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The Angband Ladder: Sergeant York, American Adventurer by <HallucinationMushroom@Yahoo.egg>

  [Steamband 0.4.0 Character Dump]

 Name   Sergeant York                            Self  abcdefghijkl@   Best
 Sex    Male           Age            17  Mus:    503  *............   507
 Race   American       Height         69  Agi:    479  .1....4......   487
 Class  Adventurer     Weight        187  Vig:    434  *............   518
 Title  Champion       Status          1  Sch:    185  .............   192
 WP     -5/54          MaxDepth  Lev  34  Ego:    264  ......4......   266
 SP     136/136        Preserve        Y  Chr:    308  .............   311

 Level           26       Armor     [16,+29]     Saving Throw           Fair
 Cur Exp      38960       Blows       4/turn     Stealth                Good
 Max Exp      38960       Shots       2/turn     Fighting      Legendary[5+]
 Adv Exp      46875       Infra        60 ft     Shooting      Legendary[5+]
                                                 Disarming              Good
          Stat     Skill     Weap.     Total     Magic Device           Fair
 Melee   (+9,+9) (+14,+14) (+15,+20) (+38,+43)   Perception        Favorable
 Shoot   (+9,+0) (+11,+11) (+13,+11) (+33,+22)   Searching         Excellent

     You are the first child of a Beggar. You are the black
     sheep of the family. You have green eyes, wavy blond hair,
     and a dark complexion.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:......+......   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:+............   See Invis:.........+...    No Magic:.............
     Vorpal:.............    Free Act:...........+.   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:..+..........   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.........+...    Teleport:.............
  Psn. Brnd:.............    Res Fear:.............   Aggravate:.............
  Resistances:
  Fire :15% .......+......  Light:40% .........+....
  Air  :35% ......+.......  Dark :40% .........+....
  Elec :75% ......+.+.....
  Ice  :15% ......+.......
  Acid :15% ......+.......
  Poisn:40% ...+..........
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~(()]]]              /}=="~(()]]]              /}=="~(()]]]

  [Last Messages]

> You are covered with frost!
> One of your "Brother Benjamin Great Herbalo" Tonics of Heroism {10% off} (c)
was destroyed!
> The Grand Lunar touches you.
> The Grand Lunar misses you. <2x>
> You stab The Grand Lunar.
> The Grand Lunar breathes ice.
> It casts a fire bolt.
> One of your Rifle bullets (2d11|0) (+5,+3) (138/276) (q) was destroyed!
> Some of your Rifle bullets (2d11|0) (+0,+0) (129/258) (r) were destroyed!
> Some of your Rifle bullets (2d11|0) (+0,+0) (129/258) {25% off} (s) were
destroyed!
> The Grand Lunar misses you.
> The Grand Lunar touches you!
> The Grand Lunar misses you.
> The Grand Lunar touches you!
> You die.


  [Skills]

   Disarming Traps 16
   Disable Machine  1
           Stealth 10
         Searching 11
       Trailblazer 11
         Keen Eyes  1
    Pain Tolerance  3
   Neophyte Combat 20
   Standard Combat 15
   Advanced Combat  1
      Power Strike  1
   Critical Strike  1
   Accurate Strike 14
    Vicious Strike 14
        Swift Blow  5
    Weapon Finesse  5
      Martial Arts  1
 Neophyte Firearms 20
 Standard Firearms 15
 Advanced Firearms  2
            Rifles 20
     Critical Shot  4
     Accurate Shot 11
      Vicious Shot 11
        Swift Shot  4
          Throwing  1
            Swords 20
     Sword Mastery  1
             Latin  1
       Occult Lore  1
      Ritual Magic  1
      Spirituality  1
     Tempered Will  1
     Using Devices 10
  Advanced Devices  1
  Device Power Amp  1
         Toughness 13


  [Steamware & Mutations]

 You have alpha level enhanced eyesight (60' infra).


  [Character Equipment]

a) The Harpoon of Ned Land (8d3|2) (+15,+20) <+10> (charging)
b) a .45 Martini-Henry Rifle of Precision (x3) (+13,+11) <+1>
c) an Azurite Ring of Resist Bewilderment
d) a Carnelian Ring of Resist Poison
e) a Mithril Amulet of Regeneration
f) a Brass Lantern [3] <Fuel: 12327>
g) a Robe of the Stars [2,+8] <+4>
h) a Cloak of Inviolability to Fire [1,+12]
i) a Pair of Trousers of Inviolability to Electricity [2,+5]
j) a Deerstalker of Perception [5,+4] <+1>
k) a Set of Leather Gloves [2,+0]
l) a Pair of Half-boots of Free Action [4,-4]


  [Character Inventory]

a) 5 Flasks of oil
b) 2 "Bock's Restorative" Tonics of Speed
c) 10 "Brother Benjamin Great Herbalo" Tonics of Heroism {10% off}
d) 21 "Dr. Brooks' Antimalarial" Tonics of Cure Critical Wounds
e) 3 "Owbridge's Lung" Tonics of Restore Life Levels
f) 9 Steel-Plated Radiophonic Mechanisms of Phase Door {25% off}
g) 13 Cast Iron Photocom Mechanisms of Etheric Travel
h) 10 Aluminum-Plated Teleton Mechanisms of Returning {10% off}
i) 7 Clanking Synchrodyne Mechanisms of Object Analysis
j) a Steel Quadrascope Mechanism of *Destruction*
k) a Ruhmkorff
l) a Marble Tool of Object Analysis (0 charges)
m) a Glowing Tool of Structural Analysis (10 charges)
n) an Ivory Tool of Object Location (1 charge)
o) a Chipped Tool of Threat Detection (4 charges)
p) a Set of Leather Gloves [2,+7]
q) 25 Rifle bullets (2d11|0) (+5,+3) (138/276)
r) 86 Rifle bullets (2d11|0) (+0,+0) (129/258)
s) 88 Rifle bullets (2d11|0) (+0,+0) (129/258) {25% off}
t) 12 Hollow-point rifle bullets (2d33|0) (+0,+0) (195/390)


  [Home Inventory]

a "Owbridge's Lung" Tonic of Restore Life Levels
4 "Primley's Iron & Wahoo" Tonics of Restore Muscle {10% off}
7 "Cla-wood Malt" Tonics of Restore Agility
6 "Iowna Brain & Nerve" Tonics of Restore Vigor
9 Cast Iron Photocom Mechanisms of Etheric Travel
6 Clanking Anemophone Mechanisms of Detailed Object Analysis
11 Rifle bullets (2d11|0) (+6,+4) (141/282)
25 Rifle bullets (2d11|0) (+4,+2) (135/270)
10 Rifle bullets (2d11|0) (+3,+3) (138/276)
23 Rifle bullets (2d11|0) (+1,+4) (141/282)
a Rifle bullet (2d11|0) (+0,+0) (129/258)


  [Current Quest]

To fulfill your task, you must destroy Victor Frankenstein's Monster on dungeon
level 32.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 27.8.2006 04:34
Last updated on 28.8.2006 17:01

Download this dump

13428. on the Ladder (of 18076)
186. on the Steamband Ladder (of 315)
27. for this player (out of 45)

Comments

Jump to latest

On 27.8.2006 04:34 HallucinationMushroom@Yahoo.egg wrote:
Getting aboard the steamship, conscientious objector and all. I have no idea what's going on but it's fun. Looking to make a sharpshooter and pretty much winging it with skill points. Currently taking on a difficult quest to wax off some german snipers at 45. Prolly die there, but Sergeant York has had success with germans in the past...

Also picked up Journey to the Center of the Earth from the bookstore and like it so far.

On 27.8.2006 04:53 nckmccnnll@yahoo.com.au wrote:
Beware lack of RPoison!

On 27.8.2006 17:05 HallucinationMushroom@Yahoo.egg wrote:
Poison... already?! Noooooo! At least I have confusion and blindness covered which, ahem, is always my bane in *somebody's* variant around here... heh.

Those snipers are tough! I've outshot one, and could whittle them all away but for the wound point damage. I've left 45' twice hoping the quest will go away. The help file says that I'll eventually get some wp regenerate ability, so maybe that will kick in soon.


On 27.8.2006 18:58 alakazzandra@gmail.com wrote:
You really might want to consider investing in Searching and then Trailblazer if you want your class powers...

On 27.8.2006 23:18 HallucinationMushroom@Yahoo.egg wrote:
Doh! Searching = class powers?! I'm so screwed. I really should study up before I start throwing skill points around. Thanks for the tip.

On 28.8.2006 01:16 HallucinationMushroom@Yahoo.egg wrote:
My barrel is going to melt if I have another 250 shot trip down.

On 28.8.2006 16:46 elliott946@aol.com wrote:
You got snipers at level 45? Ouch. Those guys are bad news.

The late early game and mid-game is where Steamband is at its toughest, and is arguably the hardest 'band at those levels (Troglodyte Beastlords! Black Mariahs! Run away!). The early chicken and regular trog killing is fine, and by the late-game you'll be a walking engine of destruction (just look out for Construct pits and those Dimensional Phase Etheric doodley bobs), but the part in between can be rough.

I once got the Marquis de la Tour at 42 and it was really a question of whether he would kill me or I would make myself fail the quest first. At that depth, I had zero hope of killing him. Steam just does that sometimes.

On 28.8.2006 17:01 HallucinationMushroom@Yahoo.egg wrote:
Got carried away and hammered the keys while not watching my health. Anyway, best Steam character so far. I've got a much better idea now of how I want to throw points around and what some of those monsters actually are and can do. I think I'm going to make a space marine shotgunner next. Thanks for all the comments, they helped me get a better picture of whats going on.

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