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The Angband Ladder: Goro, Goblin Adventurer by <mail@c-blue.de>

  [TomeNET 4.0.0 @ 192.168.0.1 Character Dump]

 Name        : Goro             Age                 26       Str: 18/168 18/180
 Sex         : Male             Height             127       Int:  18/93 18/105
 Race        : Goblin           Weight             145       Wis:  18/55  18/67
 Class       : Adventurer       Social Class         1       Dex: 18/128 18/140
 Body        : Player                                        Con: 18/208 18/***
                                                             Chr:  18/37  18/49
                                                                               
 +To MHit           59      Level             51    Max Hit Points      1046   
 +To MDamage        45      Experience   6124879    Cur Hit Points      1044   
 +To RHit           34      Max Exp      6124879    Max SP (Mana)          0   
 +To RDamage         0      Exp to Adv.  6900000    Cur SP (Mana)          0   
 + To AC           112      Gold            8213    Cur Sanity     Vegetable   
   Base AC          50                                                         
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary    Perception  : Superb       Blows/Round:  8         
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Excellent    Spells/Round: 1         
 Stealth     : Good         Magic Device: Poor         Infra-Vision: 90 feet   
 You are at -550ft of (4, 35).                                                 
                                                                               
                         (Character Background)                                
          Your father was an Orc, but it is unacknowledged.  You are           
          the adopted child of a Serf.  You are a credit to the                
          family.  You have dark brown eyes, straight black hair, and          
          an average complexion.                                               

Skills (points left: 40)
 - Combat                                         04.100 [0.600]
     - Weaponmastery                              08.500 [0.600]
         - Sword-mastery                          25.000 [0.500]
             . Critical-strike                    00.000 [0.450]
         . Axe-mastery                            00.000 [0.500]
         . Hafted-mastery                         00.000 [0.500]
         . Polearm-mastery                        00.000 [0.500]
     - Archery                                    01.000 [0.600]
         . Sling-mastery                          00.000 [0.500]
         . Bow-mastery                            00.000 [0.500]
         . Crossbow-mastery                       00.000 [0.500]
         . Boomerang-mastery                      01.000 [0.900]
     . Martial Arts                               00.000 [0.500]
 - Magic                                          02.000 [0.600]
     . Magic-device                               00.000 [1.000]
     . Spell-power                                00.000 [0.500]
     . Sorcery                                    00.000 [0.500]
     . Mana                                       01.000 [0.600]
     . Fire                                       00.000 [0.600]
     . Water                                      00.000 [0.600]
     . Air                                        00.000 [0.600]
     . Earth                                      00.000 [0.600]
     . Meta                                       00.000 [0.600]
     . Conveyance                                 00.000 [0.600]
     . Divination                                 00.000 [0.600]
     . Temporal                                   00.000 [0.600]
     . Mind                                       00.000 [0.600]
     . Nature                                     00.000 [0.600]
     . Mimicry                                    00.000 [0.300]
 - Sneakiness                                     08.350 [0.700]
     . Stealth                                    01.000 [0.600]
     . Disarming                                  01.000 [0.700]
     . Trapping                                   00.000 [0.500]
     . Backstabbing                               00.000 [0.500]
     . Stealing                                   50.000 [0.720]
     - Dodging                                    00.000 [0.600]
         . Calmness                               00.000 [0.700]
         . Interception                           00.000 [0.700]
 - Necromancy                                     00.000 [0.500]
     . Aura power                                 00.000 [0.500]
     . Aura of Fear                               00.000 [0.500]
     . Shivering Aura                             00.000 [0.500]
     . Aura of Death                              00.000 [0.500]
     . Antimagic                                  45.000 [0.500]
 - Health                                         01.000 [1.000]
     . Training                                   03.000 [1.000]
     . Swimming                                   01.000 [1.000]
     . Digging                                    01.000 [1.000]


  [Character Equipment]

a) Scimitar 'Haradekket' {+,15}(2d5)(+9,+11)(+2at){Cha,Dis,Nex,SI !k!v}
b) a Heavy Crossbow of Extra Might {+,33} (x5) (+15,+18) {Nether}
c) an Indestructible Ring of Speed {+,48} (+8) {!k!v}
d) an Indestructible Ring of Speed {+,35} (+7) {!k!v}
e) Amulet Weaponmastery {+,43}(+4,+5)[+4](+2){FA,Fear,Disen !k!v}
f) a Feanorian Lamp of the Eternal Eye {+,28} {Fear,Blind,SI}
g) Law Dragon Scale Mail {+,51} (-2) [30,+19] {Snd,Shrd @A1}
h) a Cloak of Lordly Resistance {+,16} [1,+25] {Base}
i) an Orcish Shield of Reflection {+,36} [5,+19] (+2) {StrConRef}
j) a Dwarven Steel Helm of Seeing {+,21} [6,+10] (+6 to searching)
k) a Set of Cesti of Power {+,37} (+4,+5) [5,+15] (+4) {Str,Pois}
l) Pair of Hard Leather Boots of Elvenkind {+,18}[3,+12](+2){HL,FF,Stl,Spd}
m) The Bolt 'Travak' {+,2} (2d6) (+8,+3) {@4@0 !k!d!v}
n) a Picklock {+,6} (+3)


  [Character Inventory]

a) 9 Potions of Speed {+,6} {@q3}
b) 15 Potions of Cure Critical Wounds {+,1} {@q1}
c) 4 Potions of Healing {+,13}
d) 2 Potions of *Healing* {+,25} {@q2}
e) 4 Potions of Restore Life Levels {+,10} {@q4}
f) 2 Potions of Resistance {+,17}
g) 2 Fireproof Scrolls of Teleportation {+,10} {@r2}
h) 11 Scrolls of Word of Recall {+,1} {@R-550}
i) 23 Scrolls of Identify {+,1} {@r4}
j) 9 Scrolls of Satisfy Hunger {+,1} {@r5}
k) Double Ring Mail {+,?} [15]
l) a Small Metal Shield {+,12} [3,+0]
m) an Iron Helm {+,?} [5]
n) a Pair of Hard Leather Boots {+,?} [3]
o) a Beaked Axe {+,?} (2d6)
p) a Battle Axe {+,?} (2d8)
q) a Katana {+,?} (3d4)
r) a Bastard Sword {+,?} (3d4)
s) a Dark Sword {+,?} (3d7)
t) a Dark Sword {+,?} (3d7)
u) an Awl-Pike {+,?} (1d8)
v) a Quarterstaff {+,?} (1d9)
w) a Lead-Filled Mace {+,?} (3d4)


  [Last Messages]


The Glass Golem hits you for {f23 {wdamage.
You shiver with abomination..
{yYou feel insanity about to grasp your mind..
You hit the Ancient multi-hued dragon for {g48 {wdamage.
The Ancient multi-hued dragon flees in terror!
You miss the Ancient multi-hued dragon. (x2)
You hit the Ancient multi-hued dragon for {g54 {wdamage.
You hit the Ancient multi-hued dragon for {g45 {wdamage.
The Ancient multi-hued dragon flees in terror!
You hit the Ancient multi-hued dragon for {g54 {wdamage. (x2)
{yYou have slain the Ancient multi-hued dragon.
You feel something roll beneath your feet.
You miss The Glass Golem.
You hit The Glass Golem for {p39 {wdamage.
The Glass Golem hits you for {f18 {wdamage.
You shiver with abomination..
{yYou feel insanity about to grasp your mind..
The Glass Golem hits you for {f27 {wdamage.
You shiver with abomination..
{rYou can hardly resist the temptation to cry out!
The Glass Golem hits you for {f32 {wdamage.
You shiver with abomination..
{rYou can hardly resist the temptation to cry out!
The Glass Golem misses you.
You miss The Glass Golem. (x6)
You hit The Glass Golem for {p38 {wdamage.
You have found a trap.
You see Rhino Hide Armour {?} [8].
{oYour anti-magic shield disrupts The Glass Golem's attempts.
{o[{g5{o] {r[Evileye] {Bi just saved your life
You miss The Glass Golem. (x2)
You hit The Glass Golem for {p36 {wdamage.
The Nibelung picks up an Amulet of Anti-Teleportation {?}.
You miss The Glass Golem. (x2)
The Glass Golem misses you. (x2)
The Glass Golem hits you for {f31 {wdamage.
You shiver with abomination..
{vYou turn into an unthinking vegetable.
{RYou die.
Killed by Insanity (6141092 pts) ...Press '0' key to proceed




Posted on 1.10.2002 04:24
Last updated on 1.10.2002 04:39

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100. on the TomeNET Ladder (of 315)

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On 1.10.2002 04:24 mail@c-blue.de wrote:
Death to insanity. Afflicted completely in an eyeblink by the Glass Golem. Glass Golem has been toned down now after realizing this.

On 1.10.2002 04:39 mail@c-blue.de wrote:
Death to insanity. Afflicted completely in an eyeblink by the Glass Golem. Glass Golem has been toned down now after realizing this.

On 3.10.2002 13:22 Lord_Melkor@hotmail.com wrote:
Level 51 character?

On 5.10.2002 23:28 shmike@mit.edu wrote:
This is Angband? I don't even recognize it.
I actually think that the variance of TOME
has gotten to the point where it is its own
roguelike and not a flavor of Angband.
On another note, the level 51 really messes
with the ladder ranking. Perhaps rankings
should instead be done by straight XP (or
start a new ladder for TOME and its variants).


On 7.10.2002 00:39 pav wrote:
Well, this is TomNET, realtime online version of Angband. I have little common with Vanilla Angband :)

On 7.10.2002 16:59 Lord_Melkor@hotmail.com wrote:
Yaah, I agree with shmike. As it is possible to have a level 51 character, it makes it ultimately impossible to beat this char with any other variant of Angband. Yes, the rankings *should* be based upon experience: otherwise I'll make a level 1000 Yeek that cannot be beaten on the ladder = )...

- Elrathi Seth

On 8.10.2002 23:09 shmike@mit.edu wrote:
Hm... looking further down the ladder, it looks
like basing on experience is not much better if
some variants (H and S) don't really use XP in
a comprable fasion to other variants.
As for ToMENet, I don't think it's any more
Angband than say NetHack is. It looks more like
a roguelike MUD (with, at least in this dump,
a strong Lovecraft influence).

On 17.10.2002 11:11 darkgod@t-o-m-e.net wrote:
Ah ? did you even bothered to TRY it ?
TomeNET was a lot like V actually we are now turning it to be lot like ToME, and if you compare nethack to tome I'll take that as a mortal insult.

Also why would being multiplayer makes it so different ? it still uses the same base mechanisms

On 17.10.2002 23:47 Lord_Melkor@hotmail.com wrote:
Very true. But I still feel uncomfortable with the idea of level 51 characters. It just doesn't (truly) leave any chance for other variants, at least on the ladder.
But nevertheless, this character rocks ; )!

- Elrathi Seth

On 18.10.2002 05:31 shmike@mit.edu wrote:
It's not the multiplayer that I'm saying
is different, it's the ToME part. Having
hacked at MAngband (0.7.0 or somesuch),
the multiplayer aspect doesn't make it
so different, just unwieldly. I also
poked at the multiplayer PernBand or
whatever it was called at the time, and
decided it wasn't what I was looking
for. It may also be relevant that I
tend to find Lovecraft to be annoying.
And my stance on the Z-branch of
variants is "if I wanted to play Zang,
I'd just play Nethack". It's not meant
as an insult - I happen to like Nethack
- but if you take it as one, there's
nothing I can do about that.

On 18.10.2002 07:46 darkgod@t-o-m-e.net wrote:
Lovecraf ? ToME ?, erm ... yes sure.

Anyway your mind is set in stone it seems, we dont need to argue.

On 7.11.2002 05:33 michael_embley@yahoo.com wrote:
I have no variant axe to grind here....but since ToMENET allows characters over level 50 it raises the (theoretical) specter of this ladder becoming exclusivley populated by characters from that variant. Whilst variety is indeed the wellspring of life...perhaps they do belong more properly in a seperate ladder?

On 7.11.2002 21:09 Lord_Melkor@hotmail.com wrote:
Well met, Michael - This Variant should belong in its own branch, as it is impossible to overcome a level 51 char on the normal ladder. And as for me, I'll completely bury the infamous varianf axe; I wish to play no part in that strife.

- Elrathi Seth

On 22.11.2002 13:53 chrisc@dbass.demon.co.uk wrote:
Why is the ladder based on exp anyway? Anyone can max exp if they play long enough and cautiously enough. IMHO the ladder should be based on turn count - killing Morgy in the shortest number of turns!

On 22.11.2002 14:18 pav wrote:
If this would be ladder of winners, than yes. But this is ladder of all characters. If I start a character, I have 1 turn. Should I be on top of the Ladder? And, sadly, Angband does not write turncount to dumps. So I can't use this value even if I wanted to.

On 22.12.2002 14:30 michael_embley@yahoo.com wrote:
Looking back after a little while I notice that no real answer has come up to the fact that characters over level 50 can so easily empty the ladder of all other types. I notice that Pav likes TOME from the news section as well! So be it and this is fair enough, it is his web page. Still I am interested in seeing the discussion proceed further in a constructive manner. Perhaps it would be possible to average some kind of info to give a character rating of some kind that was independant of variant. I realise that this might be tricky but it does offer IMHO some way forward. Then again...maybe no one cares :)

On 25.12.2002 06:40 pav wrote:
So, I finally got to do it. TomeNET now have it's own separate Ladder and is not showing on The Ladder anymore.

On 25.12.2002 11:23 olivier-benard@wanadoo.fr wrote:
Well TomeNet now has a new (IMHO worse than before) system for xp levels. Chars can't level past 50 until they beat Morgy. That means they won't EVER gain xp after they reach level 50... and so you'll never see a char on the top of the ladder again since in all other variants you still gain xp when your char reaches level 50. Of course, you could see a level 100 winner with millions of xp... but since IMHO the variant is unwinnable...

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