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The Angband Ladder: Trulk Ironaxe, Dwarf Loremaster by <lorddimwit@hotmail.com>

  [ToME 2.3.3(CVS) Character Sheet]

 Name  : Trulk Ironaxe          Age                 47       STR: 18/188       
 Sex   : Neuter                 Height              40       INT:     12       
 Race  : Dwarf                  Weight             160       WIS:  18/50       
 Class : Loremaster             Social Class        25       DEX:  18/20       
 Body  : The Watcher in the Water                            CON: 18/167       
 God   : Tulkas                                              CHR:  18/01       
                                                                               
 + To Melee Hit          93 Level             40    Hit Points      593/   593 
 + To Melee Damage       94 Experience   1690156    Spell Points     16/    16 
 + To Ranged Hit         52 Max Exp      1690156    Sanity          305/   305 
 + To Ranged Damage       8 Exp to Adv.  2062500    Piety                20612 
   AC                117+64 Gold          674453    Speed           Fast (+20) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[47]Perception  : Very Bad     Blows/Round:  5         
 Bows/Throw  : Heroic       Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  10d5+470  
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 60 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are the only child of a Dwarven Warrior.  You are the            
          black sheep of the family.  You have dark brown eyes,                
          straight black hair, a three foot beard, and a dark                  
          complexion.                                                          


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 59 (2950')
        Barrow-Downs: Level 9 (450')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 37 (1850')
        Orc Cave: Level 14 (700')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        The Small Water Cave: Level 34 (1700')
        The Land Of Rhun: Level 40 (2000')

 Your body is The Watcher in the Water.
 You are currently in the town of Bree.
 You have defeated 3154 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 46 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 12th Quelle of the 2890th year of the third age.
 You have been adventuring for 26 days.

                    abcdefghijkpqrsuvw|@        
        Add Str   : 1.............34...+        
        Add Int   : ...1..1.............        
        Add Wis   : .1........4.........        
        Add Dex   : ..............3.....        
        Add Con   : ..............3....+        
        Add Stea. : ...1................        
        Add Infra : ......1.............        
        Add Tun.. : ..................5.        
        Add Speed : ........6...........        
        Slay Anim.: ...+................        
        Slay Evil : .+..................        
        Slay Und. : .+..................        
        Slay Demon: .+..................        
        Slay Giant: +...................        
        Sust Str  : +..........+..+.....        
        Sust Int  : ...........+........        
        Sust Wis  : ..........++........        
        Sust Dex  : ...........+..+.....        
        Sust Con  : .+.........+..+.+...        
        Sust Chr  : ...........+........        
        Invisible : ....................        
        Mul life  : ....................        
        Sens Fire : ....................        
        Reflect   : ....................        
        Free Act  : ................+...        
        Hold Life : ....................        
        Res Acid  : ...........+..+....+        
        Res Elec  : ...........+........        
        Res Fire  : .......+...+........        
        Res Cold  : ...........+..+....+        
        Res Pois  : ...................+        
        Res Fear  : .+....+.......+....+        
        Res Light : ................+...        
        Res Dark  : ..............+.....        
        Res Blind : ....................        
        Res Conf  : ......+....+...+...+        
        Res Sound : ....................        
        Res Shard : +...................        
        Res Neth  : ....................        
        Res Nexus : ..............+.....        
        Res Chaos : ......+....+...+....        
        Res Disen : ......+.............        
        Lite      : ................+...        
        See Invis : .+..................        
        Digestion : ...+..........+.....        
        Regen     : ......+.............        
        Activate  : .......+........+...        
        Blessed   : .+..................        
        Fly       : .........+..........        
        Giant.ESP : +...................        
        Evil.ESP  : .+.........+........        
        Animal.ESP: ...+................        

Skills (points left: 0)
 - Combat                                        14.202 [0.700]
          - Weaponmastery                        41.350 [0.700]
                   . Axe-mastery                 39.600 [0.200]
          . Archery                              03.600 [0.700]
          . Barehand-combat                      01.000 [0.700]
 - Sneakiness                                    01.700 [0.700]
          . Stealth                              02.100 [0.700]
          . Disarming                            05.400 [0.700]
 - Magic                                         00.000 [0.600]
          . Magic-Device                         01.900 [1.000]
 - Spirituality                                  08.100 [0.700]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  06.940 [1.100]
          . Summoning                            00.000 [0.500]
          . Corpse-preservation                  01.000 [0.700]
          . Possession                           12.000 [0.500]
          . Symbiosis                            01.500 [0.500]
          . Mimicry                              00.000 [0.500]

Abilities
 * Extra Max Blow(1)


  [Fates]

You may meet an Agent of the black market on level 1.
You are fated to find a Rod Tip of Trap Location on level 1.
You may meet Bloodfang, the Wolf on level 1.
You are fated to find a Potion of Booze on level 18.
You are fated to meet a Pitiful-looking beggar on level 2.
You may meet a Singing, happy drunk on level 8.
You may meet a Boil-covered wretch on level 13.
You are fated to find a Parchment - Compendium of Deep Thoughts on level 19.


  [Character Equipment]

a) a Light War Axe of *Slay Giant* (2d5) (+10,+10) (+1) {!k}
        It increases your strength by 1.  It is especially deadly against
    giants.  It sustains your strength.  It provides resistance to shards.
    It allows you to sense the presence of giants.  
    You found it in the remains of Mughash, the Kobold Lord on level 7 of
    Barrow-Downs.
b) a Broad Axe of Aman (2d6) (+15,+10) [+4] (+1) {!k}
    It can be wielded two-handed.  It increases your wisdom
     by 1.  It strikes at demons with holy wrath.  It strikes at undead
    with holy wrath.  It fights against evil with holy fury.  It sustains 
    your constitution.  It makes you completely fearless.  It allows you
    to see invisible monsters.  It allows you to sense the presence of 
    evil beings.  It has been blessed by the gods.  
    You bought it from the Axe Smith.
c) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
d) a Wooden Boomerang of *Slay Animal* (1d8) (+8,+8) (+1 to stealth)
    It increases your intelligence and 
    stealth by 1.  It is especially deadly against natural creatures.  It
    allows you to sense the presence of animals.  It slows your
    metabolism.  
    You found it in the remains of a Ranger on level 55 of Mordor.
e) a Ring of Slaying (+5,+17) {!k}
    
    You bought it from the Black Market.
f) a Ring of Slaying (+13,+16) {!k}
    
    You bought it from the Black Market.
g) The Ring of Duilor (+1 to infravision)
    It increases your intelligence and 
    infravision by 1.  It makes you completely fearless.  It provides
    resistance to chaos and disenchantment.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Watcher in the Water on level 34 of The
    Small Water Cave.
h) an Indestructible Ring of Flames [+17] {!k}
    It can be activated for ball of fire and resist fire
    every 50+d50 turns if it is being worn. It provides resistance to fire
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
i) a Ring of Speed (+6) {!k}
    It increases your speed by 6.  
    You bought it from the Rare Jewelry Shop.
j) a Ring of Flying
k) an Amulet of Wisdom (+4)
p) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, 
    intelligence, wisdom, dexterity, constitution and charisma.  It
    provides resistance to acid, electricity, fire, cold and chaos.  It
    allows you to sense the presence of evil beings.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
q) (nothing)
r) (nothing)
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if
    it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) a Set of Cesti of Power (+2,+4) [5,+15] (+4) {!k}
    It increases your strength by 4.  It provides resistance to 
    chaos.  
    You bought it from the Black Market.
v) The Set of Leather Gloves 'Cammithrim' [1,+11]
    It can be activated for magic
    missile (2d6) every 2 turns if it is being worn. It provides light
    (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
w) (nothing)
|) a Gnomish Shovel of Digging (+5) {!k}
    It increases your 
    ability to tunnel by 5.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) The Bottomless Bottle {Food}
    It can be activated for satisfy
    hunger every 100 turns.  
    You found it in the remains of a Flying skull on level 34 of The Small
    Water Cave.
b) 7 Potions of Speed
c) 8 Potions of Cure Critical Wounds {!k}
d) 5 Potions of Healing
e) 5 Potions of Resistance
f) 13 Scrolls of Phase Door
g) 11 Scrolls of Teleportation {25% off}
h) 2 Scrolls of Word of Recall
i) 24 Scrolls of Identify
j) 8 Scrolls of Magic Mapping {!k}
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 5 Sprigs of Athelas {!k}
b) a Golden Rod of the Istari of Nothing (250/250) {!k}
    It can hold more mana.  It can cast spells for a lesser
    mana cost.  It can cast spells faster.  It regenerates its mana
    faster.  
    You bought it from the Black Market.
c) a Rod Tip of Recall (80 Mana to cast)
d) a Rod Tip of Illumination (8 Mana to cast)
e) a Wand of Tidal Wave[1|29] (7 charges)
f) a Wand of Stone Prison[2|5] (7 charges)
g) a Dwarven Lantern of the Magi (+2) {!k}
    It grants you the power of magic
    map if it is being worn.  It provides light (radius 2) forever.  It 
    increases your intelligence, wisdom and charisma by 2.  It makes you
    invisible.  It provides resistance to blindness.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, shards and nether.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
i) The Broad Axe 'Bredir' (2d6) (+7,+9) (+1)
    It can be wielded
    two-handed.  It increases your strength by 1.  It does extra damage 
    from acid.  It poisons your foes.  It produces chaotic effects.  It is
    very sharp and can make your foes bleed.  It is especially deadly
    against dragons.  It is especially deadly against trolls.  It is a
    great bane of demons.  It is a great bane of undead.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ulik the Troll in the town of Gondolin .
j) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.


  [Home Inventory - Gondolin ]

a) a Demonshield of Resist Fire [5,+11] {!k}
    It provides resistance to fire.  It
    speeds your regenerative powers.  It cannot be harmed by fire.  
    You bought it from the Library.
b) a Rod Tip of Illumination (8 Mana to cast)
c) The Phial of Galadriel (+4)
d) a Small Metal Shield of Resistance [3,+15] {!k}
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Death knight on level 37 of Mordor.


  [Home Inventory - Lothlorien ]

a) a Potion of Corruption



Posted on 15.12.2006 23:14
Last updated on 21.12.2006 16:52

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7949. on the Ladder (of 18524)
1455. on the ToME Ladder (of 3134)
35. for this player (out of 42)

Comments

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On 15.12.2006 23:14 lorddimwit@hotmail.com wrote:
Whenever I return to the game (like now), I like to run a character to refamiliarize myself. Therefore, I give you Trulk Ironaxe, the Axemastering Possessor.

The character is pretty ridiculous; with a .2 multiplier (racial) in Axemastery, he needs to put virtually all of his skill points in that category, leaving very very little else to work with, including possession! I picked a Loremaster since they have slightly higher multipliers in Weaponmastery / Combat. I figure that I should be able to get Possession up to around 12 or 13 and still max out Axemastery, assuming that FF pitches in with a little Combat skill...

Doing OK so far, despite very very low HP (no possession skill!!!). Killed a bunch of mid-range summoners: Draebor, The Queen Ant, Lorgan, Ulfang, Eol. Headed off to Mirkwood now.

On 21.12.2006 16:52 lorddimwit@hotmail.com wrote:
Character still alive, but since I got the Watcher's body life has been pretty boring--this one plays a lot like every other Possessor I've ever run, but with lower HP and no Magic-Device / Prayer skill / racial abilities.

Near the bottom of Mordor... might try to finish the character, will probably just leave him by the wayside.

On 29.12.2006 11:46 moordwoord@hotmail.com wrote:
Heh, welcome back! Browsing these dumps, you would think most builds have been tried by now. Good luck trying to find something new to explore!

On 4.1.2007 23:49 hoshkiw@gmail.com wrote:
No skill points invested in corpse preservation AND you got the water body? That sounds a little too lucky...

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