.324.
 Mana  : 295/295       Con!: 18/130  0  1  1  7 18/*** 18/184  2........32..
                       Chr :     17 -3 -1  0  8  18/30     13  .....2244....
         |/}=="*[(]]]             |/}=="*[(]]]                 |/}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......++....    Sound : ..........+..    Speed     : ..+.+.+..+++#
 Elec  : ........+....    Nether: +....+......*    FreeAction: +..........++
 Fire  : .++..........    Nexus : ...........+.    SeeInvisi.: .+...+...+..+
 Cold  : ..........*.+    Chaos : +............    Hold Life : ++....+.....+
 Poison: .......+++..+    Disnch: .......+..+..    Warning   : .............
 Light : .+...........    Fear  : .+...........    SlowDigest: ..+.........+
 Dark  : .....+.......    Reflct: .............    Regene.   : .............
 Shard : .......+.....    AuFire: .............    Levitation: .+....+..+.++
 Blind : .........+...    AuElec: .............    Perm Lite : .+...........
 Conf  : +........+...    AuCold: ........+....    Cursed    : ..........*..

             |/                 |/}=="*[(]]]                   |/}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : .+.    Telepathy : ............+    Add Blows   : ...+......+..
 Slay Und. : .+.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: .+.    ESP Noliv.: .............    Add Infra   : .+...........
 Slay Drag.: .+.    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .....+.......    Add Stealth : .....+.......
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .+.....+.....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .+...........
 Slay Giant: .+.    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .+...........
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: .+.    ESP Giant : .............    Anti Magic  : ..........+..
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : ...........+.    Aggravate   : +....+....+..
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ........+....


  [Last Messages]

> You hit the Sky Drake.
> You get zapped!
> You feel better.
> You miss the Sky Drake.
> You hit the Sky Drake.
> You get zapped!
> The Sky Drake seems weakened.
> You hit the Sky Drake.
> You get zapped!
> You miss the Sky Drake.
> You hit the Sky Drake.
> You get zapped!
> You miss the Sky Drake. <x2>
> You hit the Sky Drake.
> You get zapped!
> You miss the Sky Drake.
> The Sky Drake flees in terror!
> The Great Wyrm of Balance breathes shards.
> The Great Wyrm of Law resists.
> The Great Wyrm of Balance resists.
> The Ethereal dragon flinches.
> The Sky Drake dies.
> The Sky Drake ignores the attack.
> The Great Wyrm of Law misses you. <x4>
> The Sky Drake breathes gravity.
> The Great Wyrm of Law disappears!
> The Great Wyrm of Balance disappears! <x2>
> The Ethereal dragon disappears!
> Gravity warps around you.
> You die.
> Goodbye, Mort!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  86
    Yeek cave       : level   5
   !Labyrinth       : level  18
   !Dragon's lair   : level  72
    Castle          : level  20
   !Mountain        : level  50


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 11
  Hobbes the Tiger                         (Dungeon level:   6) - level 11
  Orc Camp                                 (Danger  level:  15) - level 20
  The Sewer                                (Danger  level:  15) - level 22
  Old Man Willow Quest                     (Danger  level:  22) - level 23
  Tengu and Death Swords                   (Danger  level:  25) - level 24
  Dark Elven Lords Quest                   (Danger  level:  25) - level 24
  The Mimic's Treasure                     (Danger  level:  25) - level 24
  Doom Quest 1                             (Danger  level:  15) - level 25
  Logrus Master                            (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 27
  The Tower                                (Danger  level:  30) - level 27
  Vapor Quest                              (Danger  level:  25) - level 31
  The Cloning Pits                         (Danger  level:  45) - level 33
  Haunted House                            (Danger  level:  48) - level 47
  The Old Castle                           (Danger  level:  50) - level 47
  The Ghost 'Q'                            (Dungeon level:  12) - level 49
  Kharis the Powerslave                    (Dungeon level:  24) - level 49
  Judge Death                              (Dungeon level:  38) - level 49
  Sleipnir, the Odin's Steed               (Dungeon level:  44) - level 49
  Brand, Mad Visionary of Amber            (Dungeon level:  50) - level 49
  Vlad Dracula, Prince of Darkness         (Dungeon level:  56) - level 49
  Eric the Usurper                         (Dungeon level:  62) - level 49
  Godzilla                                 (Dungeon level:  76) - level 49

< Failed Quest >
  Killing Fields                           (Danger  level:  50) - level 31


 Arena: Defeated by Great Wyrm of Power in the 38th fight


  [Defeated Monsters]

You have defeated 6304 enemies including 168 unique monsters in total.

< Unique monsters top 10 >
  Godzilla                                 (level  84)
  The Witch-King of Angmar                 (level  80)
  Eric the Usurper                         (level  76)
  Y'golonac                                (level  75)
  Gerard, Strongman of Amber               (level  74)
  Tsathoggua, the Sleeper of N'kai         (level  74)
  Biketal of Fire                          (level  73)
  Caine, the Conspirator                   (level  71)
  The Norsa                                (level  70)
  Tiamat, Celestial Dragon of Evil         (level  70)


  [Virtues]

Your alighnment : Neutral

You are the polar opposite of Honour.
You are the living embodiment of Unlife.
You are the living embodiment of Knowledge.
You are the living embodiment of Temperance.
You are the living embodiment of Justice.
You are the living embodiment of Harmony.
You are an enemy of Sacrifice.
You are the polar opposite of Compassion.


  [Character Equipment]

a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
b) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {* Got off Godzilla
dlvl 76 quest.  Brand on dlvl 50 quest lost it.}
d) a Ring of Extra Attacks (+2 attacks)
e) a Ring of Speed and Damage (+0,+2) (+11) {* Got from an 'old sorceror' on
dlvl 72}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2)
g) The Levitation Stone of Laputa (+2 to speed) {* Got from a G. Bile Wyrm on
dlvl 56}
h) The Partial Plate Armour 'Scale of Vrtra' (+3,+4) [22,+11] (+4 to searching)
{StDxChSr;AcPoShDi}
i) The Fur Cloak of Nimue (+7,+4) [3,+13] (+4) {StCh;AcElPo[C(Ch}
j) The Metal Cap 'Diatribe' (+5,+20) [3,+40] (+3)
k) The Set of Gauntlets of Spec (+24,+16) [2,+32] (+2 to speed) {cursed}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)


  [Character Inventory]

a) 7 Crusade Spellbooks [Exorcism and Dispelling]
b) 5 Trump Spellbooks [Trumps of Doom]
c) 60 Potions of Cure Critical Wounds {@q7}
d) 21 Potions of Healing {!k}
e) 4 Potions of Restore Life Levels {.}
f) 3 Potions of Enlightenment
g) 29 Scrolls of Teleportation {.}
h) 9 Scrolls of Teleport Level
i) 7 Scrolls of *Identify* {@r0}
j) a Scroll of Mass Genocide
k) a Rod of Perception {@z9}
l) 3 Rods of Recall
m) a Rod of Detection {@z6}
n) 6 Rods of Teleport Other
o) 6 Rods of Stone to Mud {@z4}
p) a Staff of Enlightenment (8 charges) {@u5}
q) 4 Staffs of Speed (4x 7 charges) {@u8}
r) a Staff of *Destruction* (5 charges)
s) a Trifurcate Spear of Slaying (4d10) (+12,+14)
t) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2 to speed)


  [Home Inventory]

 ( page 1 )
a) 11 Sorcery Spellbooks [Beginner's Handbook] {@ma!k}
b) 16 Sorcery Spellbooks [Master Sorcerer's Handbook] {@mb!k}
c) 3 Sorcery Spellbooks [Pattern Sorcery] {@mc!k}
d) Book of Kendo [Gorinnosho]
e) 9 Mushrooms of Restoring
f) 18 Potions of Speed {!k}
g) 50 Potions of Resist Heat
h) 99 Potions of Heroism {@q9}
i) 99 Potions of Heroism {@q9}
j) 99 Potions of Heroism {@q9}
k) 99 Potions of Heroism {@q9}
l) 35 Potions of Heroism {@q9}

 ( page 2 )
a) 99 Potions of Cure Critical Wounds {@q7}
b) 19 Potions of Cure Critical Wounds {@q7}
c) 11 Potions of *Healing* {!k}
d) a Potion of Life {!k!q}
e) 18 Potions of Restore Mana
f) 75 Potions of Restore Life Levels {.}
g) a Potion of Restore Dexterity
h) a Potion of Restore Charisma
i) a Potion of Intelligence {!k}
j) 2 Potions of Wisdom {!k}
k) 3 Potions of Dexterity {!k}
l) 4 Potions of Constitution {!k}

 ( page 3 )
a) 13 Potions of Enlightenment
b) 13 Potions of Resistance {!k}
c) 4 Potions of New Life
d) 99 Scrolls of Teleportation {.}
e) 58 Scrolls of Teleportation {.}
f) 13 Scrolls of Teleport Level
g) 99 Scrolls of Identify {@r9}
h) 99 Scrolls of Identify {@r9}
i) 32 Scrolls of Identify {@r9}
j) 14 Scrolls of *Identify*
k) 2 Scrolls of Remove Curse
l) 14 Scrolls of *Remove Curse*

 ( page 4 )
a) a Scroll of Recharging
b) 99 Scrolls of Holy Chant {@r9}
c) 99 Scrolls of Holy Chant {@r9}
d) 52 Scrolls of Holy Chant {@r9}
e) a Scroll of Protection from Evil
f) 4 Scrolls of Rune of Protection
g) 24 Scrolls of *Destruction*
h) 6 Scrolls of Genocide
i) a Scroll of Acquirement
j) a Scroll of *Acquirement*
k) a Scroll of Fire
l) a Scroll of Ice

 ( page 5 )
a) 11 Rods of Teleport Other
b) 5 Rods of Disarming
c) 2 Rods of Acid Balls
d) a Rod of Lightning Balls
e) 3 Rods of Fire Balls
f) 2 Rods of Cold Balls
g) a Rod of Havoc
h) 9 Rods of Stone to Mud {@z4}
i) 3 Wands of Heal Monster (10 charges)
j) a Wand of Haste Monster (6 charges)
k) 11 Wands of Teleport Other (124 charges)
l) 3 Wands of Stone to Mud (36 charges)

 ( page 6 )
a) a Wand of Acid Balls (6 charges)
b) a Wand of Fire Balls (7 charges)
c) 2 Wands of Cold Balls (13 charges)
d) a Wand of Disintegrate (4 charges)
e) 3 Wands of Dragon's Flame (15 charges)
f) a Wand of Dragon's Breath (5 charges)
g) 3 Wands of Striking (16 charges)
h) a Staff of Darkness (2 charges)
i) 10 Staffs of Summoning (10x 5 charges)
j) a Staff of Summoning (3 charges)
k) a Staff of Summoning (1 charge)
l) a Staff of Remove Curse (5 charges)

 ( page 7 )
a) 2 Staffs of Enlightenment (2x 11 charges) {@u5}
b) a Staff of Treasure Location (19 charges)
c) a Staff of Curing (6 charges)
d) a Staff of the Magi (5 charges)
e) 3 Staffs of Speed (3x 8 charges) {@u8}
f) a Staff of Dispel Evil (5 charges)
g) 2 Staffs of Holiness (2x 5 charges)
h) a Staff of Earthquakes (9 charges)
i) 4 Staffs of *Destruction* (4x 5 charges)
j) a Ring of Resist Fire {25% off}
k) a Ring of Poison Resistance
l) a Ring of Damage (+17)

 ( page 8 )
a) a Ring of Damage (+16)
b) a Ring of Slaying (+17,+9)
c) a Ring of Slaying and Heroism (+9,+11)
d) a Ring of Speed (+11)
e) a Ring of Speed (+10)
f) 2 Rings of Speed (+6)
g) The Ring 'Frakir' (+1)
h) a Ring of Light and Darkness Resistance
i) a Ring of Nexus Resistance
j) a Ring of Sound Resistance {25% off}
k) a Ring of Sound Resistance and Random Teleportation {.}
l) a Ring of Confusion Resistance

 ( page 9 )
a) a Ring of Shard Resistance
b) a Ring of Chaos Resistance
c) 2 Rings of Extra Attacks (+1 attack)
d) a Ring of Reinforce Muscle (+2)
e) an Amulet of Reflection
f) an Amulet of Anti-Teleportation
g) The Amulet of Faramir (+24,+0) (+3)
h) The Torque of Boromir (+0,+16)
i) The Inro of Mito Koumon (+2)
j) The Amulet of The Pitch Dark Night [+5] (+4)
k) The Amulet of Sacred Knights [+10] (+2)
l) The Charmed Pendant [+5] (+2)

 ( page 10 )
a) The Pendant of Gogo (+4)
b) a Feanorian Lamp of Immortal Eye
c) The Incandescent Light of Yeduson (+3 to infravision)
d) The Phial of Galadriel (+1 to searching)
e) The Star of Elendil (+1 to speed)
f) The Palantir of Westernesse (+3)
g) The Red Dragon Scale Mail of Siberia (-2) [40,+17] (+4 to infravision)
{If;CoLiCa;Fa}
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z}
i) The Chain Mail of the Everlasting (+2,+2) [14,+20] (+3 to infravision)
{WiChIf;*Ac}
j) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Bl}
k) The Double Ring Mail of Quietness (-2) [15,+19] (+4) {InDxCn;Co}
l) The Augmented Chain Mail of the Spellcaster (-2) [16,+20] (+3 to searching)
{InSr;PoLi[E}

 ( page 11 )
a) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
b) Double Chain Mail of Elvenkind (-2) [16,+10] (+2 to stealth) {Sh}
c) The Bar Chain Mail of Daybreak (-2) [18,+16] (+2) {St;ShDi}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
e) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
f) The Full Plate Armour of Isildur [25,+25] (+3)
g) Soft Leather Armour of Resistance [4,+20] {Cf}
h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {So}
j) a Leather Jacket of Elvenkind (-1) [12,+11] (+2 to stealth) {Ca}
k) The Stone and Hide Armour 'Smoke Ball' (-1) [15,+11] (+4) {Dx;AcShSoNx}
l) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)

 ( page 12 )
a) an Elven Cloak [4,+9] (+4 to stealth)
b) an Elven Cloak of the Bat (-10,-11) [4,+4] (+5)
c) a Small Leather Shield of Resistance [3,+12] {Cf}
d) a Large Leather Shield of Reflection [6,+8]
e) The Large Leather Shield of Celegorm [6,+20] {So}
f) The Large Metal Shield 'Holy Chant' [8,+20] (+2 to speed) {SpWi;SoDi * Got
from Santa on dlvl 54}
g) The Large Metal Shield of Anarion [8,+18]
h) a Dragon Shield [8,+15] {ShCa}
i) a Dragon Shield [8,+15] {DkCa}
j) a Dragon Shield of Resist Cold [8,+21] {LiBl}
k) 2 Mirror Shields [10,+14]
l) The Iron Helm 'Great Icefield' [5,+13] (+4 to speed) {SpStIn;ElCo}

 ( page 13 )
a) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
b) The Iron Helm 'Holhenneth' [5,+10] (+2)
c) The Steel Helm 'Firewall' [6,+18] {.*Fi;PoSoFe;LuTe}
d) The Steel Helm of Hammerhand [6,+20] (+3)
e) a Dragon Helm [8,+13] {CfCa}
f) a Dragon Helm [8,+18] {Sh}
g) a Pair of Dragon Boots [5,+15] {DkShNxFe}
h) a Pair of Dragon Boots [5,+17] {PoCfNt}
i) a Pair of Dragon Boots [5,+14] {CfCa}
j) a Pair of Dragon Boots [5,+24] {Di}
k) a Pair of Dragon Boots of Levitation [5,+18] {AcPoCfNx}
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3)

 ( page 14 )
a) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (+5,+10) [6,+20] (-1 to
stealth)
b) a Dagger of Force (1d4) (+18,+9) (+2)
c) a Dagger of Sharpness (1d4) (+10,+13) (+2)
d) The Dagger of Fiona (2d4) (+9,+9) (+2)
e) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3)
f) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks)
g) The Small Sword 'Snickersnee' (1d6) (+19,+13) (+2 attacks)
{AtStDxCn;SoFe|ECaS}
h) The Small Sword 'Sting' (1d6) (+9,+11) (+2 attacks) {@w2!k!s!d}
i) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {@w2!k!s!d}
j) The Broad Sword 'Glamdring' (3d5) (+10,+15) (+1 to searching)
k) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
l) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)

 ( page 15 )
a) The Bastard Sword 'Iron Biter' (3d4) (+17,+16) (+3) {StCh|EQ/pTL}
b) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5)
c) The Two-Handed Sword 'Gurthang' (4d6) (+13,+17) (+2)
d) 2 Poison Needles (1d1) (+0,+0)
e) a Falcon Sword (1d6) (+9,+9) (+1 attack)
f) a Falcon Sword of Slaying (2d7) (+10,+10) (+1 attack)
g) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) {@w2!k!s!d * Got in cloning
pits}
h) The Sling of Buckland (x3) (+19,+15) (+3 to speed)
i) The Light Crossbow 'Mercapto' (x3) (+6,+16) (+2) {In;ElPoCfFe * Got in
mountains when searching for Throndor f/ new life potion}
j) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed)
k) 32 Steel Bolts (3d5) (+4,+6) (136/113)
l) 20 Seeker Bolts of Hurt Animal (6d5) (+8,+9) (193/160)

 ( page 16 )
a) 22 Seeker Bolts of Holy Might (6d5) (+16,+16) (226/188)
b) 99 Iron Shots (1d3) (+9,+9)
c) 32 Iron Shots (1d3) (+10,+10)
d) 27 Mithril Shots (4d3) (+10,+10)


  [Museum]

 ( page 1 )
a) The Amulet of Ingwe (+3)
b) The Metal Scale Mail of the Pickpocket (-2) [13,+11] {CfDi(Dx}
c) The Ribbed Plate Armour 'Burning Student' (-3) [28,+13] (+3) {Cn;SiLu[F}
d) The Soft Studded Leather of Helldiver [5,+20] (+4 to infravision)
{If;ElCo;Hl[E}
e) The Black Clothes 'Iilpel' [4,+20] (+4 to stealth) {CnChIf;BlFe[C}
f) The Cloak 'Bullseye' [1,+10] (+3) {Po}
g) The Small Metal Shield of Anabasis (+10,+10) [5,+25] (+2)
h) a Dragon Helm of Darkness [8,+24] {Po}
i) The Set of Cesti 'thaurroth' [5,+17] (+2) {WiCnCh;BlDi}
j) The Pair of Hard Leather Boots 'Hholbrag' [3,+18] (+3 to stealth)
{StChSl;ElPo~Z}
k) The Wakizashi of Musashi (2d4) (+28,+17) (+3)
l) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)

 ( page 2 )
a) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
b) The Trident 'S&M' (1d8) (+20,+18) (+2 to searching) {ChSr;CoPo;Lu/XD(Ch}
c) The Glaive 'Acid Blade' (2d6) (+14,+17) {AcLi|A/DP}
d) The Mattock 'vearhi' (2d8) (+12,+15) (+1 attack) {At|F}


  [Check Sum: "07d98b188b784e05ec"]


Posted on 15.4.2006 05:15
Last updated on 17.4.2006 12:47

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On 15.4.2006 05:15 stile@imsa.edu wrote:
Clvl 38 Dlvl 54.

I had wanted to try out a spectre for a bit, and after some abortive attempts before, this one seemed to work. Spectre rogue Mighty Mort made his appearance.

I had been using Resistance armor that covered confusion with it's extra, then I got Julian and wanted to use that, so I had a really hard time covering confusion. For a bit I switched out a ring of +16 dam for confusion ring, I was not pleased.

Then I find a nice randart light crossbow, at least nice for me. It covered confusion and was +2 int. It'd be even nicer for some other races as it also covers poison.

I found Hurin when the dust settled in cloning pits, and I loved it from the get-go. I've only found hurin on a couple other chars, and it was always when I had better weapons in late mid or early late game.

Anyway, I have a base speed of 11, average dam of 568, and Hurin is acid brand for a bit more damage vs most stuff. Oh forgot to mention, I found an interesting randart helm that's IMM fire, plus it has resist sound. I ditched hammerhand in a heartbeat for that, though I miss the con.

I just finished doing my new life potion gathering, I snagged 4 before using. Annoying to lose my almost all nice mutations, but I figured max con, and to a lesser degree life rating, was of paramount importance as a spectre. So the life rating is mediocre, 99/100, but max con of 18/130. In my tests before I determined that higher con blew away life rating, although obviously if you can get 18/*** regardless, then life rating plays a higher role than otherwise.

It took three potions to get this, which is mediocre other than the 18/130 max internal con, but that was all I was going for really.

Anyway, enough babbling, here is Mort at level 38.

On 15.4.2006 05:46 stile@imsa.edu wrote:
Switched in some dragon gloves, and discovered RNG is trying to get me to use Sting. With Hurin and current eq set, I cover everything but light and blindness. I used to have resistance to magic, which makes it almost nice (if you have telepathy) to lack blindness resist, because they waste turns knowing you don't have resist blindness and you resist most of the time. When you don't resist, you aren't hurt much unless you REALLY needed to read some scroll. I digress. So Sting's extra resist is blindness. So if I use sting, I drop from 568, plus more damage from acid brand vs most stuff, to 458, though sting has the slay evil as a counterpoint. But with sting I literally cover every single thing. So I'll probably make myself use sting usually, and have hurin as a switch in for hard hard fights where light isn't an issue. It's a nasty surprise if you're fighting and an ethereal breathes light and you lose 300+ hp. Which has happened.

On 16.4.2006 06:40 stile@imsa.edu wrote:
Updating char dump. Clvl 46 Lvl 72.

When is a ring of dam +17 better than a ring of attack +2? When you're using a weapon that is +3 attacks on its own, you only have 2 non-ring + to dam items, and the weapon's base dice aren't that impressive. Hand's down the dam ring is better right now.

I'm just screwing around at the bottom of dragon's lair gaining levels and getting eq, and killing uniques. I'm bringing palantir along to see which uniques are there.

On 16.4.2006 08:55 stile@imsa.edu wrote:
I demand foul. I just _assumed_ Quickthorn was standard rapier weight. But NO. I was finally looking forward to using my +1 attack as rogue for >5 weight weapon, but quickthorn isn't 4, it's 5.5. Looks like I'll be pining for The Falcon Sword of Destruction. I found that on my Chaos Warrior, but only with him.

Eek, I forgot to post this, and I just accidentally *destruction*ed what I think is Songmaster. I swear I didn't thikn the radius was as big as it was, and I was destroying an entire room of zepher hounds, just to spare myself the annoyance, in a room below a vault. It was a scythe of slicing 9d4, I'm just going to blithely assume it was a slaying scythe of slicing.

On 16.4.2006 11:26 stile@imsa.edu wrote:
Holy Sh... So I found Diatribe, which made a mockery of my very nice randart helm that gave me IMM fire. I'm scouring bm's and killing dragon after dragon trying to find genji, because I really really want to dual wield as a rogue.

So I find.... SPEC, oyes.

I'm scouring my brain and home to find how I can do this approx eq set, and still cover shards. The answer is eluding me right now. You'd think I'd have some weapon that didn't utterly suck that covered shards, but hell if I can find it right now.

On 16.4.2006 11:29 stile@imsa.edu wrote:
Duh, I'll just switch in a body armor that covers shards. I'll lose the +5 +5 and reflection of Padre, but that's life.

Now I have to figure out how bad exposed to the elements mutation is, or if I have to remove mutations til I get rid of it. I swear it always seems to remove one of the last.

On 16.4.2006 14:55 stile@imsa.edu wrote:
Jesus, doing the black reaver in arena when you have no built-in healing is rough.

I so should have lost. He does a double mana-storm first two moves I make towards him. I had base 33 speed, and got a double move after that it seemed. Anyway, I went from 952 to about 150 hp. He then melee'd me, and never hit me. I killed him just hitting him in like 2-3 rounds.

I figured I was so dead when I got slammed that hard that fast, but somehow he then did no damage. I think I'm going to try the archer-route for the babble, with my sling of buckland.

Note on my weapons. They're basically there to cover chaos and light, beyond that I chose what I thought was best after those considerations.

On 16.4.2006 15:02 stile@imsa.edu wrote:
Ok, won't get to try the babble, I lost to GWoP. I just slug-fested him down, had IMM Fire/Cold, and got him down to 1.5 stars, but it didn't happen. I figured it was a shoe-in, but alas.

On 17.4.2006 12:47 stile@imsa.edu wrote:
I was careless with the dragon summoning engine, and attacked accidentally when I should have teleported, and got breathed on multiple times.

I need a *band break. Good luck to all you others.

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