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The Angband Ladder: Travis, Dark-Elf no-class by <jmiddendorf@hmc.edu>

                 [Sangband 0.9.9, beta 21 Character Dump]

        Travis           Age    :            140  Str:      11       12
    the Spellbinder      Height :     5 ft, 6 in  INT:   18/60
                         Weight :         108 lb  Wis:       6        8
Gender : Male                                     DEX:   18/40
Race   : Dark-Elf               Slayer of         CON:      14
Realm  : Sorcery          Sangahyando of Umbar    CHR:      18

Max Hitpoints       138  Power                46  Max Mana           67
Cur Hitpoints       -45  Score               784  Cur Mana           27

       (Melee)           Unspent Exp         410         (Missile)
Blows per round       2  Gold               1112  Shots per round     0
+ to Skill            8  Turns            271442  + to Skill          0
Deadliness ()       18  Max Depth        Lev 44  Deadliness ()      0

                          (Character Abilities)
Melee     : Fair       Saving Throw: Iffy       Magic Device: Very Good
Shooting  : Iffy       Stealth     : Fair       Dodging     : Very Good
Throwing  : Good       Perception  : Fair       Fame        : Spoken of
Digging   : Very Bad   Disarming   : Fair       Infra-Vision: 20 feet

   Speed       : normal
   Armour      : 29
   Kills       : 331
   Time Elapsed: 2 days, 17 hours, 8 minutes   (271442 turns)

   You made 0 actions, 0 of which were spent resting


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:.............        Str:     13 ............1     12     11
Invis:.............        INT:     17 ............7  18/60
Aware:.............        Wis:      8 .............      8      6
Disar:.............        DEX:     16 ...4........2  18/40
Devic:.............        CON:     16 ............2     14
Speed:.............        CHR:     17 ....2.......1     18

      abcdefghijkl@                           abcdefghijkl@
Infra:............2                     NFuel:.............
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :+............ Light:............. Food :.............
Elec :............. Dark :............. Feath:.............
Fire :............. Sound:............. Shine:.............
Cold :............. Shard:............. Regen:.............
Pois :............. Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:..+..........
Blind:............. Chaos:............. FrAct:.............
Confu:............. Disen:............. HLife:.............


  [Last Messages]

You feel much better.
You can see again.
You are no longer bleeding.
You have 11 Dirty Potions of Cure Critical Wounds {254574444ff} (g).
The Dark elven lord hits you. <4x>
You dodge the Dark elven lord.
The Dark elven lord hits you.
The Dark elven lord cringes from the light - and flees!
The Dark elven lord casts a fire bolt.
The Dark elven lord casts a frost bolt.
You nimbly dodge aside.
The Dark elven lord casts a frost bolt.
You die.
Do you want to quit?  
Replace existing file
C:\games\angband\sang099b21\sang-altered\lib\user\Travis.txt?  y


  [Skills]

Karate            :   6
Spellcasting      :  52
Magical Power     :  49
Wizardry          :  51
Magical Device    :  34
Stealth           :  20
Dodging           :  30
Spell Resistance  :  20

You have taken the Oath of Sorcery.


  [Quests]

   Failed to defeat 14 Mummified orcs on level 12


  [Character Equipment]

A Vorpal Rapier of Acid (1d6) (+8,+4)
     Brand Acid.  Vorpal.  Resist Acid.
A Marble Ring of See Invisible
An Emerald Ring of Dexterity (+4) {Dex+4}
A Pentagrammatic Amulet of Charisma (+2) {++2}
A Brass Lantern (lit) [2] <Fuel: 9184>
A Robe [2,+7] {Lagduf}
A Cloak [1,+0]
A Metal Cap [3,+2]
A Pair of Soft Leather Boots [2,+3]
25 Bolts (1d3) (+0,+0)


  [Character Inventory]

2 Books of Magic Spells [Apprentice Magic]
2 Books of Magic Spells [Lesser Conjury]
     Does 3d7 thrown damage
a Book of Magic Spells [Elemental Sorcery]
     Does 5d11 thrown damage
3 Rations of Food
a Flask of oil
6 Brown Speckled Potions of Cure Serious Wounds
11 Dirty Potions of Cure Critical Wounds {254574444ff}
9 Scrolls titled "dudulwerg dad culwe" of Teleportation {!r}
4 Scrolls titled "ast slussgul" of Word of Recall {@r0!r, 254574444ff}
2 Scrolls titled "wurmdraa" of Poison Cloud


  [Home Inventory]

the Set of Steel Gauntlets 'Camlost' (-11,-12) [3,+0] (-5) {Sangahyando,
     -5 STR, DEX.  Aggravates;  Cursed.
Brigandine Armour of Nakedness (-2) [12,-33] {cursed}
      Cursed.
a Set of Leather Gloves of Fumbling and Blumbling (-15,-11) [1,-7] (-5 t
8 Dirty Potions of Cure Critical Wounds {254574444ff}
15 Scrolls titled "dudulwerg dad culwe" of Teleportation {!r}
3 Scrolls titled "ast slussgul" of Word of Recall {@r0!r, 254574444ff}
a Zinc Rod of Light
a Corundum Wand of Light (0 charges)
a Corroded Wand of Acid Bolts (0 charges)
a Shining Wand of Frost Bolts (10 charges)
a Palmwood Staff of Perception (17 charges) {@u1}
     Unusually durable
an Azurite Ring of Strength (+1) {++1}
a chunk of Iron
     Does 2d9 thrown damage


  [Special Advantages and Disadvantages]

(none)


Posted on 18.1.2007 17:19
Last updated on 19.1.2007 23:06

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176. on the Sangband Ladder (of 269)

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On 18.1.2007 17:19 jmiddendorf@hmc.edu wrote:
[dlevel 10, power 16, 0.08Mturns]

So, once again I try for speeddiving. This time, I'm going all spells, basically. I stairscummed a bit at the beginning and my first kill was a spotted mushroom patch followed by a radiation eye. Yummy exp. Mostly I've been sitting on the stair and killing stuff. some heroics with a wand of light is the only reason I can train devices without penalty. I anticipate an inordinately rough middlegame for this character, but an easy endgame (if I make it). I need to find some easy to kill sources of experience for a while, but I'm hopeful. Cheap devices, spellcasting, and mana should make up for lack of HP, I hope.

I just loaded after the first trip down, staying alive should be a lot eaier.

On 19.1.2007 23:06 jmiddendorf@hmc.edu wrote:
Dead to a triple move from a "fleeing" dark elven high lord. He was at one bar, so I chose a 0% fail (I was very low on HP), but it didn't suffice. Seriously, though, I was barely able to kill anything.

Was on track (or close to it) time-wise. But something was going to instakill me at somepoint soon. I guess the lesson is a potion of CCW is a lot cheaper than restarting.

I'll have to look into the "fleeing" code. I'm pretty sure Leon said he changed it so they actually fleed, rather than run away, but I'm not so sure anymore.

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