The Angband Ladder: Garted, the Knight, Half-Orc Knight by will_asher

  [Unangband 0.6.0 Character Dump]

 Name   Garted, the Knight                       Self  RB  CB  EB   Best
 Sex    Male              Age        13   Str:     15  +2  +5  +0  18/40  18/20
 Race   Half-Orc          Height     67   INT:     14  -1  -2  +0     11
 Class  Knight            Weight    149   WIS:  18/15  +0  -2  +0     18
 Title  Soldier           Status      1   DEX:     14  +0  +2  +0     16
 HP     -4/90             Maximize    Y   Con:     12  +1  +2  +0     15     13
 SP     0/0               Preserve    Y   Chr:  18/28  -4  -1  +0     16      3

 Level           10       Armor     [15,+12]     Saving Throw       Fair
 Cur Exp        452       Fight      (+1,+3)     Stealth             Bad
 Max Exp        452       Melee SWS  (+4,+5)     Fighting         Superb
 Adv Exp        550       Shoot B    (+1,+0)     Shooting      Excellent
                          Blows       3/turn     Disarming          Fair
 Gold           422       Shots       1/turn     Magic Device       Fair
                                                 Perception          Bad
 Burden    86.4 lbs       Infra        30 ft     Searching          Poor

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Yeoman.  You are the black sheep of the family.  You have
 brown eyes, wavy brown hair, and an average complexion.

  [Last Messages]

> You hit Tom, the Stone Troll.
> Tom, the Stone Troll slashes you!
> Tom, the Stone Troll bites you!
> You have no room for 5 Arrows (1d6).
> You have entered an empty cave.
> Tom, the Stone Troll is no longer bleeding.
> Something picks up 5 Arrows (1d6).
> You have entered an empty room.
> Tom, the Stone Troll falls asleep!
> You hit Tom, the Stone Troll.
> You wound Tom, the Stone Troll.
> You miss Tom, the Stone Troll.
> Tom, the Stone Troll gouges you!
> You die.

  [Character Equipment]

a) a Dagger (1d4) (+3,+2)
b) a Long Bow (x3) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern (with 5217 turns of light)
g) Hard Studded Leather (-1) [7,+0]
h) a Cloak [1,+4]
i) a Small Leather Shield [2,+0]
j) a Hard Leather Cap [2,+0]
k) a Set of Leather Gloves [1,+2]
l) a Pair of Soft Leather Boots [2,+3]

  [Character Inventory]

a) a Prayer Book of Mantras
b) a Light Green Mushroom of Cure Paranoia
c) a Ration of Food
d) 5 Slime Molds
e) 5 Flasks of oil
f) a Green Potion of Detect Invisible
g) a Syrupy Potion of Slow Poison
h) 4 Azure Potions of Heroism
i) 2 Blue Potions of Cure Light Wounds
j) 2 Bitter Potions of Cure Serious Wounds
k) 6 Scrolls titled "blaaeng valan" of Phase Door {50% off}
l) 3 Scrolls titled "um oxgan" of Word of Recall
m) 2 Scrolls titled "sri zuneep" of Detect Magic
n) 3 Scrolls titled "toxre wun" of Blessing
o) 3 Scrolls titled "anwun petplu" of Detect Curse
p) a Scroll titled "vom ala" of Gauge Magic
q) a Scroll titled "for doe plegar" of Satisfy Hunger
r) a Cypress Wand of Sleep Monster (8 charges)
s) a Filthy Rag [1,-1]
t) a Pair of Soft Leather Boots [2,+3]
u) 4 Batons (1d5) (+0,+0)
v) 35 Arrows (1d6) (+0,+0) {@f1=g}
w) a large dried Spore

  [Home Inventory]

a) a Door Rune stone
b) 5 Rations of Food
c) a Rapier (1d6) (+0,+0) {90% off}


Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)

Posted on 15.5.2006 00:33

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14813. on the Ladder (of 15621)
141. on the Unangband Ladder (of 186)
93. for this player (out of 101)


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On 15.5.2006 00:33 will_asher wrote:
Am I the first UnAngband 6.0 dump?

On 15.5.2006 01:48 Bandobras wrote:

You missed several brave ones. And I guess 0.6.1 is close, with more {excellent} and {very good} drops, I hope. Also, the dried spores and some other bugs will be fixed.

Was that a Paladin? Or a shield-specialized Warrior?

On 15.5.2006 10:26 wrote:
There are a couple of crash bugs (inherited from 0.6.0) I have yet to fix before 0.6.1 comes out.

I'm also debating whether or not to add quivers, or save it for 0.6.2. I suspect I wil, since in 0.6.1 you'll need the extra space for all the ammunition you will end up coating with potions/mushrooms.

On 15.5.2006 16:40 Bandobras wrote:

The crashes (on Linux) succesfully panic-save, so no problem. I would rather suggest to release 0.6.1 (or 0.6.1beta1, etc.) early and then branch off in CVS and release, etc. with fixed bugs. This is not so much work, for example with fixed only spores and {excellent} bugs is probably twice as much fun as regular 0.6.0, but you can't figure out bugs, before people start playing...

Will quiver be from O or S? I prefer O, since daggers take less space... Or perhaps a bag for arrows/daggers?

On 16.5.2006 03:56 will_asher wrote:
he was a shield-specialized warrior. What's wrong with the dried spores?
Haven't gotten far enough to find any bugs in this version yet.
I did find a misspelling though:
shirriff should be sheriff.

On 16.5.2006 08:58 wrote:
I believe that is a deliberate mispelling... (see LotR).

What's wrong with dried spores? Ah... they're supposed to be flavored spores that you can throw for damage equivalent to the mushroom they come from...

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