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The Angband Ladder: Fangorn, Ent Sorceror by <darkgod-t-o-m-e.net>

  [ToME 2.1.0 Character Dump]

 Name  : Fangorn                Age                320       STR:     23       
 Sex   : Male                   Height              65       INT:     31       
 Race  : Ent Hermit             Weight              70       WIS:     22       
 Class : Sorceror               Social Class        32       DEX:      4       
 Body  : Player                                              CON:     28       
                                                             CHR:     20       
                                                                               
 + To Melee Hit         -41 Level             34    Max Hit Points       309   
 + To Melee Damage      -47 Experience    788285    Cur Hit Points       309   
 // See, being an Ent is great .. 300 hp at lelve 34 ;=)
 
 + To Ranged Hit        -20 Max Exp       788285    Max SP (Mana)        659   
 + To Ranged Damage       0 Exp to Adv.   910000    Cur SP (Mana)        659   
   AC                 29+65 Gold           85788    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Fair         Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Fair         Shots/Round:  2         
 Saving Throw: Very Good    Disarming   : Fair         Wpn.dmg/Rnd:  1d4+-47   
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 80 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are of the first beings who awoke on Arda.You have               
          green skin and unflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 29 (1450')
        Barrow-Downs: Level 10 (500')
        Submerged Ruins: Level 50 (2500')
        Illusory Castle: Level 35 (1750')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        The Land Of Rhun: Level 30 (1500')
        The Sandworm lair: Level 29 (1450')
        Death fate: Level 1 (50')
// I got very lucky there wasnt anything overly nasty in there

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 9th Quelle of the 2890th year of the third age.
 It now is 23 days that you are adventuring.

                                                
                    adefkmnopsuxz{|@            
        Add Str   : .........+......            
        Add Int   : ....++..........            
        Add Wis   : ....++..........            
        Add Dex   : .........+......            
        Add Con   : .........+......            
        Add Chr   : .....+..........            
        Mul Mana  : ....+...........            
        Mul SPower: +...............            
        Add Stea. : .......+...+....            
        Add Sear. : .+..............            
        Add Infra : .+..............            
        Add Tun.. : ..............+.            
        Add Speed : ...............+            
        Add Blows : ................            
        Chaotic   : ................            
        Vampiric  : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Slay Anim.: ................            
        Slay Evil : ................            
        Slay Und. : ................            
        Slay Demon: ................            
        Slay Orc  : ................            
        Slay Troll: ................            
        Slay Giant: ................            
        Slay Drag.: ................            
        Kill Drag.: ................            
        Sharpness : ................            
        Impact    : ................            
        Poison Brd: ................            
        Acid Brand: ................            
        Elec Brand: ................            
        Fire Brand: ................            
        Cold Brand: ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Sust Str  : ......+..+......            
        Sust Int  : ....+...........            
        Sust Wis  : ....+...........            
        Sust Dex  : .........+......            
        Sust Con  : ......+..++.....            
        Sust Chr  : ................            
        Invisible : ..+.............            
        Mul life  : ......+.........            
        Imm Acid  : ................            
        Imm Elec  : ......+.........            
        Imm Fire  : ......+.........            
        Imm Cold  : ................            
        Sens Fire : ...............+            
        Reflect   : ........+.......            
        Free Act  : ..........+.....            
        Hold Life : ....+...........            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Res Acid  : .........+......            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : .........+......            
        Res Pois  : ................            
        Res Fear  : .........+......            
        Res Lite  : ..........+.....            
        Res Dark  : .........+......            
        Res Blind : .......+........            
        Res Conf  : ................            
// Hell yes I lack res conf, this is becoming annoying..

        Res Sound : ......+.........            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Aura Fire : ...............+            
        Aura Elec : ................            
                                                
                                                
        NoTeleport: ................            
        AntiMagic : ................            
        WraithForm: ................            
        EvilCurse : ................            
        Easy Know : .....+..........            
        Hide Type : .++.+....+......            
        Show Mods : ++............+.            
        Insta Art : ....+...........            
        Levitate  : ................            
        Lite      : ....+.....+.....            
        See Invis : ...............+            
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Digestion : ....+....+.....+            
        Regen     : ....+...........            
        Xtra Might: ................            
        Xtra Shots: .+..............            
        Ign Acid  : .+..+.+++++.....            
        Ign Elec  : .+..+.+++++.....            
        Ign Fire  : .+..+++++++.....            
        Ign Cold  : .+..+.+++++.....            
        Activate  : .+........+.....            
        Drain Exp : ................            
        Teleport  : ................            
        Aggravate : ................            
        Blessed   : ................            
        Cursed    : ................            
        Hvy Curse : ....+...........            
        Prm Curse : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        No blows  : ................            
        Precogn.  : ................            
        B.Breath  : ................            
        Recharge  : ................            
        Fly       : ...............+            
        Mrg.Curse : ................            
                                                
                                                
                                                
                                                
                                                
                                                
        Climb     : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
        Imm Neth  : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Balrog Form:
  Allows you to turn into a balrog at will
  You need Balrog Wings, Balrog Aura and Balrog Strength to activate it
// One more levle and I can morph to a balrog ! :)


Skills (points left: 20)
 - Sneakiness                                    01.000 [0.900]
 - Magic                                         39.200 [1.000]
	  . Magic-Device                                01.000 [1.000]
	  . Spell-power                                 38.400 [0.600]
	  . Sorcery                                     38.600 [0.800]
	  . Mana                                        00.000 [0.600]
	  . Fire                                        00.000 [0.700]
	  . Water                                       00.000 [0.700]
	  . Air                                         00.000 [0.700]
	  . Earth                                       00.000 [0.700]
	  . Meta                                        00.000 [0.700]
	  . Conveyance                                  00.000 [0.700]
	  . Divination                                  00.000 [0.700]
	  . Temporal                                    00.000 [0.700]
	  . Mind                                        00.000 [0.700]
	  . Nature                                      00.000 [0.700]
	  . Necromancy                                  02.700 [0.900]
	  . Runecraft                                   00.000 [0.900]
	  . Thaumaturgy                                 00.000 [0.900]
 - Spirituality                                  01.000 [0.550]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  00.900 [0.500]
	  . Symbiosis                                   10.000 [0.500]
// Symbiosis really helps me,, my symbiote has 170 hp and in the beginning
// it saved my butt a few times:)

 The sword that was broken is now reforged.
 You saved the beautiful Mallorns of Lothlorien.
 You saved a young hobbit from an horrible fate.
 You saved 23 princesses.

 You have defeated 4031 enemies.


  [Fates]

You may find a Potion of Shape of Ape on level 8.
You may find an Essence of Extra Life on level 20.


  [Character Equipment]

a) a Mage Staff of Power [Fireflash] (1d4) (-1,-2) (+7)

 It can be wielded two-handed.  It has a spell stored inside.  It increases
your spell power by 7.  


d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
A simple cloth or leather pouch with two strings attached. It is used
to hurl pebbles or iron shots. You can 'f'ire with it after you 'w'ield
it.
 This ordinary seeming leather sling has been raised to legendary status
amongst generations of hobbit children.  Farmer Maggot's ability to
notice and strike any mushroom thief anywhere within his patch almost
keeps young poachers at bay, but once they get within range they soon
flee for less painful pastures, frequently with rounded pebbles stinging
their backsides...
 It can be activated for terrify every 10+d50 turns if it is being 
worn. It increases your searching and infravision by 2.  It fires 
missiles excessively fast.  It cannot be harmed by acid, cold, lightning
or fire.  


e) a Ring of Invisibility
f) a Ring of Spell [Essense of Speed]
k) The Blue Stone 'Toris Mejistos' [Noxious Cloud](40%) (+2) {cursed}
A blue stone, with an incredible number of incredibly small runes 
of power on it. It carries many secrets.
 A blue stone, with an incredible number of incredibly small runes 
of power on it. It carries many secrets.
 It grants you the power of restore life if it is being worn.  It provides
light (radius 1) forever.  It has a spell stored inside.  It increases
your intellence, wisdom, luck and mana capacity by 2.  It sustains
your intelligence and wisdom.  It provides resistance to life draining.
It allows you to sense the presence of evil beings and good beings.
It slows your metabolism.  It speeds your regenerative powers.  It
is heavily cursed.  It can re-curse itself.  It cannot be harmed by
acid, cold, lightning or fire.  


m) a Dwarven Lantern of the Magi (+2)

 It grants you the power of magic map if it is being worn.  It provides
light (radius 2) forever.  It increases your intellence, wisdom and
charisma by 2.  It cannot be harmed by fire.  


n) The Double Ring Mail of Tarwen (-40,-50) [15,+0](40%)
A suit of leather armour with metal rings sewn onto it. In addition,
in important parts it is reinforced with mail.
 It increases your hit points by 2.  It sustains your strength and constitution.
It provides immunity to electricity and fire.  It provides resistance
to sound.  It cannot be harmed by acid, cold, lightning or fire.  


o) a Cloak of Mimicry [Kobold] of Aman [1,+31] (+3 to stealth)

 It increases your stealth by 3.  It provides resistance to blindness.
It cannot be harmed by acid, cold, lightning or fire.  


p) a Large Leather Shield of Reflection [4,+8]
A large oval or rectangular shield. It is made of wood, typically 
linden, and covered with a layer of hardened leather to offer better
protection.
 It reflects bolts and arrows.  It cannot be harmed by acid, cold, 
lightning or fire.  


s) The Steel Helm of Hammerhand [6,+20] (+3)
A helmet which protects the entire head. The expensive steel as base
material allows it to offer very good protection while being fairly
light.
 A great helm as steady as the heroes of the Westdike. Mighty were 
the blows of Helm, the Hammerhand!
 It grants you the power of berserk if it is being worn.  It increases
your strength, dexterity and constitution by 3.  It sustains your strength,
dexterity and constitution.  It makes you completely fearless.  It
provides resistance to acid, cold, dark and nexus.  It slows your 
metabolism.  It cannot be harmed by acid, cold, lightning or fire.



u) The Set of Leather Gloves 'Cammithrim' [1,+10]
Light gloves which do not seriously hinder finger movements, while
still protecting the hands somewhat.
 These gloves glow so brightly as to light the way for their owner 
and cast magical bolts with great frequency.
 It can be activated for magic missile (2d6) every 2 turns if it is
being worn. It provides light (radius 1) forever.  It sustains your
constitution.  It provides immunity to paralysis.  It provides resistance
to light.  It cannot be harmed by acid, cold, lightning or fire.  


x) a Pair of Soft Leather Boots of Stealth [2,-2] (+3 to stealth)
A pair of low boots, comfortable to wear.
 It increases your stealth by 3.  


z) a Green jelly (176 hp)
{) (nothing)
|) a Pick of Digging (1d3) (+8,+7) (+3)


  [Character Inventory]

a) a Fireproof Tome of Magical Energy

 It cannot be harmed by fire.  


b) a Tome of the Eternal Flame
c) a Fireproof Tome of the Eternal Flame {25% off}

 It cannot be harmed by fire.  


d) a Fireproof Tome of the Impenetrable Earth

 It cannot be harmed by acid.  It cannot be harmed by fire.  


e) a Fireproof Tome of the Everrunning Wave {25% off}

 It cannot be harmed by fire.  


f) a Fireproof Tome of Translocation

 It cannot be harmed by fire.  


g) a Tome of the Tree
h) a Fireproof Tome of Knowledge

 It cannot be harmed by fire.  


i) a Tome of Meta Spells
j) 2 Potions of Water Curing
k) 7 Potions of Cure Critical Wounds
l) a Dagger of *Slay Dragon* (1d4) (+7,+8) (+2)
m) a Dagger of *Slay Troll* (1d4) (+6,+8) (+1)
n) a Sharp Broad Sword (2d5) (+8,+11)
o) a Two-Handed Sword of Spinning (3d6) (+9,+15) (+1)
p) a Chaotic Ball-and-Chain (2d4) (+5,+5)
q) a Flail of Slay Orc (2d6) (+6,+5)
r) a Light Crossbow of Power (x3) (+14,+24)
s) 25 Iron Shots of Slay Demon (1d4) (+5,+9)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Summoning
b) a Spellbook of Noxious Cloud
c) a Runestone
d) 18 Mushrooms of Cure Serious Wounds {100% off}
e) 2 Potions of Cure Light Insanity
f) a Potion of Cure Serious Insanity
g) 3 Scrolls of Word of Recall
h) a Rod Tip of Recall (80 Mana to cast)
i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
j) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching)
k) The Dagger of Rilia (2d4) (+4,+3)
It's a bladed weapon. It's the standard weapon of rogues and thieves,
the blade is 30 centimeters long.
 A large stiletto dagger that glistens with odourless poison, to which
the wearer seems oddly immune.
 It can be activated for stinking cloud (12) every 4+d4 turns if it
is being worn. It poisons your foes.  It is especially deadly against
orcs.  It provides resistance to poison and disenchantment.  It cannot
be harmed by acid, cold, lightning or fire.  


l) a Mage Staff [Essense of Speed] (1d4) (+5,+2)
m) a Mage Staff (1d4) (+0,+0)


  [Home Inventory - Gondolin ]

a) a Spellbook of Essense of Speed
b) 2 Potions of Cure Light Insanity
c) a Potion of Cure Insanity
d) a Ring of Protection [+12]
e) a Ring of Confusion Resistance
f) an Amulet of Spell [Noxious Cloud]
g) The Phial of Galadriel (+4)

 A small crystal phial, with the light of Earendil's Star contained
inside.  Its light is imperishable, and near it darkness cannot endure.
 It is from a group of Elven items once entrusted to Hobbits
 It can be activated for illumination every 10+d10 turns if it is being
worn. It provides light (radius 3) forever.  It increases your searching 
and luck by 4.  It cannot be harmed by acid, cold, lightning or fire.



h) The Stone of Lore


  [Home Inventory - Lothlorien ]

a) Mordekainen's Sneaking Eye

 It can be activated for cure paralyzation.  


b) Bumganir's Bag of Magic Toys
c) Boccob's Magical Mish-mash

 It can be activated for cure light wounds.  


d) a Parchment titled ``Household Magic''

 It can be activated for clumsiness.  


e) A parchment titled ''Famous Last Words''

 It can be activated for acquirement.  


f) 97 Potions of Water Curing
g) a Ring of Constitution (+4)
h) a Ring of Spell
i) a Ring of Spell
j) The Phial of Undeath (-5) {cursed}

 It appears like the Phial of Galadriel at first - but wait! It is 
a cursed phial created by an evil wizard to lure adventurers into 
wielding it unknowingly.
 It can be activated for ruination every 10+d10 turns if it is being
worn. It provides light (radius 5) forever.  It decreases your strength,
intellence, wisdom, dexterity, constitution, charisma and luck by 5.
It allows you to sense the presence of undead.  It is cursed.  It 
carries an ancient morgothian curse.  It cannot be harmed by acid,
cold, lightning or fire.  


k) Elven Blue Dragon Scale Mail (-2) [30,+12] (+2 to stealth)
l) The Tulwar of Hathaloki (2d4) (+7,+6) (+3 attacks)
It's a bladed weapon. This vicious sword is half sword, half club 
with a slight hook on the tip.
 It increases your wisdom, charisma and attack speed by 3.  It does
extra damage from fire.  It produces chaotic effects.  It is very 
sharp and can cut your foes.  It is especially deadly against trolls.
It is especially deadly against giants.  It is a great bane of demons.
It cannot be harmed by acid, cold, lightning or fire.  


m) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
It's a bladed weapon. A long straight sword, tapering to a pronounced
point. Mainly good for piercing attacks, but it can be used for slashing,
too. It is a very popular design and has become standard issue in 
many armies.
 The famed "Flame of the West", the sword that was broken and is forged
again.  It glows with the essence of fire, its wearer is mighty in
combat, and no creature of Sauron can withstand it.  It will never
be stained or broken even in defeat.
 It can be activated for fire ball (72) every 400 turns if it is being
worn. It provides light (radius 1) forever.  It increases your strength,
dexterity and luck by 4.  It does extra damage from fire.  It is especially
deadly against orcs.  It is especially deadly against trolls.  It 
fights against evil with holy fury.  It sustains your dexterity.  It
provides immunity to paralysis.  It makes you completely fearless.
It provides resistance to fire and disenchantment.  It allows you 
to see invisible monsters.  It has been blessed by the gods.  It cannot
be harmed by acid, cold, lightning or fire.  


n) a Light Crossbow of Extra Shots (x3) (+10,+12)
A metal bow mounted on a wooden stock. It is used for shooting bolts.
This design is relatively light and not too difficult to cock, but
also shoots its quarrels with less force. You can 'f'ire with it after
you 'w'ield it.
 It fires missiles excessively fast.  




  [Home Inventory - Gondolin ]

a) a Spellbook of Essense of Speed
b) 2 Potions of Cure Light Insanity
c) a Potion of Cure Insanity
d) a Ring of Protection [+12]
e) a Ring of Confusion Resistance
f) an Amulet of Spell [Noxious Cloud]
g) The Phial of Galadriel (+4)

 A small crystal phial, with the light of Earendil's Star contained
inside.  Its light is imperishable, and near it darkness cannot endure.
 It is from a group of Elven items once entrusted to Hobbits
 It can be activated for illumination every 10+d10 turns if it is being
worn. It provides light (radius 3) forever.  It increases your searching 
and luck by 4.  It cannot be harmed by acid, cold, lightning or fire.



h) The Stone of Lore



Posted on 12.10.2002 15:26

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5997. on the Ladder (of 12042)
1591. on the ToME Ladder (of 2959)

Comments

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On 12.10.2002 15:26 darkgod-t-o-m-e.net wrote:
Quite neat actually :)
But the lack of res conf is VERY BAD

On 12.10.2002 15:35 fearoffours@moppy.co.uk wrote:
hmmm. sorceror with symbiosis. good idea.

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