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The Angband Ladder: Hanuunni, Kobold Rogue by <ferrat@kobold.rogue>

  [Angband 3.0.5 Character Dump]

 Name   Hanuunni                                 Self  RB  CB  EB   Best
 Sex    Male              Age        18   STR! 18/100  -1  +2  +6 18/170
 Race   Kobold            Height     38   INT! 18/100  -1  +1  +2 18/120
 Class  Rogue             Weight     65   WIS! 18/100  +0  -2  +3 18/110
 Title  Thief             Status      1   DEX! 18/100  +2  +3  +2 18/170
 HP     -88/836           Maximize    Y   CON! 18/100  +2  +1  +6 18/190
 SP     85/150            Preserve    Y   CHR! 18/100  -2  -1  +3 18/100

 Level           44       Armor     [46,+68]     Saving Throw     Superb
 Cur Exp    3115791       Fight    (+28,+22)     Stealth          Superb
 Max Exp    3115791       Melee    (+37,+33)     Fighting      Legendary
 Adv Exp    3360000       Shoot    (+43,+22)     Shooting      Legendary
 MaxDepth    Lev 81       Blows       5/turn     Disarming        Heroic
 Gold       1487352       Shots       2/turn     Magic Device     Heroic
                                                 Perception    Very Good
 Burden   179.4 lbs       Infra        50 ft     Searching     Excellent

 You are the largest of a litter of 3 pups. Your father was a fungus
 farmer, and your mother was a cook. You have brown eyes, a dark brown
 hide, and small, sharp teeth.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:......+......
 Elec:......+...... Confu:......+......
 Fire:......+...... Sound:......+......
 Cold:......+...... Shard:......+......
 Pois:......+.....+ Nexus:......+......
 Fear:....+....+... Nethr:......+......
 Lite:......+...... Chaos:......+......
 Dark:......+...... Disen:....+.+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:.......+..... Stea.:.......+.....
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:.........+... Speed:..+..........
Invis:+............ Blows:.............
FrAct:+...+........ Shots:.+...........
HLife:............. Might:.............


  [Last Messages]

> Maeglin, the Traitor of Gondolin has 6000 hit points.
> That's all.
> You feel yourself slow down.
> You feel yourself moving faster!
> You have 8 Mithril Arrows of Wounding (3d4) (+11,+14) (w).
> The Mithril Arrow of Wounding disappears.
> You have 7 Mithril Arrows of Wounding (3d4) (+11,+14) (w).
> The Mithril Arrow of Wounding (3d4) (+11,+14) hits Maeglin, the Traitor of
Gondolin.
> Maeglin, the Traitor of Gondolin shrugs off the attack.
> The Mithril Arrow of Wounding disappears.
> Maeglin, the Traitor of Gondolin magically summons monsters!
> You failed to use the rod properly.
> Uriel, Angel of Fire breathes fire.
> The Ancient white dragon screams in pain.
> You die.


  [Character Equipment]

a) a Cutlass of Westernesse (1d7) (+9,+11) (+2)
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
b) a Short Bow of Extra Shots (x2) (+15,+22) (+1)
   It increases your shooting speed by 1.  
c) a Malachite Ring of Speed (+9)
   It increases your speed by 9.  
d) an Alexandrite Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.  
e) a Pewter Amulet of Weaponmastery (+4,+4) (+1)
   It increases your strength by 1.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
f) a Brass Lantern (with 13683 turns of light)
   It cannot be harmed by fire.  
g) Power Dragon Scale Mail (-3) [40,+21]
   It provides resistance to acid, lightning, fire, cold, poison, light, 
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) a Cloak of the Magi [1,+9] (+2) {10% off}
   It increases your intelligence by 2.  It increases your stealth by 2.  
   It sustains your intelligence.  It slows your metabolism.  It cannot be
   harmed by acid.  
i) a Small Metal Shield of Resist Acid [3,+9]
   It provides resistance to acid.  It cannot be harmed by acid.  
j) a Jewel Encrusted Crown of Lordliness [0,+10] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   fear.  It sustains your wisdom and charisma.  It grants you the power
   of telepathy.  It cannot be harmed by the elements.  
k) a Set of Gauntlets of Power (+3,+5) [2,+7] (+3)
   It increases your strength by 3.  
l) (nothing)


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 5 Books of Magic Spells [Incantations and Illusions]
d) 5 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) 2 Books of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
i) 3 Flasks of oil
j) 12 Blue Speckled Potions of Cure Critical Wounds
k) 11 Grey Potions of Healing
l) 7 Gold Speckled Potions of Restore Life Levels
m) 6 Scrolls titled "wednep orgere" of Teleportation
n) 2 Tin Rods of Enlightenment
o) an Aluminum Rod of Detection
   It cannot be harmed by electricity.  
p) a Pewter Rod of Probing (charging)
q) 5 Silver Rods of Teleport Other (1 charging)
r) a Hemlock Staff of Healing (3 charges)
s) a Pine Staff of Banishment (0 charges)
t) a Malachite Ring of Speed (+8)
   It increases your speed by 8.  
u) 17 Arrows of Acid (1d4) (+13,+12)
   It is branded with acid.  It cannot be harmed by acid.  
v) 36 Arrows of Frost (1d4) (+9,+9)
   It is branded with frost.  It cannot be harmed by cold.  
w) 7 Mithril Arrows of Wounding (3d4) (+11,+14)
   It cannot be harmed by acid or fire.  


  [Home Inventory]

a) 15 Books of Magic Spells [Incantations and Illusions]
b) 6 Books of Magic Spells [Sorcery and Evocations]
c) 11 Black Spotted Mushrooms of Restoring
d) a Chartreuse Potion of Life
e) 15 Metallic Red Potions of Restore Mana
f) 27 Gold Speckled Potions of Restore Life Levels
g) 19 Scrolls titled "werg oxyur" of *Identify*
h) a Scroll titled "oxysef sef" of Rune of Protection
i) 4 Scrolls titled "snebie cremon" of Banishment
j) a Scroll titled "unwah potue" of Mass Banishment
k) an Amethyst Ring of Intelligence (+6)
   It increases your intelligence by 6.  It sustains your intelligence.  
l) a Jet Ring of Dexterity (+6)
   It increases your dexterity by 6.  It sustains your dexterity.  
m) a Malachite Ring of Speed (+7)
   It increases your speed by 7.  
n) a Copper Amulet of Wisdom (+5)
   It increases your wisdom by 5.  It sustains your wisdom.  
o) a Robe of Permanence [2,+17]
   It provides resistance to acid, lightning, fire, cold, poison, and life
   draining.  It sustains all your stats.  It cannot be harmed by the
   elements.  
p) a Metal Cap of Intelligence [3,+7] (+2)
   It increases your intelligence by 2.  It sustains your intelligence.  
q) a Set of Gauntlets of Combat (+2,+8) [2,+10] (+1)
   It increases your strength and constitution by 1.  It aggravates
   creatures around you.  
r) a Halberd of Gondolin (3d5) (+8,+14)
   It slays orcs, trolls, dragons, and demons.  It provides resistance to 
   dark and life draining.  It lights the dungeon around you.  It grants
   you immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by acid or fire.  
s) a Scythe of *Slay Evil* (5d3) (+12,+13) (+1)
   It increases your wisdom by 1.  It slays all evil creatures.  It is
   blessed by the gods and lights the dungeon around you.  
t) a Scythe of Slicing of Acid (8d4) (+10,+7)
   It is branded with acid.  It provides resistance to acid.  It cannot be
   harmed by acid.  
u) a Mace of Disruption (5d8) (+9,+9)
   It slays undead.  
v) a Shovel of Earthquakes (1d2) (+11,+14) (+7)
   It increases your strength by 7.  It increases your tunneling by 7.  It
   is branded with acid.  It creates earthquakes on impact.  
w) a Long Bow of Power (x3) (+15,+26)
x) 69 Arrows of Venom (1d4) (+9,+9)
   It is branded with poison.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : yes (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.6.2006 04:48
Last updated on 25.6.2006 04:36

Download this dump

4324. on the Ladder (of 12439)
1437. on the Angband Ladder (of 3626)
Best for this player (out of 3)

Comments

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On 3.6.2006 04:48 ferrat@kobold.rogue wrote:
Early post because I found PDSM on the floor at 500ft. Bets that I die to paralysis?

On 3.6.2006 04:57 mat wrote:
hehe nice find. Yes you'll die a really cruel death but it shouldn't be paralysis, with almost 80 def already.

On 4.6.2006 20:55 ferrat@kobold.rogue wrote:
Dived to 900ft, but thankfully no paralysers turned up to test my AC. I breathed on some uniques and shot up some orcs to gain exp. Gorbag's escort dropped a cutlass of westernesse, which completes the necessary resistances.

On 15.6.2006 02:17 ferrat@kobold.rogue wrote:
Trying to get more hp before diving....

On 15.6.2006 05:44 djabanete@gmail.com wrote:
wow... this has got to be the rarest (early) find i've ever seen on a dump! i had to go to level 127 to get a PDSM! congrats, and don't lose this character because that would be sad =) remember that you aren't invincible, mana bolts and gravity breath could still ruin your day.
TZ

On 15.6.2006 13:20 ferrat@kobold.rogue wrote:
Playing with the no_artifacts flag makes this kind of thing a lot more likely than usual. There are fewer objects to choose from, and the game tends to compensate with *very nice* ego items. Still, I wasn't expecting to have that armour even in the endgame.

I probably won't dive for speed items this time. I finally realised rogues don't really need to because their stealth keeps them out of trouble.

On 18.6.2006 22:53 ferrat@kobold.rogue wrote:
Started diving slowly after reaching 700hp. Bought Tenser's from the BM for 153K gold, and used spare *identify* scrolls to gain immunity to the "your memories fade away" attack.

On 20.6.2006 21:27 ferrat@kobold.rogue wrote:
A greater vault produced a ring of speed (+5) , gauntlets of combat, and a crown of lordliness with telepathy as the ability. I'm not wearing the combat gauntlets for now because they aggravate.

I keep meeting Saruman and Azriel but can't defeat them. Maybe I'll probe them for resistance holes.

On 25.6.2006 01:14 ferrat@kobold.rogue wrote:
Found an amulet of weaponmastery and a new bow. Looking for speed items at 4050ft.

On 25.6.2006 04:36 ferrat@kobold.rogue wrote:
Found a ring of speed (+9), which together with a staff of banishment finally allowed me to beat Saruman. He dropped 3 armours of resistance, among other not very useful things.

I was testing Maeglin's strength, when he summoned Uriel. Tried to teleport Uriel away, and failed. Next move I was dead, and rather surprised at the power of his fire breath. I had no double resist (perhaps unwisely) because it drained spell points for hasting.

That's my last attempt with artifactless kobold rogue. PDSM provided my best chance for winning, and I still died. I'm sure somebody else could win with that though. For me it's back to much more forgiving paladins, or perhaps a break from angband.

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