The Angband Ladder: Ax, Dwarf Warrior by <Ax>

  [Oangband 1.1.0 Character Dump]

 Name    : Ax              Age                  46   STR:    18/171            
 Sex     : Male            Height              116   INT:        14            
 Race    : Dwarf           Weight               69   WIS:     18/59            
 Class   : Warrior         Social Class         41   DEX!    18/120            
                                                     CON:    18/117            
                                                     CHR!     18/90            
 Max Hit Points      585   Level                38   Max SP (Mana)         0   
 Cur Hit Points       -3   Experience       755016   Cur SP (Mana)         0   
                           Max Exp          755016                             
        (Fighting)         Exp to Adv.      780000          (Shooting)         
 Blows/Round           5   Gold             950462   Shots/Round         1.6   
 + to Skill           38                             + to Skill           40   
 Deadliness (%)      149   Base AC/+ To AC  27/ 79   Deadliness (%)      162   
                            (Character Abilities)                              
 Fighting    : Heroic      Stealth     : Very Good   Disarming   : Very Good   
 Bows/Throw  : Superb      Perception  : Poor        Magic Device: Good        
 Saving Throw: Excellent   Searching   : Poor        Infra-Vision: 15 meters   
                            (Character Background)                             
          You are one of two children of a Dwarven Miner.  You are a           
          well liked child.  You have dark brown eyes, straight black          
          hair, a three foot beard, and a dark complexion.                     

  [Specialty Abilities]


  [Last Messages]

> You are more poisoned.
> The Mature multi-hued dragon misses you.
> The Mature multi-hued dragon claws you.
> You are struck by electricity!
> The Mature multi-hued dragon claws you.
> You are enveloped in flames!
> The Mature multi-hued dragon bites you.
> You are covered with frost!
> You die.

  [Character Equipment]

a) The Small Sword 'Sting' (2d6) (+10,+10) (+2) {@w0}
b) The Short Bow of Amrod (x4) (+12,+15) (+2)
c) a Nephrite Ring of Deadliness (+15)
d) an Agate Ring of Skill (+14)
e) a Jeweled Amulet of Resist Acid
f) The Phial of Galadriel (+1)
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
h) an Elven Cloak of Aman [2,+20] (+3 to stealth)
i) a Small Metal Shield of Resistance [5,+17]
j) a Hard Leather Cap of Serenity [2,+5]
k) a Set of Leather Gloves of Power (+6,+6) [1,+7] (+4)
l) a Pair of Hard Leather Boots of Stealth [3,+7] (+1 to stealth)

0) 64 Arrows (1d6) (+7,+7)
1) (nothing)
2) (nothing)
3) (nothing)
4) (nothing)
5) (nothing)
6) (nothing)
7) (nothing)
8) (nothing)
9) (nothing)

  [Character Inventory]

a) 11 Rations of Food
b) a Copper Speckled Potion of Resist Fire and Cold
c) 19 Indigo Potions of Cure Critical Wounds {!d}
d) a Chocolate-brown Potion of Healing
e) an Oily Yellow Potion of Restore Constitution
f) 2 Ashen Potions of Enlightenment
g) 11 Scrolls titled "asharze oaus" of Teleportation {!d}
h) 4 Chromium Rods of Trap Location {@z1!d}
i) a Damascened Rod of Door/Stair Location
j) 3 Adamantium Rods of Recall {@z0!*}
k) a Silver-plated Rod of Fire Bolts
l) 2 Olive Staffs of Perception (2x 7 charges)
m) an Oak Staff of Speed (3 charges)
n) a Steel Ring of Dexterity (+3)
o) an Agate Ring of Skill (-10) {cursed}
p) a Brass Amulet of Intelligence (-3) {cursed}
q) Double Chain Mail of Elvenkind (-2) [16,+8] (+3 to stealth)
r) a Broad Sword of *Slay* Giant (2d5) (+10,+10) (+2)
s) a Long Sword (2d5) (+4,+5)
t) a Long Sword of Poisoning (2d5) (+4,+6)
u) a Shovel of Digging (1d2) (+4,+4) (+3) {@w0!d}
v) a Light Crossbow (x3) (-6,-5) {cursed}

  [Home Inventory]

a) 44 Greenish Potions of Speed
b) 99 Indigo Potions of Cure Critical Wounds
c) 43 Chocolate-brown Potions of Healing
d) 8 Carnation Potions of Restore Life Levels
e) 4 Scrolls titled "snikplu ther" of *Identify*
f) 6 Scrolls titled "x yerg rhovpot" of Enchant Armor
g) 11 Scrolls titled "gop aussno" of Holy Prayer
h) 23 Olive Staffs of Perception (23x 11 charges)
i) a Malachite Ring of Constitution (+4)
j) a Shark's Tooth Amulet of Charisma (+5)
k) a Cloak of Shard Protection [1,+5]
l) a Small Metal Shield of Night and Day [5,+10]
m) The Large Leather Shield 'Indomitable' [6,+22]
n) a Hard Leather Cap of Light [2,-1]
o) a Set of Leather Gloves of Magic Mastery [1,+8] (+4)
p) a Pair of Soft Leather Boots of Free Action [2,+5]
q) a Pair of Hard Leather Boots of Stability [3,+7]
r) The Main Gauche of Maedhros (2d6) (+15,+18) (+3) {@w0}
s) a Trident (Defender) (1d10) (+9,+10) [4,+8] (+2 to stealth) {@w0}
t) a Flail of Westernesse (2d8) (+9,+14) (+1) {@w0}
u) The Flail 'Totila' (3d6) (+7,+10) (+2)
v) a Lead-Filled Mace of Westernesse (4d4) (+10,+11) (+1)
w) 99 Bolts (1d7) (+5,+5)
x) 29 Arrows (1d6) (+4,+5)

  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 3.9.2006 19:35
Last updated on 13.9.2006 03:34

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8486. on the Ladder (of 18523)
97. on the Oangband Ladder (of 226)


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On 3.9.2006 19:35 Ax wrote:
Lets see how this one is going to die. Taking it really slow..

On 3.9.2006 20:16 Dominic wrote:
You really need to carry some scrolls of Teleportation (or Teleport Level) - sooner or later you'll run into a monster or unique that you can't beat in melee or outrun.

On 4.9.2006 00:54 Ax wrote:
I think so. The worst until now was a mob of umber hulks that cost me all potions until recall kicked in.. and I wouldn't know how to handle this game without the dwarven resist blindness either.

On 4.9.2006 01:15 Dominic wrote:
For one thing, those potions of speed are too useful to leave at home. Unless you have more than 10, don't leave any of those potions at home.

Carry about 3 or 4 Rods of Trap Location and sell off the rest (they almost never break anyway).

Good luck! ;)

On 7.9.2006 02:21 Ax wrote:
In the middle of statgain and not much new equipment either. The main gauche of Maedros was a real gift though! Considering Fast Attacks for the final specialty, though shields seem pretty useful too. Watching the combat log this guy gets an awful lot of successful shield bashes, and the stunned enemies must have saved him thousands of hitpoints.

On 7.9.2006 10:58 wrote:
Have to agree on the blindness thing. Much as i really really like O...i seem to spend HUGE amounts of my time blind and just dont find any blindness resist items. I end uo taking CCW and CSW mostly to recover from the endless blindness...and a group of blinders is just a pain in the behind!

On 8.9.2006 02:37 Ax wrote:
CL 37,DL 39 and the god of RNG granted me Sting to witch with Maedhros. Sting is a set item in O and gives totally 1337 powers to the Phial.. or does it..

As to the blindness thing, maybe it's meant to be a sportive challenge like blind kung fu in the movies :) Still the dwarven advantage is too huge and maybe it should be a percentile resist like sound and the others.

On 13.9.2006 03:34 Ax wrote:
DL 42, nothing more than a multihued dragon pit. That was quite a rise in difficulty between the 30s and 40s. Looks like my descent was still too fast. Meet your ghost.

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