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The Angband Ladder: Erik, Dark-Elf Jedi by <erikmesoy@yahoo.com>

  [FuryBand 3.0.0 Character Sheet]

 Name  : Erik                   Age                208       STR:     31       
 Sex   : Neuter                 Height              68       Int:     23     24
 Race  : Zombie Dark-Elf        Weight              93       WIS:     21       
 Class : Jedi                   Social Class         8       DEX:     31       
 Body  : Player                                              CON:     30       
 God   : Melkor Bauglir                                      Chr:     14     14
                                                                               
 + To Melee Hit          33 Level             29    Hit Points      487/   487 
 + To Melee Damage       37 Experience    124645    Spell Points    120/   120 
 + To Ranged Hit         43 Max Exp       124645    Sanity          208/   208 
 + To Ranged Damage      19 Exp to Adv.   146250    Piety                 3294 
   AC                 27+45 Gold          235173    Speed            Fast (+2) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Very Bad     Blows/Round:  9         
 Bows/Throw  : Heroic       Searching   : Very Bad     Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  45d5+333  
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 100 feet  
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Dark Elven Warrior.             
          You have black eyes, wavy black hair and a very dark                 
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 31 (1550')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 25 (1250')
        Orc Cave: Level 22 (1100')
        Moria: Level 32 (1600')

 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 1962 enemies.
 You saved 24 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 48th Yavie of the 2890th year of the third age.
 You have been adventuring for 5 days.

                    adefkmnopsuxz{|@            
        Add Int   : ...5...2........            
        Add Wis   : .......2........            
        Add Dex   : .3..............            
        Add Con   : ..........4.....            
        Add Chr   : ....5...........            
        Mul SPower: +...............            
        Add Stea. : .3....32........            
        Add Sear. : .....1..........            
        Add Infra : .3...1..........            
        Add Tun.. : ..............6.            
        Add Speed : .......2........            
        Add Blows : ........2.......            
        Slay Evil : +...............            
        Sharpness : +...............            
        Elec Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : ....+...........            
        Invisible : ..+.............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : +...............            
        Free Act  : .+..............            
        Hold Life : ...............+            
        Res Acid  : ......++........            
        Res Elec  : +.....+.........            
        Res Fire  : ...+..+........+            
        Res Cold  : ......+...+....+            
        Res Pois  : ....+..........+            
        Res Fear  : +...............            
        Res Light : ...+..+.........            
        Res Dark  : ...+..+........+            
        Res Blind : ................            
        Res Conf  : ...+..+.........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ....+...........            
        Res Chaos : ...+..+.........            
        Res Disen : ................            
        Aura Elec : +...............            
        See Invis : ....++.........+            
        Digestion : ...+...........+            
        Regen     : ..........+.....            
        Xtra Might: .+..............            
        Xtra Shots: .+..............            
        Activate  : ....+..+..+.....            
        Teleport  : +...............            
        Blessed   : +...............            
        Precogn.  : ...............+            
        Fly       : ...............+            
        Sentient  : +...............            
        Troll.ESP : .+....+.........            
        Animal.ESP: ...............+            
        Nlive.ESP : ...............+            
        Spider ESP: ...............+            

 Corruption list:
Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Dark Maia Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Dark Maia Hide:
  Increases your armour class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters

Glaurung's Gaze:
  Tries to make a monster your pet.
  Power=level
  Level=12, Cost=12, Stat=CHR, Difficulty=18

Teleport:
  Teleports the player at will.
  Distance 10+4*level squares
  Level=7, Cost=7, Stat=WIS, Difficulty=15

Glaurung's Spell:
  Fires a mind blasting bolt (psi damage).
  Psi Damage (3+(level-1)/5)d3
  Level=5, Cost=3, Stat=WIS, Difficulty=15

Carcharoth's Nose:
  You can detect nearby precious metal (treasure).
  Radius 25
  Level=3, Cost=2, Stat=INT, Difficulty=12

Huan's Nose:
  You can detect nearby monsters.
  Radius 25
  Level=5, Cost=4, Stat=INT, Difficulty=15

Blink:
  You can teleport yourself short distances (10 squares).
  Level=3, Cost=3, Stat=WIS, Difficulty=12

Eat Rock:
  You can consume solid rock with food benefit,
  leaving an empty space behind.
  Level=8, Cost=12, Stat=CON, Difficulty=18

Detect Curses:
  You can feel the danger of evil magic.
  It detects cursed items in the inventory
  Level=7, Cost=14, Stat=WIS, Difficulty=14

Berserk:
  You can drive yourself into a berserk frenzy.
  It grants super-heroism. Duration=10+1d(level)
  Level=8, Cost=8, Stat=STR, Difficulty=14

Resist Elements:
  You can harden yourself to the ravages of the elements.
  Level dependant chance of gaining resistances to the four 
  elements and poison. Duration=20 + d20
  Level=10, Cost=12, Stat=CON, Difficulty=12


Skills (points left: 6)
 - Combat                                        34.800 [0.800]
          - Weaponmastery                        06.100 [0.850]
                   . Sword-mastery               01.000 [1.000]
          . Archery                              02.000 [0.600]
 - Sneakiness                                    01.700 [0.900]
          . Stealth                              03.000 [1.000]
          . Disarming                            04.000 [0.900]
 - Powers                                        34.960 [1.200]
          . Devices                              02.300 [1.150]
          . Udun                                 00.000 [0.400]
          - Jedi                                 34.600 [1.000]
                   . Dark                        34.200 [1.000]
                   . Light                       34.200 [1.000]
 - Spirituality                                  11.500 [0.400]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]
          . First-aid                            01.000 [0.600]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Lightsaber of Doom (E:29865, L:24) (5d5) (+6,+6) [10,+0] (+3) {.}
        It provides light (radius 2) forever.  It increases your spell power
     by 3.  It does extra damage from electricity.  It is very sharp and
    can cut your foes.  It fights against evil with holy fury.  It makes
    you completely fearless.  It provides resistance to electricity.  It
    reflects bolts and arrows.  It produces an electric sheath.  It has
    been blessed by the gods.  It induces random teleportation.  It cannot
    be harmed by electricity.  
d) The Long Bow of Legolas (x6) (+17,+19) (+3)
    It increases your dexterity, stealth and 
    infravision by 3.  It provides immunity to paralysis.  It allows you
    to sense the presence of orcs.  It fires missiles with extra might.  
    It fires missiles excessively fast.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
e) a Ring of Invisibility
    It makes you
    invisible.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 13 of Orc Cave.
f) The Ring of Etharnur (+5)
    It 
    increases your intelligence by 5.  It provides resistance to fire, 
    light, dark, confusion and chaos.  It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Blubbering idiot, agent of black
    market, Simon the weak on level 13 of Orc Cave.
k) The Necklace of Girion [10,+0] (+5)
    It can be activated for 
    grow mushrooms every 50+d50 turns if it is being worn. It increases 
    your charisma by 5.  It sustains your charisma.  It provides
    resistance to poison and nexus.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Night naga on level 28 of Mirkwood.
m) The Pearl 'Nimphelos' (+1)
    It
    grants you the power of dazzle if it is being worn.  It provides light
    (radius 3) forever.  It increases your searching and infravision by 1.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Dark dwarven warrior on level 21 of
    Mirkwood.
n) an Elven Jedi Master Robe [6,+16] (+3 to stealth)
    It increases your stealth by 3.  It provides resistance to 
    acid, electricity, fire, cold, light, dark, confusion and chaos.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Dark dwarven lord on level 30 of Mirkwood.
o) The Cloak 'Holcolleth' [1,+4] (+2)
    
    It can be activated for sleep nearby monsters every 55 turns if it is
    being worn. It increases your intelligence, wisdom, stealth and speed
     by 2.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Dagger (Offhand) of attacks (+1,+4) [-2,+5] (+2 attacks)
    It increases your 
    attack speed by 2.  
    You found it lying on the ground on level 21 of Mirkwood.
s) (nothing)
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be
    activated for frost bolt (6d8) every 7+d7 turns if it is being worn. 
    It can be used to store a spell.  It increases your constitution by 4.
    It sustains your constitution.  It provides resistance to cold.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Robin Hood, the Outlaw on level 1 of
    Barrow-Downs.
x) (nothing)
z) a Dweller on the threshold (112 hp)
{) (nothing)
|) a Pick of Digging (+6)


  [Character Inventory]

a) Curunir's Book of Impossible Occurences
    It can be activated for stun.  
    You found it lying on the ground on level 28 of Mirkwood.
b) a Lembas
c) a Bottle of Miruvor
d) a Scroll of Reset Recall
e) 14 Scrolls of Satisfy Hunger
f) The Wand of Digging of Thrain the Dwarven Weakling (101 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
g) The Amulet of Recall (+18,+0) [+8] (+5) {cursed, !!}
    It can be activated for word of recall every 200 turns if it
    is being worn. It increases your stealth by 5.  It sustains your 
    dexterity.  It provides resistance to confusion.  It is cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Uruk on level 22 of Orc Cave.
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
b) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can
    be activated for magic missile (2d6) every 2 turns if it is being
    worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
c) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
d) a Parchment - Map


  [Home Inventory - Caras Galadhon ]

a) The Pendulum of Immortality
    It can be activated
    for summon monster.  
    You found it in the remains of a Half-orc on level 27 of Mirkwood.
b) a Parchment titled ''Famous Last Words''
    It
    can be activated for gain corruption every 10 turns.  
    You found it in the remains of a Half-orc Shaman on level 27 of Mirkwood.
c) an Iron Rod of Nothing (50/50)
d) The Lightsaber Bob (E:650, L:11) (5d5) (+2,+3) [10,+0] (+1)
e) a Doombat corpse
f) Sangahyando of Umbar's corpse
    
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Sangahyando of Umbar on level 25 of
    Mirkwood.



Posted on 6.7.2006 12:26

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7969. on the Ladder (of 12448)
125. on the FuryBand Ladder (of 153)
Third best for this player (out of 4)

Comments

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On 6.7.2006 12:26 erikmesoy@yahoo.com wrote:
Showing off corruptions. :D

On 6.7.2006 12:29 erikmesoy@yahoo.com wrote:
Playing a Sith Zombie in character is fun. "You have killed the Ewok. Eat what item? an Ewok corpse. The food of mortals is poor sustenance for you."

On 6.7.2006 16:08 thefury@furytech.net wrote:
I'd raise your sword-mastery skills some, otherwise you are going to have some massive issues in the endgame...

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