The Angband Ladder: Bartleby III, Angel Bard by <Alex.Stoizner@gmx.net>

  [EyAngband 0.3.1 Character Dump]

 Sex    Male         Age            120  STR!18/100  (-1) +2  +5 18/170
 Race   Solar        Height          69  INT!18/100  (+1) +3  +0 18/130
 Class  Bard         Weight         182  WIS!18/100  (-2) +5  +3 18/180
 Title  Master-Bard  Status          94  DEX!18/100  (+2) +0  +4 18/140
 HP     -99/958                          CON!18/100  (+0) +2  +7 18/190
 SP     416/416      Max Depth  2850 Ft  CHR!18/100  (+3) +5  +9 18/240


 Level           43  Armor    [35,+103]  Infra     0 ft  Saving Throw    Heroic
 Cur Exp    3913652  Fight    (+29,+23)                  Stealth         Superb
 Max Exp    3913652  Melee    (+51,+48)  Racial Ability  Fighting     Legendary
 Adv Exp    4305000  Shoot    (+41,+15)  Prot. from Evil Shooting     Legendary
                                         (dur. d25+30)   Throwing        Heroic
 Gold       3151887  Blows       5/turn  Every 150 Turns Disarming       Superb
 Burden   152.3 lbs  Shots       1/turn                  Magic Device    Heroic
                                                         Searching         Fair
 You are of the blessed host of heaven. You have been    Search Freq.      Fair
 sent to earth to bring forth justice, and shall not     Digging         Superb
 rest until you have succeeded.                          Alchemy         Superb


  [Resists & Abilities]

  R.   Acid:..........+..+. Free Actn:+.........+..+. Infra-vsn:...............
  R.   Elec:.+......+....+. Hold Life:.............+. Tunneling:...............
  R.   Fire:.+..+....+...+.   Bravery:+.........+..+.     Speed:+........+.....
  R.   Cold:++......++...+. S. Digest:+..........+.+.     Blows:...............
  R. Poison:..+............ Fthr Fall:...........+.+.     Shots:...............
  R.Disease:...........+...     Light:.....*...+...+.      Mana:.......+.......
  R.  Light:+........+...+.     Regen:++.......+...+.    Health:...+.......+...
  R.   Dark:............... Telepathy:.....+.........     Might:.+.............
  R. Confus:.........+...+. See Invis:+........+...+.   Disrupt:...............
  R.  Sound:........++..... Invisible:.......+....... Drn Items:...............
  R. Shards:........+......      Luck:...+.......+... Drn   Exp:...............
  R.  Water:...+....+......   Stealth:...+...+.......  Teleport:...............
  R.  Nexus:........+......    Search:...........+... Aggravate:...............
  R. Nether:......+........           abcdefghijklm@*           abcdefghijklm@*
  R.  Chaos:.........+.....           |}=="~[()]]]/             |}=="~[()]]]/
  R.  Disen:.......+....... Current weapon:  |..+.++....................+.....
  R.   Time:...............                   ---SLAY--X  b   wt  q  -BRAND-
  R.   Mana:...............                   apecudhpdd  l   oe  u  aefcvld
  No  Blind:.........+.....                   nlvhnemrrr  e   ur  a  clioeia
            abcdefghijklm@*                   mniodmnsgg  s   no  k  ierlntr
            |}=="~[()]]]/                     ltlsdndnnn  s   dr  e  dcedmek


  [Last Messages]

> You die.


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 speed)
b) The Short Bow of Amrod (x4) (+12,+15) (+2)
     It affects your strength.
     It affects your constitution.
     It affects your shooting power.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It speeds your regenerative powers.
c) a Ring of Resist Poison
d) The Ring of Calfin (+4)
     It affects your charisma.
     It affects your hit points.
     It affects your stealth.
     It provides resistance to water.
     It improves your chances of finding good equipment.
e) The Amulet of Carlammas (+2 con)
f) a Lantern of Telepathy <14310>
g) Metal Scale Mail (Blackrock studded) (-2) [13,+15] {Nether}
h) The Shadow Cloak 'Moondancer' [7,+10] (+2)
     It cannot be disenchanted.
     It affects your mana.
     It affects your stealth.
     It provides resistance to disenchantment.
     It renders you completely invisible.
i) The Kite Shield 'Stormguard' [7,+25]
     It provides resistance to electricity.
     It provides resistance to cold.
     It provides resistance to sound.
     It provides resistance to shards.
     It provides resistance to water.
     It provides resistance to nexus.
j) The Golden Crown of Gondor [0,+15] (+3)
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4 dex)
l) The Pair of Hard Leather Boots of the Long Journey [3,+9] (+2)
     It can be activated for...
     satisfy hunger every 750+d0 turns
     ...if it is being worn.
     It sustains your constitution.
     It affects your hit points.
     It affects your searching.
     It provides resistance to disease.
     It slows your metabolism.
     It induces feather falling.
     It improves your chances of finding good equipment.
m) a Flute (+5) {!k!d}


  [Character Inventory]

a) 24 Potions of Speed {!*}
b) 10 Potions of Healing {!*, 90% off}
c) 5 Potions of Restore Life Levels {!*, 25% off}
d) 2 Potions of Enlightenment {!*}
e) 10 Scrolls of Teleportation {!*}
f) 2 Rods of Perception {@z2!k!d}
g) 2 Rods of Detection {@z1!k!d}
h) a Talisman of Teleport Other {!*}
i) 2 Lyres (+4) {!k!d}
j) 2 Horns (+4) {!k!d}
k) a Flute (+4) {!k!d}
l) 2 Lutes (+4) {!k!d}
m) 2 Drums (+4) {!k!d}
n) 2 Harps (+4) {!k!d}
o) an Amulet of Resist Time {!k!d}
p) 18 Seeker Arrows (4d4) (+4,+10) {!k!d}


  [Home Inventory]

a) 30 Potions of Detect Invisible {Alchemy, 40% off}
b) 26 Potions of Boldness {Alchemy, 40% off}
c) 2 Potions of *Healing* {!*}
d) a Potion of Life {!*}
e) 10 Potions of Restore Mana {!*}
f) a Potion of *Resistance* {!*}
g) 5 Scrolls of *Identify* {!*}
h) 2 Scrolls of Genocide {!*}
i) a Rod of Satisfy Hunger {!*}
j) a Ring of Damage (+14)
k) The Chain Mail of Arvedui (-2) [14,+15] (+2)
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
m) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
n) The Full Plate Armour of Isildur [25,+25] (+1 con)
o) The Wooden Shield of the Elder Forest [1,+20] (+3 con)
     It cannot be disenchanted.
     It affects your constitution.
     It provides resistance to disease.
     It provides resistance to disenchantment.
p) The Small Metal Shield of the Thieves [3,+15] (+3)
     It affects your dexterity.
     It sustains your dexterity.
     It affects your stealth.
     It provides resistance to light.
     It improves your chances of finding good equipment.
q) a Small Metal Shield of Preservation [3,+22]
     It provides resistance to water.
r) The Large Leather Shield of Celegorm [4,+20]
s) The Large Metal Shield of Anarion [5,+20]
t) The Steel Helm of Hammerhand [6,+20] (+3)
u) The Set of Gauntlets 'Cambeleg' (+8,+8) [2,+15] (+2)
v) The Long Sword 'Anduril' (4d5) (+10,+15) [+10] (+4)
w) The Bastard Sword 'Calris' (5d4) (-19,+20) (+5 con) {cursed}
x) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) (+1 attack)


  [Options]


Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Randomize some of the artifacts              : no  (birth_rand_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : no  (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)

Posted on 4.2.2002 08:35
Last updated on 4.2.2002 08:41

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7423. on the Ladder (of 18915)
77. on the EyAngband Ladder (of 302)
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Comments

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On 4.2.2002 08:35 Alex.Stoizner@gmx.net wrote:
A character I played about 9 months ago...
He wasn't killed by the RNG but lost in a hard drive crash (I edited the HPs so the ladder will display him dead).
This is the only dump I found of him (in Google Groups) and I thought I'll upload it so he won't be forgotten.
The final equipment/level may have been a little different but you get the idea.


On 4.2.2002 20:36 sristow1@bigred.unl.edu wrote:
Heh...you think the hard drive crash wasn't caused by the RNG? The RNG moves in mysterious ways...

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