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The Angband Ladder: Combat Purple, Amberite Berserker by Matthias

  [Entroband 1.7.1 Character Dump]

                          Name  : Combat Purple

 Sex      : Male             Age                54   STR :  18/169
 Race     : Amberite         Height             80   INT :       3
 Class    : Berserker        Weight            178   WIS :       3
                             Social Class       38   DEX :  18/104
                             Align          Lawful   CON :   18/80
                                                     CHR :      11

 Right hand      (-12,+51)   Hit point   -251/ 680   Fighting   : Legendary[35]
 Left hand       (-31,+46)   SP (Mana)      0/   0   Bows/Throw : Very Bad
 Blows/Round           6+6                           SavingThrow: Very Bad
 AverageDmg/Rnd    342+318   Level              28   Stealth    : Very Bad
                             Experience     117086
 Shooting         (-13,+0)   Max Exp        117086   Perception : Very Bad
 Multiplier          x0.00   Exp to Adv     142500   Searching  : Very Bad
 Shots/Round          0.00   Gold            40604   Disarming  : Very Bad
                                                     MagicDevice: Very Bad
 AC               [26,+51]   Time      Day 6 13:28
 Speed                (+2)   Play time    04:12:40   Infra-Vision: 10 feet


                         (Character Background)
          Child of the Rainbow, purple didn't need to hide in the
          fame of his father. Born with Amberite Blood he felt
          strong enough to repeat his father's mission, just without
          using Artefacts. Museum loves him, the monsters hate him.

          ...You were killed by Utgard-Loke on level 38 of Angband.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Amberite      STR :  18/39  1  8  1  3 18/169         2.........1.s
 Class : Berserker     INT :     13  2-20 -1  9      3         .............
 Level : 28            WIS :     18  2-20 -2  5      3         .....2.......
 Hits  : -251/680      DEX :  18/24  2  4  2  0 18/104         ............s
 Mana  : 0/0           CON :     17  3  4  0  2  18/80         2...........s
                       CHR :     13  2 -5  1  0     11         .............

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : .............    Speed     : ............+
 Elec  : .......+.....    Nether: ..........+..    FreeAction: ++..........+
 Fire  : .......+.....    Nexus : .+...........    SeeInvisi.: +............
 Cold  : .......+.....    Chaos : .............    Hold Life : .............
 Poison: .............    Disnch: +..........+.    Warning   : .............
 Light : .............    Fear  : ............#    SlowDigest: .+...........
 Dark  : .............    Reflct: .............    Regene.   : .+..........+
 Shard : .............    AuFire: .............    Levitation: ...........+.
 Blind : .......+.....    AuElec: .............    Perm Lite : .............
 Conf  : .+...........    AuCold: .............    Cursed    : .............


             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ++.    Telepathy : .............    Add Blows   : .............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ++.    ESP Noliv.: .............    Add Infra   : ......+......
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .......++....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .+......+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : +............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ............+
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .+...........
 Vampiric  : ...    Sust Dex  : ............+    Aggravate   : .............
 Chaotic   : ...    Sust Con  : ............+    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Last Messages]

> Utgard-Loke hits you.
> You are covered with frost!
> One of your Chartreuse Potions of Heroism {25% off} (g) was destroyed!
> Utgard-Loke hits you.
> You are covered with frost!
> *** LOW HITPOINT WARNING! ***
> One of your Pungent Potions of Speed {!k} (f) was destroyed!
> Utgard-Loke starts moving faster.
> The Efreeti starts moving faster.
> Utgard-Loke misses you.
> The Efreeti hits you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The Efreeti misses you.
> Utgard-Loke misses you.
> Utgard-Loke hits you.
> You are covered with frost!
> *** LOW HITPOINT WARNING! ***
> Your Pungent Potion of Speed {!k} (f) was destroyed!
> Utgard-Loke is unharmed.
> The Efreeti is unharmed.
> Utgard-Loke hits you.
> You are covered with frost!
> *** LOW HITPOINT WARNING! ***
> Utgard-Loke misses you.
> Utgard-Loke breathes frost.
> The Efreeti dies.
> *** LOW HITPOINT WARNING! ***
> Utgard-Loke breathes frost.
> Frost my ass.
> Goodbye, Purple!


  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  38
    Yeek cave       : level   9
    Orc cave        : level  10
    Dragon's lair   : level  30
    Castle          : level  33


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Old Man Willow Quest                     (Danger  level:  22) - level 15
  Hobbes the Tiger                         (Dungeon level:   6) - level 16
  Nar, the Dwarf                           (Dungeon level:  12) - level 16
  Orc Camp                                 (Danger  level:  15) - level 18
  The Sewer                                (Danger  level:  15) - level 20
  Doom Quest 1                             (Danger  level:  15) - level 26
  Gachapin                                 (Dungeon level:  24) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 27

< Failed Quest >
  Nothing.


 Arena: 27 Victories


  [Defeated Monsters]

You have defeated 2558 enemies including 29 unique monsters in total.

< Unique monsters top 10 >
  Gorlim, Betrayer of Barahir              (level  41)
  Gachapin                                 (level  29)
  Grendel                                  (level  27)
  Ulwarth, Son of Ulfang                   (level  26)
  Poor, the Thief                          (level  25)
  Sangahyando of Umbar                     (level  24)
  Angamaite of Umbar                       (level  24)
  Old Man Willow                           (level  22)
  Lugdush, the Uruk                        (level  21)
  Ugluk, the Uruk                          (level  20)


  [Virtues]

Your alighnment : Lawful

You have strayed from the path of Valour.
You have strayed from the path of Individualism.
You are neutral to Honour.
You have strayed from the path of Sacrifice.
You have sinned against Compassion.
You are the living embodiment of Diligence.
You are virtuous in Justice.
You are the living embodiment of Temperance.


  [Character Equipment]

a) a Long Sword (Pattern Weapon) (2d5) (+5,+11) (+2) {StCn;Di;FaSi/*UL}
b) a Broad Axe (Trump Weapon) (2d6) (+6,+9) (+1 to searching)
{Sr;CfNx;FaSdRgTe/*U, .}
c) (nothing)
d) a Silver Ring of Damage and Accuracy (+1,+15) {50% off}
e) a Silver Ring of Damage (+12)
f) a Copper Amulet of Wisdom and Protection [+7] (+2)
g) a Feanorian Lamp of Infravision (+1 to infravision)
h) Ring Mail of Elvenkind (-2) [12,+6] (+1 to stealth) {Sl;AcElFiCoBl}
i) an Elven Cloak [4,+6] (+2 to stealth)
j) an Iron Helm [5,+5]
k) a Set of Gauntlets of Power (+3,+2) [2,+1] (+1) {St;Nt}
l) a Pair of Hard Leather Boots of Levitation [3,+6] {Di;Lv}


  [Character Inventory]

a) a Violet Mushroom of Cure Paranoia {!E}
b) 15 Pieces of Elvish Waybread
c) a Light Green Mushroom of Paralysis
d) a Red Mushroom of Blindness
e) a Dark Red Mushroom of Hallucination
f) 13 Chartreuse Potions of Heroism {25% off}
g) 14 Silver Speckled Potions of Cure Critical Wounds {25% off}
h) 2 Shimmering Potions of Healing {!k}
i) a Pink Speckled Potion of Constitution
j) an Icky Green Potion of Slime Mold Juice
k) a Light Blue Potion of Strength
l) a Yellow Speckled Potion of Neo-Tsuyoshi Special
m) a Mithril Ring of Sound Resistance
n) a Malachite Ring of Resist Fire
o) a Set of Leather Gloves of Agility [1,+4] (+2)
p) a Small Sword of Slay Orc (1d6) (+5,+6)
q) a Small Sword of Extra Attacks (1d6) (+5,+6) (+1 attack)
r) a Bastard Sword (3d4) (+7,+2)


  [Home Inventory]

 ( page 1 )
a) a Craft Spellbook [Note of Acting Master] {3}
b) a Dark Green Mushroom of Restoring
c) a Bubbling Potion of Detect Invisible
d) a Brown Speckled Potion of Resist Heat
e) a Puce Potion of Resist Cold
f) 3 Green Speckled Potions of Cure Serious Wounds
g) 65 Silver Speckled Potions of Cure Critical Wounds {25% off}
h) 4 Metallic Red Potions of Resistance {!k}
i) a Hazy Potion of Curing
j) 2 Scrolls titled "for mic rol" of Acquirement
k) a Granite Ring of Flames [+9]
l) a Tiger Eye Ring of Free Action

 ( page 2 )
a) a Ruby Ring of Dexterity (+1)
b) an Opal Ring of Confusion Resistance {!d!k!v}
c) a Serpent Ring of Warning {Wr~o}
d) Ribbed Plate Armour of Resistance (-3) [28,+13]
e) The Hard Leather Armour 'Dead Heat' (-1) [6,+17] (+3 to infravision)
f) The Small Metal Shield of Gimli [5,+9] (+3 to speed)
g) a Set of Gauntlets of Slaying (+3,+1) [2,+3]
h) a Dagger (Pattern Weapon) (1d4) (+12,+13) (+1) {StDxCn;Fe;FaSiHl/*UL}
i) a Wakizashi (Trump Weapon) (2d4) (+11,+9) (+1 to searching)
{Sr;ShNx;FaSdRgTe/*}
j) a Lance of Westernesse (2d8) (+7,+7) (+2)
k) a Ball-and-Chain (Chaotic) (2d4) (+7,+4)
l) a Jo Staff of Venom (1d7) (+7,+2)

 ( page 3 )
a) a Flail of Slay Orc (2d6) (+4,+8)
b) a Light Crossbow of Accuracy (x3) (+15,+7)
c) a Wooden Statue of a Vorpal bunny


  [Check Sum: "07d98b188b784e05ec"]


Posted on 24.7.2006 21:34
Last updated on 25.7.2006 03:41

Download this dump

11547. on the Ladder (of 17223)
203. on the Entroband Ladder (of 299)
46. for this player (out of 66)

Comments

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On 24.7.2006 21:34 Matthias wrote:
1:45 Castle 28
Joining the no Arts party. Was first considering Archer but decided on Berserker. Reasons why Berserker should work, and I think will work really well:
-From the classes I have won it was the most fun one.
- Playing as a yeek I noticed that there is much room between the threshold and the max strength of a zerker. I think this character can get as much damage as yeeserk did even without Artefacts.
- Independcy on items: Assuming 18/100 max cons I will have 18/170 cons without any items.
This alone will throw me over the magic 1500 hp barrier. Everything more is just a luxory anyway. With this hp, it also easier to go with switch items or res holes as you can take an unresisted breath or two.
-Class gives +5 speed at level 50, so an average speed boot and a +10 speed ring is all I need.
-Amberite race... Well I actually only chose this one because I though they would get dimension door as a race power... Looks I was wrong. It is still the best to do in terms of stats +6 total to str/dex/con. Still, if he dies the next one will be a High Elf. +5 stats, same dice but also see invisible and res light.

End game equipment:
Dual Weapons: BoC of sth + X . First for res Chaos among other things, the second will probably be switched around depending on the target monster.
Bow: Xtrashots to close a res hole
Ring1: Speed:
Ring2: open slot :)
Amu: Antimagic or Telepathy
Helm: Of mage with TP
Cloak: Shadow Cloak of elec
gloves: Genji maybe or dragon gloves.
Boots: Dragon of Speed, will ask Yeeserk if I can have his.
Armor: Balancedsm

On 24.7.2006 21:38 Mat wrote:
oh and Latern: of Immortal Eye of course...

On 24.7.2006 21:40 Mat wrote:
I also came across a great vault when visiting castle 20 to activate it for recall. Lost Thranduil, the Philal, Hammerhand and another 7 Arts... Not that I need them. Haven't decided if I will sell Arts for money... If something strong appears in shop I'll decide. For now the one I found is at home

On 25.7.2006 00:08 stile@imsa.edu wrote:
I agree with you berserker should be able to do it. Check out my newly posted MundaneJr. My second Monk attempt. Nurgle read my mind and poly'ed me to a draconian at level 8. Monks also get + speed, +5 at 50, and can do respectable damage naked at 50 with 160 dex. I _just_ covered all my resists and decided to post him. I was waiting because I kept posting and having characters die immediately.

Btw, do you know what your gauntlets of power's resist is? It looks like you haven't gotten it *ID*ed yet.

On 25.7.2006 00:10 stile@imsa.edu wrote:
Oh, sorry to double post, but I thought I'd point out, that you might consider going to, oh wait, you're berserker aka no teleport.

I was going to suggest you go to R'lyeh and go in and out of the dungeon for about 5 mins and clear out the artifacts. I did it til I had about 2 pages of artifacts lost. That way most of my excellent drops don't get taken up by trashy items I won't be using anyway. :)

But my suggestion is obviously problematic for a berserker. Deep water is scary with no teleport.

On 25.7.2006 00:35 Mat wrote:
nope, didn't *ID* them yet. Don't have the money :) I don't have anything better as of yet anyways, but it could be confu, freeing my ring slot...
The losing of Artefacts is a really good idea imo. Can be done in one of the other dungeon that are less deadly to go to too, well maybe not as effective. However Castle has always seemed to attract a lot of gvaults...

On 25.7.2006 02:59 stile@imsa.edu wrote:
To mention something that might be obvious... Make sure you set it to not allow small levels, period. Just while you're going in and out over and over a bit. Then you can change it back to whatever you want after that. All large dungeons will generate more vaults which means more trashy artifacts to purposefully lose!

On 25.7.2006 03:41 Matthias wrote:
There goes the first one. This kill couldn't have been better planed by the RNG. Attacking that Loke giant guy as the quest monster on 38. Big mistake... I had 2 speed potions, and about 50 other potions. My first and only attack destroyed the first, speeded him to +20. His attack then destroyed the second potion. At this point I realized i should trink a pot of speed, noticed they were destroyed. Next thing he did was double move breath cold me to -250, not that there would have been any way out there with such a speed difference. Entering with one potion, drinking it would probably have been enough to kill him.

On 25.7.2006 03:42 Mat wrote:
Oh I misread the message... His first attack and follow up double attack killed both my potions of speed... Couldn't he destroy anything else?

On 25.7.2006 13:14 stile@imsa.edu wrote:
He surely is a potion destroyer. I hate doing him without resist cold (potion). Sucks.

On 25.7.2006 21:46 Mat wrote:
Lol look I had both a potion of cons and a potion of str unid in my inventory... perfect

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