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The Angband Ladder: Dwywin, High-Elf Jedi by <riftor_77@yahoo.com>

  [FuryBand 3.0.0 Character Sheet]

 Name  : Dwywin                 Age                112       STR! 18/***       
 Sex   : Male                   Height              92       INT: 18/187       
 Race  : High-Elf               Weight             225       WIS! 18/170       
 Class : Jedi                   Social Class        38       DEX! 18/200       
 Body  : Player                                              CON: 18/158       
 God   : Nobody                                              CHR! 18/140       
                                                                               
 + To Melee Hit          93 Level             35    Hit Points      622/   622 
 + To Melee Damage       58 Experience    751247    Spell Points    171/   171 
 + To Ranged Hit         46 Max Exp       751247    Sanity          495/   495 
 + To Ranged Damage      10 Exp to Adv.   900000                               
   AC                44+126 Gold          451107    Speed            Fast (+5) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[50]Perception  : Fair         Blows/Round:  12        
 Bows/Throw  : Heroic       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Fair         Mel.dmg/Rnd:  60d5+696  
 Stealth     : Excellent    Magic Device: Legendary[15]Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Noldorin Ranger.  You           
          have light grey eyes, straight black hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        The Withered Heath: Level 30 (1500')

 Your body is a Player.
 You are currently in the town of Dale.
 You have defeated 8931 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 4th Quelle of the 2890th year of the third age.
 You have been adventuring for 18 days.

                    adefkmnopsuxz{|@            
        Add Str   : .2..3...........            
        Add Int   : .2...1...2......            
        Add Wis   : .....1...2......            
        Add Dex   : .2....3.........            
        Add Con   : .2..3...........            
        Add Chr   : .2...1..........            
        Mul SPower: +...............            
        Add Stea. : .......5........            
        Add Sear. : .......5........            
        Add Tun.. : ..............2.            
        Add Speed : .2....3.........            
        Add Blows : ..1.............            
        Slay Und. : +...............            
        Slay Maia : +...............            
        Sharpness : +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : +...............            
        Free Act  : ..........+.....            
        Hold Life : ................            
        Res Acid  : +.....+.+.......            
        Res Elec  : +..+....+.......            
        Imm Fire  : ....*...+.......            
        Res Cold  : ........+.......            
        Res Pois  : .........+......            
        Res Fear  : +...............            
        Res Light : ........+.+....+            
        Res Dark  : ........+.......            
        Res Blind : .....+...+......            
        Res Conf  : ................            
        Res Sound : ........+.......            
        Res Shard : ......+.........            
        Res Neth  : ...........+....            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ......+.........            
        Aura Fire : ....+...........            
        Aura Elec : +...............            
        Levitate  : ...........+....            
        Lite      : .++.......+.....            
        See Invis : ...............+            
        Xtra Might: .+..............            
        Activate  : ..++......+.....            
        Teleport  : +...............            
        Blessed   : +...............            
        Precogn.  : ...............+            
        Sentient  : +...............            
        Troll.ESP : .........+......            
        Dragon.ESP: .........+......            
        Giant.ESP : ...+............            
        Animal.ESP: .........+.....+            
        Nlive.ESP : ...............+            
        Spider ESP: ...............+            

Skills (points left: 17)
 - Combat                                        19.784 [0.800]
          - Weaponmastery                        40.876 [0.850]
                   . Sword-mastery               40.000 [1.000]
          . Archery                              03.500 [0.600]
 - Sneakiness                                    01.300 [0.900]
          . Stealth                              05.000 [1.000]
          . Disarming                            01.400 [0.900]
 - Powers                                        06.770 [1.000]
          . Devices                              42.100 [1.150]
          - Jedi                                 41.000 [1.000]
                   . Dark                       -04.000 [1.000]
                   . Light                       40.000 [1.000]
 - Spirituality                                  14.400 [0.500]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  03.050 [0.500]
          . Corpse-preservation                  01.600 [0.800]
          . First-aid                            01.000 [0.600]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows
 * Tree walking


  [Fates]

You are fated to meet a Snail on level 52.


  [Character Equipment]

a) a Lightsaber (E:358798, L:31) (5d5) (+19,+13) [10,+0] (+3) {.}
d) The Sling 'Rufing' (x4) (+12,+10) (+2 to speed)
        It provides light (radius 1) forever.  It increases your strength, 
    intelligence, dexterity, constitution, charisma and speed by 2.  It
    fires missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
e) a Glowing Ring of Extra Attacks (+1 attack)
    
    It can be activated for spinning around every 50+d25 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    attack speed by 1.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
f) a Draconic Ring of Lightning (+4,+2) [+20]
    It can be activated for ball of
    lightning and resist lightning every 50+d50 turns if it is being worn. 
    It provides resistance to electricity.  It allows you to sense the
    presence of dragons.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
k) a Balrog Tooth of Melkor [10,+5] (+3)
m) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic
    map if it is being worn.  It provides light (radius 2) forever.  It 
    increases your intelligence, wisdom and charisma by 1.  It makes you
    invisible.  It provides resistance to blindness.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, shards and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) an Elven Cloak of Stealth [4,+12] (+5 to stealth)
    It increases your 
    stealth, searching and luck by 5.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dark dwarven warrior on level 26 of
    Mirkwood.
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, 
    light, dark and sound.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Vampire lord on level 29 of Mirkwood.
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    
    It increases your intelligence and wisdom by 2.  It provides
    resistance to poison and blindness.  It allows you to sense the
    presence of orcs, trolls and evil beings.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Dark dwarven smith on level 28 of
    Mirkwood.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Levitation [2,+9]
    It provides
    resistance to nether.  It allows you to levitate.  
    You bought it from the Black Market.
z) (nothing)
{) 26 Rounded Pebbles (1d2) (+3,+4)
|) a Gnomish Shovel (+2)


  [Character Inventory]

a) The Doll of Ghan-buri-ghan (charging)
    It can be activated for satisfy
    hunger every 100 turns.  
    You found it in the remains of a Monastic lich in the town of Minas Anor .
b) The Fire of Orthanc
    
    It can be activated for heal 700 hit points every 100 turns.  
    You found it lying on the ground on level 20 of Mirkwood.
c) 29 Mushrooms of Cure Serious Wounds {100% off}
d) a Potion of Cure Serious Insanity
e) 3 Potions of Berserk Strength
f) 38 Potions of Cure Critical Wounds {50% off}
g) 5 Potions of Curing
h) 16 Scrolls of Teleportation {50% off}
i) an Iron Rod of Fire Bolts (50/50)
j) a Silver Rod of Recall (100/100)
k) a Rod Tip of Slow Monster (25 Mana to cast)
l) a Wand of Fireflash[3|15] of Plenty (8 charges)
    
    You found it in the remains of a White wraith on level 24 of Mirkwood.
m) a Wand of Noxious Cloud[1|29] (7 charges)
n) a Wand of Teleport Away[5|26] (8 charges)
o) a Ring of See Invisible
p) a Ring of Nether Resistance
q) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+21] (+2 to stealth)
    
    It can be activated for breathe lightning (100) every 90+d90 turns if
    it is being worn. It increases your stealth by 2.  It provides
    resistance to acid, electricity, fire, cold and blindness.  It allows
    you to fly.  It allows you to sense the presence of orcs.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
r) a Ring Mail (-2 to accuracy) [12,+5]
s) a Thunderlord Coat of Resist Acid [9,+11]
t) a Tulwar (2d4) (+1,+5)
u) The Scimitar 'Haradekket' (4d3) (+10,+11) (+2 attacks)
    It increases your intelligence, wisdom
     and attack speed by 2.  It is especially deadly against dragons.  It
    strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It is especially
    deadly against natural creatures.  It provides resistance to nexus, 
    chaos and disenchantment.  It allows you to see invisible monsters.  
    It speeds your regenerative powers.  It has been blessed by the gods.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Hill orc on level 20 of Mirkwood.
v) a Morning Star of Slay Dragon (5d3) (+11,+10)
w) (nothing)


  [Home Inventory - Bree ]

a) The Maiablade 'Lostol' (E:25, L:2) (3d8) (+7,+17) (+3)
    It
    can be activated for Unknown! if it is being worn. It increases your 
    intelligence by 3.  It does extra damage from acid and fire.  It is a
    great bane of dragons.  It is especially deadly against orcs.  It
    strikes at demons with holy wrath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Gnome priest on level 18 of Mirkwood.
b) a Coral Stone of Ulmo [10,+5] (+3)
c) 10 Scrolls of Reset Recall {25% off}
d) a Scroll of Artifact Creation
e) a Wand of Fireflash[1|15] (9 charges)
f) a Wand of Noxious Cloud[3|28] (6 charges)
g) a Wand of Banishment[1|10] (3 charges)
h) The Soft Leather Armour of Annar [4,+6]
    
    It makes you completely fearless.  It provides resistance to acid, 
    electricity, fire, poison, light and dark.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Dark dwarven warrior on level 21 of Orc
    Cave.
i) The Leather Jerkin of Tom Bombadil [40,+0] (+1)
    It grants you the power of teleport if it is being worn.  It 
    increases your strength, intelligence, wisdom, dexterity, constitution
     and charisma by 1.  It makes you completely fearless.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
j) an Elven Jedi Master Robe [6,+16] (+1 to stealth)
    It increases your stealth by 1.  It
    provides resistance to acid, electricity, fire, cold, light, dark, 
    confusion and chaos.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
k) The Cloak 'Holcolleth' [1,+7] (+2)
    It can be activated for sleep
    nearby monsters every 55 turns if it is being worn. It increases your 
    intelligence, wisdom, stealth and speed by 2.  It provides resistance 
    to acid.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
l) a Dagger (Offhand) (+1,+4) [-2,+0] (+2 attacks)
m) The Iron Helm 'Holhenneth' [5,+10] (+2)
    It can be activated
    for detection every 55+d55 turns if it is being worn. It increases 
    your intelligence, wisdom and searching by 2.  It provides resistance 
    to blindness.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 16 of The Old Forest.
n) The Gnomish Helm 'Amata' [5,+6] (+5)
    It
    provides light (radius 2) forever.  It increases your searching and 
    infravision by 5.  It sustains your intelligence.  It provides
    resistance to acid, fire, poison, blindness and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 20 of Mirkwood.
o) The Dagger 'Belangil' (2d4) (+7,+10) (+2)
    It can be
    activated for frost ball (48) every 5+d5 turns if it is being worn. It
    is easy to throw. It increases your dexterity, speed and attack speed
     by 2.  It does extra damage from frost.  It poisons your foes.  It
    provides resistance to cold.  It allows you to see invisible monsters.
    It slows your metabolism.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Bronze drake in the town of Gondolin .
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    
    It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
q) The Long Sword 'Anguirel' (3d4) (+8,+12) (+2)
    It increases your 
    strength, constitution and speed by 2.  It does extra damage from 
    electricity.  It is very sharp and can cut your foes.  It is very
    sharp and can make your foes bleed.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It provides resistance to electricity, light and dark.  
    It allows you to see invisible monsters.  It aggravates nearby
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
r) The Long Sword 'Elvagil' (3d4) (+7,+9) (+2)
    
    It increases your dexterity, charisma and stealth by 2.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It allows you to levitate.  It allows you to see invisible
    monsters.  It allows you to sense the presence of orcs and trolls.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Headless on level 29 of Mirkwood.
s) a Doublended Lightsaber (E:500, L:10) (9d9) (+10,+10) [15,+0](20%) (+1)
t) 2 Curved Lightsabers (E:140, L:6) (6d6) (+10,+10) [10,+0](20%) (+1)
u) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It 
    increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Crystal drake on level 33 of Mirkwood.
v) a Harp of Power (+2)
    
    It increases your charisma by 2.  It sustains your charisma.  It
    provides resistance to acid, electricity, fire, cold and nether.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Music Store.
w) Portable hole


  [Home Inventory - Gondolin ]

a) 5 Potions of Healing
b) a Potion of *Healing*
c) a Wand of Firewall[4|12] (6 charges)
d) a Wand of Firewall[4|6] (5 charges)
e) a Wand of Tidal Wave[3|20] of Plenty (11 charges)
    
    You found it in the remains of a Night naga on level 21 of Mirkwood.
f) a Wand of Tidal Wave[1|28] (9 charges)
g) 2 Wands of Tidal Wave[4|22] (19 charges)
h) a Wand of Tidal Wave[4|23] (9 charges)
i) a Wand of Tidal Wave[3|21] (6 charges)
j) a Wand of Ice Storm[2|30] (8 charges)
k) a Wand of Ice Storm[2|27] (9 charges)
l) a Wand of Ice Storm[2|28] (4 charges)
m) a Wand of Noxious Cloud[5|26] (6 charges)
n) a Wand of Thunderstorm[1|25] (8 charges)
o) a Staff of Fiery Shield[1|11] of Plenty (9 charges)
    It
    provides resistance to fire.  
    You found it in the remains of a Mind flayer on level 26 of Mirkwood.
p) a Demonic Ring of Sound Resistance
    
    It provides resistance to fire and sound.  It allows you to sense the
    presence of Maiar.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
q) a Ring of Invisibility
    It makes you
    invisible.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 20 of Mirkwood.
r) The Necklace of Girion [10,+0] (+5)
    It can
    be activated for grow mushrooms every 50+d50 turns if it is being
    worn. It increases your charisma by 5.  It sustains your charisma.  It
    provides resistance to poison and nexus.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Dark dwarven lord on level 27 of Mirkwood.
s) an Amulet of the Serpents [+2] (+3)
    
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 3.  It provides resistance 
    to poison.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 33 of Mirkwood.
t) The Pearl 'Nimphelos' (+1)
    It grants you
    the power of dazzle if it is being worn.  It provides light (radius 3)
    forever.  It increases your searching and infravision by 1.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 22 of Orc Cave.
u) The Chain Mail of Peregrin Took (+3,+5) [14,+11] (+2)
    It can be
    activated for rays of fear in every direction if it is being worn. It
    provides light (radius 1) forever.  It increases your strength by 2.  
    It sustains your strength.  It makes you completely fearless.  It
    allows you to sense the presence of trolls.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The Mewlip Queen on level 20 of Mirkwood.


  [Home Inventory - Minas Anor ]

a) The Tome of Dwywin
    
    It cannot be harmed by acid, cold, lightning or fire.  


  [Home Inventory - Caras Galadhon ]

a) Radagast's Summoning Manual
    It can be
    activated for cure hallucination every 100 turns.  
    You found it in the remains of a Moaning spirit on level 20 of Mirkwood.
b) 3 Potions of Restore Mana
c) a Silver Rod of Cold Balls (100/100)
d) a Rod Tip of Teleport Other (60 Mana to cast)
e) a Wand of Manathrust[3|17] (9 charges)
f) 7 Wands of Manathrust[1|15] (106 charges)
g) a Wand of Fireflash[3|16] (7 charges)
h) a Wand of Fireflash[3|15] (1 charge)
i) a Wand of Tidal Wave[2|22] (5 charges)
j) a Wand of Tidal Wave[1|20] (9 charges)
k) a Wand of Ice Storm[2|31] of Plenty (10 charges)
l) a Wand of Ice Storm[2|29] (5 charges)
m) a Wand of Noxious Cloud[4|25] (6 charges)
n) 2 Wands of Stone Prison[1|5] (16 charges)
o) a Wand of Strike[2|14] (6 charges)
p) 2 Wands of Strike[1|10] (12 charges)
q) a Wand of Teleport Away[1|24] (4 charges)
r) The Wand of Digging of Thrain (1155 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
s) a Ring of Flames [+14]
    It can be activated for ball of fire and resist fire every
    50+d50 turns if it is being worn. It provides resistance to fire.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
t) a Ring of Ice [+11]
    It can be activated for ball of
    cold and resist cold every 50+d50 turns if it is being worn. It
    provides resistance to cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Shadow Creature of Fiona on level 15 of
    The Old Forest.
u) an Amulet of Protection from Evil
    It can be activated for protection from evil (dur
    level*3 + d25) every 225+d225 turns if it is being worn. It allows you
    to sense the presence of evil beings.  It has been blessed by the
    gods.  
    You found it in the remains of a Cave orc on level 15 of Orc Cave.
v) a Rohirric Amulet of Searching (+6)
    It 
    increases your searching and speed by 6.  It makes you completely
    fearless.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Flying skull on level 15 of Orc Cave.
w) The Key of Thorin
    
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) The Parchment - Map of Thror
    It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [The Museum Inventory - Bree ]

a) The Maiablade of Gothmog (7d6) (+13,+13) (-20)
    It provides light
    (radius 1) forever.  It decreases your luck by 20.  It does extra
    damage from fire.  It poisons your foes.  It produces chaotic effects.
    It is very sharp and can make your foes bleed.  It strikes at demons
    with holy wrath.  It fights against evil with holy fury.  It can
    re-curse itself.  It can resist being shattered by morgul beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 23 of Mirkwood.
b) The Box of Horrors
    It can be
    activated for restore stats and life levels every 200 turns.  
    You found it lying on the ground on level 18 of Mirkwood.
c) a Parchment titled ``How to Win the Game''
    It can be
    activated for light area (dam 2d15) every 100 turns.  
    You found it lying on the ground on level 23 of The Withered Heath.
d) The Sling of Farmer Maggot (x4) (+20,+1) (+2) {100% off}
    It
    can be activated for terrify every 10+d50 turns if it is being worn. 
    It increases your searching and infravision by 2.  It fires missiles
    with extra might.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 9.8.2006 03:00

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8901. on the Ladder (of 17978)
109. on the FuryBand Ladder (of 163)
Best for this player (out of 9)

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On 9.8.2006 03:00 riftor_77@yahoo.com wrote:
My first dump! Advice? Comments? Fury, in case you're wondering, this is the character who led me to generate those long posts on your forum. Furyband rules!

On 9.8.2006 04:24 thefury@furytech.net wrote:
Yes, that it does.

Nice character...

Don't upgrade to furyband 4 though, until this char dies or you get bored with him.

FuryBand 4 doesn't have backwards compatibility with FuryBand 3 save files, mainly due to some of the engine changes.

Besides that, Jedi have been modified quite a bit....

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115th in FuryBand (T) by <shadowolf3400@gmail.com> (32%)

Oniedus, L33 Wood-Elf Outcast Jedi
116th in FuryBand (5.0.1) by <lordxandor@gmail.com> (24%)

Ceag, L37 Dark-Elf Jedi
6th in FuryBand (5.0.3) by JohnCW9 (24%)

Gardow, L38 Dunadan Blessed Jedi
99th in FuryBand (1.4.0) by <rickynumber24@jesnetplus.com> (18%)

Reid, L38 Human Jedi
100th in FuryBand (2.5.0) by <cosmicgerbil@hotmail.com> (18%)

Ceag, L32 Dark-Elf Jedi
5th in FuryBand (5.0.3) by konijn_ (18%)

Cirawyn, L32 Nightwalker Monster Jedi
118th in FuryBand (4.0.0) by <henry51@hotmail.com> (18%)

Etilaand, L30 High-Elf Jedi
128th in FuryBand (5.0.3) by <WatchmanJ@aol.com> (16%)

Vauc, L39 Nightwalker Monster Jedi
97th in FuryBand (5.0.3) by <lordxandor@gmail.com> (14%)

Loibard, L31 Gug Monster Jedi
123rd in FuryBand (5.0.3) by <mcantrell@netzero.net> (14%)



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