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The Angband Ladder: Olilam, Easterling Mutant Jedi by <misiu.pysiu@poczta.fm>

  [FuryBand 3.1.0 Character Sheet]

 Name  : Olilam                 Age                 16       Str! 18/*** 18/***
 Sex   : Male                   Height              79       Int: 18/100 18/105
 Race  : Easterling Mutant      Weight             187       WIS: 18/137       
 Class : Jedi                   Social Class        29       DEX! 18/***       
 Body  : Player                                              Con: 18/204 18/209
 God   : Melkor Bauglir                                      CHR! 18/100       
                                                                               
 + To Melee Hit         122 Level             50    Hit Points     2297/  2297 
 + To Melee Damage       85 Experience  99999999    Spell Points    368/   434 
 + To Ranged Hit         27 Max Exp     99999999    Sanity          531/   580 
 + To Ranged Damage      12 Exp to Adv.    *****    Piety                31153 
   AC                68+154 Gold         4054388    Speed           Fast (+36) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[82]Perception  : Excellent    Blows/Round:  24        
 Bows/Throw  : Superb       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  144d6+2040
 Stealth     : Legendary[12]Magic Device: Bad          Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Corsair of Umbar. You have               
          alert yellow eyes, jet-black hair, and a dark complexion.            
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barad-Dur: Level 66 (3300')
        Angband: Level 100 (5000')
        Barrow-Downs: Level 10 (500')
        Orodruin: Level 99 (4950')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 70 (3500')
        A lost temple: Level 18 (900')

 Your body is a Player.
 You are currently on level 100 of Angband.
 You have defeated 11348 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved 89 princesses.
 You saved Arda and became a famed King.
 You found 2 of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Enderi of the 2890th year of the third age.
 You have been adventuring for 12 days.

                    abdefklmnopqstuvxz{|@       
        Add Str   : ......5......4.2....+       
        Add Int   : .3..................+       
        Add Wis   : ...........53.......+       
        Add Dex   : .34..........4.......       
        Add Con   : .............4.2....+       
        Add Chr   : ...........53.......+       
        Mul Mana  : +....+..+............       
        Mul SPower: +....+...............       
        Add Stea. : ........1............       
        Add Sear. : ...........5....4....       
        Add Infra : ................4....       
        Add Tun.. : ................4....       
        Add Speed : .349*.53.............       
        Add Blows : .........*...........       
        Slay Evil : +....................       
        Slay Troll: .+...................       
        Slay Giant: .+...................       
        Slay Drag.: +....................       
        Sharpness : +....................       
        Sust Str  : .....................       
        Sust Int  : .....................       
        Sust Wis  : ...........+.........       
        Sust Dex  : ...........+.........       
        Sust Con  : .....................       
        Sust Chr  : ...........+.........       
        Invisible : +........+..........+       
        Mul life  : .....+..............+       
        Sens Fire : .....................       
        Reflect   : +....................       
        Free Act  : .+......+......+....+       
        Hold Life : .......++............       
        Imm Acid  : ..+......*++.+.......       
        Imm Elec  : +.+...*.+*++.+.......       
        Imm Fire  : +.+......*+..+......*       
        Imm Cold  : ..+......*+..+.......       
        Res Pois  : .........+...........       
        Res Fear  : +........+...........       
        Res Light : .......+.++..+.......       
        Res Dark  : .......+.+++.........       
        Res Blind : +........+...+.......       
        Res Conf  : ......++.++.+.......+       
        Res Sound : .........+...........       
        Res Shard : .........+...........       
        Imm Neth  : .........*...........       
        Res Nexus : .........+...........       
        Res Chaos : .......+.++..........       
        Res Disen : .........+.+.........       
        Aura Fire : +........+...........       
        Aura Elec : +........+...........       
        WraithForm: .........+...........       
        Lite      : .+.........+.+.......       
        See Invis : .+.....++....+......+       
        Digestion : +....................       
        Regen     : ........++...........       
        Activate  : .......++..+.+.......       
        Teleport  : +....................       
        Blessed   : +....................       
        Cursed    : ..+..+...............       
        Precogn.  : ....................+       
        Sentient  : +........+...........       
        Climb     : ................+....       
        Troll.ESP : .......+.............       
        Giant.ESP : .............+.......       
        Animal.ESP: ....................+       
        Good.ESP  : .............+.......       
        Nlive.ESP : ....................+       
        Spider ESP: ....................+       

Skills (points left: 0)
 - Combat                                        26.733 [0.900]
          - Weaponmastery                        50.000 [0.950]
                   . Sword-mastery               50.000 [1.200]
          - Archery                              03.000 [0.800]
                   . Crossbow-mastery            01.000 [0.300]
 - Sneakiness                                    06.140 [1.200]
          . Stealth                              40.400 [1.200]
          . Disarming                            05.300 [1.100]
 - Powers                                        40.100 [1.000]
          . Devices                              00.150 [0.250]
          . Udun                                 00.000 [0.400]
          - Jedi                                 47.000 [1.000]
                   . Dark                       -05.000 [1.000]
                   . Light                       50.000 [1.000]
 - Spirituality                                  12.500 [0.700]
          . Prayer                               50.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . First-aid                            01.000 [0.600]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Magic Curved Lightsaber (E:34250148, L:50) (6d6) (+53,+29) [10,+0](60%)
(+3)
        It provides light (radius 2) forever.  It does extra damage from pure
    magic.  It increases your spell power by 3.  It increases your mana
    capacity by 60%.  It is very sharp and can cut your foes.  It is
    especially deadly against dragons.  It fights against evil with holy
    fury.  It makes you invisible.  It makes you completely fearless.  It
    provides resistance to electricity, fire and blindness.  It slows your
    metabolism.  It reflects bolts and arrows.  It produces a fiery
    sheath.  It produces an electric sheath.  It has been blessed by the
    gods.  It induces random teleportation.  It cannot be harmed by
    electricity.  It cannot be harmed by fire.  It cannot be harmed by
    cold.  
    You found it in the remains of a Great Bile Worm on level 87 of Angband.
b) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    
    It provides light (radius 1) forever.  It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) {cursed}
    It increases your 
    dexterity and speed by 4.  It provides resistance to acid, electricity
    , fire and cold.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Bloodletter of Khorne on level 70 of The
    Sacred Land Of Mountains.
e) a Ring of Speed (+9) {cursed}
f) a Ring of Speed (+12) {cursed}
k) a Sorcerous Amulet of Telepathy (-31,-12)(60%)(60%) (+3) {cursed}
    It increases your spell power by 3.  It
    increases your mana capacity and hit points by 60%.  It gives
    telepathic powers.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
l) a Wings of Manwe [10,+0] (+5 to speed) {100% off}
m) The Arkenstone of Thrain (+3)
    It can be activated for detection
    every 30+d30 turns if it is being worn. It provides light (radius 3)
    forever.  It increases your speed and luck by 3.  It provides
    resistance to life draining, light, dark and chaos.  It allows you to
    see invisible monsters.  It allows you to sense the presence of orcs.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Munchkin on level 55 of The Sacred Land
    Of Mountains.
n) an Ethereal Psychoactive Skin (+5,+5) [10,+31](20%) (+1 to stealth)
    It can be activated for wraith-form every 50+d50 turns if
    it is being worn. It reduces damages you take by 50%, physical and
    magical. It increases your stealth by 1.  It increases your mana
    capacity by 20%.  It provides immunity to paralysis.  It provides
    resistance to life draining and electricity.  It allows you to breathe
    without air.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Storm Worm on level 87 of Angband.
o) a Chargeable Fur Cloak (E:1, L:1) [3,+10] (+10 attacks)
    
    It can be upgraded with gold  It does extra damage from pure magic.  
    It increases your attack speed by 10.  It makes you invisible.  It
    provides immunity to acid, electricity, fire, cold and nether.  It
    makes you completely fearless.  It provides resistance to poison, 
    light, dark, blindness, confusion, sound, shards, nexus, chaos and 
    disenchantment.  It renders you incorporeal.  It speeds your
    regenerative powers.  It produces a fiery sheath.  It produces an
    electric sheath.  It produces an acid sheath.  It produces an cold
    sheath.  It identifies all items for you.  
    It was given to you as a reward.
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, 
    electricity, fire, cold, light, dark and chaos.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 50 of The Sacred Land Of Mountains.
q) The Shield of Deflection of Gil-galad [10,+20] (+5)
    
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Worm on level 60 of Barad-Dur.
t) The Dragon Helm of Dor-Lomin [8,+20] (+4)
    
    It can be activated for rays of fear in every direction if it is being
    worn. It provides light (radius 1) forever.  It increases your 
    strength, dexterity and constitution by 4.  It provides resistance to 
    acid, electricity, fire, cold, light and blindness.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    dragons and thunderlords.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Metal Babble on level 87 of Angband.
u) a Set of Cesti [5] {special}
v) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map
     if it is being worn.  It increases your searching, infravision and 
    ability to tunnel by 4.  It allows you to climb mountains.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 55 of The Sacred Land Of Mountains.
z) (nothing)
{) (nothing)
|) a Dwarven Pick {excellent}


  [Character Inventory]

a) The Gem of Fire {@1}
    
    It can be activated for satisfy hunger every 100 turns.  
    You found it in the remains of a Gelatinous cube on level 7 of
    Barrow-Downs.
b) 3 Potions of Cure Insanity
c) 2 Potions of Cure Critical Wounds
d) 3 Potions of Healing
e) a Potion of *Healing*
f) a Potion of Restore Mana
g) a Potion of New Life
h) a Scroll of Teleportation
i) 13 Scrolls of Word of Recall
j) 9 Scrolls of Satisfy Hunger
k) The Ring of Power 'Nenya' (+9,+9) (+2)
l) The Anchor of Space-Time
    It provides light (radius 2) forever.  It prevents the
    space-time continuum from being disrupted.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Judge Death on level 55 of The Sacred Land
    Of Mountains.
m) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
n) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
o) a Curved Lightsaber of Slay Animal (E:14585496, L:50) (6d6) (+50,+30)
[10,+0](4
    It provides light (radius 2) forever.  It increases your 
    ability to tunnel and spell power by 2.  It increases your mana
    capacity by 40%.  It does extra damage from acid and electricity.  It 
    poisons your foes.  It drains life from your foes.  It is very sharp
    and can cut your foes.  It fights against evil with holy fury.  It is
    especially deadly against natural creatures.  It makes you completely
    fearless.  It provides resistance to acid, electricity and poison.  It
    allows you to sense the presence of trolls and giants.  It reflects
    bolts and arrows.  It produces an electric sheath.  It drains 
    experience.  It has been blessed by the gods.  It induces random
    teleportation.  It cannot be harmed by acid.  It cannot be harmed by
    electricity.  
    It was given to you as a reward.
p) a Black Doublended Lightsaber (E:40875, L:25) (9d9) (+27,+25) [15,+0](20%)
(+1)
    It provides light (radius 2) forever.  
    It increases your spell power by 1.  It increases your mana capacity
     by 20%.  It does extra damage from frost and dark.  It is very sharp
    and can cut your foes.  It strikes at demons with holy wrath.  It
    makes you completely fearless.  It provides resistance to dark.  It
    reflects bolts and arrows.  It has been blessed by the gods.  It
    cannot be harmed by cold.  
    You found it in the remains of an Ancient multi-hued dragon on level 99 of
    Orodruin.
q) The Mighty Hammer 'Grond' (E:25, L:2) (11d11) (+25,+25) [+10]
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Amulet of Faramir (+18,+0) [+8] (+5)
    It can be activated for word of recall every 200 turns if it
    is being worn. It increases your stealth by 5.  It sustains your 
    dexterity.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Golfimbul, the Hill Orc Chief on level 21
    of Orc Cave.


  [Home Inventory - Gondolin ]

a) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every
    200 turns if it is being worn. It provides light (radius 3) forever.  
    It increases your strength, wisdom, charisma and speed by 4.  It makes
    you completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
b) The Black Banner of Gondor (-3)
    It can be activated for summon undead
    every 666+d333 turns if it is being worn. It provides light (radius 1)
    forever.  It decreases your stealth by 3.  It makes you invisible.  It
    provides resistance to dark, nether and chaos.  It allows you to sense
    the presence of undead.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Ice Worm in the town of Gondolin .
c) The Cloak of Ghan-buri-Ghan (+5,+5) [14,+0] (+5)
    
    It grants you the power of berserk if it is being worn.  It increases 
    your dexterity, stealth and speed by 5.  It makes you invisible.  It
    sustains your dexterity.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 77 of Angband.
d) The Set of Cesti 'Skycleaver' (+16,+7) [5,+16] (+1)
    It increases your 
    strength, dexterity, constitution, charisma and luck by 1.  It
    provides resistance to acid, electricity, fire, cold and poison.  It
    allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Bile Worm on level 87 of Angband.
e) a Doublended Lightsaber of *Slay Vampire* (E:8070512, L:47) (9d9) (+42,+26)
[15
    
    It provides light (radius 2) forever.  It increases your charisma and 
    spell power by 3.  It increases your mana capacity by 60%.  It does
    extra damage from electricity.  It is very sharp and can cut your
    foes.  It kills vampires  It strikes at demons with holy wrath.  It
    fights against evil with holy fury.  It makes you completely fearless.
    It provides resistance to electricity.  It slows your metabolism.  It
    speeds your regenerative powers.  It reflects bolts and arrows.  It
    produces an electric sheath.  It has been blessed by the gods.  It
    induces random teleportation.  It cannot be harmed by electricity.  It
    cannot be harmed by cold.  
    You found it lying in a vault on level 75 of Angband.


  [Home Inventory - Minas Anor ]

a) a Coral Stone of Ulmo [10,+4] (+3)
b) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be
    activated for magic missile (2d6) every 2 turns if it is being worn. 
    It provides light (radius 1) forever.  It sustains your constitution.  
    It provides immunity to paralysis.  It provides resistance to light.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Caras Galadhon ]

a) a Note of Eru [10,+4] (+3) {100% off}
b) a Grim Reaper Figure of Mandos [10,+9] (+3) {100% off}
c) The Wand of Digging of Thrain (17 charges)
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your 
    dexterity and speed by 3.  It makes you completely fearless.  It
    provides resistance to acid and shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
e) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your 
    intelligence, constitution, stealth and speed by 4.  It provides
    immunity to fire.  It provides resistance to acid, electricity, cold
     and nexus.  It allows you to fly.  It allows you to sense the
    presence of thunderlords.  It reflects bolts and arrows.  It produces
    a fiery sheath.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
f) The Cloak of Thorongil [1,+10]
    It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.



Posted on 18.8.2006 13:46

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155. on the Ladder (of 17991)
61. on the FuryBand Ladder (of 163)
8. for this player (out of 26)

Comments

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On 18.8.2006 13:46 misiu.pysiu@poczta.fm wrote:
Back to the addiction...

On 18.8.2006 15:14 thefury@furytech.net wrote:
You should update to FuryBand 4.0.0

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