The Angband Ladder: Traag, Troll Possessor by <mcantrell@netzero.net>

  [ToME 2.3.3 Character Sheet]

 Name  : Traag                  Age                 71       STR:     25       
 Sex   : Male                   Height             105       INT:      5       
 Race  : Zombie Troll           Weight             317       WIS:      7       
 Class : Possessor              Social Class         1       DEX:     22       
 Body  : Boldor, King of the Yeeks                           CON:     25       
 God   : Nobody                                              CHR:      6       
                                                                               
 + To Melee Hit          16 Level             26    Hit Points      196/   196 
 + To Melee Damage       24 Experience     50583    Spell Points     13/    13 
 + To Ranged Hit         24 Max Exp        50583    Sanity          135/   135 
 + To Ranged Damage      15 Exp to Adv.    55500                               
   AC                 51+58 Gold           95290    Speed           Fast (+18) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Very Bad     Blows/Round:  5         
 Bows/Throw  : Excellent    Searching   : Very Bad     Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  5d4+120   
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 40 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are the offspring of a Forest-Troll Worker.  You have            
          slime green eyes, mangy bright red hair, and white leprous           
          skin.                                                                
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 22 (1100')
        Barrow-Downs: Level 10 (500')
        Maze: Level 25 (1250')
        Orc Cave: Level 22 (1100')

 Your body is Boldor, King of the Yeeks.
 You are currently in the town of Bree.
 You have defeated 1238 enemies.
 You saved 21 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 47th Yavie of the 2890th year of the third age.
 You have been adventuring for 4 days.

                    adefkmnopsuxz{|@            
        Add Int   : .1..............            
        Add Wis   : .1..............            
        Add Dex   : .1....33........            
        Add Chr   : .......3........            
        Add Stea. : ...........1....            
        Add Tun.. : ..............3.            
        Add Speed : .1....3.........            
        Cold Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ..+.............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .......+..+.....            
        Hold Life : ................            
        Res Acid  : ......++.......+            
        Res Elec  : .+......+.......            
        Res Fire  : .+.....+........            
        Res Cold  : ++.....+........            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Light : ..........+.....            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : .........+......            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : ......+.........            
        Res Chaos : ................            
        Res Disen : +...............            
        Lite      : ..........+.....            
        See Invis : .......+........            
        Digestion : .+.+............            
        Xtra Might: .+..............            
        Xtra Shots: .+..............            
        Activate  : +......+..+.....            
        Sentient  : +...............            

Skills (points left: 8)
 - Combat                                        14.500 [0.600]
          . Weaponmastery                        30.500 [0.600]
          . Archery                              00.000 [0.400]
 - Sneakiness                                    00.800 [0.700]
          . Stealth                             -02.000 [0.700]
          . Disarming                            00.300 [0.500]
 - Magic                                         01.134 [0.600]
          . Magic-Device                         30.000 [1.000]
 - Spirituality                                 -02.500 [0.500]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  08.700 [1.100]
          . Corpse-preservation                  30.700 [0.900]
          . Possession                           30.600 [0.800]
          . Mimicry                              01.000 [0.300]


  [Character Equipment]

a) The Dagger 'Nimthanc' (E:15, L:1) (1d4) (+4,+6)
    It can be activated for frost bolt (6d8) every 7+d7 turns
     if it is being worn. It does extra damage from frost.  It provides
    resistance to cold and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
d) The Short Bow of Amras (x3) (+12,+15) (+1 to speed)
    It increases your intelligence, wisdom
    , dexterity and speed by 1.  It provides resistance to electricity, 
    fire and cold.  It slows your metabolism.  It fires missiles with
    extra might.  It fires missiles excessively fast.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) a Ring of Invisibility
f) a Ring of Slow Digestion
k) (nothing)
m) a Brass Lantern (with 1574 turns of light)
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, shards and nexus.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak of Thingol [1,+18] (+3)
    It can be activated
    for recharging every 70 turns if it is being worn. It increases your 
    dexterity and charisma by 3.  It provides immunity to paralysis.  It
    provides resistance to acid, fire and cold.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
p) a Large Leather Shield of Resist Lightning [4,+6]
s) a Dragon Helm [8,+16]
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Stealth [2,+6] (+1 to stealth)
    It increases your 
    stealth by 1.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Shovel of Digging (+3)


  [Character Inventory]

a) 3 Flasks of oil
b) 8 Scrolls of Phase Door
c) 2 Scrolls of Word of Recall
d) a Scroll of Enchant Weapon To-Dam
e) a Scroll of Door/Stair Location
f) 4 Scrolls of Satisfy Hunger
g) a Wooden Rod of Trap Location (10/10) {@z1}
h) a Wand of Ice Storm[1|28] (8 charges)
i) a Wand of Dig[1|1] (18 charges)
j) a Staff of Fiery Shield[5|7] (6 charges)
k) a Staff of Disarm[10|11] (19 charges)
l) a Staff of Reveal Ways[1|25] (12 charges)
m) a Staff of Sense Monsters[3|17] (10 charges)
n) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It provides resistance to nexus.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Mouse Fur of Air [1,-1]
b) The Lance of Eorlingas (3d8) (+3,+21) (+2)
    It must be wielded
    two-handed.  It increases your strength, dexterity and speed by 2.  It
    is especially deadly against orcs.  It is especially deadly against
    trolls.  It fights against evil with holy fury.  It makes you
    completely fearless.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave orc on level 20 of Orc Cave.
c) a Player corpse
d) Smeagol's corpse
e) Nar, the Dwarf's corpse
f) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Lothlorien ]

a) The Wand of Digging of Thrain (18 charges)


  [The Mathom-house Inventory - Bree ]

a) The Gem of Ice
    It
    can be activated for decreasing Intelligence.  
    You found it lying on the ground on level 2 of Barrow-Downs.
b) Jor's Book of Impossible Occurences
    It can be
    activated for high experience loss.  
    You found it lying on the ground on level 2 of Barrow-Downs.
c) Wormtongue, Agent of Saruman's skeleton
    It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 5 of
    Barrow-Downs.



Posted on 24.8.2006 06:27

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14047. on the Ladder (of 18926)
2461. on the ToME Ladder (of 3146)
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On 24.8.2006 06:27 mcantrell@netzero.net wrote:
My newest winner.

Sure, the game doesn't know it yet, but, I just got Nimthanc, I have a good body (but am looking for better), got the important resistances (minus Poison, that's my next goal), and am pretty well set so far.

So it's really my game to loose at this point.

End game goal is Watcher, of course, but the Minotaur, a Cyclops, or Eol would be nice in the meantime.

On 24.8.2006 06:59 mcantrell@netzero.net wrote:
Jinked myself byp osting it to oook. Dead to a summoned Death Knight (who took over 200 HP off me in a turn) towards the bottom of Mirkwood.

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