The Angband Ladder: Lillian, Hobbit Archer by divinecloudburst

  [ToME 2.3.3(CVS) Character Sheet]

 Name  : Lillian                Age                 24       STR:  18/70       
 Sex   : Female                 Height              46       INT:     17       
 Race  : Hobbit                 Weight              53       Wis:     16     17
 Class : Archer                 Social Class        78       DEX: 18/180       
 Body  : Player                                              CON: 18/120       
 God   : Manwe Sulimo                                        Chr:     18  18/10
                                                                               
 + To Melee Hit          52 Level             35    Hit Points      -12/   424 
 + To Melee Damage       17 Experience    555854    Spell Points     19/    22 
 + To Ranged Hit         60 Max Exp       555854    Sanity           93/   197 
 + To Ranged Damage      10 Exp to Adv.   630000    Piety                 5899 
   AC                25+124 Gold           74018    Speed           Fast (+20) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Legendary[30]Searching   : Poor         Shots/Round:  4         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  12d5+68   
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       very fast 
                         (Character Background)                                
          You are one of several children of a hobbit mage. You have           
          startlingly green eyes, shoulder length plaited auburn               
          hair, and a fair complexion. You have long been fascinated           
          with Numenorean architecture.                                        


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 36 (1800')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 21 (1050')
        Moria: Level 37 (1850')

 Your body was a Player.
 You have defeated 3353 enemies.
 You saved 35 princesses.
 You found 4 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 54th Yavie of the 2890th year of the third age.
 Your adventure lasted 11 days.

     Your Attributes:
You are dead, killed by an Iron lich on level 36 of Mordor.
You can drive yourself into a berserk frenzy.
You can create food.
You are bleeding.
You are stunned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You are lucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your strength is sustained.
Your intelligence is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon freezes your foes.
Your weapon strikes at evil with extra force.
Your weapon strikes at undead with holy wrath.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against dragons.


                    adefkmnopsuxz{|@            
        Add Str   : 4........3......            
        Add Dex   : 4...6.3..3......            
        Add Con   : 4..4.....3......            
        Add Stea. : .......3........            
        Add Sear. : .....4..........            
        Add Tun.. : ..............4.            
        Add Speed : ......33.......+            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Drag.: +...............            
        Acid Brand: .............+..            
        Cold Brand: +...............            
        Sust Str  : +........+......            
        Sust Int  : ...........+....            
        Sust Wis  : ................            
        Sust Dex  : .........+.+...+            
        Sust Con  : +........++.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........++....            
        Hold Life : +...............            
        Res Acid  : ......++++......            
        Res Elec  : ........+.......            
        Res Fire  : ........+.......            
        Res Cold  : +.......++......            
        Res Pois  : ....+...+..+....            
        Res Fear  : +........+......            
        Res Light : ........+.+.....            
        Res Dark  : ........++.+....            
        Res Blind : ................            
        Res Conf  : +.....+....+....            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : +...............            
        Res Nexus : .......+.+.+....            
        Res Chaos : +.....+....+....            
        Res Disen : ...........+....            
        Levitate  : ...............+            
        Lite      : ..........+.....            
        See Invis : +...............            
        Digestion : +........+......            
        Regen     : +...............            
        Xtra Shots: .+..............            
        Activate  : ....++.+..+.....            
        Blessed   : +...............            

Skills (points left: 98)
 - Combat                                        31.288 [0.800]
          . Weaponmastery                        00.000 [0.500]
          - Archery                              36.140 [0.850]
                   . Sling-mastery               38.400 [0.800]
                   . Bow-mastery                 00.000 [0.500]
                   . Crossbow-mastery            00.000 [0.500]
                   . Boomerang-mastery           00.000 [0.500]
 - Sneakiness                                    04.900 [0.900]
          . Stealth                              06.900 [0.500]
          . Disarming                            02.500 [0.900]
 - Magic                                         01.224 [0.300]
          . Magic-Device                         23.700 [1.100]
 - Spirituality                                  10.000 [0.400]
          . Prayer                               10.000 [0.500]
          . Mindcraft                            01.000 [0.300]
 - Monster-lore                                  00.000 [0.500]
          . Mimicry                              01.700 [0.500]

Abilities
 * Ammo creation


  [Character Equipment]

a) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {!d!v!t}
        It increases your strength, dexterity and constitution by 4.  It does
    extra damage from frost.  It is especially deadly against dragons.  It
    strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It sustains your 
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to life draining
    , cold, nether and chaos.  It allows you to see invisible monsters.  
    It slows your metabolism.  It speeds your regenerative powers.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ogrillon on level 35 of Moria.
d) a Sling of Extra Shots (x2) (+9,+10) {!d!v!t!k}
e) a Ring of Accuracy (+23) {quest}
    
    You bought it from the Black Market.
f) an Indestructible Ring of Constitution (+4) {!t}
    It increases your constitution by 
    4.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
k) an Amulet of the Serpents [+3] (+6)
m) The Phial of Galadriel (+4) {!d!v!t}
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Half-orc Captain on level 35 of Moria.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!d!v!t}
    
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and chaos.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated
    for teleport (range 100) every 45 turns if it is being worn. It 
    increases your stealth and speed by 3.  It provides resistance to acid
     and nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Large Leather Shield of Celegorm [4,+20] {!d!v!t}
    It provides resistance to acid, 
    electricity, fire, cold, poison, light and dark.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Young white dragon on level 30 of Moria.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10] {!d!v!t}
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) The Pair of Soft Leather Boots 'Bariaur' [2,+18] {!d!v!t}
    It sustains your 
    intelligence and dexterity.  It provides immunity to paralysis.  It
    provides resistance to poison, dark, nexus, chaos and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Footwear Shop.
z) (nothing)
{) 19 Iron Shots of Acid (1d4) (+8,+3) {=g}
    It does extra damage from 
    acid.  It cannot be harmed by acid.  
    You made it yourself.
|) a Dwarven Shovel of Digging (+4)


  [Character Inventory]

a) a Book of Beginner Cantrips
    
b) a Spellbook of Manwe's Blessing
    
c) 2 Potions of Speed
    
d) 7 Potions of Cure Critical Wounds
    
e) 3 Potions of Healing {!*}
    
f) 8 Scrolls of Teleportation
    
g) 4 Scrolls of Word of Recall {!*}
    
h) 14 Scrolls of Identify {@r4}
    
i) an Iron Rod of Door/Stair Location (50/50) {@z2}
j) an Iron Rod of Trap Location (50/50) {@z1}
k) a Golden Rod of Disarming (125/125) {@z3}
l) an Adamantite Rod of Nothing (200/200)
m) a Rod Tip of Detection (80 Mana to cast)
n) The Set of Gauntlets 'Paurhach' [2,+15]
o) 11 Rounded Pebbles of Lightning (1d2) (+8,+5) {=g}
    It does extra damage from electricity.  It cannot
    be harmed by electricity.  
    You made it yourself.
p) 16 Rounded Pebbles of Frost (1d2) (+10,+4) {=g}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
q) 16 Rounded Pebbles of Flame (1d2) (+9,+6) {=g}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
r) 16 Iron Shots (exploding) (1d4) (+4,+2) {90% off}
    
s) 16 Mithril Shots of Frost (3d4) (+9,+13) {=g}
    It does extra damage from frost.  It cannot be
    harmed by acid.  It cannot be harmed by cold.  
    You made it yourself.
t) 15 Mithril Shots (3d4) (+11,+9) {=g}
    It cannot be harmed by acid.  
u) 36 Empty Bottles
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonshield of Gothmog [13,+13] (+4)
b) The Ebon Cube of Darkness
    It can be activated
    for acquirement every 3000 turns.  
    You found it lying on the ground on level 2 of Barrow-Downs.
c) 15 Mushrooms of Cure Serious Wounds {100% off}
d) 2 Potions of Healing {!*}
    
e) 6 Potions of Enlightenment
    
f) 6 Scrolls of Reset Recall
    
g) 77 Scrolls of Object Detection
    
h) a Rod Tip of Detection (80 Mana to cast)
i) 2 Rod Tips of Trap Location (8 Mana to cast)
j) a Wand of Tidal Wave[3|21] of Plenty (15 charges)
k) a Ring of Invisibility
l) The Phial of Undeath (-5) {cursed}
m) an Elven Cloak [4,+4] (+2 to stealth) {quest}
    It 
    increases your stealth, searching and luck by 2.  It cannot be harmed
    by acid, cold, lightning or fire.  
n) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
o) The Dagger 'Dethanc' (E:15, L:1) (1d4) (+4,+6)
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!d!v!t}
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It provides resistance to chaos.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
q) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
r) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4)
    It increases your 
    strength by 4.  It poisons your foes.  It is especially deadly against
    orcs.  It is especially deadly against trolls.  It is especially
    deadly against natural creatures.  It provides resistance to nexus.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
s) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {!d!t!v}
    It can be activated for terrify every
    10+d50 turns if it is being worn. It increases your searching and 
    infravision by 2.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
t) 20 Rounded Pebbles (exploding) (1d2) (+7,+5) {90% off}
    
u) 22 Rounded Pebbles (exploding) (1d2) (+3,+4) {90% off}
    
v) 30 Rounded Pebbles (exploding) (1d2) (+3,+2) {=g}
    
w) 16 Rounded Pebbles (exploding) (1d2) (+1,+1) {90% off}
    


  [Home Inventory - Lothlorien ]

a) The Stone of Lore {!d!v!t}
    It can be activated for perilous
    identify every turn if it is being worn. It provides light (radius 1)
    forever.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
b) The Cloak of Thorongil [1,+10]
    It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to acid.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
c) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2)
    It increases your attack speed by 2.  
    It is especially deadly against natural creatures.  It provides
    resistance to disenchantment.  It allows you to see invisible
    monsters.  It slows your metabolism.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed)
    It increases your stealth, infravision
     and speed by 3.  It does extra damage from frost.  It strikes at
    undead with holy wrath.  It provides resistance to cold and dark.  It
    allows you to see invisible monsters.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Draebor, the Imp on level 33 of Mirkwood.
e) a Morning Star of *Slay Dragon* (2d6) (+10,+4) (+1)
f) 22 Rounded Pebbles (exploding) (1d2) (+5,+4) {90% off}
    



Posted on 30.6.2006 01:09

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9662. on the Ladder (of 18915)
1698. on the ToME Ladder (of 3145)
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