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The Angband Ladder: Marik, Human Warrior by <Ferrat>

  [Angband 3.0.5 Character Dump]

 Name   Marik                                    Self  RB  CB  EB   Best
 Sex    Male              Age        16   STR! 18/100  +0  +5  +2 18/170
 Race   Human             Height     75   INT! 18/100  +0  -2  +0  18/80
 Class  Warrior           Weight    178   WIS! 18/100  +0  -2  +5 18/130
 Title  Hero              Status      9   DEX! 18/100  +0  +2  +7 18/190
 HP     -176/819          Maximize    Y   CON! 18/100  +0  +2  +6 18/180
 SP     0/0               Preserve    Y   CHR:  18/80  +0  -1  +0  18/70

 Level           42       Armor     [39,+57]     Saving Throw     Superb
 Cur Exp    1759277       Fight    (+24,+13)     Stealth            Poor
 Max Exp    1939403       Melee    (+36,+28)     Fighting      Legendary
 Adv Exp    1800000       Shoot     (+39,+9)     Shooting      Legendary
 MaxDepth    Lev 58       Blows       6/turn     Disarming        Superb
 Gold        693970       Shots       2/turn     Magic Device     Superb
                                                 Perception         Poor
 Burden   199.0 lbs       Infra         0 ft     Searching          Poor

 You are one of several children of a Townsman.  You are the black
 sheep of the family.  You have brown eyes, straight black hair, and an
 average complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:........+.... Blind:.............
 Elec:........+.... Confu:......+......
 Fire:........+.... Sound:.............
 Cold:........+.... Shard:.......+.....
 Pois:..+.......... Nexus:...........+.
 Fear:............+ Nethr:.............
 Lite:............. Chaos:.............
 Dark:+............ Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:...........+. Sear.:.............
PLite:+............ Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:+............ Blows:.............
FrAct:+........+... Shots:.+...........
HLife:............. Might:.............


  [Last Messages]

> The Cloak burns up!
> The Master thief dies.
> *** LOW HITPOINT WARNING! ***
> Some of your Scrolls titled "ithe ti" of Teleport Level (i) were destroyed!
> One of your Scrolls titled "gop klis" of Identify (j) was destroyed!
> Some of your Arrows (1d4) (+0,+0) (w) were destroyed!
> The Ancient multi-hued dragon breathes lightning.
> The Jade Ring of See Invisible is destroyed!
> The Bronze Ring of Intelligence is destroyed!
> The Rusty Wand of Lightning Bolts is destroyed!
> The Ivory Rod of Illumination is destroyed!
> The Runed Wand of Stone to Mud is destroyed!
> The Platinum Ring of Dexterity is destroyed!
> The Silver-Plated Rods of Polymorph are destroyed!
> You die.


  [Character Equipment]

a) a War Hammer of Gondolin (3d3) (+12,+15) {Floor 2300'}
   It slays orcs, trolls, dragons, and demons.  It provides resistance to 
   dark.  It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by acid or fire.  
b) a Long Bow of Extra Shots (x3) (+15,+9) (+1) {Lokkak 1700'}
   It increases your shooting speed by 1.  
c) an Alexandrite Ring of Resist Poison {Floor 2150'}
   It provides resistance to poison.  
d) a Jet Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.  
e) a Mother-of-Pearl Amulet of Wisdom (+5)
   It increases your wisdom by 5.  It sustains your wisdom.  
f) a Brass Lantern (with 12043 turns of light)
   It cannot be harmed by fire.  
g) Bronze Dragon Scale Mail (-2) [30,+9] {Floor 2700'}
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  It cannot be harmed by the
   elements.  
h) a Cloak of Protection [1,+7] {Draebor 2000'}
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) a Large Leather Shield of Resistance [4,+15] {Floor 1850'}
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) an Iron Crown of Might [0,+9] (+2) {BM 1500'}
   It increases your strength, dexterity, and constitution by 2.  It
   sustains your strength, dexterity, and constitution.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
k) a Set of Gauntlets of Agility [2,+0] (+5)
   It increases your dexterity by 5.  
l) a Pair of Soft Leather Boots of Stability [2,+3] {Pit 2600'}
   It provides resistance to nexus.  It makes you fall like a feather.  


  [Character Inventory]

a) a Holy Book of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
b) a Black Spotted Mushroom of Restoring
c) 4 Clotted Red Potions of Speed
d) 20 Smoky Potions of Cure Critical Wounds
e) 7 Metallic Green Potions of Healing
f) 5 Light Green Potions of Restore Life Levels
g) 16 Scrolls titled "ro uneng um" of Phase Door
h) 11 Scrolls titled "dan unfu ip" of Teleportation
i) 10 Scrolls titled "ithe ti" of Teleport Level
j) 19 Scrolls titled "gop klis" of Identify
k) 15 Scrolls titled "pogan bytarze" of Protection from Evil
l) 2 Scrolls titled "lanelg xbit" of *Destruction*
m) 5 Gold Rods of Trap Location
n) 2 Brass Rods of Recall
   It cannot be harmed by electricity.  
o) 10 Ivory Rods of Illumination
p) a Lead Rod of Detection
   It cannot be harmed by electricity.  
q) a Magnesium Rod of Teleport Other
r) 7 Iron Rods of Light
s) 6 Zirconium Wands of Teleport Other (18 charges)
t) a Tin Wand of Drain Life (6 charges)
u) 3 Gnarled Staffs of Teleportation (18 charges)
v) 2 Banyan Staffs of Speed (0 charges)
w) 74 Arrows (1d4) (+0,+0)


  [Home Inventory]

a) 15 Black Spotted Mushrooms of Restoring
b) 71 Pieces of Elvish Waybread
c) 55 Viscous Pink Potions of Resist Heat
d) 54 Pink Speckled Potions of Resist Cold
e) 8 Yellow Potions of *Healing*
f) 2 Orange Potions of Enlightenment
g) 17 Scrolls titled "doemic orgviv" of *Identify*
h) 26 Scrolls titled "bin wexarg sne" of Recharging
i) a Scroll titled "me klis mic" of Rune of Protection
j) a Scroll titled "ro nerlech" of Banishment
k) 2 Scrolls titled "he ulknis" of Mass Banishment
l) a Jade Ring of See Invisible
   It grants you the ability to see invisible things.  
m) a Corundum Ring of Damage (+10)
n) Metal Scale Mail (Dwarven) (-2) [13,+13] (+2) {Ancient Dragon 2150'}
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid or fire.  
o) Chain Mail of Elvenkind (-2) [14,+15] (+1 to stealth) {Vault 1700'}
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and light.  It cannot be harmed by the elements.
   
p) Double Chain Mail of Elvenkind (-2) [16,+13] (+2 to stealth) {BM 2600'}
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and dark.  It cannot be harmed by the elements.  
   
q) a Filthy Rag of Elvenkind [1,+9] (+1 to stealth) {Dread 2750'}
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It cannot be harmed by the
   elements.  
r) Hard Studded Leather of Elvenkind (-1) [7,+19] (+2 to stealth) {Floor 2600'}
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and chaos.  It cannot be harmed by the elements.
   
s) a Cloak of Aman [1,+11] (+3 to stealth) {Floor 50'}
   It increases your stealth by 3.  It provides resistance to dark.  It
   cannot be harmed by the elements.  
t) an Iron Helm of Seeing [5,+10] (+4 to searching)
   It increases your searching by 4.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
u) a Broad Sword of Westernesse (2d5) (+10,+14) (+2) {Nether Wraith 2500'}
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
v) a Long Sword of Fury (2d5) (+16,+12) (+2) {Pit 2400'}
   It increases your strength by 2.  It increases your attack speed by 2.  
   It provides resistance to fear.  It aggravates creatures around you.  
   It cannot be harmed by acid or fire.  
w) a Lance of *Slay Evil* (2d8) (+11,+15) (+1)
   It increases your wisdom by 1.  It slays all evil creatures.  It is
   blessed by the gods.  It grants you the ability to see invisible things.
   
x) a Lochaber Axe of *Slay Evil* (3d8) (+9,+7) (+2) {Vault 2600'}
   It increases your wisdom by 2.  It slays all evil creatures.  It is
   blessed by the gods.  It grants you the power of telepathy.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : yes (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 17.10.2006 19:41
Last updated on 20.10.2006 03:34

Download this dump

4753. on the Ladder (of 12685)
1583. on the Angband Ladder (of 3737)
Third best for this player (out of 5)

Comments

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On 17.10.2006 19:41 Ferrat wrote:
After losing several artifactless paladins to boredom at statgain, I'm trying human warrior. The quick levelling, easier stat optimisation (WIS not necessary), and more hp are making up for not having utility spells. I might miss the healing spell later on, though.

Lack of confusion resistance is becoming a big problem, and the !CCW get used up quickly. Currently I am scumming the town when they run out, and diving slowly to minimise risk.

On 20.10.2006 03:34 Ferrat wrote:
Had low hp after killing a winged horror outside a vault. Then the AMHD suddenly turned the corner and double breathed me at speed +9. I had just found the Bronze DSM as well.... Should have used detection on the vault, and I should be teleporting away anything remotely dangerous. YASD.

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