The Angband Ladder: Elrobinho, High-Elf Ranger by <clayton_sean@yahoo.ie>

  [FAangband 0.2.1 Character Dump]

 Name    : Elrobinho       Age                 439   STR:        18            
 Sex     : Female          Height               72   INT:        15            
 Race    : High Elf        Weight              221   WIS:        17            
 Class   : Ranger          Social Class         34   Dex:     18/10    18/20   
                                                     CON:        17            
                                                     CHR:        16            
                                                                               
 Max Hit Points      204   Level                21   Max SP (Mana)        12   
 Cur Hit Points       -5   Experience        10019   Cur SP (Mana)         8   
                           Max Exp           10019                             
        (Fighting)         Exp to Adv.       12100          (Shooting)         
 Blows/Round           2   Gold               4765   Shots/Round         1.1   
 + to Skill            9                             + to Skill           12   
 Deadliness (%)       39   Base AC/+ To AC  14/  9   Deadliness (%)       45   
                                                                               
                            (Character Abilities)                              
 Fighting    : Good        Stealth     : Very Good   Disarming   : Very Good   
 Bows/Throw  : Excellent   Perception  : Fair        Magic Device: Very Good   
 Saving Throw: Excellent   Searching   : Fair        Infra-Vision: 20 feet     
                                                                               
                            (Character Background)                             
          You are one of several children of a Ranger.  You have               
          light blue eyes, straight black hair, and a fair                     
          complexion.                                                          
                                                                               


  [Recent locations]

Current Location : Amon Rudh Level 26
Recall Point 1   : Ephel Brandir Level 0
Recall Point 2   : Amon Rudh Level 26


  [Resistances and Powers]

      abcdefghijkl@       abcdefghijkl@
 Acid:....+........ Blind:.............
 Elec:............. Confu:.............
 Fire:..+.......... Sound:.............
 Cold:...+......... Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:........+...+ Chaos:.............
 Dark:+.......+.... Disen:.............


      abcdefghijkl@       abcdefghijkl@
S.Dig:............. M-Mas:.............
Feath:+............ Stea.:.............
PLite:+............ Sear.:.............
Regen:............. Infra:.............
Telep:............. Tunn.:.............
Invis:+...........+ Speed:.............
FrAct:+............ Might:.............
HLife:............. Shots:.............


  [Specialty Abilities]

Marksman 


  [Last Messages]

> You miss the Black orc. <2x>
> The Black orc hits you. <2x>
> You get in a shield bash!
> The Black orc is stunned.
> You stumble!
> The Black orc hits you. <4x>
> The Black orc is no longer stunned.
> You miss the Black orc. <2x>
> The Black orc hits you. <4x>
> You miss the Black orc.
> You hit the Black orc.
> The Black orc hits you. <4x>
> You have 5 Scrolls of Teleportation (f).
> Twiggy XI, the Mummy hits you. <3x>
> You die.


  [Character Equipment]

a) a Small Sword of Gondolin (1d6) (+6,+7)
b) a Long Bow (x3) (+9,+9)
c) a Ring of Resist Fire
d) a Ring of Resist Cold
e) an Amulet of Resist Acid
f) a Brass Lantern (with 9704 turns of light) {25% off}
g) Soft Leather Armour [4,+0]
h) a Cloak [1,+0]
i) a Wicker Shield of Night and Day [2,+7]
j) a Hard Leather Cap [2,+0]
k) a Set of Mail Gauntlets [2,+0]
l) a Pair of Hard Leather Boots [3,+0]

         [Quiver]
0) 15 Arrows (1d8) (+0,+0)
1) 59 Arrows (1d6) (+0,+0)
2) 52 Arrows (1d6) (-3,-2) {cursed}


  [Character Inventory]

a) a Stone of Nature Lore [Call of the Wild] {25% off}
b) a Stone of Nature Lore [Communion with Nature]
c) 2 Flasks of oil
d) 3 Potions of Cure Critical Wounds {25% off}
e) 8 Scrolls of Phase Door {25% off}
f) 5 Scrolls of Teleportation
g) 3 Scrolls of Teleport Level
h) 3 Scrolls of Word of Recall
i) a Scroll of Recharging
j) a Wand of Lightning Balls (5 charges)
k) an Amulet of Slow Digestion
l) a Small Metal Shield of Resist Cold [5,+5]


  [Home Inventory]

a) a Stone of Nature Lore [Gifts of Nature]
b) a Beaked Axe of Slay Demon (2d6) (+8,+8)


Twiggy XI the High Elf Ranger
Began the quest to kill Morgoth on 01/22/2007 at 11:25 PM
============================================================
                                  CHAR.  
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|       40|        Gondolin Town |  5  | Gained the Marksman specialty.
|      549|     Sirion Vale  25  | 10  | Reached level 10
|     5638|        Gondolin Town | 12  | Killed The Complainer
|    21910|     Sirion Vale  25  | 15  | Reached level 15
|   344134|       Amon Rudh  20  | 20  | Reached level 20
|   365604|       Amon Rudh  22  | 20  | Killed Balcmeg the Cave Orc
|   383902|       Amon Rudh  24  | 21  | Killed Ulwarth, son of Ulfang
|   390130|       Amon Rudh  24  | 21  | Killed Ulfast, son of Ulfang
============================================================
|   405129|       Amon Rudh  26  | 21  | Killed by Twiggy XI, the Mummy.
|   405129|       Amon Rudh  26  | 21  | Killed on 01/24/2007 at 09:59 PM.
============================================================
============================================================


  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Have notes written to a file              : yes (adult_take_notes)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Adult: Write notes file in savefile directory    : no  (adult_notes_save)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 23.1.2007 00:48
Last updated on 24.1.2007 23:01

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15822. on the Ladder (of 18915)
403. on the FAangband Ladder (of 496)
26. for this player (

Comments

Jump to latest

On 23.1.2007 00:48 clayton_sean@yahoo.ie wrote:
Hmm, even proving harder to get a Ranger started than I feared. This is attempt No 20 or so (although picking a Gondolin start has a lot to do with it)...

On 23.1.2007 00:49 clayton_sean@yahoo.ie wrote:
proving even harder, that is. Tsk. :)

On 23.1.2007 15:50 drchung@rcn.com wrote:
Yeah, I've gone through about that many, maybe more. I got a couple as far as Ephel Brandir (one died of poison there, sigh). As well as hounds, traps are killing me. My most promising hit a summon monster trap. Two giant black scorpions later, time to reroll.



On 23.1.2007 17:36 clayton_sean@yahoo.ie wrote:
Ouch - Hounds are a major problem if you're not stair-scumming. Thankfully, free movement through thick forest gives a ranger a decent chance to avoid them - probably a near-instadeath on plains, though (and in the River Sirion for that matter, as I discovered!).

I'll make an attempt to get to EB tonight or tomorrow but I suspect that it'll take a big supply of TL scrolls...

On 24.1.2007 00:35 clayton_sean@yahoo.ie wrote:
Made it to Amon Rudh - now for YASD soon...

On 24.1.2007 01:10 nckmccnnll@yahoo.com.au wrote:
How's the archery going?

On 24.1.2007 10:30 clayton_sean@yahoo.ie wrote:
Mixed results - I've enough HP to take out most individual monsters (apart from Pukelmen but they're not worth the fight, ever).
THe problem is taking out a crowd with decent HPs (say Earth Hounds) - it's a matter of legging it 'til you get to a corridor corner and relying on them being stupid enough to come one at a time...

It's less tough than I thought in the dungeon (once out of the wilderness which is a predictable nightmare) - but with no massive upgrades until an ego/artifact bow turns up, doing enough damage quick enough will be uber-tough at 1500'. I'll have to rely on proper rogue tactics, alas... :)

PS The main risk will probably be from magic users - a gang of PD Mages can be lethal without a means of doing crowd damage

On 24.1.2007 23:01 clayton_sean@yahoo.ie wrote:
Gah - teleported when I should have TLed instead. YASD.

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