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The Angband Ladder: Iapetus X, High-Elf Warrior by <ice252@gmail.com>

  [Angband 3.0.6 Character Dump]

 Name   Iapetus X                                Self  RB  CB  EB   Best
 Sex    Male              Age       123   STR:  18/39  +1  +5  +4 18/139
 Race   High-Elf          Height     94   INT:  18/34  +3  -2  +2  18/64
 Class  Warrior           Weight    186   WIS:     14  -1  -2  +2     13
 Title  Commando          Status     33   DEX:     18  +3  +2  +3  18/80
 HP     -10/464           Maximize    Y   CON:     18  +1  +2  +4  18/70
 SP     0/0               Preserve    Y   CHR:  18/45  +5  -1  +0  18/85

 Level           32       Armor     [34,+53]     Saving Throw     Superb
 Cur Exp     343507       Fight     (+10,+9)     Stealth       Excellent
 Max Exp     343507       Melee    (+20,+24)     Fighting      Legendary
 Adv Exp     400000       Shoot    (+22,+15)     Shooting      Legendary
 MaxDepth   1600 ft       Blows       4/turn     Disarming        Superb
 Gold        116781       Shots       1/turn     Magic Device     Superb
 Burden   253.7 lbs                              Perception    Very Good
 Speed           -1       Infra        60 ft     Searching     Excellent

 You are one of several children of a Telerin Ranger.  You have light
 green eyes, wavy blond hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:.......++.... Blind:.........+...
 Elec:.+........... Confu:.............
 Fire:.+........... Sound:.............
 Cold:++........+.. Shard:.............
 Pois:...+......... Nexus:...........+.
 Fear:............+ Nethr:.............
 Lite:............+ Chaos:.............
 Dark:+............ Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+...+.....+.. Stea.:.......+.....
Feath:...........+. Sear.:+........+...
PLite:+............ Infra:......+......
Regen:.+........... Tunn.:.............
Telep:............. Speed:.......+.....
Invis:.........+..+ Blows:.............
FrAct:......+...... Shots:.............
HLife:....+........ Might:.+...........


  [Last Messages]

> You hit Lokkak, the Ogre Chieftain.
> It was a great hit!
> You hit Lokkak, the Ogre Chieftain. <2x>
> You miss Lokkak, the Ogre Chieftain.
> Lokkak, the Ogre Chieftain misses you.
> Lokkak, the Ogre Chieftain hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Lokkak, the Ogre Chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> Lokkak, the Ogre Chieftain misses you. <3x>
> Lokkak, the Ogre Chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> Lokkak, the Ogre Chieftain hits you.
> You die.


  [Character Equipment]

a) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) {@w2@w0}
   It increases your searching by 3.  It slays orcs, dragons, and all evil
   creatures.  It is branded with frost.  It provides resistance to cold 
   and dark.  It is blessed by the gods, slows your metabolism, and lights
   the dungeon around you.  It cannot be harmed by the elements.  
b) The Short Bow of Amrod (x2) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, fire, and 
   cold.  It speeds your regeneration.  It cannot be harmed by the
   elements.  
c) a Bloodstone Ring of Dexterity (+3)
   It increases your dexterity by 3.  It sustains your dexterity.  
d) a Tiger Eye Ring of Resist Poison
   It provides resistance to poison.  
e) a Mother-of-Pearl Amulet of Sustenance
   It provides resistance to life draining.  It sustains all your stats.  
   It slows your metabolism.  It cannot be harmed by the elements.  
f) a Brass Lantern (with 0 turns of light)
   It cannot be harmed by fire.  
g) Augmented Chain Mail (Dwarven) (-2) [16,+22] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid or fire.  
h) The Cloak 'Holcolleth' [1,+6] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   stealth and speed by 2.  It provides resistance to acid.  It activates
   for sleep II every 55 turns.  It cannot be harmed by the elements.  
i) a Large Leather Shield of Resist Acid [4,+8]
   It provides resistance to acid.  It cannot be harmed by acid.  
j) an Iron Helm of Seeing [5,-5] (+2 to searching)
   It increases your searching by 2.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
k) The Set of Gauntlets 'Paurnimmen' [2,+11]
   It provides resistance to cold.  It slows your metabolism.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
l) a Pair of Metal Shod Boots of Stability [6,+7]
   It provides resistance to nexus.  It makes you fall like a feather.  


  [Character Inventory]

a) a Holy Book of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
b) a Light Green Mushroom of Restoring
c) 18 Pieces of Elvish Waybread {40% off}
d) 4 Flasks of oil
e) 16 Hazy Potions of Cure Critical Wounds
f) 6 Violet Speckled Potions of Healing
g) 21 Scrolls titled "ala po ererol" of Phase Door {40% off}
h) 26 Scrolls titled "ganvom ulkyerg" of Word of Recall {40% off}
i) 6 Lead Rods of Door/Stair Location
j) 5 Mithril Rods of Illumination
k) 5 Cast Iron Rods of Lightning Bolts
l) 2 Iron Rods of Fire Balls
m) a Platinum Wand of Fire Bolts (13 charges)
n) 11 Eucalyptus Staffs of Perception (105 charges)
o) Leather Scale Mail (-1) [11,+0]
p) a Scimitar of Westernesse (2d5) (+11,+5) (+1)
   It increases your strength, dexterity, and constitution by 1.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
q) a Morning Star (2d6) (+3,+4)
r) 21 Arrows (1d4) (+4,+4)


  [Home Inventory]

a) a White Mushroom of Restore Strength
b) a Brown Mushroom of Restore Constitution
c) 35 Pieces of Elvish Waybread {40% off}
d) 2 Copper Speckled Potions of Restore Life Levels
e) 5 Oily Yellow Potions of Restore Strength
f) 7 Orange Speckled Potions of Restore Intelligence
g) 5 Purple Potions of Restore Wisdom
h) 6 Silver Speckled Potions of Restore Dexterity
i) 5 Light Green Potions of Restore Constitution
j) 6 Yellow Speckled Potions of Restore Charisma
k) 5 Scrolls titled "rog ite paymik" of *Identify*
l) 40 Scrolls titled "larhov furog" of Enchant Weapon To-Hit
m) 49 Scrolls titled "nelgklis iptri" of Enchant Weapon To-Dam
n) 12 Scrolls titled "osne ing moner" of Recharging
o) a Bone Amulet of Searching (+6)
   It increases your searching by 6.  
p) The Dagger 'Narthanc' (2d4) (+4,+6)
   It is branded with fire.  It provides resistance to fire.  It activates
   for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed by the
   elements.  
q) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
   It increases your wisdom and constitution by 3.  It slays dragons.  It 
   slows your metabolism.  It grants you the power of telepathy.  It
   activates for drain life (120) every 40 turns.  It cannot be harmed by
   the elements.  
r) a Beaked Axe (Defender) (2d6) (+11,+9) [+6] (+3 to stealth) {@w1@w0}
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your wisdom.  It makes you fall
   like a feather and speeds your regeneration.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 14.7.2006 00:58

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2134. on the Angband Ladder (of 3516)

Comments

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On 14.7.2006 00:58 ice252@gmail.com wrote:
My first character to break lvl 20. Stupid death with me accidentally holding down an arrow key lol. Comments appreciated for a newb.

On 14.7.2006 17:13 paffa_89@hotmail.com wrote:
Don't hold down any keys =)

Also, save potions of speed for uniques and don't go fihting against them if you're less than 0 speed

As a warrior, you should't let your AC go low, (try to) enchant armor less than +x,+9
And don't let your eq getdisenchanted.

On 14.7.2006 18:58 Mat wrote:
Don't carry that much stuff. You were down from +2 speed to -1 speed, more or less 30% damage lost.

n) 11 Eucalyptus Staffs of Perception (105 charges)

11???? A usual dive should never require more than 10 scrolls. Use your psoido-id. If you run across a pit or whatever that for some reason requires more id, recall after the pit.

h) 26 Scrolls titled "ganvom ulkyerg" of Word of Recall {40% off}

way too many here too, I usually leave town with 4. One for going down, one for going up, two to make sure fire doesn't screw me. Same goes for food.

You're really must have a source of teleportation. Staffs can be bought for some 4k in the magic shop. Warriors also like a way to increase hit rating. I usually only carry Heroism and drink one before every bigger fight. You can carry holy chant scrolls too...

Beside that this character looked really nice. I guess you were running through a bunch of normal ogres and didn't notice the unique among them??

On 15.7.2006 03:51 ice252@gmail.com wrote:
Thanks for the comments. I was wondering about the amount of stuff I should have on me, I'll keep that in mind with my next character.

Quick question about AC, any way to prevent you're gear from getting owned by acid?

On 15.7.2006 16:50 paffa_89@hotmail.com wrote:
And one more, Carry flasks of oil to fill your lantern.


The only way to avoid acid harming eq is to have immunity for it. Until deep there are not many enemies that have many acid attacks thougj. Avoid Zephyr hounds.

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