The Angband Ladder: torsoboy, Dunadan Warrior by <dominic2006>

  [Oangband 1.1.0 Character Dump]

 Name    : torsoboy        Age                  67   STR!    18/***            
 Sex     : Male            Height               85   INT!     18/90            
 Race    : Dunadan         Weight              191   WIS!    18/110            
 Class   : Warrior         Social Class         21   DEX!    18/210            
                                                     CON!    18/***            
                                                     CHR!    18/110            
 Max Hit Points     1029   Level                50   Max SP (Mana)         0   
 Cur Hit Points      928   Experience     26412520   Cur SP (Mana)         0   
                           Max Exp        26412520                             
        (Fighting)         Exp to Adv.       *****          (Shooting)         
 Blows/Round           6   Gold             587429   Shots/Round         3.0   
 + to Skill           41                             + to Skill           47   
 Deadliness (%)      149   Base AC/+ To AC  45/127   Deadliness (%)      162   
                            (Character Abilities)                              
 Fighting    : Heroic      Stealth     : Excellent   Disarming   : Superb      
 Bows/Throw  : Heroic      Perception  : Mediocre    Magic Device: Heroic      
 Saving Throw: Excellent   Searching   : Poor        Infra-Vision: 0 feet      
                            (Character Background)                             
          You are the first child of a Serf.  You are a credit to the          
          family.  You have green eyes, straight brown hair, and an            
          average complexion.                                                  

  [Specialty Abilities]

Trap Setting 
Fast Attacking 

  [Character Equipment]

a) The Long Sword 'Anduril' (3d5) (+14,+17) [+10] (+4) (charging) {Vrock, 2550}
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {Great crystal drake, 3500'}
c) a Beryl Ring of Speed (+11) {@w0 4600'}
d) a Beryl Ring of Speed (+12) {4550'}
e) a Coral Amulet of Magical Item Mastery (+5) {3900'}
f) The Phial of Galadriel {@A0!! Grishnak, 500'}
g) The Full Plate Armour of Isildur [25,+25] (+2) {Great hell wyrm, 3450'}
h) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Chest, 4100'}
i) The Knight's Shield of Earendil [10,+15] {Greater Wyrm of Chaos, 4350'}
j) The Iron Helm of Dor-Lomin [5,+20] (+4) {Chest, 3550'}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+12] (+2) {Barbazu, 2900'}
l) The Pair of Hard Leather Boots of Feanor [3,+15] (+10 to speed) {Vault, 400}

0) (nothing)
1) (nothing)
2) (nothing)
3) (nothing)
4) (nothing)
5) (nothing)
6) (nothing)
7) (nothing)
8) (nothing)
9) (nothing)

  [Character Inventory]

a) 16 Violet Mushrooms of Restoring
b) 21 Lincoln Green Potions of Speed {50% off}
c) 7 Peach Potions of *Healing*
d) 2 Cloudy Potions of Life
e) 15 Scrolls titled "hyd nepha" of Teleportation {50% off}
f) 6 Scrolls titled "greun qua" of *Identify* {50% off}
g) 7 Scrolls titled "sehfri prok" of Recharging
h) 2 Scrolls titled "sa ro mikdan" of *Destruction* {!*}
i) 7 Scrolls titled "gre vly soag" of Genocide {!*}
j) 5 Scrolls titled "alari sehgar" of Mass Genocide
k) 3 Palladium Rods of Trap Location (3 charging) {@z0!!, 50% off}
l) 6 Steel Rods of Perception (2 charging) {@z9!!}
m) 4 Mithril Rods of Recall (4 charging) {!*}
n) 3 Lithium Rods of Healing (3 charging)
o) a Molybdenum Rod of Speed (charging)
p) 3 Iridescent Rods of Teleport Away (3 charging)
q) The Rod of Delving {@z8 3550'}
r) The Rod of Portals {@z7!! Great ice wyrm, 3150'}
s) a Mistletoe Staff of Detection (0 charges)
t) The Ring of Barahir (+1) {@w0 Great ice wyrm, 3150'}
u) The Cloak of Thorongil [1,+15] {Morgoth}
v) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
w) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]

  [Home Inventory]

a) 48 Lincoln Green Potions of Speed {50% off}
b) a Zinc Rod of Restoration (charging)
c) 7 Aluminum Rods of Lightning Strike {@z5!!}
d) The Ring of Power (Narya) (+1) {(Fire) Dracolisk, 3550'}
e) The Ring of Power (Nenya) (+2) {(Cold) Vault, 4700'}
f) The Ring of Power (Vilya) (+3) {(Lightning) Witch King, 4450'}
g) a Fluorite Ring of Eregion (+7 to speed) {@w0 (Nether) Balor, 4000'}
h) The Amulet of Faramir (+18,+0) (+2) {Baphomet, 3050'}
i) The Metal Scale Mail of Shebor (-1) [13,+18]
j) The Chain Mail of Arvedui (-2) [14,+15] (+2)
k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {2400'}
l) The Metal Brigandine Armour of the Rohirrim (-3) [19,+15] (+2)
m) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {!! GWOC, 3700'}
n) The Hard Leather Armour of Himring [6,+15] {1500'}
o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {3150'}
p) The Shadow Cloak of Tuor [4,+15] (+4 to stealth)
q) an Ethereal Cloak of Shard Protection [0,+21]
r) The Small Metal Shield of Thorin [5,+21] (+3) {Vault, 2400'}
s) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+12] (+5)
t) The Bastard Sword 'Calris' (3d7) (-18,+20) (+5) {!w Vault, 4500', cursed}

  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 13.8.2006 21:41
Last updated on 16.8.2006 14:28

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1147. on the Ladder (of 18226)
4. on the Oangband Ladder (of 226)
Best for this player (out of 2)


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On 13.8.2006 21:52 Dominic wrote:
Clvl 50, 4500'.

My annual Dunadan Warrior game.

I think I wouldn't choose Trap Setting again next time. It's nice but warriors don't really need it, and most of the monsters seem to avoid my traps anyway.

I'm running around with Anduril which is great for Balor / Balrog fighting, but I'm still looking out for Ringil. I'm still swapping an RoS +8 for Barahir for poison resist.

Also found a mace of disruption holy avenger (+4). Would've been great for my paladin!

Still saving *healing* and life potions for the big battles. I still run away from GWoPs, and haven't seen Storms of Unmagic yet. The character should be able to handle them, but I haven't really tried. I think I've got most of the uniques, at least the dangerous ones (Cantoras, Vecna, Tarrasque, Carcharoth etc.). Funnily enough, I ran into Orfax at 4500' (I let him live).

On 16.8.2006 01:16 Dominic wrote:

Greater vault depleted all my healing potions, so I had to stick around a bit before taking on Sauron and Morgoth. I spent about a million gold buying out the black market, but the healing potions just don't want to show up. I don't think I'll have much problem with Sauron, and I've saved up plenty of *healing* and genocide scrolls for the final battle. Still haven't found Ringil, but Calris is at home. I think Anduril will be just fine though - can't find enchant weapon (skill) scrolls.

I'm missing shards and poison resist now, but I suppose I should be alright. Shards hasn't been too scary, and poison can be combatted with Barahir, provided I think of it.

I'm really enjoying the Easy Activating items, they make my life a whole lot easier (which makes for a faster game). It's easily my favorite change from 0.7.0.

On 16.8.2006 04:22 Mat wrote:
I think you should have kept the holy avenger MoD. Looks like the better Morgoth slaying weapon, even with 5 blows. Even more so with the OAngband combat system.

You have more than enough speed so you shouldn't wait for something rare like Ringil once you have enough potions for you to feel save. Switching poison in and out is a dangerous thing to do!

On 16.8.2006 05:50 Atriel wrote:
MoD is 4 blows ;)
But still, its better than Anduril for warrior damagewise, but imm fire rock...
Really cool character, Good luck!! :)

On 16.8.2006 06:17 Mat wrote:
Oh okay, my fault :)

On 16.8.2006 14:35 Dominic wrote:
Yay, my second winner. :)

Morgoth didn't summon anything this time, instead trying to outbash me. His kungfu was weak!

I loved the changes from the last version, especially the improved dice on various weapons. I ran the first few levels with a katana instead of a longsword - gives warriors something to spend money on.

My next Dunadan warrior will probably go Armsman -> Shield Mastery -> Fast Attacking -> Fury.

On 16.8.2006 18:04 Mat wrote:
Good job!

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