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The Angband Ladder: Nyarlatothep, Thunderlord Swordmaster by <j.vatjus-anttila@luukku.com>

  [ToME 2.3.3 Character Sheet]

 Name  : Nyarlatothep           Age                 20       STR:     38       
 Sex   : Male                   Height             141       INT:     27       
 Race  : Thunderlord            Weight             269       WIS:     26       
 Class : Swordmaster            Social Class        72       DEX:     33       
 Body  : Player                                              CON!     38       
 God   : Nobody                                              CHR!     35       
                                                                               
 + To Melee Hit          87 Level             38    Hit Points      907/   907 
 + To Melee Damage       72 Experience   3026355    Spell Points     71/    71 
 + To Ranged Hit         31 Max Exp      3026355    Sanity          347/   347 
 + To Ranged Damage      12 Exp to Adv.  3400000                               
   AC                 46+86 Gold         1397286    Speed           Fast (+21) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[57]Perception  : Bad          Blows/Round:  9         
 Bows/Throw  : Legendary[7] Searching   : Bad          Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Excellent    Mel.dmg/Rnd:  36d5+648  
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of many Manwe Maia.  Your eagle looks very               
          good.  In the past you dwelt on earth in the form of a wise          
          and ancient counsellor.                                              
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 36 (1800')
        Illusory Castle: Level 35 (1750')
        Maze: Level 35 (1750')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 58 (2900')
        The Small Water Cave: Level 34 (1700')
        The Sandworm lair: Level 30 (1500')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 18579 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved 16 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 12th Quelle of the 2890th year of the third age.
 You have been adventuring for 26 days.

                    adefkmnopsuxz{|@            
        Add Dex   : .4..............            
        Add Con   : ...5............            
        Add Tun.. : ..............1.            
        Add Speed : *46..1..........            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Troll: +...............            
        Cold Brand: +...............            
        Sust Str  : ......+.+.......            
        Sust Int  : ........+.......            
        Sust Wis  : ...+....++......            
        Sust Dex  : .......+++......            
        Sust Con  : ........+.......            
        Sust Chr  : ........+.......            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +........+......            
        Hold Life : .....+..........            
        Res Acid  : .+..+...+++....+            
        Imm Elec  : .+.++..*++.....+            
        Res Fire  : .+..+...+.......            
        Res Cold  : ++.++..+++.....+            
        Res Pois  : ........++.....+            
        Res Fear  : +........+.....+            
        Res Light : +......+........            
        Res Dark  : ................            
        Res Blind : ...+............            
        Res Conf  : .......+.+......            
        Res Sound : ......+..+......            
        Res Shard : .......+.+......            
        Res Neth  : ....+...........            
        Res Nexus : ................            
        Res Chaos : .......+.+......            
        Res Disen : ...+............            
        Levitate  : ...+.......+...+            
        Lite      : +....+...+......            
        See Invis : +....+..........            
        Digestion : +...............            
        Regen     : +...............            
        Activate  : +....++...+.....            
        Blessed   : +...............            
        Cursed    : .++.+..+++......            
        Hvy Curse : .......+........            
        Fly       : ......+........+            
        Dragon.ESP: ...............+            
        Evil.ESP  : ........+.......            

Skills (points left: 0)
 - Combat                                        50.000 [0.900]
          - Weaponmastery                        42.156 [0.950]
                   . Sword-mastery               42.300 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              23.700 [0.600]
          . Antimagic                            04.400 [0.550]
 - Sneakiness                                    14.845 [0.900]
          . Stealth                              00.400 [0.400]
          . Disarming                            27.700 [0.900]
 - Magic                                         01.000 [0.300]
          . Magic-Device                         00.000 [1.150]
 - Spirituality                                  06.000 [0.400]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to meet a Fruit bat on level 1.
You may find a Cloak on level 13.
You are fated to meet a Young green dragon on level 52.
You are fated to find a Potion of Sleep on level 4.


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10)
        It can be activated for ball of cold (100) every 300 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    speed by 10.  It does extra damage from frost.  It is especially
    deadly against trolls.  It is a great bane of demons.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to cold and light.  It allows you to see invisible
    monsters.  It slows your metabolism.  It speeds your regenerative
    powers.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Greater mummy on level 45 of Moria.
d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) {cursed}
    It 
    increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It is cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) a Ring of Speed (+6) {cursed}
    It increases your speed by 6.  It is
    cursed.  
    You found it in the remains of an Ethereal drake on level 35 of Moria.
f) The Ring 'Moros' (+5)
    
    It increases your constitution by 5.  It sustains your wisdom.  It
    provides resistance to electricity, cold, blindness and disenchantment
    .  It allows you to levitate.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Master rogue on level 29 of Maze.
k) an Amulet of Resistance {cursed}
    It
    provides resistance to acid, electricity, fire, cold and nether.  It
    is cursed.  It cannot be harmed by acid, cold, lightning or fire.  
m) The Star of Elendil (+1)
    It
    can be activated for light (dam 2d15) & map area every 50+d50 turns if
    it is being worn. It grants you the power of detect curses if it is
    being worn.  It provides light (radius 4) forever.  It increases your 
    speed by 1.  It provides resistance to life draining.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Harowen the Black Hand on level 57 of Dol
    Guldur.
n) a Gold Dragon Scale Mail of Defense (-2 to accuracy) [30,+24]
    It can be activated for breathe sound (130) every 90+d90 turns
     if it is being worn. It sustains your strength.  It provides
    resistance to sound.  It allows you to fly.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Harowen the Black Hand on level 57 of Dol
    Guldur.
o) The Fur Cloak 'Valienwen' [3,+8] {cursed}
    It sustains your dexterity.  It provides immunity to 
    electricity.  It provides resistance to cold, light, shards and chaos.
    It is heavily cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Spectral Novice mindcrafter on level 38
    of Moria.
p) The Large Metal Shield of Anarion [5,+20] {cursed}
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to acid, 
    electricity, fire, cold and poison.  It allows you to sense the
    presence of evil beings.  It is cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Stone troll on level 38 of Moria.
s) The Metal Cap of Wengon [3,+8] {cursed}
    It
    provides light (radius 1) forever.  It sustains your wisdom and 
    dexterity.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    cold, poison, sound, shards and chaos.  It is cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
u) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt (5d8) every 5+d5
    turns if it is being worn. It can be used to store a spell.  It
    provides resistance to acid.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Cave orc on level 45 of Moria.
x) a Pair of Hard Leather Boots of Levitation [3,+1]
    It
    allows you to levitate.  
    You bought it from the Armoury.
z) (nothing)
{) (nothing)
|) a Pick (+1)


  [Character Inventory]

a) a Potion of Speed
b) a Potion of Enlightenment
c) 4 Scrolls of Satisfy Hunger
d) an Amulet of Weaponmastery (+3,+6) [+2] (+1)
    It increases your strength and 
    constitution by 1.  It sustains your strength and constitution.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to disenchantment.  
    You found it in the remains of a Great Wyrm of Thunder on level 57 of Dol
    Guldur.
e) The Lochaber Axe of Balad (3d8) (+16,+13) (+2)
    It can be wielded two-handed.  It increases your intelligence
     and constitution by 2.  It poisons your foes.  It is especially
    deadly against dragons.  It is especially deadly against giants.  It
    is a great bane of demons.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Master mindcrafter on level 58 of Dol
    Guldur.
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 28 Scrolls of Identify
b) 2 Scrolls of Reset Recall
c) a Ring of Protection [+14]
d) a Ring of Free Action
e) The Set of Gauntlets 'Pauraegen' [2,+15]
f) a Venomous Sabre (1d7) (+6,+2)
g) a Spectral Long Sword (2d5) (+6,+6)
h) a Scimitar (Defender) (2d5) (+7,+11) [+8] (+1 to stealth)


  [Home Inventory - Minas Anor ]

a) Tome of


  [Home Inventory - Lothlorien ]

a) a Potion of Restore Life Levels
b) The Crumpled Scroll of Mass Resurrection
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 50 of Moria.
c) The Ring 'Carwen' (+2 to stealth)
    It increases 
    your strength, wisdom and stealth by 2.  It sustains your wisdom.  It
    provides resistance to electricity, light, nether and nexus.  It
    allows you to levitate.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Half-orc Archer on level 40 of Moria.
d) The Ring of Eillir (+3)
    
    It increases your strength by 3.  It makes you invisible.  It sustains 
    your strength, constitution and charisma.  It provides immunity to
    paralysis.  It provides resistance to confusion.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 32 of The Small Water Cave.
e) The Ring of Barechir (+11 to damage) (+3)
    
    It increases your charisma and stealth by 3.  It provides immunity to
    paralysis.  It provides resistance to sound and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient blue dragon on level 40 of Moria.
f) The Ring of Barahir (+1)
    
    It can be activated for dispel small life every 55+d55 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth and searching by 1.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Lesser Balrog on level 57 of Dol Guldur.
g) The Ring of Flare (+3)
    
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
h) The Phial of Galadriel (+4)
    It
    can be activated for light area (dam 2d15) every 10+d10 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    searching and luck by 4.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Watcher in the Water on level 34 of The
    Small Water Cave.
i) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+11] (+3 to stealth)
    It can be activated for breathe lightning (100) every
    90+d90 turns if it is being worn. It increases your stealth by 3.  It
    provides resistance to acid, electricity, fire, cold, poison and 
    confusion.  It allows you to fly.  It allows you to sense the presence 
    of orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
j) a Mithril Plate Mail of Resist Lightning (-3 to accuracy) [35,+10]
k) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, 
    electricity, fire, cold, light, dark and sound.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll on level 32 of Moria.
l) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It 
    increases your intelligence and wisdom by 2.  It provides resistance 
    to poison and blindness.  It allows you to sense the presence of orcs, 
    trolls and evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Cave orc on level 50 of Moria.
m) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can
    be activated for rays of fear in every direction if it is being worn. 
    It decreases your intelligence, wisdom and searching by 5.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid, fire, 
    poison and disenchantment.  It allows you to see invisible monsters.  
    It produces an anti-magic shell.  It drains life.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Chaos drake on level 32 of Mirkwood.
n) The Set of Leather Gloves 'Cammithrim' [1,+10]
    
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
o) The Set of Gauntlets 'Paurhach' [2,+15]
    It can be activated
    for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be
    used to store a spell.  It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ettin on level 39 of Moria.
p) The Broad Sword 'Glamdring' (2d5) (+9,+14) (+1)
    It
    provides light (radius 1) forever.  It increases your searching by 1.  
    It does extra damage from fire.  It is especially deadly against orcs.
    It strikes at demons with holy wrath.  It fights against evil with
    holy fury.  It provides resistance to fire and light.  It allows you
    to sense the presence of orcs.  It slows your metabolism.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
q) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
    It increases your intelligence, wisdom and attack speed by 2.  
    It is especially deadly against dragons.  It strikes at demons with
    holy wrath.  It strikes at undead with holy wrath.  It fights against
    evil with holy fury.  It is especially deadly against natural
    creatures.  It provides resistance to light, nexus, chaos and 
    disenchantment.  It allows you to see invisible monsters.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
r) The Long Bow of Bard (x5) (+17,+19) (+2)
    It increases your dexterity and luck
     by 2.  It provides immunity to paralysis.  It allows you to sense the
    presence of dragons.  It fires missiles with extra might.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Scatha the Worm on level 57 of Dol Guldur.
s) The Light Crossbow 'Vienyarn' (x3) (+7,+17) (+2 to speed)
    
    It increases your intelligence, dexterity, constitution and speed by 2
    .  It fires missiles excessively fast.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 42 of Moria.
t) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    It does extra
    damage from acid, electricity, fire and frost.  It poisons your foes.  
    It is especially deadly against dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is a great bane of demons.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It is especially deadly against natural creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.



Posted on 7.12.2006 22:52
Last updated on 20.12.2006 22:42

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5342. on the Ladder (of 12804)
1401. on the ToME Ladder (of 2975)

Comments

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On 7.12.2006 22:52 j.vatjus-anttila@luukku.com wrote:
This character is going to win!!

On 12.12.2006 22:02 vatjus@ee.oulu.fi wrote:
Ompa pieru ukko. melkeen yhtš pieru mitš mun!

lol

On 12.12.2006 22:04 j.vatjus-anttila@luukku.com wrote:
No johan on kun fortune cookiesta ainaki tuo :D

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