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The Angband Ladder: Arlg Acidhater, Half-Troll Warrior by <steinleyd@missouri.edu>

  [Angband 3.0.6 Character Dump]

 Name   Arlg Acidhater                           Self  RB  CB  EB   Best
 Sex    Male              Age        27   STR! 18/100  +4  +5 +10 18/290
 Race   Half-Troll        Height     99   INT! 18/100  -4  -2  +9 18/130
 Class  Warrior           Weight    340   WIS! 18/100  -2  -2  +8 18/140
 Title  ***WINNER***      Status      1   DEX! 18/100  -4  +2 +11 18/190
 HP     1216/1216         Maximize    Y   CON! 18/100  +3  +2 +10 18/250
 SP     0/0               Preserve    Y   CHR! 18/100  -6  -1  +9 18/120

 Level           50       Armor    [54,+125]     Saving Throw     Superb
 Cur Exp   46305894       Fight    (+58,+53)     Stealth            Fair
 Max Exp   46305894       Melee    (+76,+73)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+68,+14)     Shooting      Legendary
 MaxDepth   Lev 101       Blows       6/turn     Disarming        Superb
 Gold      18569656       Shots       1/turn     Magic Device     Superb
 Burden   165.0 lbs                              Perception         Good
 Speed          +39       Infra        50 ft     Searching     Very Good

 Your mother was a Stone-Troll Warrior.  You have blue-bloodshot eyes,
 oily bright red hair, and blue leprous skin.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+.*++.. Blind:.....+.......
 Elec:...*......... Confu:......+......
 Fire:.+*.+....+... Sound:........+....
 Cold:+.....+...... Shard:.........+...
 Pois:...++........ Nexus:......++.....
 Fear:+.+.+.+.+...+ Nethr:..+...+......
 Lite:+............ Chaos:.....++.+....
 Dark:......+...... Disen:...+.....+...

      abcdefghijkl@       abcdefghijkl@
S.Dig:+.++......... Stea.:.......+.....
Feath:...+......... Sear.:.....+...+...
PLite:+............ Infra:.....+.......
Regen:+.++........+ Tunn.:.............
Telep:.....+....... Speed:+++++..+...+.
Invis:+.++.+....... Blows:.............
FrAct:+.++....+.+.. Shots:.............
HLife:...+..+...... Might:.............


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+18,+20) (+10 to speed) {Floor, 1100'}
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and is especially deadly against demons.  It is branded with 
   frost.  It provides resistance to cold, fear, and light.  It is blessed
   by the gods, slows your metabolism, lights the dungeon around you, and 
   speeds your regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for frost ball (100)
   every 40 turns.  It cannot be harmed by the elements.  
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
c) The Ring of Power 'Narya' (+6,+6) (+1)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and nether.  
   It sustains your strength, wisdom, constitution, and charisma.  It 
   slows your metabolism and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for large fire ball (120) every 20+d20 turns.  It cannot be
   harmed by the elements.  
d) The Ring of Power 'Vilya' (+10,+10) (+3)
   It increases all your stats by 3.  It increases your speed by 3.  It
   provides immunity to lightning.  It provides resistance to poison, 
   disenchantment, and life draining.  It sustains your strength, 
   dexterity, and constitution.  It slows your metabolism, makes you fall
   like a feather, and speeds your regeneration.  It grants you immunity
   to paralysis and the ability to see invisible things.  It activates for 
   large lightning ball (250) every 20+d20 turns.  It cannot be harmed by
   the elements.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Palantir of Westernesse (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching and infravision by 2.  It provides resistance to blindness 
   and chaos.  It lights the dungeon around you.  It grants you the power
   of telepathy and the ability to see invisible things, but it also 
   aggravates creatures around you and drains experience.  It activates
   for clairvoyance every 50+d50 turns.  It cannot be harmed by the
   elements.  
g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
   It increases your constitution by 2.  It provides resistance to acid, 
   cold, fear, dark, confusion, nexus, nether, chaos, and life draining.  
   It sustains your constitution.  It activates for heal (1000) every 444
   turns.  It cannot be harmed by the elements.  
h) The Cloak 'Colannon' [1,+13] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
i) The Small Metal Shield of Thorin [3,+21] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching by 3.  It provides resistance to acid, fire, 
   shards, and disenchantment.  It cannot be harmed by the elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) a Pair of Soft Leather Boots of Speed [2,+9] (+10)
   It increases your speed by 10.  


  [Character Inventory]

a) 67 Pieces of Elvish Waybread
b) 6 Red Speckled Potions of Speed
c) 10 Oily Yellow Potions of Healing
d) 2 Pink Speckled Potions of Life
e) 14 Scrolls titled "tiish wun" of *Identify*
f) 8 Copper Rods of Perception
   It cannot be harmed by electricity.  
g) 4 Chromium Rods of Recall {@2}
   It cannot be harmed by electricity.  
h) 4 Bronze Rods of Detection (1 charging) {@1}
   It cannot be harmed by electricity.  
i) 2 Gold-Plated Rods of Healing
   It cannot be harmed by electricity.  
j) an Alexandrite Ring of Speed (+11)
   It increases your speed by 11.  
k) 3 Alexandrite Rings of Speed (+9)
   It increases your speed by 9.  
l) an Alexandrite Ring of Speed (+4)
   It increases your speed by 4.  
m) The Ring of Power 'Nenya' (+8,+8) (+2)
   It increases all your stats by 2.  It increases your speed by 2.  It
   provides immunity to cold.  It provides resistance to blindness and 
   life draining.  It sustains your intelligence, wisdom, and charisma.  
   It makes you fall like a feather and speeds your regeneration.  It
   grants you immunity to paralysis, the power of telepathy, and the
   ability to see invisible things.  It activates for large frost ball
   (200) every 20+d20 turns.  It cannot be harmed by the elements.  
n) The Jewel 'Evenstar' (charging)
   It provides resistance to cold, dark, and life draining.  It sustains
   your intelligence, wisdom, and constitution.  It activates for restore
   life levels every 150 turns.  It cannot be harmed by the elements.  


  [Home Inventory]

a) 17 Books of Magic Spells [Kelek's Grimoire of Power]
   It cannot be harmed by the elements.  
b) an Alexandrite Ring of Speed (+14)
   It increases your speed by 14.  
c) 2 Alexandrite Rings of Speed (+12)
   It increases your speed by 12.  
d) an Alexandrite Ring of Speed (+11)
   It increases your speed by 11.  
e) an Alexandrite Ring of Speed (+10)
   It increases your speed by 10.  
f) 6 Alexandrite Rings of Speed (+9)
   It increases your speed by 9.  
g) 8 Alexandrite Rings of Speed (+8)
   It increases your speed by 8.  
h) 14 Alexandrite Rings of Speed (+7)
   It increases your speed by 7.  
i) 12 Alexandrite Rings of Speed (+6)
   It increases your speed by 6.  
j) 9 Alexandrite Rings of Speed (+5)
   It increases your speed by 5.  
k) 14 Alexandrite Rings of Speed (+4)
   It increases your speed by 4.  
l) The Ring of Barahir (+1)
   It increases all your stats by 1.  It increases your stealth by 1.  It
   provides resistance to poison and dark.  It cannot be harmed by the
   elements.  
m) The Ring of Tulkas (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to fear.  It activates for haste self (75+d75
   turns) every 150+d150 turns.  It cannot be harmed by the elements.  
n) The Phial of Galadriel {Black Orc, 750'}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
o) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
p) The Augmented Chain Mail of Caspanion (-2) [16,+19] (+3)
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates for 
   door and trap destruction every 10 turns.  It cannot be harmed by the
   elements.  
q) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
r) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It activates for phase door every 2
   turns.  It cannot be harmed by the elements.  
s) The Shadow Cloak of Tuor [6,+12] (+4)
   It increases your dexterity by 4.  It increases your stealth by 4.  It
   provides immunity to acid.  It grants you immunity to paralysis and the
   ability to see invisible things.  It cannot be harmed by the elements.  
   
t) The Large Metal Shield of Anarion [5,+20]
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
u) The Iron Helm of Dor-Lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and fear.  It 
   lights the dungeon around you.  It grants you the power of telepathy 
   and the ability to see invisible things.  It cannot be harmed by the
   elements.  
v) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
   It increases your searching by 1.  It slays orcs, trolls, and giants.  
   It is branded with electricity.  It provides resistance to lightning 
   and blindness.  It is blessed by the gods, slows your metabolism, and 
   lights the dungeon around you.  It cannot be harmed by the elements.  
w) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
   It increases your strength and dexterity by 4.  It slays orcs, trolls, 
   undead, and all evil creatures.  It is branded with fire.  It provides
   resistance to fire, fear, and disenchantment.  It sustains your 
   strength and dexterity.  It is blessed by the gods.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for fire ball (72) every 40 turns.  It cannot be harmed by
   the elements.  
x) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, light, dark, 
   and blindness.  It aggravates creatures around you.  It activates for a
   magical arrow (150) every 20+d20 turns.  It cannot be harmed by the
   elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 12.12.2006 08:31
Last updated on 10.5.2007 15:33

Download this dump

413. on the Ladder (of 15945)
59. on the Angband Ladder (of 5016)

Comments

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On 4.1.2007 21:23 p_kuhler2000@yahoo.com wrote:
HTW FTW!!!

On 11.2.2007 05:00 p_kuhler2000@yahoo.com wrote:
my mother is a stone troll warrior, what a coincidence!!

On 26.4.2007 18:15 Matthias wrote:
Hi there, nice Troll :)

v) a Lochaber Axe (3d8) {excellent}
w) a Two-Handed Flail (3d6) {excellent}

After finding a uber weapon like ringil, don't waste time picking up weapons. Destroy them unidentified on ground, Artifacts will not get destroyed this way.

You should also sell most of the weapons in your home and start
collecting potions/scrolls for end game. Don't waste healing potions on useless fights, or you'll have to search a long time for enough resources later...

Gold 11 331 152. That enough, way more than enough actually. Don't bother picking up books for money. You need those inventory slots for something else. A warrior wants !ccw, !heroism, ?phasedoor, some arrows, and a source of teleport other

On 26.4.2007 20:45 wrote:
Thanks for comments Matthias---almost all this inventory (everything but rods, scrolls and Anduril) are from a current battle with two Demon Pits and a Dragon Pit....just stuff I happened to run across on the floor---still in the middle of battle.

You're right about the potions and what not (I just heal myself with Elessar), right now I am just looking for some nether resist before I go any deeper--then the final charge begins in earnest :)

On 26.4.2007 23:45 Matthias wrote:
Hehe no problem, warriors got to stick together right?

But... another one waiting for rNether? Why does everyone want to get that resist so bad.. With 1200 hp Nether is the last thing you should worry about. On the other hand I wouldn't want to be at that depth without ESP though. Or healing potions. Or other basic resources. :)

On 27.4.2007 06:52 wrote:
I tried to go it without nether, but almost died when Angel of Death and some other nasty nether breathers (Lich's and what not) almost got the best of me...decided to wait because I would hate to lose all this work.

If I don't find it soon, I am just going to head on down anyway. ESP would definitely be nice too, but I have yet to find that yet either...

On 4.5.2007 18:30 orcrist@wp.pl wrote:
nice collection of rings of speed

On 5.5.2007 08:46 wrote:
Just finished with a ridiculous battle with the Witch-king....summoned several uniques and 12 Archliches, 6 Greater Balrogs, and 4 D's of Many Colours....I think I got close to 1.5 million exp just fighting him and his horde.

The Half-Troll continues to trudge downwards........

On 10.5.2007 06:47 steinleyd@missouri.edu wrote:
Just killed Sauron...he summoned the Tarrasque and it gave me fits...now going for the Big M

On 10.5.2007 15:33 steinleyd@missouri.edu wrote:
Finally won with HTW and was able to without *ever* using a ranged weapon---a long haul to say the least. Arlg is close to retiring...just needs to collect a few more rings of speed for the rare jewelry shop that he is going to open

On 10.5.2007 20:07 p_kuhler2000@yahoo.com wrote:
congratulations professor!!!

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