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The Angband Ladder: Sacrilege, High-Elf Mage by <HallucinationMushroom@Yahoo.egg>

  [FAangband 0.2.1 Character Dump]

 Name    : Sacrilege       Age                 572   Str:     18/73    18/83   
 Sex     : Male            Height               88   INT:    18/***            
 Race    : High Elf        Weight              200   WIS:    18/100            
 Class   : Mage            Social Class         42   DEX:    18/123            
                                                     CON:    18/149            
                                                     CHR!    18/160            
                                                                               
 Max Hit Points      445   Level                41   Max SP (Mana)       323   
 Cur Hit Points       -5   Experience      1160109   Cur SP (Mana)       303   
                           Max Exp         1160109                             
        (Fighting)         Exp to Adv.     1380000          (Shooting)         
 Blows/Round           4   Gold              56276   Shots/Round         1.3   
 + to Skill           14                             + to Skill           16   
 Deadliness (%)       60   Base AC/+ To AC  29/ 91   Deadliness (%)       84   
                                                                               
                            (Character Abilities)                              
 Fighting    : Fair        Stealth     : Excellent   Disarming   : Excellent   
 Bows/Throw  : Very Good   Perception  : Good        Magic Device: Legendary   
 Saving Throw: Superb      Searching   : Good        Infra-Vision: 20 feet     
                                                                               
                            (Character Background)                             
          You are one of several children of an Archer.  You have              
          light grey eyes, wavy black hair, and a fair complexion.             
                                                                               
                                                                               


  [Recent locations]

Current Location : Tol-In-Gaurhoth Level 88
Previous Location: Tol-In-Gaurhoth Level 87
Recall Point 1   : Ephel Brandir Level 0
Recall Point 2   : Tol-In-Gaurhoth Level 55
Recall Point 3   : Tol-In-Gaurhoth Level 88
Recall Point 4   : Tol-In-Gaurhoth Level 56


  [Resistances and Powers]

      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.........+...
 Elec:......+.+.... Confu:+............
 Fire:+.....+.+.... Sound:.......+.....
 Cold:......+.+.... Shard:......+......
 Pois:...+......... Nexus:......+......
 Fear:.......+..... Nethr:.............
 Lite:........+...+ Chaos:.............
 Dark:........+.... Disen:.............


      abcdefghijkl@       abcdefghijkl@
S.Dig:.......+..... M-Mas:..........+..
Feath:............. Stea.:+......+...+.
PLite:............. Sear.:.+...........
Regen:............. Infra:.............
Telep:.........+... Tunn.:.............
Invis:............+ Speed:.............
FrAct:......+...... Might:.+...........
HLife:............. Shots:.............


  [Specialty Abilities]

Clarity 
Armor Proficiency 
Channeling 


  [Last Messages]

> You see Bar Chain Mail [18].
> You see a Quarterstaff (1d7) [8].
> You see a Two-Handed Sword (3d6).
> You see Black Dragon Scale Mail [30].
> You see Partial Plate Armour [27].
> You see a Mithril Rod.
> You see a Steel Helm [6].
> *Leaving trap detect region!*
> You see an Iron Crown [0].
> The Giant Chieftain wakes up.
> You feel yourself moving faster!
> The wall turns into mud.
> You have 24 charges remaining.
> Wiruin, the Maelstrom breathes frost.
> You die.


  [Character Equipment]

a) The Flail 'Totila' (3d6) (+6,+8) (+2)
b) The Sling of Finghan (x3) (+8,+16) (+2 to searching)
c) an Emerald Ring of Constitution (+5)
d) a Bronze Ring of Poison Resistance
e) a Bone Amulet of Intelligence (+4)
f) The Lamp of Gwindor
g) The Chain Mail (Dwarven) of the Mormegil (-2) [14,+15] (+2)
h) The Shadow Cloak 'Daglain' [4,+20] (+3 to stealth)
i) The Large Leather Shield of Celegorm [6,+20]
j) The Hard Leather Cap of Mablung [2,+10] (+2)
k) a Set of Mail Gauntlets of Magic Mastery [2,+9] (+3)
l) a Pair of Leather Sandals of Stealth [1,+9] (+1 to stealth)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks] {25% off}
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
f) a Book of Magic Spells [Mordenkainen's Escapes]
g) 8 Greenish Potions of Speed {25% off}
h) 12 Gold Speckled Potions of Cure Critical Wounds {50% off}
i) 7 Yellow Potions of Healing
j) 3 Misty Potions of Restore Mana {25% off}
k) 7 Red Speckled Potions of Restore Life Levels {75% off}
l) 4 Brass Rods of Sense Surroundings (1 charging) {50% off}
m) a Magnesium Rod of Glaurung's Blood
n) 2 Iridescent Wands of Teleport Away (13 charges)
o) 3 Galvorn Wands of Stone to Mud (24 charges)
p) an Aluminum Wand of Storms (9 charges)
q) a Baobab Staff of Teleportation (14 charges)
r) a Sequoia Staff of Detection (8 charges)
s) an Azurite Ring of Eregion (+4 to speed)


  [Home Inventory]

a) a Brown Mushroom of Restoring
b) a Sprig of Athelas
c) 26 Greenish Potions of Speed {25% off}
d) 55 Gold Speckled Potions of Cure Critical Wounds {50% off}
e) 15 Yellow Potions of Healing
f) 6 Misty Potions of Restore Mana {25% off}
g) 22 Red Speckled Potions of Restore Life Levels {75% off}
h) 2 Pink Potions of Restore Strength
i) 6 Golden Brown Potions of Restore Intelligence
j) 5 Vermilion Potions of Restore Constitution
k) 20 Scrolls titled "ood alavly" of Enchant Armour {25% off}
l) 3 Galvorn Wands of Stone to Mud (24 charges)
m) a Baobab Staff of Teleportation (10 charges)
n) an Emerald Ring of Constitution (+3)
o) The Amulet of Carlammas (+2)
p) The Metal Brigandine Armour of Valmel (-1) [19,+24] (+3 to stealth)
q) The Full Plate Armour of Nevrast [25,+25] (+2)
r) a Robe of Permanence [2,+12]
s) The Iron Helm of Vinyamar [5,+15] (+3)
t) The Steel Helm of Ecthelion [6,+20] (+3)
u) a Pair of Leather Sandals of Free Action [1,+8]
v) a Pair of Hard Leather Boots of Stability [3,+8]
w) The Long Sword 'Anguirel' (2d5) (+14,+15) (+2)
x) a Whip of Doriath (1d5) (+12,+7) [+1] (+4 to stealth)


Sacrilege the High Elf Mage
Began the quest to kill Morgoth on 06/20/2006 at 11:13 AM
============================================================
                                  CHAR.  
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|     6769|     Sirion Vale  25  | 10  | Reached level 10
|    20920|        Gondolin Town | 13  | Killed The Complainer
|    23279|     Sirion Vale  25  | 15  | Reached level 15
|   235127|  West Beleriand  17  | 19  | Found The Lamp of Gwindor
|   268034|       Amon Rudh  16  | 19  | Killed Ulfast, son of Ulfang
|   282436|       Amon Rudh  16  | 20  | Reached level 20
|   359449|       Amon Rudh  18  | 21  | Destroyed James Wilson, the Spirit
|   382317|       Amon Rudh  18  | 21  | Killed Lug, the Hill Orc
|   395625|       Amon Rudh  18  | 21  | Killed Balcmeg the Cave Orc
|   427504|       Amon Rudh  19  | 21  | Killed Orfax, Son of Boldor
|   546187|       Amon Rudh  21  | 23  | Killed Othrod, Lord of the Orcs
|   602319|       Amon Rudh  21  | 23  | Found The Spear 'Nimloth'
|   719512|       Amon Rudh  22  | 24  | Destroyed Ara, the Mummy
|   847233|       Amon Rudh  24  | 25  | Reached level 25
|   935151|       Amon Rudh  29  | 25  | Killed Ibun, Son of Mim
|   958256|       Amon Rudh  29  | 25  | Killed Khim, Son of Mim
|   968911|       Amon Rudh  29  | 25  | Found The Chain Mail (Dwarven) of 
|  continued...                  |     |  the Mormegil 
|  1006838|       Amon Rudh  29  | 26  | Found The Dagger 'Narthanc'
|  1053568|       Amon Rudh  29  | 26  | Killed Orcogar, Son of Orcobal
|  1126408|       Amon Rudh  29  | 26  | Killed Brodda, the Easterling
|  1219710|       Amon Rudh  29  | 27  | Killed Pongo the Devious
|  1313302|       Amon Rudh  29  | 28  | Killed Orcobal the Mighty
|  1342081|       Amon Rudh  29  | 28  | Killed Ulwarth, son of Ulfang
|  1368628|       Amon Rudh  30  | 28  | Killed Boldor, King of the Yeeks
|  1408057|       Amon Rudh  30  | 28  | Found The Large Leather Shield of 
|  continued...                  |     |  Celegorm 
|  1438360|       Amon Rudh  29  | 28  | Killed Mughash the Kobold Lord
|  1532454|       Amon Rudh  30  | 29  | Killed Mim, Betrayer of Turin
|  1536010|        Gondolin Town | 29  | Gained the Armor Proficiency 
|  continued...                  |     |  specialty. 
|  1583141|       Amon Rudh  30  | 29  | Killed Ulfang the Black
|  1606064|       Amon Rudh  30  | 30  | Reached level 30
|  1790848|     Nargothrond  31  | 31  | Destroyed Topi Ylinen, the Wight
|  1859159|     Nargothrond  34  | 31  | Destroyed Draebor, the Imp
|  1987629|     Nargothrond  39  | 32  | Killed Rogrog the Black Troll
|  2030332|     Nargothrond  41  | 32  | Found The Augmented Chain Mail 
|  continued...                  |     |  'Anden' 
|  2176579|     Nargothrond  43  | 34  | Killed The Queen Ant
|  2200866|     Nargothrond  45  | 34  | Found The Battle Axe 'Mundwine'
|  2209567|     Nargothrond  45  | 34  | Destroyed Andy Astrand, the Vampire 
|  2223440|     Nargothrond  45  | 35  | Reached level 35
|  2250756|     Nargothrond  46  | 35  | Found The Soft Studded Leather of 
|  continued...                  |     |  Balaquen 
|  2285559|     Nargothrond  47  | 35  | Found The Long Sword 'Anguirel'
|  2286654|     Nargothrond  47  | 35  | Destroyed Vargo, Tyrant of Fire
|  2307947|     Nargothrond  47  | 36  | Killed Uldor the Accursed
|  2328892|     Nargothrond  48  | 36  | Killed Shelob, Spider of Darkness
|  2334746|     Nargothrond  48  | 36  | Found The Sling of Finghan
|  2378821|     Nargothrond  48  | 36  | Killed Lokkak, the Ogre Chieftain
|  2397816|     Nargothrond  48  | 37  | Found The Small Leather Shield of 
|  continued...                  |     |  the Elements 
|  2406596|     Nargothrond  48  | 37  | Found The Dagger 'Nimthanc'
|  2511159|     Nargothrond  50  | 38  | Killed Erotars, Lord of Gaverone
|  2513302|     Nargothrond  50  | 38  | Killed The Thief of the Mountains
|  2543062|     Nargothrond  51  | 38  | Killed Eol, the Dark Elven Smith
|  2546820|     Nargothrond  51  | 38  | Destroyed Waldern, King of Water
|  2661449|     Nargothrond  55  | 39  | Found The Flail 'Totila'
|  2671535|     Nargothrond  55  | 39  | Found The Chain Mail 'Thand'
|  2697098|     Nargothrond  54  | 39  | Found The Throwing Axe 'Ratannin'
|  2697133|     Nargothrond  54  | 39  | Found The Dagger 'Dethanc'
|  2701157|     Nargothrond  54  | 39  | Found The Katana 'Aglarang'
|  2717328|     Nargothrond  54  | 40  | Reached level 40
|  2719456|     Nargothrond  54  | 40  | Found The Great Axe of Glangor
|  2724153|     Nargothrond  54  | 40  | Found The Iron Crown of Gladria
|  2734518|     Nargothrond  54  | 40  | Found The Steel Helm of Balath
|  2736649|     Nargothrond  54  | 40  | Found The Amulet of Carlammas
|  2760372|     Nargothrond  55  | 40  | Killed Itangast the Fire Drake
|  2771738|     Nargothrond  55  | 40  | Reached level 40
|  2781522|     Nargothrond  55  | 39  | Destroyed The Phantom of Eilenel
|  2781527|     Nargothrond  55  | 40  | Reached level 40
|  2818414|     Nargothrond  55  | 40  | Killed Glaurung, Father of the 
|  continued...                  |     |  Dragons 
|  2838026|     Nargothrond  55  | 40  | Gained the Channeling specialty.
|  2877923| Tol-In-Gaurhoth  36  | 40  | Destroyed Greg Wooledge, the Ghost
|  2880211| Tol-In-Gaurhoth  46  | 40  | Destroyed Topi Ylinen, the Phantom
|  2899173| Tol-In-Gaurhoth  50  | 40  | Found The Hard Leather Cap of 
|  continued...                  |     |  Mablung 
|  2933631| Tol-In-Gaurhoth  54  | 40  | Killed Kavlax the Many-Headed
|  2933661| Tol-In-Gaurhoth  54  | 40  | Found The Lead-Filled Mace 'Turmil' 
|  2933672| Tol-In-Gaurhoth  54  | 40  | Found The Set of Mail Gauntlets of 
|  continued...                  |     |  Anarn 
|  2934513| Tol-In-Gaurhoth  54  | 40  | Found The Metal Cap 'Holhenneth'
|  2962751| Tol-In-Gaurhoth  56  | 40  | Found The Iron Helm of Vinyamar
|  2977278| Tol-In-Gaurhoth  56  | 41  | Destroyed Joel Pomerantz, the Lich
|  2984517| Tol-In-Gaurhoth  73  | 41  | Found The Shadow Cloak 'Daglain'
|  2989236| Tol-In-Gaurhoth  73  | 41  | Found The Full Plate Armour of 
|  continued...                  |     |  Nevrast 
|  2989267| Tol-In-Gaurhoth  73  | 41  | Found The Steel Helm of Ecthelion
|  2989301| Tol-In-Gaurhoth  73  | 41  | Found The Metal Brigandine Armour 
|  continued...                  |     |  of Valmel 
============================================================
|  3025192| Tol-In-Gaurhoth  88  | 41  | Killed by Wiruin, the Maelstrom.
|  3025192| Tol-In-Gaurhoth  88  | 41  | Killed on 06/29/2006 at 11:18 AM.
============================================================
============================================================


  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : no  (adult_auto_roller)
Adult: Have notes written to a file              : yes (adult_take_notes)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Adult: Write notes file in savefile directory    : no  (adult_notes_save)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 20.6.2006 20:04
Last updated on 29.6.2006 18:50

Download this dump

4863. on the Ladder (of 12441)
137. on the FAangband Ladder (of 405)
15. for this player (out of 45)

Related screenshot:
Dungeon City

Comments

Jump to latest

On 20.6.2006 20:04 HallucinationMushroom@Yahoo.egg wrote:
Made it to Amod Rudh, no small feat. I sold the Magestaff of Gondolin to fund a bunch of teleport level and word of recall scrolls to circumvent much of the wilderness. I got to Ephil Brandir rather fast but ran out of money there and had to scum for a while to get up the courage to dash south to Amod Rudh. My biggest problem right now is poverty. I need some capital acquisition so I can feel a little safer.

The telekinesis, telekeneeses, teleprompter?... the spell that makes your backpack a magnet and drags items from the ground from a goodly distance is super handy and cool. I got the lamp of Gwindor this way, which was fortunately next to a wilderness exit.

On 20.6.2006 20:07 HallucinationMushroom@Yahoo.egg wrote:
Oh yeah, BM had a restore mana potion for sale now I order them from Ephil Brandir for 3800 a piece.

Playing from a USB key so I have notes for this guy, w00t.

I don't know why I'm writing so much I'll probably be dead soon.

On 21.6.2006 10:29 Bandobras wrote:
How come you have so high INT?

On 21.6.2006 15:01 HallucinationMushroom@Yahoo.egg wrote:
Racial bonus + Clarity bonus / cornflakes x I put all my points there + class bonus = 18/80. If you meant why I dumped all my points in int and chose clarity I have no answer for that. :/

On 21.6.2006 15:47 nckmccnnll@yahoo.com.au wrote:
Well, now I've seen everything.

As regards notes, 0.2.1 is out, and has a birth option to write the notes to the save directory - I'd be interested to see if that makes any differences to your non-USB playing.

On 21.6.2006 16:32 HallucinationMushroom@Yahoo.egg wrote:
Hooray for the complainer, hooray! I checked out the notes to savefile directory thing and it works great. I couldn't transfer this guy over because his birth options were already set, but it works for new characters.

As for my character, my a.c. is pathetic and my hitpoints are low too. I'm looking for enchant armor scrolls and rings of constitution but no luck. On the upside I'm a walking arsenal of wandage. Recharge II does a pretty good job of cranking the charges up on wands with a really low destruct rate. Nimloth occassionaly connects monsters! Awesome! Playing on a USB key is really cute because there is a red light on it and it blinks everytime I save the game or check the ~ menu stuff.

On 21.6.2006 19:14 HallucinationMushroom@Yahoo.egg wrote:
Dropped from 24 to 29 and became more choosey about who I fight. Found Mormegil's armor lying on the ground. Mim's sons are toast. Fought Mim himself, the fight was too evenly matched. He didn't pose much of a threat but I didn't either. :( Went through my stockpile of 6 speed potions and 3 restore mana potions. Gonna have to go back to 29 and re-stock and re-evaluate tactics.

On 21.6.2006 21:29 HallucinationMushroom@Yahoo.egg wrote:
Wow, can't believe I survived a whole day with this guy. Sold Nimloth, a dubious move to give me money for a potion of strength, constitution and healing. Sounds weird but the carrying capacity boost plus losing the 5 lbs. from Nimloth helps keep me above -1 speed. Unfortunately the constitution potion gave me no immediate h.p. boost. I keep hacking away at level 29 but no new items yet, but I do keep running across uniques I should've killed by now. Andelune's monster memory is quite handy in pointing out things.

On 22.6.2006 18:54 HallucinationMushroom@Yahoo.egg wrote:
I feel like I've been at 29 forever. Oh wait, I have. Celegorm was a nice find giving me double elemental resist plus light and dark resist, but it does crank my mana points down from 145 to 118. Thinking about grabbing the armor specialty should I kill Mim. He resists all the elements and poison and light didn't seem to phase him. Magic missle doesn't do enough damage. The only thing that seems to work is shrapnel wands, but I got greedy recharching them and blew 2 up. :( If I can find a couple more and stockpile some recharge scrolls I should be able to take him out with those if nothing else shows up. If I get too bored I might try with the one wand.

On 22.6.2006 21:00 HallucinationMushroom@Yahoo.egg wrote:
Finally got Mim. Took me 14 recharge scrolls with the one wand of shrapnel, plus about 10 or so recharge II spells. Also used 6 potions of speed, 5 scrolls of protection from evil, 5 holy chant scrolls, 4 potions of acid/electricity resistance, 6 or so cure critical wounds, 16 phase door scrolls and about 10 or so arrows.

On 22.6.2006 21:23 cutefingers@cooking.egg wrote:
Good for you! Now that your blood lust is a bit satiat... sasi... saciated? ....satisfied!.... let me tell you about my most recent battle:

You see, I was heading down the stairs to the lower level (quite burdened with a heavy load because I forgot to do my shopping) when out of nowhere there were like fifty giant spiders! So, I grabbed my trusty bottle of bug spray and proceeded to rain genocide upon them. Damn bugs. Always interrupting my trips downstairs.... meh :)

On 22.6.2006 21:43 HallucinationMushroom@Yahoo.egg wrote:
Bwa hahaha! You told me the 4d6 bug spray from Y-Mart was more reliable than the more expensive Wally World 3d8 version but I didn't believe you. You realize you don't get any experience when you genocide them, however... :)

On 24.6.2006 07:04 HallucinationMushroom@Yahoo.egg wrote:
Decided to take one more trip down to Amod Rudh before heading out to Nargothrond and I found Dungeon city! I found three of these greater vaults with Shrada, and now one with Sacrilege here. I was able to clear the whole thing. Wig! Then some more wig. With a little wig on top. No artifacts but lots of lucrative loot, especially in the stat potion department. I owe my success first to the haste spell since I was at +10 speed most of the time, second to the teleport away wand and spell which let me send out the queen ant among other annoyances at crucial times, and thirdly to stone-to-mud wands since most if not all the walls in dungeon city aren't permanent.

If I wore the Con +2 ring I would gain 15 hit points, but I need some form of taking out things that are resistant to the elements so maybe with the skill, deadliness rings with heroism potions and hasted I could toe to toe something to death. I was surprised when I melted about 12 forest trolls in a row with my new sword.

This is my first real mage character ever, unless you count Lamron and a mage I tinkered with back in 90 something when I was playing Moria. I thought it would be all like, boom whiz bang wham killer spells that zap everything to death, and maybe it will get that way later... but for now it's all about sizing monsters up and luring and teleporting away and phase dooring and using wands and hamstringing monsters to kill later and grabbing loot with telekinesis and bolting and trying to figure out how to kill monsters that I've always taken for granted. It's definitely different and more fun than I thought it would be. I didn't care if I died for most of the time I've played this guy but now I'm gonna be upset when he goes!

On 24.6.2006 15:33 Bandobras wrote:
Wow. You got to like it! :)

On 24.6.2006 21:15 HallucinationMushroom@Yahoo.egg wrote:
Made it to Nargothrond and mowing down the levels rather easily. Still looking for blind and confusion resist and hope to grab poison resist soon.

On 25.6.2006 15:30 nckmccnnll@yahoo.com.au wrote:
Ooog actually saw a second Cap of Serenity - should have picked it up for you.

On 26.6.2006 00:28 HallucinationMushroom@Yahoo.egg wrote:
Heh, I just came across a second amulet of intelligence +3 I would gladly trade you for it for the serenity helm. Heck, I'll even throw in a couple of shrapnel wands for your fight with Mim precharged to 10 blasts each!

I stumbled across a cool nifty. If you get confused and the last action you did was fire a wand you can use repeat action, or 'n', to continually fire the wand in the direction you had been without fear of it aiming crazy like it probably should. Real handy if you are clearing out a corridor. I loaded up a fighter character to see if you could repeat action while meleeing to stay on target while confused but this glitch didn't apply there. I've never fired a wand in my life before, besides stone-to-mud that is, so this is probably well documented but I just thought I'd point out my new finding.

On 26.6.2006 05:14 HallucinationMushroom@Yahoo.egg wrote:
Mundwine. But does it taste good? What is its alcohol content? I need to see some I.D.

On 26.6.2006 11:24 nckmccnnll@yahoo.com.au wrote:
Ahhh, INT +3 (drools).

As for that wand thing - never thought about or noticed it. I guess it _kind_ of makes sense - you might be able to just do exactly the same thing, but if you try and do something new you can't do it properly.

On 27.6.2006 11:08 nckmccnnll@yahoo.com.au wrote:
Heh heh - nice cap.

On 27.6.2006 15:51 HallucinationMushroom@Yahoo.egg wrote:
The shop finally got around to offering me one, but I'm really hoping to find Mablung. I just found a chest full of leather caps of light... bwa ha ha. ha. Oh... Ugh.

I'm horribly addicted to the destruction spell. Obliterating Z's is my new favorite hobby. I can understand why destruction was nerfed for vaults now. When you have an unlimited suplly of obliteration juice something must remain sacred.

On 27.6.2006 19:19 HallucinationMushroom@Yahoo.egg wrote:
I must hand it to you most exalted Maintainer, I thought I had the way into Nowhere Town for sure this time...
As soon as I entered level 55 I realized I was in a themed level. I figured you had set up a new permanent level for Glaurung but it was just a coincidence. I was like, aha! Since themed levels are drawn the same every time I thought for *sure* there would be a staircase down to Nowhere Town, but alas, no staircase. I must find another way... While in the Dire Wolf Themed Level, I destructed everything, and I mean everything. Carcharoth decided to say hello. He surprised me and attacked me down to around 100 hit points. I'm really lucky to still be alive. Anyway, going to check up on Glaurung to see if he resists all the elements which he probably does. If so I guess I'll head over to Angband since it's so close, if I survive the foolishness that is.

On 27.6.2006 22:23 HallucinationMushroom@Yahoo.egg wrote:
Setting out to meet Glaurung prompted another themed level! This time the dragon one at 54. Was able to kill several dragons and destructed the rest of the level and grabbed the artifacts listed in the notes.

Aglarang! Aglarang! Oh how I hate thee. I really should be using Anguirel and int +4 amulet for 0% failure rate and +40 to max mana, but I just cant help my stupid self. 6d6 at six attacks! Wow! Can I change back to a warrior now? It sure was a stubborn sword, it took my whole stockpile of scrolls to enchant it up. I really can't justify wearing it other than it just feels so good in some degenerate part of my brain somewhere. I'm not kidding.

Glaurung has been smote! He didn't resist all the elements. Ironically, Glaurung's blood rod did the most damage. The fight drained my stockpile of healing potions and Glaurung took me to 31 h.p. once while I was being greedy trying to stretch them out.

I'm wondering what specialty to choose. Heighten Magic and channelling both look tempting. Which would you rather have, or would you pick a different one?


On 28.6.2006 00:30 Bandobras wrote:
Armsman? ;P

On 28.6.2006 08:26 HallucinationMushroom@Yahoo.egg wrote:
mdc*tnnnnn


On 28.6.2006 15:18 nckmccnnll@yahoo.com.au wrote:
Power Siphon can be kind of nice too.

I know what you mean about the nice weapon thing - my Necro is turning into a melee character too.

On 28.6.2006 16:46 HallucinationMushroom@Yahoo.egg wrote:
Decided on channeling for laziness sake, since I know I'll be at max mana a lot of the time. I thought about power siphon too, but with the whole travelling merchant selling mana potion thing available, I'm not too worried about mana. Of course, it does take a turn to drink one of those brain milkshakes. I remember Cuddle V was getting very close to Morgy and hadn't even seen one yet, while I've had a veritable hoard (hoard?) for most of the game. The travelling merchant really makes the middle and end game much more relaxing and approachable, I love 'em.

Mablung! Oh goodbye Aglarang, I must use Taratol for confusion resist. It was fun never swinging you. <3



On 28.6.2006 22:03 HallucinationMushroom@Yahoo.egg wrote:
Having conflicting o.c.d's... I want to kill the uniques I've missed at around 50, such as Lorgan and Ariel but can't without better wandage or some cool spells in the outer fringe spellbooks... but also want to move on down the dungeon. Hmpfh. I have decided to suicide dive to 88 and try to steal some artifacts and spellbooks using my pretty good stealth, destruction and teleport away.

Connecting stair powerdiving has produced yet another themed level. This makes 5 or 6 now, I've lost count and haven't mentioned all of them. This one was the demon fire one. I thought you had to spend significant time on a level to trigger a themed level. The last 7 or 8 themed levels I've seen have been from my abuse of the connected stairs. Another quirk with themed levels... there are some permanent walls, but they don't keep their contents protected from destruction like permanent walls do in regular levels. The monsters and items inside can be obliterated. I feel lame for getting so many artifacts in this super-weak way, and I think this is contributing to my overrall lack of interest with Sacrilege at the moment. I kinda hope he dies at 88. Maybe some successful thievery will spark some life back into this guy for me.

On 29.6.2006 18:50 HallucinationMushroom@Yahoo.egg wrote:
Well, I got my wish!
I came across one of the bubble type greater vaults where all the monsters are in indivual prisons. Of course, all the necromancer/druid/priest spellbooks were there and no magic user ones! But, in the center right next to each other was a power dragon scale mail and a 4d5 longsword! So, I get to melting rock, creating doors and teleporting away all these late game uniques when I forget to do my elemental resist buff just one time and *wham*! got killed by that maelstrom. maelstorm? Only by 5 hitpoints! Argh! I was already dreaming of all resistances with a low weight armor and +10 to speed. In a way I'm glad this happened because ever since I got the destruction spell I ruined the game for myself and haven't had any real fun since then... I just wish it hadn't happened just 10 or steps away from pdsm and Ringil... that's like salt in the wound! This experience was more fun than I thought it would be, but ultimately taught me that playing mage is sacrilege because I have much more fun playing warriors.

On 29.6.2006 22:00 HallucinationMushroom@Yahoo.egg wrote:
Oh yeah, I forgot to mention that I came across a Black Reaver pit around level 86. A Black Reaver pit?!?! Nearly 100 Black Reavers crammed inside a rubix cube?! Oh my god I shoulda dropped dead just sensing their creakly crackly magic-infused bones.

On 30.6.2006 08:26 nckmccnnll@yahoo.com.au wrote:
The maelstrom is one of my own designed uniques..I feel so proud now...

On 30.6.2006 21:45 HallucinationMushroom@Yahoo.egg wrote:
Score one for the M!

M: 8
HM: 2

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